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Harrowfen Bridge held the group in its narrow calm while the marsh below whispered on, indifferent to urgency. Marra’s hands still shook against her apron, but the fact she hadn’t been dragged back to Wickerford yet was a kind of fragile victory—one she seemed afraid to acknowledge out loud.

Jilly’s impatience cut through that fear like a bell. Her answer to the whole tangled mess was immediate and simple—raid them; get in, save people, get out—delivered with the kind of certainty that only comes from not overthinking it.

Frederick’s enthusiasm sparked right along with it, then tempered into something sharper: if the bandits never stay in one place, the real problem isn’t courage—it’s finding them in time, or intercepting them on the move.







Garreth Trask
Former Captain of Wickerford's Guard
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Garreth listened without interrupting, eyes narrowed toward the east as if he could will the answers out of the fog. When Jilly produced the baby-blue cape and lifted into the air on a puff of cloud—circling above them like an excited scout—his expression didn’t change much, but his approval was plain in the way he immediately switched into practical detail.

“They won’t look like storybook brigands,” Garreth said, voice low. “Some will—patched cloaks, mismatched armor, too many knives. But the ones that matter dress like they’re trying not to be remembered. Dark wool, travel-stained leather, simple helms. They’ll use cords and little tells instead—green twine at the wrist, a snake knot on a belt, a mark inked behind the ear. If you see a wagon with two riders too far apart, that’s not a caravan. That’s teeth.”


Marra swallowed and forced herself to add what she could, as if afraid that speaking too long would summon the guards again. “They don’t take from everyone,” she said. “They take from the ones who can’t afford to resist. And… they came close this time. Too close.” Her voice caught on the last words, and she pressed her lips together hard, as if holding the rest inside would keep her standing.

It was Rat who finally put the missing piece on the bridge between fear and action. His voice came shaky at first, then steadier as he pushed through the nerves: guards talking about a captain, orders to keep clear past the old logging path, and the certainty that the bandits—if they were smart—would move east again, because they always did.

He added the other line too, the one that made Marra’s face go even paler: never thought they’d take a kid this close to the village.







Garreth Trask
Former Captain of Wickerford's Guard
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Garreth went very still at that, then nodded once, as if something he’d suspected finally had a name. “The old logging path,” he murmured. “A scar through the reeds and birch—starts like a harmless trail and turns into a quick road if you know where the ground is firm. That’s how they ghost past patrols. And if they’re ‘too close’… then they’re either bold… or they’re staging—holding someone nearby until nightfall before they move.”


Above, Jilly’s flight widened into a true sweep. From that height the world simplified: dull greens, dark water, pale birch stands, and the thin geometry of human passage. East of Wickerford, the logging cut revealed itself as a faint but unmistakable line—ground packed harder than it should be, with breaks where carts had bitten into softer mud. Further along, half-hidden beneath the canopy, a smear of gray rose and vanished: smoke kept low, as if someone was trying not to advertise a fire.







Garreth Trask
Former Captain of Wickerford's Guard
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Garreth’s fingers tightened on the bridge’s stone rail. “If you’re going to hit them,” he said, “you don’t hit the village. You don’t shout your plans. You pick the path that makes them predictable—where a cart must slow, where the trees narrow, where a lookout can’t see around the bend. Or you shadow them until you find where they stash what they take.”


The bridge didn’t offer comfort, but it offered clarity. With Rat’s warning and Jilly’s eyes in the sky, they finally had something Wickerford had refused to give them: a direction that meant more than hope.

Open next steps, depending on what the group chooses to do:

- Follow the logging path east and close the distance fast—treat it as an interception before dusk.
- Use aerial scouting to confirm whether that smoke is a camp, a rest stop, or a decoy—then move with better certainty.
- Set an ambush at a pinch point Garreth identifies along the cut, forcing the bandits to come through on ground that favors the party.
Sir Edwin Stormcrest?



@Moonberry
@Tellussoil

Titles
[Human - Mundane], [Noble Ryke Baron] B, [Apprentice Lancer], [Power Potential], [Get Looped], [Dark Knight], [Knight in Black], [Dark Horseman] - #0E0101
Noteworthy Skills: [Resilient Surprised], Regeneration F
Asset Goal: ?

