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Fell, they/she, English, currently obsessed with DnD and other ttrpgs. I do art sometimes. I GM the Epyllion campaign Beyond Moonlight's Reach and the Daggerheart campaign The Witherwild on this very site.

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O_O...

That would be a pass. Just barely...!

So, Jub and Brutrumukk reaches the half moon dock, go ahead and make the two Constitution checks for the two additional dashes.


Uh oh...

The first one is a 4... which given Jub had a +3 makes it a nat 1.

The second one is a 22.
Nope! This would be normal.


Alright. Got a 14.
Oof. That would be a Fail.
Go ahead and make that Athletics or Acrobatics check.


Is this also at disadvantage?
<Snipped quote by XxFellsingxX>

It is! It hasn't been 24 hours yet. ^_^


Aight!

... oh no.

I got a 10.
<Snipped quote by XxFellsingxX>

No worries! It's all good! ^_^

Now then, for crossing the stone steps.

I would like either a Nature Check or an Arcana Check (at disadvantage, because Jub's in a hurry).
Should that roll be a failure, I would like an Athletics or an Acrobatics check.


I will do that.

Just one question: is the Lucky Stick still usable?
<Snipped quote by XxFellsingxX>

According to my calculations, Jub will need 7 additional dashes to get to the balloon, starting from the ramp the normal dash got him to.

5 Additional Dashes will get him across the rocks (should the rolls for crossing the rocks be in his favor), and onto the middle of the plank pathway leading to the half moon shaped dock at D2. That dock is where the balloon is.


Then he will take that many dashes.

(I'm sorry if I'm missing something and being dumb right now)
First for my clarity: How many additional dashes will Jub take?
Because if he takes more than 5, then the Con check will be needed.


How many do you estimate he will need to take to reach the balloon?
<Snipped quote by XxFellsingxX>

Yeah, it's safe to say that you will.
The balloon is at D2.


Okay. So do you want me to roll a Con check right now?
@XxFellsingxX The normal dash (60 feet) will have Jub and Brutrumukk take the grassy way around the building and get them to the ramp on the other side of the building. But per the rules, you can use the Dash action a number of times equal to 3 + Jub's Constitution modifier. (With Jub's Con Modifier of 2, that would be 5!)

Each additional Dash action you take during the chase will require Jub to succeed on a DC 10 Constitution check at the end of your turn or gain one level of exhaustion.

So...do you want to take any additional dashes?


Do I need to take additional dashes to reach the balloon?
New theory: Zavakri is a avatar of Primus himself.

I'm calling it now. Remember this post when it's finally revealed.
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