I mostly enjoy writing in the Casual section of the guild. Character development and exploring character relationships motivate me. I like to really think myself into my character and their view on others and the world around them which is why I prefer to stick to one character per roleplay. I love world-building but I am also easily overwhelmed with very detailed concepts I haven't been met with before. So you could say I love a decent amount of world-building and prefer original builds. Once everyone has settled, expanding that world and its concept is a great way to create more depth and keep me as a player hooked as I love to discover new things!
My favorite genre is and has always been fantasy. I guess you could say I love escapism to a point where I like to flee the mundane world entirely. I also feel drawn to sci-fi roleplays but I have noticed that those usually intimidate me. I feel like I am not adept at writing about technology and all that sci-fi goodness so I mostly just pine over how awesome some OOCs look and never apply to them.
When it comes to fantasy I feel right at home. For my mind, it is much easier to grasp magical concepts and worlds than sci-fi ones. As a result of this, all the worlds I write up (be it here as a GM or elsewhere) tend to be fantastical in one way or another. I especially enjoy adventure RPs and witch RPs. I like to see new magical systems and am always eager to learn more about the worlds I RP in.
Additionally, all my characters are queer, always. Since I am queer myself and can't imagine playing straight ^^
Although the days of witch hunts are long past us, life isn't roses. While the upcoming election is threatening witches with a potential anti-witch politician claiming the title of president, unrest is stirring in the corners of the world. A rise in threats has been detected - unnatural beings, magical beasts, and other supernatural phenomena pull media attention and feed directly into an anti-witch campaign.
A D&D One-Shot. A group of adventurers is hired to find the missing grandson of a wealthy couple visiting the town. He was taken by a mysterious knight who rode his horse into the deadly woods nearby, taking the young boy with him. But the knight is not a simple man, he is said to be a resurrected ghostly figure forever in search for a squire, kidnapping young boys who never return home.
Wandering Topside [1x1]
The Cult of the Dragon has come to Phlan, a lawless refuge on the Moonsea. Now, with no significant authority to stop the cult, other power groups in the Realms – the Harpers, Order of the Gauntlet, Lords' Alliance, and even the Zhentarim – must unite to stop the cult from fulfilling its dark purpose in the city. Meanwhile, Rhana, a drow rogue with a questionable past, and Salissa, a dhampir bard with flair, find themselves somehow involved in this as they tackle different missions aimed at stopping the cult.
Other Places of Interest ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
This is just my character archive. I have recently reorganized it. I made a whole new thread for it, moved the CS I wanted to keep for memories sake over and am now less ashamed to have people stumble upon my creations.
Some helpful tips on running and organizing your roleplay and what to do when your story is concluded. This should help you when running a multi-arc roleplay. You will also find some tips on setting up an Interest Check and OOC here.
Quirks ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
I always write my IC posts in gray due to finding the white color pretty straining on the eyes.
I know that I have no chance to get out of here. I feel like I just made the greatest mistake of my life. They will take me away and I will be locked up somewhere. Hopefully it wouldn't be too painful at least.
But I will not go down without a fight! I take the scissors into my grip tightly. I hope to be able to use the surprise moment and when I think it's best, I jump out as quietly as I can and slam the scissors down into the Kilo's neck. I SLASH and don't stab. The trick for a fast kill. I hope it works the way I imagined it. So I slash the scissors over the throat of the Kilo member and try to bring him down with the force of my full weight. I cannot let him get the chance to speak or stab me back or something.
It's a desperate move. But as I said... I will fight.
I know it is risky, but I decide to hide in the room behind shelves once more. I try to find anything in the shelves again to help me. But for now I take out the scissors and get ready, I hope the Kilo team member will just pass through and not see me, but it's unlikely.
Using the radio once again would be stupid. The man would hear that my voice is coming from this room. Instead I turn my own radio to silent, so it won't give away my position right away. I am thankful I didn't take the knocked out guard's radio. I hope that will make them think I cannot listen in on their talks.
I need to get into the elevator somehow. Either I fight the Kilo man or I am lucky and he leaves without noticing me.
I take the electric prod and the electric cables, but I decide to leave the jars. I sigh as they buy me being Delta and quickly scoot over to the body on the floor. I search him and take anything useful into my hands. I am being as quick as possible. There ain't much time.
After taking all useful things off the guard I press my ear to the door on the left and listen carefully for a minute. If there ain't any noise, I open the door a tiny bit and peek out. Hopefully there is no one. If the coast is clear, I sneak out to the hallway.