"Petulant fool." Edwin hissed, his three-pronged lance was raised, tip already aiming at Noelle back. What made him pause and not continue whatever he had planned was the small mana pup. As the creature dashed towards him and began pawing his armored greaves, his eyes narrowed. The insistence and sharp whine: something had to be wrong.

It enough to send the dark knight lunging forward. With each shrieked of plate on plate, a thundering footfall followed. Sabatons smashed against the polished marble, each strike heavy enough to leave cracks in his wake. He didn't slow down. He wouldn't slow down.

Edwin kept the maddening rush, ready to trample anyone who got in his way. The three-pronged spear pointed forward, shield held up right beside it. It was a charge without horse.

And, as one of the screens flickered to lane Seven, he slowed infinitesimally. Only enough for his azure eyes to catch on what was really happening on it. Speed increased once more. The scarred beast was seen, but she had little importance to the moment.

The dark horseman crashed through the barrier and into the lane, a bull-rush towards the one holding the masked one holding Aedrianna down. "I WILL STRANGLE YOU WITH YOUR OWN INTESTINES!" He bellowed, veins on his temples bulging, looking ready to burst; The cords on his neck stood out like steel cables; His nostrils flared in quick succession.

When close enough, he winded back his shield arm, bringing it forward with full force, ready to smash the golden masked cultist with it. [Action 3]

Actions:
1 - Movement 20ft
2 - Movement 20ft
3 - Shield Bash - Fighting Style [Lance] C + Generalist [Shield] F + Blight [Lightning] F + Continuing F + Deflect F + Superstrength E + Athletics F - Grade C 3 Post Cooldown - STR A (6) + Shield B (5) + Ability C (4) = 15 Base Effectiveness

[Shield of Brutality and Constancy] - B 2/4
Edwin - C 0/3
Itsy



Titles:
Beastkin - Mundane, Small (4ft) - 6ecff6

Everyone once in a while, there was a subtle shiver from Itsy, the merciless cold making the very tip of his elongated snout almost numb. His tail had already curled itself around his leg and hidden into his boot. Meanwhile, those beady, black eyes darted around the snow, the changing of lifeless vegetation to one that seemed to resist even the harsh cold.

Eyebrows knead as life appeared to have been suddenly stopped. His gaze darted towards some of the houses, eyes narrowing. He didn't like it. He didn't like it one bit. "C-careful with the houses... they might be hiding something inside of them..." The small beast advised right after Yukan.

He would then begin straining his senses, eyes sharpening, nostril sniffing as he tried to detect if there was anything amiss. [Action 1]

Actions:
1 - A Shrewd Shrew - Enhanced Senses [Sight/Smell] E - Grade E 1 Post Cooldown

E 0/1
[If you are interested in joining a setting like this, check out: roleplayerguild.com/topics/196759-ise…]

@Mazn Zito - Asset Goal = ?
@VoLimiNaL - Asset Goal = ?
@MrJack - Asset Goal = ?
@Spoiled Bread - Asset Goal = ?
@Scarcerushdown - Asset Goal = ?

Harrowfen Bridge — Names, Truths, and Quiet Decisions


For a few moments after everyone gathers, only the marsh speaks.

Water slides sluggishly beneath the stone arch. Reeds whisper against one another. Somewhere far off, a bird calls once and then goes quiet again. The bridge holds them in a narrow pocket of stillness, suspended between village and road, consequence and choice.



Garreth Trask
Former Captain of Wickerford's Guard
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Garreth watches the group settle, his gaze moving slowly from face to face, measuring posture and breath the way old soldiers do without thinking about it. Jilly’s question finally pulls him out of his silence. The old man exhales, one hand resting against the cold stone railing. “Garreth Trask,” he says. “Captain of Wickerford’s guard… once.”

There is no pride in the title. Only history. “I trained half the men wearing those tabards back there,” he continues. “Taught them how to stand a line, how to spot ambushes, how to keep their mouths shut when it mattered. Eventually, they learned that last part better than the rest.” His eyes flick briefly toward the village. “They forced me out when I started asking the wrong questions. Early retirement, they called it. I call it surviving.”


