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2 yrs ago
Current I think I'm Advanced+ level and could do that. But under Adv, I feel compelled to write a certain way and it makes writing feel more like a chore even if it's just in my head. Thus, I prefer Casual
2 yrs ago
Many people equate "Advanced" to "Big, high effort posts with lots of flowery language." It's a habitual thought I struggle to shake as an RPer with 20+ years of writing experience. It's very draining
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Ah okay, I get it. Yeah, that answers it well enough.

Hm.... There's honestly not a whole lot. xD I mean, there are a few lines that lead to some Royal Knights that I wouldn't mind, but there aren't a whole lot in these Digivolution lines that I'm not just...indifferent toward. xD There are a couple lines, like ones that blend into Veemon's or Guilmon's or Dorumon's for example. But they're all obviously less interesting for me than WarGreymon, obviously. xD "Better than WarGreymon" would be kind of tough for me, given that WarGreymon's possibly my personal favorite Digimon. xD But...I'll see how it goes. =}
Heh. Thanks. It's what Hide's always been, so I don't know what else to say about it. xD

Hm...yeah, I thought so. What are the rules or Digivolution here, though? I mean...it's not even mentioned in the book as far as I can tell, aside from a note on alternative DNA Digivolution methods. Does it just take the ideas from the Digimon World games and do it in a similar fashion? But mostly I want to know what triggers the Digivolution and if you'd be locked into the one line that you get? I assume so, but I know quite a few Digimon games let you alter your line quite a bit.

Alternative Megas? I'm not really sure. Haven't looked into it too much tbh. WarGreymon's always been my main RP choice, and I haven't really thought about any others in the DR or VB lines. But I can take a look. Though it's a lot harder, given the huge possible branches that can be looked into.
Alright, I suppose that's fair enough. I'll go ahead and make a change then. =} I think I'll go with Psychology. Mostly because he does possess a quite a few traits that goggleheads typically do in the Digimon series, so I imagine he would make a good leader if it came to that. He'd be rather attached to his friends once he's made them (since he never really had them before).

Ah, you think so? Heh. Well then, I think I'd go with the main line. My main issue is that I would like forms in which I love Rping each and every one. I could do certain other lines, but I'd have one form somewhere that I wouldn't want to use much. So I'll stick with Koromon > Agumon > Greymon > RizeGreymon > WarGreymon as my the line I'm most hopeful for. xD
Heh. Possibly, but that has little to no relevance to his level of education. The largest character flaws he possesses are that he has no real social skills with other people face to face that he hasn't known for a long time and he always looks for the rational solution...often to a fault. And since he's got a strong sense of justice due to his uprising in the legal world, the rational, most logical solution may conflict with his ideals.

Heh. I did already edit my last post as well since you weren't viewing the page at the time I started. xD You can find my words there.
Heh. Alright, that's perfectly fine with me. I'll take another look at them and figure out what I want to change. And actually, the two professions are not that different. Lawyers and prosecutors receive the same education. And many attorneys switch professions a few times in their careers (aside from areas of specialty in terms of lawyers, such as criminal defense vs. probate, etc). The career that you choose mostly depends on availability/competition in the area as well as your own moral decision (catch criminals vs potentially defending the falsely accused, for example). The only issue that would be presented to him, aside from the obvious academic challenges, would be the family pressure of choosing a side.

Hm.... That's a good question. I've always had a tough time deciding my Digimon's evolution line. xD I think I'll go with the standard line. Mostly because there's no other way to get to the WarGreymon form, which is my favorite Mega form of his. At least not using forms that I like. So basically, Koromon > Agumon > Greymon > MetalGreymon > WarGreymon. I'd say RizeGreymon over MetalGreymon, but RizeGreymon is not associated with Virus Buster. And I'd like to keep them in the same family. Unless I get him to access the Dragon's Roar family, in which case I could choose Rize over Metal.

