Avatar of Force and Fury

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Recent Statuses

4 yrs ago
Current Shilling a good medieval fantasy: roleplayerguild.com/topics/…
4 yrs ago
Don't mind me. Just shilling a thread: roleplayerguild.com/topics/…
4 yrs ago
So worried right now. My brother just got admitted to the hospital after swallowing six toy horses. Doctors say he's in stable condtion.
8 likes
4 yrs ago
Nice to meet you, Bored. I'm interested!
7 likes
4 yrs ago
Ugh. Someone literally stole the wheels off of my car. Gonna have to work tirelessly for justice.
4 likes

Bio

Oh gee! An age and a gender and interests and things. Yeah, I have those. Ain't no way I'm about to trigger an existential crisis by typing them all out, though. You can find out what a nerd I am on discord, okay?

Stay awesome, people.

Most Recent Posts

Individuality, Agency, and Uniqueness

I've always liked to mess around with notions of individuality and uniqueness. We strive for it so much. It's so important to so many of our self-concepts, and the variety of characters on here represents that, even the very cringey ones. They're all an attempt to express something about ourselves or explore different facets of identity that we'll never personally experience. I enjoy exploring hybrid identities, multiple identities, and identities still forming.

In particular, I've always found the concept of conjoined twins intriguing. What would it be like to live as two people permanently stuck together and sharing the same body? There are all sorts of cool philosophical, practical, and humorous implications. Someday, I hope to actually get to play this kind of character (these kinds of characters?) for more than a couple of posts.


This was an almost-finished CS for a cool Ready Player One inspired RP called The Universe. It was my second try at playing conjoined twins, since I hadn't really gotten the monkey off my back from the Sinclair Twins and Deadland Wasteland (life had forced me to drop early).



The Mimic was a CS submitted for Justice League Unlimited a few years back. I (and a few others) thought that it was a novel and interesting concept, but it was rejected. The idea was to explore a consciousness with no fixed form or identity and how society would shape it. I guess that was just a bit too 'out there'.



A CS for a post-apocalyptic survival RP called Deadland Wasteland. Yes, they're conjoined twins. I've always been kind of drawn to the unusual and 'out there'. Also, two heads are better than one, aren't they? These two were actually a ton of fun to play and I regret giving up on them.

Old Character Sheets


This was an almost-finished CS for a cool Ready Player One inspired RP called The Universe. It was my second try at playing conjoined twins, since I hadn't really gotten the monkey off my back from the Sinclair Twins and Deadland Wasteland (life had forced me to drop early).



All six of these character sheets were submitted for the same RPG (which I was really into): Oh My Gods. They were all descendants of deities. Sadly, this one didn't last long. The GM was cool but didn't provide much in the way of guidance or IC worldbuilding so I got kind of lost and never really found a footing.








The Mimic was a CS submitted for Justice League Unlimited a few years back. I (and a few others) thought that it was a novel and interesting concept, but it was rejected. I guess it was just a bit too 'out there'.



This CS was developed for a fantasy RPG called End + Sleep that sadly died out before it could really get going. In retrospect, I feel like playing an archetype could've been fun, but the character also sparkled a bit too much for her supposed race and background.



An old CS for a survival RPG called Absolom. It's too bad that this thing died quickly. It would've been fun to play such a singleminded character with such strong convictions:



A CS for a post-apocalyptic survival RP called Deadland Wasteland. Yes, they're conjoined twins. I've always been kind of drawn to the unusual and 'out there'. Also, two heads are better than one, aren't they? These two were actually a ton of fun to play and I regret giving up on them.



A CS for a superhero/metahuman RPG from years ago called 'Collateral Damage'. Sadly, it never got off the ground.



A CS from an RPG called the Dirt Town Orphans, which involved magic. It was rejected because I was treating magic too much like science. This would actually end up being formative in the creation of The Hourglass Order.



A CS for an RPG called Through the Portal that had a really interesting premise but a too-large cast and got bogged down in interpersonal (IC) strife before folding. This character acted as an inspiration for Illusion Arcanists in The Hourglass Order, however.



A CS for a WW2 Heist RPG called Band of Bastards. This thing died early, but this character acted as some formative inspiration for Penny from The Hourglass Order.


A slightly belated 'welcome aboard!' I hope to RP with you soon.
Eh, collab wasn't really the right way of putting that. I mostly just wanted to discuss possibilities and toss some thoughts around (also wanted to bump this). Obviously, there's no point in making anything solid yet. It's like... I'm raring to go and have so many ideas and nowhere to share them yet. For me, a big chunk of the fun comes during the formative stage, when everything is new and open and we're all just talking in possibilities. Makes it that much sweeter when things come together.
So... anyone wanna collab back stories?
@Force and Fury
On this topic, any minerals or metals?
What makes a good wand?


In general, the guiding philosophy behind this world is a sort of magical realism or quasi-scientific approach. I'm wary of having anything just be 'magical' without explanation. There are certain materials that make for good casting foci (wands, staffs, spellswords, etc). Generally, you want something that's light, not brittle, and doesn't burn or have a low melting point.
Are there any flora or fauna that are magical in nature?


Strictly speaking, no, though there are some animals that have rudimentary abilities in the gift: mostly birds and primates. There are also creatures that people would consider magical that, in truth, are not.
@Force and Fury

So commons outside of the castle pretty much means something rotten and crowded in Mudville?