Marra stands with her arms folded tightly around herself, shoulders hunched as if bracing against an invisible cold. When she speaks again, her voice trembles—but it doesn’t break. “They come through sometimes,” she says. “Not openly. Always at night. They don’t wear colors or banners. Just men with weapons who already know which doors won’t be opened for them.”

She swallows.

“They don’t take much. Food. Tools. Sometimes livestock. And sometimes…” Her jaw tightens. “Sometimes people.”



Garreth Trask
Former Captain of Wickerford's Guard
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Garreth nods once. “Bandits,” he says flatly. “Organized. Mobile. Smart enough not to stay in one place too long. They use the marsh and the old logging paths to move unseen, and they’ve got friends inside the Baron’s territory who make sure patrols look the other way.”

His gaze sharpens. “That’s why the guards told you to leave. Not because Marra’s mad. Because helping her means stepping into something that’s been normalized. Quietly. Carefully.”


Frederick’s question hangs in the air, finally answered.

Marra draws a shaky breath. “I tried to raise my voice,” she says. “I tried asking neighbors. I tried the guards. All I got back was silence and warnings. They told me I should be grateful it wasn’t worse.”

Her eyes lift to the group. “So I went to Greybank.”

The marsh sighs beneath them.



Garreth Trask
Former Captain of Wickerford's Guard
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Garreth’s attention shifts, slow and deliberate, until it settles on Rat. Not accusing. Not demanding. Just observant. “You,” he says gently.

The old captain crouches slightly, bringing himself closer to the boy’s height without invading his space. “You don’t stand like someone who’s empty-handed.” He studies Rat’s grip on the stick, the angle of his shoulders, the way his head tilts as if listening to more than wind and water. “I’ve seen that look before,” Garreth continues. “It’s the look of someone who heard something they haven’t decided what to do with yet.”

He lets the silence stretch, giving room rather than pressure. Whether Rat speaks or not, Garreth straightens after a moment, accepting the outcome either way.

“All right,” he says quietly. He looks back to the group as a whole. “Here’s what we know: they move often, avoid the marsh when they think eyes are on them, and favor the eastern paths when relocating. They don’t act alone, and they don’t operate without someone higher up making sure consequences never reach them.”

His voice hardens, just a fraction. “And they don’t take children unless they’re sending a message—or unless someone let them.” He rests both hands on the bridge’s stone railing. “You’ve pulled Marra out from under their thumb. That means you’re already involved.” The old soldier looks at each of them in turn. “So now we decide what kind of involved.”


The bridge waits.

The village smolders quietly behind them.

And the road ahead remains open—ready for whatever choice they make next.
Itsy



Titles:
Beastkin - Mundane, Small (4ft) - 6ecff6

Itsy would look up from the disproportionate block of CHEESE he held in his hands with great difficulty, finger barely wrapping around the wheel-like object. Those black, beady eyes would look onto the swordswoman, KaMara, its surface shiny and glossy. “I… I didn’t mean as a critique…” He muttered, cheeks bulging from the amount of dairy currently being chewed in his mouth. “B-but, you… you are right and I appreciate drawing their attention…” Appreciatively, he would give the CHEESE another bite.

And as Youko scooted closer, he turned towards the cat-kin, still mid-gnawing the wheel of dairy. “My… my name is Itsy… nice to meet you, Youko.” His long, skinny tail swished back and forth behind him, boots dangled absently minded. “I’m sure we will fight great… t-together. I’ve trained… quite a bit.” The beastkin continued in a tiny voice.

Yet, all the brevity stopped for Itsy as soon as the commander showed up at the entrance of the hall. His tail stopped moving immediately, becoming rigid. Swallowing the last piece of crunched cheese in his mouth, he stored what remained from the wheel into the little leather bag again. “T-time to show them what we can do.” Taking a moment to look at his comrades, he took up from his seat with the tiniest of clicks as his heels hit the ground.

Every step from the small shrew was accompanied by the shifting of his rapier, the crunching of the snow under him and a heavy exhale every once in a while. Despite it all, he felt as prepared as he could be for what waited for them.
Sir Edwin Stormcrest?



