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@SomeChap

Add in a Commissar just to see who blams the psykers first. The Janissary, the Commissar, or the Krieg Medic who is more concerned with salvaging anything useful than actually saving their lives.

This is obvious, I mean, every time I look at those critical hit charts, it is just begging for things to go horribly wrong/right. Granted, so is the Perils charts. I am sorely tempted to push all the powers for the sole fact of getting to roll on those. And get blammed by the saner party members after the first time. That miiiight be why Alpha Legionnaire psyker died, pushing warp powers for no good discernible reason.
@SomeChap
Well, when the environment you're fighting in tends to be more dangerous than the enemies your fighting, blamming any advantage you can get your hands on, probably ain't a good idea. Just wait until we get a Mordian medic and Catachan weapon specialist. Just to make things absolutely batshit.

But I'm kinda looking forward to seeing the psykers explode/implode/stop existing/spawn daemons/BLAMing. I am perfectly fine rerolling up new characters and filling missing spots as needed, so let RNGesus do his worst.
@SomeChap

Well, we got our Sergeant. A Janissary. Oh lord, we got two psykers, and our Sergeant is a Janissary. This is going to be glorious.

In between the games of "Dodge the Blam" and "Duck, Duck, Daemonic Possession", I can only imagine the squad self destructing from conflicting ideologies and abilities. I'm betting the first time a power gets pushed, who wants to take that bet?
@Monochromatic Rainbow

I blame the psykers. Always blame the psykers.
@SomeChap

So what's better than one potential walking disaster? TWO walking disasters, obviously. I feel sorry for whomever is stuck in charge of this squad already. Since I already am halfway to the first Malignancy test, since an unfortunate 1d5 roll for starting corruption.

I already used the 300xp that support specialists start with to give my comrade Ultimate Sanction. I have a feeling it'll be needed. Looking forward to seeing this squad get to work.
@SomeChap Speaking of sucking things into the warp, the last psyker I touched was out of Black Crusade. Aaaaand he took a 30m sphere of the spaceship he was on into the warp with him. Needless to say, he didn't survive.

To be fair, it was an Alpha Legionnaire that randomed Warpsmith mutation, and had the worst perils rolls I have ever seen.

I promise a dedicated psyker will go better. Probably. Maybe. If the Empra wills it.
Well, this seems rather fascinating, sure as sure. If you got the room to spare, I'm certainly interested in drawing up a fellow for this.
You got it, boss.

EDIT: Just about wrapping up, hope ya'll are looking forward to a Sanctioned Psyker from a doomed regiment. I'll throw the regiment details and such in a hider once I've fluffed it up, but here's the basic numbers for it, so far.

Regimental Homeworld:
Fortress World (3)

Commander:
Choleric (2)

Regiment Type:
Light Infantry (2)

Doctrine:
Close Quarters Battle (5)

Equipment:
Forward Observation (4)

Regimental Drwabacks:
Doomed (-7)
Hmm, quick question, what should we expect on limitations for stuff coming from the extra books? Might experiment a bit, in that regard as well as maybe drawing up a regiment (Done it before, debating if I'll do it again still or not).
Working on filling out the PDF right now, just got to refind where I left my Only War PDF's at.
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