Avatar of Eisenhorn

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

@Medjedovic Most excellent to see indeed, got the CS wrapped up, feel free to pick him apart as needed!

Definitely digging the looks of this, allow me to draw up a CS then, shall I?
Have played pretty much every title released for the Doom series (and seen the movie as well), so you can certainly sign me up for some rip and tear.
I definitely can dig this, consider me interested.
@Ithradine

Done and done, got him pasted over.
Name: Ansgar Staudinger

Age: 32

Nationality: Germany

Base of Operations: Europe

Bio:
Ansgar was raised as part of a rather diverse family. From doctors to street rats, one could find the vast majority of the spectrum of the average people within Germany within his family. Ansgar himself was part of a rougher part of the family, living in a machinist shop working on everything from military equipment, when contracted out, to farming equipment and your every day family vehicles. When he wasn't working in the family shop, he was picking fights in the streets of his hometown. As such, he ended up having two options when he came of age, join the military and straighten out his life, or stick to his current path and end up in jail. It really wasn't much of a choice, and off he went to the German military, enlisting into the German Navy as a member of the MSK, or in English, the Naval Protection Force. However, as soon as Ansgar could, he was submitting paperwork to undergo screening for the German Kampfschwimmer, Combat Swimmers or commonly spoken as German frogmen. While the requirements and training were tough and broke a great deal of fellow applicants, Ansgar stuck to his determination to not give up and made his way into the ranks of the KSM.

Ansgar's first few missions were resounding successes, whether he was deploying from the tubes of a submarine to parachuting into urban combat situations, his unit was utilized as a recon element, heading into places or boarding questionable ships to figure out what was going on. However, a fateful boarding action would put him in contact with an organization that seemed impossible. A Naval vessel carrying the seized wreckage of a UFO, the vessel in question operated by Thin Men and guarded by stashed away aliens that survived the crash, and the vessel got flagged for intridiction before XCOM could intervene. The resulting boarding action was a slaughter, the KSM unprepared for the advanced weapons and tactics employed by the aliens. Most of the Commandos were dead before the XCOM forces arrived to take over, finding Ansgar barricaded into the bridge, several dead aliens in front of where they had punched holes into the cover and had gotten a shotgun blast in the chest for their troubles. His actions had prevented the aliens from bringing the ship out of range of XCOM assets, obviously unintentional as it was, by preventing them from getting into the bridge and changing course. Between the first contact performance by Ansgar and the resulting information from the raid, Ansgar was given an option, the alternative not even bothered with. Join with XCOM, as a Europe based team, the Sea Hounds, needed a fresh body. Ansgar agreed without delay, seeing the intermingled dead of aliens and his dead comrades as proof enough these things needed to be stopped.

Appearance:

Class: Ranger

Squad: Sea Hounds - Urban and Maritime Combat Experts based out of Europe, utilized in Recon and Vanguard actions.

Rank: Squaddie

Utility Skills/Strengths:
Expert in CQC/Close Range Engagements
Trained and Skilled in Aquatic/Swamp Environments
Affinity for Dark/Low Light operations

Personal Skills: (Any specific skills that don't necessarily have an application in combat)
Adaptable - Capable of rapidly shifting to changing conditions
Task Orientated - Always working outside of sleep or other necessities for living

Weaknesses:
Adrenaline Junkie - Enjoys the rush of a fight
Experimental - Unusually interested in cutting edge application of newfound tactics and equipment
@Ithradine Alright, got my guy cranked out finally.

I'll get a CS cranked out tonight, was busy all day.
Certainly seems interesting, I'll put my interest down here then, yes?
Ansgar snarled, slam firing grenades from his grenade launcher, in spiteful defiance to the increasing volume of fire from the traitor marines. If the Emperor demanded his life, he would not be found wanting. He would die, spiting the enemies of man, stalling them long enough for the help of his fellow Guard to arrive. He had been braced well against the pull of the warp, having often seen such things open as weapons against him and his allies. As soon as the vortex faded, he was up again, raining grenades down upon the hostile Traitor Marines. Let them come, let them come and see the absolute wrath of the Emperor's hammer. They will find themselves surrounded and drowned in the death they so crave to distribute, swamped in their own faltering and death. Thankful for the mask that hid his visage, even the look in his eyes from such a distance, or that hateful snarl would have been apparent to all who gazed upon his face. What he felt towards the Traitor marines was something beyond hate or fear. It was a loathing, for such beings, those that betrayed their oaths and plunged a unified Imperium into infighting and disorder. Perhaps it was from his experience in war, or perhaps it was from his lineage as a Krieger, but regardless, it was not a healthy level of hate.

The ever so familiar sound of weapons fire from Guard vehicles was a welcome boon indeed, watching the remaining Traitor Marines getting slaughtered by the familiar sound of superior firepower. He always appreciated the arrival of friendly tanks and armor, they brought the kind of firepower that, at best, required the kind of crew served, multiple Guardsmen approaches to manning, that their arrival via vehicle mountings were far better and preferred to crew served weapons, as vital and welcome as they often proved to be. With the smoke clearing, leaving the traitors dead, the Krieger stood up, reloading the grenade launcher, now intimately familiar, before slinging the weapon to make his way down the ladder off the roof. His movements were sure and quick, despite the fact that it was often a harrowing experience facing the traitor Marines. He had been there before, so facing them again was an oddly familiar thing. Hence his experience and surety of his orders when combat was met, and Marines confirmed as traitors, alongside tactics for fighting them.

Reaching the ground floor of the warehouse, Ansgar would unsling his hellgun, making sure it was charged from the backpack unit, started making his way towards the exit of the before stopping by the psyker. As much as he had his life made difficult by the powers of the warp, he didn't overlook how it had played a vital role in their survival here. "Good work out there, ma'am. Kept us alive, long enough for help to arrive. I can handle things here, if it pleases you Sister." They had all played their roles, but it had taken the vortex to slow and disrupt the Marines long enough to keep them from being overrun before help arrived from the local Guard regiments. Though he resisted the urge to, he wanted to point out and claim that he had predicted that this city was not ready for open war. It lacked any sort of serious ability to defend and retaliate against such sudden assault from all directions. He was aware of the fact that tending to psykers was not often a job of the Sisters of Battle, and often fell upon the men of the Guard, while normally Commissars, yet that duty could find itself in the hands of veteran or experienced guardsmen, handlers that could fight as hard as the psyker, often times harder if not for the powers of the warp. The lead sister's orders had sounded like a assignment of handling, so he offered an alternative, someone far more familiar with the dangers of the warp than the Sister assigned.
© 2007-2026
BBCode Cheatsheet