Obsidian: Wyverns
"It is not power that corrupts but fear. Fear of losing power corrupts those who wield it and fear of the scourge of power corrupts those who are subject to it."
~Aung San Suu Kyi
Obsidian was a shining leader in technology and biochemical engineering. It was they who made massive developments in the international community, bringing ground-breaking technology to the world. They had strong ties with the American defense forces, outfitting the military with top-grade core manufacturing and weaponry. Obsidian was met with astounding success for years, but behind their big logos and sleek headquarters lay a sinister secret. Eventually it was their ultimate undoing.
You see, beneath their headquarters was a massive underground facility that never existed on any of the floor plans. It was here they housed their most advanced weaponry -- their top secret, most classified information. If you knew even a sliver of what happened underground, Obsidian had agents authorized to kill you. They called them Operatives, and their creation was mostly a curse. Humans erased from all legal records were screened, rigorously trained and pushed to the limits, then given the Quartz serum. After that, the subjects that survived were no longer considered human. Obsidian did with their Operatives as they sought fit, reveling in their ultimate weapons.
After running their new weapons through more training, Obsidian sent them out to fulfill their true goal. Organizations around the world would pay top coin for an elite bodyguard, assassinations, espionage, and volatile crowd control. The list was endless and ranged from mediocre to evil. Operatives had no say and little to no rights as Obsidian went as far as placing a micro kill switch in each of them.
They had enough of this abuse. On a strategically planned day, all the Operatives banded together and sabotaged their underground facility. Despite all Obsidian's efforts to shut them down, the Operatives escaped just before the headquarters exploded in a bright plume of fire. The wreckage smoked and burned for hours despite firefighters trying their best to tame the flames. Obliterated in the explosion was all Obsidian's research, kill switch remotes and dampening collars. It would take many years to rediscover the Quartz serum to create new bio-weapons.
The Operatives were free, and they blended into society as quietly as they could. Obsidian's secret got out and the company was disbanded permanently, and a manhunt was called for all the Operatives. Somehow the world saw their explosive escape as a big threat. Governments and secret agencies tried their hardest to track down, in their own words, 'super terrorists'. The world knew about the super humans living among them, and people quickly grew fearful. In their fear the media had full sway on them, shaping society's opinion of these evil terrorists into something truly terrifying.
Living in extreme fear of being found out, the Operatives went their separate ways into hiding. Society would literally rip them apart if they only knew, and heaven's knew what the government would do to them. Quietly, they waited for the fear around them to abate, both externally and within. Two years passed with little to no activity related to the super terrorists. Two moderately peaceful years.
Then shit hit the fan, again.
***
Obsidian: Wyverns is the sequel to the previous Obsidian roleplay and takes place a couple years after the destruction of their headquarters. The entire world knows about genetically enhanced Operatives, and many shady organizations would go to extreme lengths to get their hands on one. This roleplay will have a balance of high action and character interaction/development, both with each other and the environment.
You will be playing as an Operative escapee from Obsidian who's been in hiding for the past two years. All Operatives are acquainted, or at least recognize each other. The open-world USA will react to your choices and give quick consequences. People will easily grow suspicious of you, making it easier for government agencies to find your door. If they catch you it's game over. For now, the general public is fearful of the 'super terrorists'. Throughout the story this fear may increase or decrease.
Rules:
All character submissions must be posted to the OW Character Deposit, NOT the OOC. Reviews of your submission, however, will be posted in the OOC.
Character Skeleton:
Accepted Characters:
Estylwen (GM)
Citrine
Jazzy (Co-GM)
Hannibal
Apokalipse
Arsenic
Drewccapp
Cheshire
Korbanjaro
Alter
The Roman07
Rook
Lydyn
Eidyia
Psychomachy
Ghost
Credit to Dmytra and his original idea of Obsidian.






