Avatar of Ellri
  • Last Seen: 3 yrs ago
  • Old Guild Username: Ellri
  • Joined: 12 yrs ago
  • Posts: 3731 (0.82 / day)
  • VMs: 5
  • Username history
    1. Ellri 12 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

7 yrs ago
Current Peace is a Lie, there is only Passion. Through Passion, I gain Strength. Through Strength, I gain Power. Through Power, I gain Victory. Through Victory, My Chains are Broken. The Force Shall Free Me.
3 likes
8 yrs ago
"Never was, never will be."
8 yrs ago
We find that our favorite damage type is collateral.
8 yrs ago
We do not corrupt mortals. We teach them enlightened self-interest.
8 yrs ago
Peace is a lie. There is only passion (for cookies).
2 likes

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Most Recent Posts

We've somewhat started a cleanup, but being on a tablet, we can't do it fully.

Back when we designed it, we intended to have stamps for both start and end of posts, but people struggle enough with just one stamp per post.

There are two active timestamps in the continuum. Kaggath and Memory.
Six hours, forty-five minutes for Kaggath (roughly)
Three days, five hours for Memory (also roughly)

He is away, @Qwerty. It will be implemented sometime after he returns, whenever that might be.
A high-quality villain is typically a fairly complete person, though he, or she, need not have had any sort of good life. Something put him/her on a dark path, after all. Explaining the justification could take many pages, or it could be done in a single sentence. Occasionally, it might even work to not explain it to the players. But for the sake of consistency, we suggest to have a reason in private at minimum.
We do. It's far to early in the morning here.

If people struggle with understanding the timestamp system, ask us. It might take a few hours to receive a response, but it will be explained.
Also, it would be better to stick to time after the sacking.
Nothing unifies a group of squabblers better than a common foe.

A villain raising the dead and doing his or her best to take over the world is a typical such case. For some reason, people typically don't like the idea of the world being ruled by the undead... Ungrateful breathers, right?

It happens to everyone.

We blame people using non-standardized timestamps.
The scale of the setting is very relevant when constructing your villain. If you're basing it on an entire world, the villain might be from the neighboring nation, working to advance it's goals. Or if you're running an rebellion, the villain might be an occupier. If you're using just a single country, it might be an overly ambitious noble.

It might make it interesting if the PCs and/or the players aren't sure at the start who the villain is. Making one or both of those struggle to identify the opposition can make for a good story.

Outside comedic mockeries, few villains see themselves as evil. If they do commit acts beyond what is culturally acceptable in their society, they'll always justify it somehow. Build your villain as you would a PC, just use a different set of morals.
@dervish that IC post of yours... Does it intentionally push time forwards six hours, or is it an accidental typo in the timestamp?
Till we return from vacation, we'll generally stick to solo posts.

If Flagg returns, @Bright_Ops, you can perhaps continue with the collaboration there then. Till that happens, we suggest jumping in to the present timeline for the Kaggath. It should make getting into the story easier for you.

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