Well, it means something very average. This school doesn't 'do' rotten. 'The Castle' is just student slang for a particular large dorm building within that red-roofed area marked 'commons dormitories' on the map.
Chapter Four: Teach a Man to Fish

Taldes, Vardes 28, Dami-Zept 54


The hours of Eshiran gave way to the hours of Dami and those, in turn, the hours of Ipte. Students slept - most of them, anyways. Zenos, Arch-Zenos, and world leaders slept, yet Ersand'Enise was alive at night, subtly alive in ways that its founders had never anticipated. Owls hunted in the trees of the arboretum, geese honked and flapped on Hedda's Lake, and the shingled spires of the city's great buildings played host to all manner of crows and ravens, who looked down upon the humans with the instinct and disinterest of animals.

For the second night in a row, the highest light in the Forked Tower blazed into the blackness and mist clung to the walls and houses. Sailors stumbled out of the taverns, up and down the gangplanks of ships. The great, groaning light pulsed across the sea, with its churning waves and jagged reefs and cold, dark waters. In the shadowed alleys and filthy hovels of Mudville, money changed hands, hooded figures met and conspired, and a bedraggled-looking ex-Zeno attempted to sell potions and sealed items of dubious quality to those who passed his humble shop. Eventually, however, even Mudville fell into an uneasy semi-silence. Flags hung limp on their posts. Rats scampered through the trash. Four moons shone like mismatched eyes in the gloom.

But then came the sun, and banished these visions of the night. It started as a shy glow and became inevitable. Sharp shadows yawned and stretched across the plazas and rooftops. People did the same, within their houses and bedrooms. Ersand'Enise awoke, though its sleep had always been light and fitful.

The fishermen were always first on the streets. There were servants, sweepers, and vendors. Today, however, they were joined by flocks of Zenos. The learned mages fluttered out from their homes, papers and scrolls in hand, on a yearly pilgrimage to Balthazar Hall to submit their students' course selections.

The students rose early as well. Some had slept better than the others, but it was natural for there to be a sort of anticipation in the air. They dressed, they ate, and some even bathed. They said their goodbyes, for some would likely not see each other again until their next weekend at the Zeno's.

Then, the young scholars headed off to Balthazar Hall, where all had been advised to pick up their schedules. So they gathered in those long lines, which - Thank Dami - at least moved fairy quickly. It was fertile soil for gossip, bravado, flirtation, and other, more innocent forms of conversation, but especially the first. It seemed as if at least some of their number had encountered something... interesting in the morning. However, when students finally received their schedules and the keys to their dormitory rooms, they were hustled off to class for all manner of orientations just the same. There, the youths found faces both new and familiar.

There, they found that they all shared a pair of classes and they either learned or did not learn. Zander Mozaru tested them immediately and confidentially. He wanted to see where they were at but had no patience for any trying to humiliate their peers. Alcaster Serra played a word game with the youths to put them at ease and asked them at the start of class to choose an adjective in their native tongues to describe themselves and in Avincian at the end of class. He also stroked his beard a great deal. He seemed greatly fond of that or else it was a nervous habit. In the afternoon, they met their magic specialty instructors. Sectoxomactex boasted of his many exploits and demonstrated a few high level spells before encouraging his students to show him what they could do. Randan Kedd explained how magic was a science and how any of them could master it so long as they could read and put in a solid effort. He dismissed them early since it was their first day. Luria Colloy gave them readings and lightning rods. Born-on-Solstice held her class outdoors, under the 'Mother Sun' and did wellness activities. Jurgen Mendenhoffer drilled them like they were soldiers but then let them go early, while Alois Lascand droned on about their solemn duty as Binders. Tannifer Marbrand had them draw nearly to capacity and blow things up on their first day, and there was a dark kind of glee in her eyes as they did so. Some students, however, were fortunate enough not to be taught by mere Zenos, but by one of the eight Arch-Zenos of the Academy. Ardredelle Latvar guided her students through rudimentary chemistry and, by the end of class, had each other able to induce a feeling of hunger within a preying mantis. Giacomo Giarrone had each of them share why they'd wanted to be binders, despite the school's sometimes unsavoury reputation. He gave them cookies and told them that there would be plenty of hard work ahead and that they should see to their sleep and health for the time being. So that was what they did. Once their orientations were over, the students ate, they chatted, they explored, skipped, and sauntered through the academy grounds and the city.

The chaos of this first real day of academics was a longstanding tradition, and perhaps practice for the (in)famous Trials of Ersand'Enise, which would be kicking off in less than two weeks, on Verdimas, the Day of Skills. In this spirit, they endeavoured to read maps, ask questions and figure out where they would be staying and who they would be staying with. They retrieved their bags from their Master Zenos' homes, the basement storage rooms of Balthazar Hall, or the private arrangements that they had made. The dormitories were divided by class: noble, merchant, and everyone else. That this arrangement served to separate some friend groups spoke well of the world that these young people were building, at least from a certain perspective. Others, however, found themselves very near to their friends or even sharing rooms. It was an exciting time indeed and, were the elaborate preparations for the Conclave of the Five Thrones that they had passed in Arc-en-Ciel Hall any indication, tomorrow's events would only add to it.


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Clearly a practitioner of Dark Magic. Hence, not real.
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