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4 yrs ago
Current Shilling a good medieval fantasy: roleplayerguild.com/topics/…
4 yrs ago
Don't mind me. Just shilling a thread: roleplayerguild.com/topics/…
4 yrs ago
So worried right now. My brother just got admitted to the hospital after swallowing six toy horses. Doctors say he's in stable condtion.
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4 yrs ago
Nice to meet you, Bored. I'm interested!
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4 yrs ago
Ugh. Someone literally stole the wheels off of my car. Gonna have to work tirelessly for justice.
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Bio

Oh gee! An age and a gender and interests and things. Yeah, I have those. Ain't no way I'm about to trigger an existential crisis by typing them all out, though. You can find out what a nerd I am on discord, okay?

Stay awesome, people.

Most Recent Posts






P U R E M O R N I N G

It was both the blessing and curse of Zenobucks to be open just as Ipte gave way to Shune. It was still and dark, the sun just a glow on the horizon, the great hordes of commonfolk just rolling out of bed, the brilliant blanket of stars starting to fade from the brightening sky.

There was a serenity to it - a peace - and Ersand'Enise, that great burgeoning metropolis that always seemed to be welling with people, magic, danger, and opportunity, felt oddly intimate at this hour.

As a tethered, Marceline had been taught from the moment she first opened her eyes in the Refuge at St. Agustin, some girl with strange dreams, no memories, and no name, to block out the noise, lest it overwhelm her. In the silence of the desert, she'd practiced: a small unnamed person atop the sandstone parapets, watching their long, sombre shadows skew and shorten as the vast golden sun peered over the horizon.

And every morning, she would return, as Amanda Escarra, her mother, observed and guided her from below, shaping the unnamed girl into a Marceline who might someday thrive outside of those walls. She learned the hum of the insects and the heat of the sun, the way the stones gathered it in and bled it out. She felt the people sleeping in their beds: the tiny pulses within their minds and bodies, the changing chemicals as they began to stir. Then came the voices, and how they devastated her at first. She shut them out and wished she couldn't feel them for, even here, deep in el mar de dunas, there were too many. So much movement, so much sound and heat and energy!

Over half of tethered failed to ever acclimate. They shut their sixth sense out, denying the half of their curse that was Gift. Gradually, in bits, Marci had opened herself. As mother's health had waned and she had moved from two to zero, the girl had strained to give her this present: the knowledge that it had all been worth it, that her daughter would succeed, that she might make something of her short life.

And then she had stood alone - truly alone - atop those walls, though sometimes she might sense Abuelo in the distance. Still, she opened herself, ever more. Still, she encountered the wonders of the world: how those small hills she had never questioned were a pack of halassa hibernating in the sand, the great reverberating rumble of the heavens as vast anvil-shaped clouds flowed like rivers overhead and then opened up to bring the desert to life. Then came the long grasses, the bees, and the lizards for those next few months, the enormous ancient shape of a distant sand wyrm in its endless trek across the wastes, far out there at the very hazy edge of her range.

How blessed she had felt to live in this world and to be able to sense the things that she did, but time began to steal the girl's happiness. By Marci's third year, as the Afortunado came to select her, her feet were alien things and her ankles could give her no more. Every morning began with strapping on a pair of braces and the climb up the stairs had become an arduous one. Her mother had well and truly cloistered and, for the first time, her imminent death had become a real thing, and a source of endless anxiety. The wagons that would come and go twice each month grew into objects of intense interest. She well understood that the sensory bombardment of the real world could be too much for some tethered, but mother had managed it in her younger years, when she had gone out on assignments.

Then, they had assigned her a wheelchair and bade her to practice and it had all come to feel so small and hopeless and limiting. By the age of thirteen, a deep anxiety had set in about her future, maybe even a malaise. It was only the arrival of six students of Ersand'Enise that had saved her, in every way possible.