I know that I have no time, I really wanna search the guard for any useful items, but I decide not to risk it. I couldn't take any trained guard team down. So instead I risk it somehow else. I take the radio of the unconscious guard and speak into it making my voice sound as much as the other guards on the other end as possible. "Delta here." I hoped that my voice over the radio would sound different enough to not have them come here, but just in case they do I leave everything in it's place and hide in the dark room behind some shelves.
I know I am in danger, but I am not sure where else I could go without causing more trouble on my side. So for now I stay and be ready to fight with all my power if I had to. While hiding, I check out the shelves I could easily reach to see if there was anything close to me that I could use for adventage if needed.
I am in shock. Without really thinking about it I swing the chrome pole as hard as I can and hit the guard right onto the back of his head. I hope my full strength was enough to knock him out, but if not I would hit right again. I need him to be unconscious.
I take the pencil out that I got from the office a whole while earlier, I write the word "chem" on the map right where I am now. Just to remember exactly where to find those chemicals - you never know.
Then I take out the key labeled with "421" and try to silently unlock the door that leads down and hopefully to the elevator that I was hoping to find behind said door.
I am not yet sure what to do except for running away. So until I have a better plan, I try to keep moving away from those who hunt me. I move to the right room while I keep thinking. According to the emergency map there would be an elevator. I just wish the map would show stares. Every building has stares after all, especially since elevators can't be used during emergencies. And since I was able to hear the elevator move earlier, I figure that they could probably hear if I used it. But if there's no better plan then what shall I do? I need to get out of this building somehow. And the map doesn't show a staircase and I can't blindly run and look for the stairs. So the elevator it is. Dangerous territory though.
I keep a tight grip on the lightweight thin pole. This and the scissors are all I have to use as a weapon. I keep the radio on the security/Kilo Team frequency and listen in on their conversations carefully. Especially their locations were interesting at this point.
@Duthguy You touch the tree to find a hold to start the climbing - and your hand burns. You pull back immeditaly, shocked and stumbling backwards. A look at your hand shows you that you now sport similar bubbles on your hand like the ones you had on your tongue only moments ago. Touching the tree with bare skin was a bad idea. You can try to climb it and bite back the pain.
[color=gray][table=bordered][row][/row][row][cell=active][center][h1][b][color=lightgray]💀 Welcome to this Hell Hole 💀[/color][/b][/h1][/center][/cell][/row][/table][table][row][/row][row][cell]
[b]Also Known As[/b]
[sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]Ben, Benji
(I'm a woman despite the odd name)[/indent]
[b]Age[/b]
[sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]28 years[/indent]
[b]Birthday[/b]
[sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]24 Feb[/indent]
[b]Country[/b]
[sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]Germany[/indent]
[b]Languages[/b]
[sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][indent]English, German[/indent]
[/cell][cell][quote][center][img]https://c.tenor.com/mUOZzsl19OoAAAAC/scylla-scylla-ramshorn.gif[/img]
[color=2e2c2c][sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup][/color]
[/center][indent][b]Roleplay Preferences[/b]
[sup]▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔[/sup]
[indent]I mostly enjoy writing in the Casual section of the guild. Character development and exploring character relationships motivate me. I like to really think myself into my character and their view on others and the world around them which is why I prefer to stick to one character per roleplay. I love world-building but I am also easily overwhelmed with very detailed concepts I haven't been met with before. So you could say I love a decent amount of world-building and prefer original builds. Once everyone has settled, expanding that world and its concept is a great way to create more depth and keep me as a player hooked as I love to discover new things!
My favorite genre is and has always been fantasy. I guess you could say I love escapism to a point where I like to flee the mundane world entirely. I also feel drawn to sci-fi roleplays but I have noticed that those usually intimidate me. I feel like I am not adept at writing about technology and all that sci-fi goodness so I mostly just pine over how awesome some OOCs look and never apply to them.
When it comes to fantasy I feel right at home. For my mind, it is much easier to grasp magical concepts and worlds than sci-fi ones. As a result of this, all the worlds I write up (be it here as a GM or elsewhere) tend to be fantastical in one way or another. I especially enjoy adventure RPs and witch RPs. I like to see new magical systems and am always eager to learn more about the worlds I RP in.
