alright guys! we need a guide and another CO, and then I'll close signups. When that happens, and all characters have been approved, I will open the IC.
Sure!
I had a question about races though- if Elves are inherently magical, and humans are inherently non-magical, where do half elves sit? If there is a such thing as half elves. I'm toying with the idea of a sort of semi-magical pit fighter. Less shooting fireballs and more like elementally enhanced punches, short range telekinetic/elemental fists, and the like.
I was also playing with the idea of a sort of arcane archer- lightning bolt arrows anyone?
interested! putting together some ideas for a sheety
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Thank you. I will make some adjustments and send it to you via PM if that's alright.
I'm interested in this :)
I'm not sure I like this or not, but it's what I've got so far. Please feel free to take it to pieces if necessary.
Decisions, decisions. Lol
I'm leaning a bit more towards the elf, tbh. I haven't played on in a while and a pyromancer sounds like fun. I'll build more on her when work calms down again
@Bitterblue111 Yes, please reserve a spot. And thanks for changing the dragon thing. Now I know what kind of character to play.
@Bitterblue111
Ok, so two character ideas from me:
Elf mage/fighter - fire themed spells, bow, and long sword for melee.
Having trouble coming up with spell consequences aside from legit burning her up. Which, could be an interesting trait; she'd had burn scars along her arms already, maybe charcoal'd flesh? Her clothes would have to be magically imbued to keep from searing off anytime she uses magic, thay sort of thing. Due to the painful ramifications of her magic, she took up physical combat skill sets so she wouldn't be 100% reliant on spells.
Dwarf fighter/barbarian - big "af" axe or warhammer (for a Dwarf), mildly armored, hit them hard so they can't hit back kind of vibes. if any magic ability is there it comes in the form of his/her primal rages (ie path of the beast 5e) consequences: tapping into this ability leaves lingering "beast marks" in the form of fangs/sharp teeth, extra hair/fur on body, or claws -- not sure if that borders too closely to how the shifters work though
Let me know you thoughts and/or if one of them fits better for the setting :)