As for a line I particularly don't want, I'd say just about any that lead to human-like forms, like any Angemon line. I tend to never like Digimon that too closely resemble humans (with the exception of the human Spirits from the Frontier series). I mean, I don't mind them, but I would never really want to RP them. Or really many Angel digimon. I always thought they typically looked rather boring compared to animal-like or dinosaur-like designs.
Ah, I see. Heh. I'd appreciate that. I'm certainly not going through 13 pages of discussion. xD

Well...no, it certainly isn't a big deal. But it still doesn't really make any sense to me to have such extremes as the 1 and 5 star ranks. You could instead just have the maximum rank be 5 and stuff, but have the GM of each individual campaign clarify what that rank indicates. So in a game like this, where the characters shouldn't be any older than a young adult, 5 being like having a doctorate in intelligence wouldn't make sense considering my own character can't possibly have that kind of rank, who spent his entire life studying under the greatest tutors his parents could buy. But in a different campaign, like if the characters are supposed to be older, 5 being similar to having a doctorate would work and make sense.
"Athleticism: For matters of physical feats, such as jumping, running, swimming, climbing, carrying things, or maneuvering through rough terrain, as well as moving large objects, the Athleticism stat is key. This is a general measure of the physical strength of a human, which is rarely comparable to the strength of a Digimon."

"Psychology: A character’s Psychology rating is a reflection on their mental health. This stat is used to resist effects that fool the senses, and represents how stable the character’s perception of reality might be. Psychology ratings may take temporary penalties after disturbing events, and, with player and GM approval, permanent reductions resulting in said character being prone to moderate to radical behavioral or personality change."

Nothing here implies any of this. In fact, the way athleticism is worded sounds exactly like a 1-star rating would just mean you're not as good at doing the stuff. Not that it implies anything that extreme.

Also this line: "For each point a character has in a stat, they may roll one die when that stat may come into contest."

How does that make sense for a medically feeble person at a 1-star rank athleticism? If they're that bad off they shouldn't be able to do anything at all.

As for psychology, it actually implies to me the exact opposite of what you claim. It determines "how stable the character's perception of reality might be" which implies to me that they would be more likely to be less confused by sudden illogical changes. It says to me that they should be able to perceive the changes and adjust their thinking accordingly, because they have such a stable grasp on reality.
Oh, and red flag- an athleticism of one would basically mean your character is medically feeble, or in need of support devices (oxygen tank, wheel chair, limb braces, etc.). And normally I would say that a five star intellect is mostly out of reach, being a practical doctorate, if we can mainly confine it to strategic logic and things like that, and not have it spill into like, history or biology or language, we should be fine. Only allowing it because he's a chess genius. And a five star psychology isn't necessarily safe, as it could render illogical events more damaging.
tobiax


R...really? That seems...poorly designed tbh. Why would that even be a possible situation? Like...I think that kind of rating system is awfully...bizarrely specific, for lack of a better word. What's the point in having a rating that's borderline characteristically impossible to have? Why would 1-star rank (on a 5-star rating system mind you) be such a disaster? Why does a 5-star rank get penalized for something when none of the other stats do that? None of that makes any sense to me. What's the point in allowing the player to create their own ratings if the GM will just either outright decline what was created for such weird reasons? Especially when nothing about that was ever mentioned at any point anywhere.

Why would you not just make it a simple skill ranking? It doesn't have to have equivalents to things. As in...just a proficiency rating. 1-star just meaning you're not very good at a thing and 5 meaning you're superbly good at a thing?
Alright, finished posting the human CS. Sorry if I go a little overboard. I included everything I think he'd have with him. He would be walking around a local high school when he gets transported. His mother would always make him carry around that medi-kit, just to be safe. He doubted that he would ever need it, but...turns out he'll be rather grateful he brought it along. xD

Anyway, rolled my die for Vitality, got a 3. So...3+(7/5) = 3+(1.4) = 4.4

then I rolled a 2 for my Wisdom. so 2+(1/5) = 2+(.2) = 2.2

I assume I'm rounding down in this case. So with that, I guess I'm done?

Heh. Well, considering PTA is still constantly getting updates (having already gotten one for ORAS), I assume PTA is the new one. But yeah, it's extremely well balanced imo. I always thought it kind of weird for Trainers to /not/ get involved in battles. But, obviously, since Pokémon have defense stats while humans don't...and since a human's modifier is used as their ATK/SATK stat, they're not really recommended to battle head-on, unless you're specifically a combat class like Martial Artist.
@tobiax @Lugia

A couple more questions about human partners and their situation.

1. What is the context in which they arrive in the Digital World? How are they transported (to the characters' knowledge of course)? Do the characters need to be from the same area or anything? Including countries?

2. What kinds of things are they allowed to have in their inventory? Just anything that they would have been likely to carry with them when they were brought to the Digital World?
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