@Moonberry
@Tellussoil

Titles
[Human - Mundane], [Noble Ryke Baron] B, [Apprentice Lancer], [Power Potential], [Get Looped], [Dark Knight], [Knight in Black], [Dark Horseman] - #0E0101
Noteworthy Skills: [Resilient Surprised], Regeneration F
Asset Goal: ?

As the pathetic, fruitless struggle from the fist fighter and the cantor finally ceased, Edwin had a self-assured smile present on his lips. Putting his shield away, he slowly turned towards Noelle, and she could see the wolfish, conceited expression on his face. There was no anger from her mercy towards their opponents, rather there was a hint of amusement. “So noble of you to extend a hand towards the begging wretch. It was for the best, as I, myself, have doubts their ‘magitech’ would properly dampen my own skills.” His icy-blue eyes narrowed, the tone of his voice was neither coy nor private. It carried.

Casting only a glance as the competitors were dragged away from the arena, the dark knight turned towards the assembled judges on the high dais, his gaze locked on them. One armored gauntlet moved, brushing an imagined speck off his left pauldron, before he began marching towards its exit. And as he crossed paths with Noelle, he stopped for a brief moment. “Now we talk.” Without looking at her, he resumed his heavy steps, until he was right beside the mana pup.

He waited for the Siren to join him there, his expression now much different: stony and neutral, lips flat and his high-cheekbones catching some of the artificial light present. “Now, where did you come in the possession of this Mana Beast?” One finger tapped the shaft of his three-pronged staff, azure orbs following where the animal was looking at momentarily, before snapping back to Noelle.

[Shield of Brutality and Constancy] - B 1/4
Edwin - D 1/1
[If you are interested in joining a setting like this, check out: roleplayerguild.com/topics/196759-ise…]

@Mazn Zito - Asset Goal = ?
@VoLimiNaL - Asset Goal = ?
@MrJack - Asset Goal = ?
@Spoiled Bread - Asset Goal = ?
@Scarcerushdown - Asset Goal = ?

Wickerford — When Silence Breaks


The moment Jilly’s hand closes around Marra’s wrist, the fragile balance shatters.

For half a heartbeat, the guards hesitate—not because they lack authority, but because the situation has slipped from the script they are used to following. Outsiders are meant to leave quietly. Villagers are meant to obey. This—this small, defiant motion, this sudden refusal to comply—is not something Wickerford practices often.

“Marra—!” one of them snaps, stepping forward.

But Marra is already moving.

Fear gives way to motion, and motion to resolve. She pulls free of the threshold, skirts past the fence line instead of the road, breath hitching as she stumbles over uneven ground. There is no grace in her escape—only desperation and the sharp clarity of someone who knows that staying means surrender.

“Don’t you dare chase her,” another guard barks, more warning than threat, eyes flicking between the group and the fleeing woman. “This isn’t worth it.”

They do not give pursuit.

Instead, they shout after them—warnings, promises of consequences, the hollow weight of authority trying to reassert itself now that control has slipped through their fingers. The sound follows for a time, then fades beneath the rustle of reeds and the hurried breath of those fleeing the village’s edge.

Marra does not stop until the houses thin and the path bends away from Wickerford entirely.

Only then does she sag against a fence post, hands trembling, voice raw. “I’m sorry,” she whispers, to no one in particular. “I couldn’t—if I stayed—”

She does not finish the thought. She doesn’t need to.

The road ahead leads back the way they came, toward the marshland and the old stone span where words could be spoken without so many ears listening.

Toward Harrowfen Bridge.




Elsewhere in Wickerford


Rat does not see the escape.

He hears fragments of it—raised voices, hurried footfalls, a sudden sharpness in the air—but by the time the sound resolves into meaning, the moment has already passed him by. The village remains around him, solid and uncertain, its presence defined by muffled movement and cautious distance.

Then the warmth at his chest grows stronger.

The locket presses gently against his skin, and in his mind the red thread shifts direction, tugging—not urgently, but insistently. It does not pull him toward the road out of the village. Not yet.

Instead, it guides him closer to the sound of voices.

Two guards stand near a low fence, their conversation casual in the way of men who believe themselves unobserved.

“—told you they wouldn’t stay near the marsh,” one mutters. “Too exposed.”

