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Hmm. I see... I suppose I'll accelerate events a little faster than I'd planned to in the clinic-scene, just to make sure you two have something to do besides talking, figuring out the Messengers and breaking down the door. Will move things forward after your or Habibi's post, depending on the contents of the post (and what Habibi thinks about it).
Who's next in the clinic scene? @Habibi359? @King Cosmos?

I have to say, personally I feel a lot more enthusiastic about this RP than I expected I would. I keep wanting to go a little further with my posts or post more often, even if I know I shouldn't, just because I'm so eager to write for this. Not that my eagerness should dictate your lives or pace of posting, I just want you to know that I'm genuinely excited about the ideas I have in store for this RP.
The door was locked, of course, preventing Marcus from opening it however much he tried. Its thick wooden frame was heavy and strong, and there was no keyhole on the inside; it had been locked from outside and would take effort to break through.
A single Messenger emerged from the floor in front of it, leaning its tiny body against the woodwork and hitting weakly, soundlessly and desperately with its little fists. It let out a small, pathetic whimper.
Well, yes and no. Yes, his experience would make him valuable (and probably a major factor in the church being willing to take him back), but you'd also have to wonder just how much experience actually counts for with Hunters. A lot of Hunters were also soldiers (like Victor and Moira), bandits or huntsmen before becoming Hunters, meaning that they aren't exactly new at fighting and killing, though they may be so at facing beasts, superhuman opponents and being superhuman themselves. I imagine Raine would be much more likely to identify weaknesses than most, though.
It's also worth noting that in Bloodborne, the deadliest of all Hunters (usually) ends up being the player character, besting even hundred-year veterans like Gehrman... and that the player character has been a Hunter for only one night. Sure, they might have died a lot learning those things, but they were able to keep at it no matter how much they died until they learned. Compared to Raine, who only has one life, that's a much more intense way of learning.
In other words, I wouldn't expect Moira (a former Paleblood Hunter) to be impressed.

Eastern Yharnam, relatively near the Hunter's clinic, bottom of the elevator

Victor shrugged and sighed. It was to be expected for Adelicia to be naive with regards to things like this – though for her to claim that the giant was anything like them was outstandingly stupid – but he was a bit disappointed that even a grizzled veteran and former murderer from the Harrow would opt for misplaced mercy. Still, Victor did not care too much either way, and they had places to be and probably wanted to get there as soon as possible, so he saw no point in discussing it. He did consider killing the giant anyway just to spite them, but figured that they – especially Adelicia – would probably get angry and make a fuss about it.
“Fine,” he drawled, quickly checking both of the others' eyes before turning to take the last couple of steps into the elevator. “Just remember this decision when we come back and find that the brute woke up and murdered some random Yharnamite walking by.” He gestured to the others to follow. “Last person in steps on the button. Let's go.”
Victor is a relatively new Hunter, yes, but then so are most Hunters in Yharnam; in fact I'd say a majority are even newer than Victor, as the church has been trying to replenish their Hunters from losses not only to the scourge of beasts, but also to other factions, who kill or convert their Hunters.
Even the ones counted as the absolute elite, like Dietrich and Moira, have only been Hunters for about four years; remember, nearly all the Hunters of Yharnam were killed during the Night of the Blood Moon. Hunters like Raine from before then are extremely rare.
What Ashgan said; I prefer to manage them in the OOC tab, but you can put them in the Characters tab if you want. The reason for this, by the way, is that players tend to come and go in RPs that go on for a long time. With CSs posted in the OOC and linked in the OP, I can simply change the OP to either mark a character as inactive or remove it from the list if that happens, as I have full control over the OP. If a player leaves with their character in the Characters tab, however, I can't do anything about that. That player's character will remain there forever unless the player themselves decide to mark it as inactive, potentially confusing people.
It's a relatively small inconvenience - I will still keep the list in the OP, after all - but it's just a small measure to avoid potential confusion. If you do keep more than one CS, by the way, please do tell which one you want linked in the OP.

As for Victor, he has been a Hunter for about two years.
Always good to hear! I'm looking forward it.

It was Ashgan who brought it up, I'm pretty sure, though I have to admit that I was familiar with it already from listening to a bunch of Aviators' songs (I think I was introduced to him through one of his Dark Souls-songs). He's made some pretty nice songs, and No one will save you now is one of my mainstays I listen to while writing. I'm also a huge fan of Remains and a few others, but those two in particular feel like they fit the Bloodborne-theme really well. (I would say that No one will save you now would obviously fit the game since it was directly inspired by it, but Wake me when its over and Here come the ravens are both Bloodborne-inspired as well, yet I would never associate the mood in them with Bloodborne).
EDIT: May be wrong, actually... have searched the thread, and it seems the song hasn't been mentioned at all...?
Humans become wolf-like? What about bloodlickers? Brick trolls? Rotted corpses? And of course, the already IC relevant church giants and servants? These are all humans corrupted by the scourge of beasts, yet none of them are particularly wolf-like.

Point being, the scourge of beasts can have many and varied ways of manifesting itself; lycantrophy just so happens to be the most common for humans. For animals, all signs point to them defaulting to gigantism by becoming unusually large and bulky.
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