Additionally, [i]all my characters are queer, always.[/i] Since I am queer myself and can't imagine playing straight ^^
[/indent]
[/indent]
[indent][b]Latest Roleplays[/b]
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[indent][url=https://www.roleplayerguild.com/topics/188803-the-witches-of-shipden-peak]The Witches of Shipden Peak[/url] (GM) [/indent][indent][indent]Although the days of witch hunts are long past us, life isn't roses. While the upcoming election is threatening witches with a potential anti-witch politician claiming the title of president, unrest is stirring in the corners of the world. A rise in threats has been detected - unnatural beings, magical beasts, and other supernatural phenomena pull media attention and feed directly into an anti-witch campaign.[/indent][/indent]
[indent][url=https://www.roleplayerguild.com/topics/189270-the-death-knights-squire-d-d-5e-one-shot]The Death Knight's Squire[/url] (GM)
[indent]A D&D One-Shot. A group of adventurers is hired to find the missing grandson of a wealthy couple visiting the town. He was taken by a mysterious knight who rode his horse into the deadly woods nearby, taking the young boy with him. But the knight is not a simple man, he is said to be a resurrected ghostly figure forever in search for a squire, kidnapping young boys who never return home.
[/indent][/indent]
[indent][color=cbac37]Wandering Topside [1x1][/color]
[indent]The Cult of the Dragon has come to Phlan, a lawless refuge on the Moonsea. Now, with no significant authority to stop the cult, other power groups in the Realms – the Harpers, Order of the Gauntlet, Lords' Alliance, and even the Zhentarim – must unite to stop the cult from fulfilling its dark purpose in the city. Meanwhile, Rhana, a drow rogue with a questionable past, and Salissa, a dhampir bard with flair, find themselves somehow involved in this as they tackle different missions aimed at stopping the cult.
[/indent][/indent]
[/indent]
[indent][b]Other Places of Interest[/b]
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[indent][url=https://www.roleplayerguild.com/topics/188960-whispers-of-the-past/ooc#]Whispers of the Past[/url] [/indent][indent][indent]This is just my character archive. I have recently reorganized it. I made a whole new thread for it, moved the CS I wanted to keep for memories sake over and am now less ashamed to have people stumble upon my creations.[/indent][/indent]
[indent][url=https://www.roleplayerguild.com/topics/178622-how-to-run-a-multi-arc-role-play]How To Run A Multi-Arc RP[/url] (by BlueSky44 and Morose)
[indent]Some helpful tips on running and organizing your roleplay and what to do when your story is concluded. This should help you when running a multi-arc roleplay. You will also find some tips on setting up an Interest Check and OOC here.[/indent][/indent][/indent]
[indent][b]Quirks[/b]
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[indent]I always write my IC posts in gray due to finding the white color pretty straining on the eyes.[/indent]
[/indent][color=2e2c2c].................................................................................................................................................[/color][/quote]
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<div style="white-space:pre-wrap;"><font color="gray"><div class="table-responsive"><table class="bb-table bb-table-bordered"><tr class=" bb-tr"></tr><tr class=" bb-tr"><td class=" bb-td active bb-active"><div class="bb-center"><div class="bb-h1"><span class="bb-b"><font color="lightgray">💀 Welcome to this Hell Hole 💀</font></span></div></div></td></tr></table></div><div class="table-responsive"><table class="bb-table"><tr class=" bb-tr"></tr><tr class=" bb-tr"><td class=" bb-td"><span class="bb-b">Also Known As</span><br><sup>▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔</sup><div class="bb-indent">Ben, Benji <br>(I'm a woman despite the odd name)</div><br><br><span class="bb-b">Age</span><br><sup>▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔</sup><div class="bb-indent">28 years</div><br><br><span class="bb-b">Birthday</span><br><sup>▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔</sup><div class="bb-indent">24 Feb</div><br><br><span class="bb-b">Country</span><br><sup>▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔</sup><div class="bb-indent">Germany</div><br><br><span class="bb-b">Languages</span><br><sup>▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔</sup><div class="bb-indent">English, German</div></td><td class=" bb-td"><blockquote class="bb-quote"><div class="bb-center"><img src="https://c.tenor.com/mUOZzsl19OoAAAAC/scylla-scylla-ramshorn.gif" /><br><font color="#2e2c2c"><sup>▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔</sup></font></div><div class="bb-indent"><span class="bb-b">Roleplay Preferences</span><br><sup>▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔</sup><br><div class="bb-indent">I mostly enjoy writing in the Casual section of the guild. Character development and exploring character relationships motivate me. I like to really think myself into my character and their view on others and the world around them which is why I prefer to stick to one character per roleplay. I love world-building but I am also easily overwhelmed with very detailed concepts I haven't been met with before. So you could say I love a decent amount of world-building and prefer original builds. Once everyone has settled, expanding that world and its concept is a great way to create more depth and keep me as a player hooked as I love to discover new things!