“Doesn’t matter,” the other replies. “Captain said to keep clear past the old logging path anyway. If they’re smart, they’ll move east again. They always do.”

A pause. Boots scrape dirt.

“Still,” the first adds, quieter, “never thought they’d take a kid this close to the village.”

The words settle, heavy and incomplete.

Then the guards move on, their footsteps retreating, the thread at Rat’s chest already shifting again—turning, drawing him away from the village’s heart, back toward the open land beyond.

Back toward the bridge.




Harrowfen Bridge — Old Stones, Old Truths


The bridge waits as it always has.

Moss-dark stone arches over slow, murmuring water, reeds whispering secrets they never quite give up. The air here feels thinner somehow, as though the land itself prefers honesty at this crossing.

Garreth Trask stands near the center of the span, hands resting on the parapet, gaze fixed on the road from Wickerford. He does not look surprised when the group arrives—Marra among them, pale and shaken, but unmistakably free.

Garreth Trask



“Took you long enough,” he says, not unkindly.

His eyes flick to Marra, then back to the others. “I see the village made its position clear.”

Marra swallows, nodding. “They won’t help me. They never were going to.”

Garreth’s jaw tightens. “No. But they know more than they say.”

He gestures subtly to the bridge, to the open space around them. “This is where we talk. This is where we decide what happens next.”

He straightens, the weight of years settling into his voice.

“If you’re serious about finding the girl,” he says, “then it’s time you heard what Wickerford won’t say out loud—and why the guards are so eager for you to leave.”

The marsh murmurs below.

The road lies open ahead.

And for the first time since Greybank, the choice of how to act truly belongs to them.
Itsy



Titles:
Beastkin - Mundane, Small (4ft) - 6ecff6

The way the moose woman, Moo, spoke made Itsy's eyebrows knit together as he tried his darnest to catch what she said. "Hit and hit hard..." The small beastkin repeated to himself. "B-but if you grab them like that... you will be smelling of dead people..." The swordsman's long snout would tilt to the left and then to the right, the very idea of reeking of corpses not entertaining him in the slightest. "M-maybe the cold don't make them too smelly..." He could only hope.

Then there was apparently some confusion about names: Yun-me, Yummy; one that he rather not be a participant of. Instead, his beady eyes would drift towards Yukan, his gaze appraisingly. "Fire attacks... is there fire coatings we can perhaps use...?" He let the question linger, as he walked towards the mess hall with tiny steps, each accompanied by the clicking of his heels against the floor.

In there, he sat wherever a seat was available, not minding too much. From the pouch slung over his neck, he produced a rather sizable block of CHEESE. And, bringing it to his mouth, Itsy began gnawing on it at lightning speed.
Sir Edwin Stormcrest?



@Moonberry
@Tellussoil

Titles
[Human - Mundane], [Noble Ryke Baron] B, [Apprentice Lancer], [Power Potential], [Get Looped], [Dark Knight], [Knight in Black], [Dark Horseman] - #0E0101
Noteworthy Skills: [Resilient Surprised], Regeneration F
Asset Goal: ?

A wide smile, who didn’t reach his eyes, grew in Edwin’s lips. As much as the fruitless holding out against both his martial might, and Noelle’s magic, like ought to infuriate him for the wasted time, the hopeless stand, which only served to delay the inevitable, had some novelty. “You two held out so far, might I take up a notch?” He asked with an amused tone.

Waiting for no answer, neither expecting one, the dark knight rose his shield with one arm, the ruby-eyes of the embossed skull gleamed under the light. “Behold, the darkest of gifts!” The shield began exuding a pitch-black, umbral energy that began emboldening and increasing Edwin’s very own strengths. [Action 1]

“Time for an encore!” He slammed the blunt ending of his lance against the ground. Once more, the black pool of darkness that spilled from him, outward, in a circle. The crackling of lightning followed it as the umbral wave sought to fill out the arena as a whole, sparing only Noelle in its awakening. [Action 2/3]

