Avatar of Ellri
  • Last Seen: 3 yrs ago
  • Old Guild Username: Ellri
  • Joined: 12 yrs ago
  • Posts: 3731 (0.82 / day)
  • VMs: 5
  • Username history
    1. Ellri 12 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

7 yrs ago
Current Peace is a Lie, there is only Passion. Through Passion, I gain Strength. Through Strength, I gain Power. Through Power, I gain Victory. Through Victory, My Chains are Broken. The Force Shall Free Me.
3 likes
8 yrs ago
"Never was, never will be."
8 yrs ago
We find that our favorite damage type is collateral.
8 yrs ago
We do not corrupt mortals. We teach them enlightened self-interest.
8 yrs ago
Peace is a lie. There is only passion (for cookies).
2 likes

Bio

User has no interest in writing a bio yet.

Most Recent Posts

Many people might find it odd, but we suppose it could work.

One tool that tends to help "unclutter" things is to use hiders. Or even to put some lore stuff elsewhere, with links.

Our Star Wars RP has a significant number of lore documents offsite.
quite a lot of difference between fudging rolls and changing stats on the fly to "balance" out a single player. Sounds quite a lot like the guy misunderstood the role of the DM. The fact that he kept using the same stuff after agreeing not to do it, proves that he wasn't (at least at the time) capable of being a good DM.

so, do any of you have any good stories with cursed items?

We've distributed a few... Not that the players have truly noticed them all yet.
- a helm that grants +1 AC vs. nonmagical piercing/slashing/bludgeoning, and darth-vader style breathing.
- a set of monkish handwraps that replaced gender and race
- a tunic that grants +9 max HP and a bardic die, but makes one always hear own heartbeat.
- a Loadstone. A small, really heavy stone that people don't willingly want to put down.
- a Mantle that lets the wearer hear Myrkul at times. (one of the numerous gods of death over the years)
Not all players are interested in going beyond diablo-style monster slaughter for their roleplaying. We suggest finding out whether they actually want to go more in character before you force it on them, @Crowvette.
We didn't even have to use the 1/day suggestion spell to convince him. Or to roll anything for that matter.
ah yes. Our rogue, a Yuan-ti Pureblood, was somewhat lacking in funds to buy rations. She suggested to one of the others (who had plenty of gold) to buy extra rations. Then she'll be regularly "borrowing" rations from him. Why bother carrying the foodstuffs herself, when another can do it for her?

Gotta love rogues, right?
If we had had time to spare, we would've followed up on an idea from a few months back when someone contacted us about establishing a Star Wars persistent world. But alas we don't have the spare time to plan anything like that.

If such were to be started, we at least would've wanted it to be locked to star wars only. Initially locked to only one time period in that universe. We'd suggest something long before the movies, as that means one can avoid all the pesky issues that come together with canon characters.
at least once when she rolled with disadvantage:
die #1: 20.
die #2: 1.

even worse for her luck? As a fighter, she's got improved critical, so she should get critical hits on 19 and 20.

In the campaign that character is in, we're not DM, so it is not our decision.

We do hope the DM lets her get transformed at least mostly back to human, though.
one of our fellow players in an evil campaign has had really terrible luck with her dice...

the only times she's rolled 20 on any die is on disadvantage (where it is negated) or when it is not a good thing to roll a 20, like a constitution save vs. drinking large amounts of feywild magical alcohol.

Greetings.

Now you've met ones who do like them. and use them.
That's what the Zeroth posts are for, @SmileyJaws.

GMs and CoGMs can edit those.
© 2007-2026
BBCode Cheatsheet