Now, Marceline's footsteps, swift and sure, clattered over the flagstones of the city's streets. Her senses swept for the usual early morning denizens, and she made her way with purpose.

Dew sparkled on lawns and hedges and the iron balustrades of fine homes. A fox skittered towards the arboretum, where it kept its den. A cat rubbed against a planter box at the door of a townhouse, its eyes glowing faintly golden in the early morning murk. Marci reached into her bag and pulled out a smaller cloth sack as she neared her destination. Her senses were alive with the city now, as Shune finally burst over the horizon in all of his brilliance.

Somewhere up above, floated Jocasta, as was her early-morning custom. Born-on-Solstice and a handful of sunblessed sat on rooftops, recharging for the day. The aroma of strange sauces met her nose as she passed a guesthouse where some Retanese were staying and already cooking themselves a breakfast. One of the great bells of the cathedral lay dormant, its clapper gently swinging as a trio of pigeons landed on it. She could sense the tarnishing of its bronze surface: the subtle chemical changes.

Then, she was there. The fourth Zenobucks location - the one close to the Proving Grounds - was the newest, and they were on event hours, event pricing, and event staffing. She had determined it was in need of some extra care, especially with Tku absent, given that he was a competitor in the Trials, after all.

"Good not-quite morning!" she chirped at the staff. None of them were students by necessity, and a couple had been poached from their duties as carpenters, housewives, and washerwomen. "And thank you so very much for helping us out today." The booth was looking shipshape, but for one corner of the sign where the cheap wood they'd used was warping and pulling out the nail it was bolted in with. Marceline took a moment to focus her binding magics and render it passable. She made a mental note to replace it, contingency budget allowing.

Laying the cloth sack down on the table, she pulled out tarts for all four of the shop's employees: Muriel, the head baker; Lisette, the cashier; Vittorio, the deliveryman; and Franz, who handled maintenance and whatever else was needed - truly a versatile man. They wasted no time in ambling up and they were a good crew: capable, friendly, and generally problem-solvers where needed. Why, Muriel had even come up with a new type of tart the previous week that had been a hit with customers. They would be piloting it in an official capacity starting tomorrow. "Oh, and for the little one, Franz," Marceline added, pulling out a tiny bonnet for his newborn daughter. She spent two more minutes catching up with them, clarified a few things about the rollout tomorrow, and was on her way to the next store. Successful businesses did not run themselves, and Zenobucks - once little more than an inside joke - had become successful indeed.

It was a little over an hour later that Marceline was finished her morning rounds. The sun was up, all four locations within Ersand'Enise were open, and she had one more errand to run. Twice, she had nearly tripped in the areas of the city that had cobbles. Thankfully, only one of the shoppes absolutely required that she cross the picturesque little ankle-breaking stones. What it highlighted, however, was that her toes, with the vital balance they provided, had gone almost completely numb.

The shimmering coins jingled faintly in her coinpurse as the young tethered made her way through the Queensgate and out of the city. It took annoyingly long for, once more, there was something of a queue. A handful of tents and lean-tos hunkered under the palms and by the guardhouse and in them were yasoi who'd fled the invasion of their nations by the Tarlonese. Some appeared normal enough - or as normal as a yasoi could ever be - while others twitched or talked to themselves or looked about hungrily in ways that were profoundly unnatural. Addicts, the girl knew, feeling distinctly uncomfortable around their blank, leering stares, restless dashes to nowhere, and endless fidgeting. There was a reek to them too. "'scuse mem, I loss my wagon on go in," said one, grabbing at the folds of her dress, "lend coin Lachon pay back. Just need small lend. Lachon get wagon. All good!" His hands were on her and the girl stumbled back, nearly falling, and scampered away. Instead, she was stuck waiting in line while he and the other hovered around.