<br><br>My favorite genre is and has always been fantasy. I guess you could say I love escapism to a point where I like to flee the mundane world entirely. I also feel drawn to sci-fi roleplays but I have noticed that those usually intimidate me. I feel like I am not adept at writing about technology and all that sci-fi goodness so I mostly just pine over how awesome some OOCs look and never apply to them.<br><br>When it comes to fantasy I feel right at home. For my mind, it is much easier to grasp magical concepts and worlds than sci-fi ones. As a result of this, all the worlds I write up (be it here as a GM or elsewhere) tend to be fantastical in one way or another. I especially enjoy adventure RPs and witch RPs. I like to see new magical systems and am always eager to learn more about the worlds I RP in.<br><br>Additionally, <span class="bb-i">all my characters are queer, always.</span> Since I am queer myself and can't imagine playing straight ^^</div></div><br><br><div class="bb-indent"><span class="bb-b">Latest Roleplays</span><br><sup>▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔</sup><br><div class="bb-indent"><a href="https://www.roleplayerguild.com/topics/188803-the-witches-of-shipden-peak">The Witches of Shipden Peak</a> (GM)</div><div class="bb-indent"><div class="bb-indent">Although the days of witch hunts are long past us, life isn't roses. While the upcoming election is threatening witches with a potential anti-witch politician claiming the title of president, unrest is stirring in the corners of the world. A rise in threats has been detected - unnatural beings, magical beasts, and other supernatural phenomena pull media attention and feed directly into an anti-witch campaign.</div></div><br><div class="bb-indent"><a href="https://www.roleplayerguild.com/topics/189270-the-death-knights-squire-d-d-5e-one-shot">The Death Knight's Squire</a> (GM)<br><div class="bb-indent">A D&D One-Shot. A group of adventurers is hired to find the missing grandson of a wealthy couple visiting the town. He was taken by a mysterious knight who rode his horse into the deadly woods nearby, taking the young boy with him. But the knight is not a simple man, he is said to be a resurrected ghostly figure forever in search for a squire, kidnapping young boys who never return home.</div></div><br><div class="bb-indent"><font color="#cbac37">Wandering Topside [1x1]</font><br><div class="bb-indent">The Cult of the Dragon has come to Phlan, a lawless refuge on the Moonsea. Now, with no significant authority to stop the cult, other power groups in the Realms – the Harpers, Order of the Gauntlet, Lords' Alliance, and even the Zhentarim – must unite to stop the cult from fulfilling its dark purpose in the city. Meanwhile, Rhana, a drow rogue with a questionable past, and Salissa, a dhampir bard with flair, find themselves somehow involved in this as they tackle different missions aimed at stopping the cult.</div></div></div><br><br><div class="bb-indent"><span class="bb-b">Other Places of Interest</span><br><sup>▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔</sup><br><div class="bb-indent"><a href="https://www.roleplayerguild.com/topics/188960-whispers-of-the-past/ooc#">Whispers of the Past</a></div><div class="bb-indent"><div class="bb-indent">This is just my character archive. I have recently reorganized it. I made a whole new thread for it, moved the CS I wanted to keep for memories sake over and am now less ashamed to have people stumble upon my creations.</div></div><br><div class="bb-indent"><a href="https://www.roleplayerguild.com/topics/178622-how-to-run-a-multi-arc-role-play">How To Run A Multi-Arc RP</a> (by BlueSky44 and Morose)<br><div class="bb-indent">Some helpful tips on running and organizing your roleplay and what to do when your story is concluded. This should help you when running a multi-arc roleplay. You will also find some tips on setting up an Interest Check and OOC here.</div></div></div><br><br><div class="bb-indent"><span class="bb-b">Quirks</span><br><sup>▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔</sup><br><div class="bb-indent">I always write my IC posts in gray due to finding the white color pretty straining on the eyes.</div></div><font color="#2e2c2c">.................................................................................................................................................</font></blockquote></td></tr></table></div></font></div>