Actions
1 - Alphet’s Gift - [Shield of Brutality and Constancy] - Magic D + Duration E + Bolster [STR] B - Grade B 4 Post Cooldown
2/3 - My Domain - Fighting Style D + Area D + Selective D [Sparing Noelle] + Aura D (1) [Darkness (Necrotic)] + Blight [Lightning] F + Continuing F + Incapacitating D + Energized D - From the epicenter of his location, Edwin bring forth 50ft-radius wave of darkness, crackling with electricity - Grade D 1 Post Cooldown (+5 STR Alphet’s Gift)

[Shield of Brutality and Constancy] - B 0/4 Locked for 2 Turns
Edwin - D 0/1
[If you are interested in joining a setting like this, check out: roleplayerguild.com/topics/196759-ise…]

@Mazn Zito - Asset Goal = ?
@VoLimiNaL - Asset Goal = ?
@MrJack - Asset Goal = ?
@Spoiled Bread - Asset Goal = ?
@Scarcerushdown - Asset Goal = ?

Wickerford — The Brenwick Home


The fence line comes into view before the house itself.

A crooked stretch of wooden posts, some fallen, some tied together with fraying rope, marks the edge of the village where fields give way to marsh-grass and damp earth. The path narrows here, less traveled, as though most villagers have learned—quietly—not to come this far unless they must.

The house stands just beyond it.

It is small, built low and practical, its boards weathered but not ruined. One shutter hangs loose. The garden out front has been tended recently, though unevenly, as if care was given in bursts rather than routine. There are no children’s toys, no sign of life beyond the faint curl of smoke escaping a thin chimney.

Before anyone can knock, the door opens.

Marra Brenwick stands in the threshold, her hands already clenched in the fabric of her apron, eyes wide and rimmed red from lack of sleep. She looks at the group—at the sheer strangeness of them—and instead of fear, something like relief breaks through her expression.

“You came,” she says, voice catching. Not a question. A statement, as though saying it aloud makes it real. “You actually came.”

Her gaze flicks briefly down the road, then back to them. She steps aside just enough to speak without inviting them in, words spilling out before hesitation can take hold.

“They took her,” Marra says. “Not monsters. Not spirits. Men. I saw the tracks near the fields—boots, not claws. My Lysa doesn’t wander, she doesn’t run off, and she wouldn’t leave without telling me. But when I asked… when I asked—” Her breath hitches. “Everyone went quiet. Like I’d said something forbidden.”

She swallows hard, forcing herself onward.

“They come through sometimes. Not openly. Never daylight. And the guards—” Her voice lowers instinctively. “The guards say it’s not their concern. That it’s safer not to look too closely. I was told to be grateful it wasn’t worse.”

Her eyes find each of them in turn, lingering on the blind boy for half a second longer than the rest. “I don’t have coin. I don’t have favors. All I have is the truth, and I don’t know who else to give it to.”

That is when boots sound on packed dirt.

Three figures approach from the village proper, leather creaking softly, polearms held but not raised. Their tabards bear the mark of Wickerford’s local guard. They slow as they near the fence, expressions tightening the moment they see outsiders gathered at the Brenwick home.

The lead guard exhales through his nose, already tired.

“Marra,” he says, not unkindly, but firmly. “Inside.”

She stiffens. “They’re helping me.”

“No,” the guard replies, stepping closer. “They’re leaving.”

His gaze moves to the group now, assessing, counting. “You shouldn’t be here. This is village business, and it’s been handled as much as it will be.”

Another guard shifts his grip on his weapon, not threatening—just ready. “Best advice? Turn back the way you came. Wickerford doesn’t need trouble.”

Marra’s hands tremble at her sides, jaw clenched as if she might say more—but fear wins out, and she takes a half-step back toward her door, eyes never leaving the strangers who answered her call.

The moment hangs.

From here, several paths lie open:

- Press the issue, risking the guards’ patience
- Withdraw for now, preserving goodwill and safety
- Follow the guards’ warning… and investigate anyway, more quietly
- Or leave the village and regroup, perhaps at the place the old man named—Harrowfen Bridge—where words may be spoken more freely

The house behind Marra waits in silence.
The guards wait for an answer.
And Wickerford watches to see what kind of trouble has just walked into its midst.

Summarization: The group walk to Marra Brenwick's home. While talking with her, they learn more about who took her daughter and the inaction of the local guards. The conversation is interrupted by the guards themselves, who order her inside and the group to leave.
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