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Fell, they/she, English, currently obsessed with DnD and other ttrpgs. I do art sometimes. I GM the Epyllion campaign Beyond Moonlight's Reach and the Daggerheart campaign The Witherwild on this very site.

Most Recent Posts

Story time: We got banned from the Feywild for picking too many fights with the locals...

... and by 'we', I mean two specific members of a party of six kept picking fights with the locals.
Aight.

@XxFellsingxX@rush99999 Go ahead and roll Initiative.
Rush, your attack just now will be occurring on your turn, because neither party is surprising each other.


The virtual dice really don't like Jub right now, he got a 6.
oh no Brutrumukk is attacking the guards who ever could have seen this coming? [/s]
NPCs introduced in Chapter 2








The silence on this RP is making me wonder: are you guys just busy, or have I unfortunately given you a post none of you are sure how to respond to? ^^'
I need to watch the two episodes so far... ^^"


Oh you should, they're very enjoyable! Didn't expect to like a campaign where there are only two player characters, but it's pretty good.
Of course! Been following it ever since the initial Karaoke episode. XD
Have you seen the latest episode?!


Indeed! Also been enjoying the Fool's Gold: Sands podcast they recently been putting out.
Maybe something like a hippocampus from Greek mythology? XD


That would also be pretty neat.

Ah, I know what you're talking about!
Fool's Gold! XD

Having our own Jawbone around is also a cool idea!


Oh do you watch the Fool's Gold series as well, Haruki? :D
Alternatively, there's this one third-party DnD campaign setting that has these creatures called Sharkhounds, which can be ridden... so maybe we could give Cascade a dolphinhound, idk.
@Guardian Angel Haruki So, err, about that Persuasian check...

Jub rolled a 3... which given he had a +2, means he rolled a nat 1.

... yeah.
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