Once she was allowed through, Marci quickly made her way past, enhancing her speed with kinetic and chemical magics. The entire experience had unsettled her and she found herself happy to see the signage of the Vermilion Swirl. It was time for The groove and another Grey aberration. The last time she'd taken one had been back in Tiptos and it should've lasted her until the end of Mittria, at least, but here she was at the start of Assani. She hoped it wouldn't become a pattern. Maybe The Groove's merchandise was faulty. Maybe the place was a scam...

That was when she sighted Abdel, hanging around outside the famous - or perhaps infamous - pleasure house. Just like she had when they'd been children, Marceline snuck up behind him. "Well well well kiddo," she teased, "Fancy finding you here. I'd say I never took you for the type, but..." She trailed off with a merciless little grin.

Abdel perked up as he felt his personal bubble be a little too invaded. He preemptively turned to confront the little rogue, only to meet a very familiar face. “Well well,” he parroted, arms crossed before his chest as if she spoke some truths. He cocked a brow at the joke. “how's it going with Fiske, Brandaeble?” he smirked, eyes not-so-subtly shifting between her and the esteemed establishment they were, or were about to be, frequenting. “But really, what brings you here? Zeno Bucks aspirations?” he smiled with brief checks over his shoulder as if he was waiting for something.

Marci arched an eyebrow. "No, Abdul. I'm here to visit my secret hunky boyfriend, Chad." She tried rising onto her tiptoes to peer over his shoulder, but they were dead things: all the more reason for her to do this now. "Who ya lookin' out for anyway, though?"

“A friend.” the intonation and briefness of his tone, as well as the context of a brothel made his guarded posture all the more telling. Abdel stared at his childhood friend's eyes, lingered and then snorted. “An actual friend. Her name's Tiff. She-” then it clicked. “You're not here for business, are you?” his pointer finger stuck out of his crossed arms and wagged at her direction. “It's that 'secret' tavern-club thing, isn't it?”

Marci saw no point in hiding it. She nodded, crossing her arms as well. This was often how they seemed to speak to each other: behind crossed arms and layers of witty remarks until he just went earnest and she was reminded that they'd grown up together. "Yeah, it's The Groove." She sniffed and uncrossed her arms. "Stupid name, but very useful place." For a moment, she hesitated, as if about to say more.

Abdel snapped with the wagging finger. “That's it.” he pivoted to have the entrance to the establish on one side and Marci to the other. “Tiff chaperoned me the first time. I was hoping to see her again, but ...” he pursed his lips and shrugged. “I didn't, and still don't, have any of their coins. So ... I never found out if this was the real deal. Abs 'n' all.” he looked Marceline's way with an inquisitive eye. “So, is it?”

"Why do you think I'm here?" she inquired, kicking at some sort of nut that had fallen from one of the trees overhead. "Gonna go in and take a grey." She scrunched her face up for a second, annoyed. "Last one hardly lasted. My toes are fucked." Her eyes flicked their way for a moment before rising to - briefly - meet Abdel's.

Abdel's heart beat a twinge faster when he heard 'grey'. Not white, nor black. Grey. But then Marci's additional comment brought his brows to furrow. “Really? Was it just small? Or lousy, maybe.” he shrugged, opting for optimism before letting reality disappoint him once more. “Frankly, I'm giga-broke. But one of the girls here actually brought up work.” he paused, realized what he had said and shook his head. “In the Groove. Work in the groove. For coins. Figured if I was gonna make a living, I'd do it standing up.”

“Anyway, shall we? I'll meet up with Tiff later.”

Marci didn't wait for his hasty explanation. She began cracking up even as Abdel realized what it was he'd said. "I mean, shune..." She trailed off. "I don't even wanna make fun of that. It's too easy." She began heading for the door, shaking her head and still grinning. "You can come with me, but I'm not just giving you a sympathy ab, you know. They're... not cheap."

“And you're not charity, huh?” smirked Abdel, letting the lady pass first before they made their way to their exclusive club. “... How about a credit ab instead?”

The girls - and boys - of the Swirl could sense that Marceline wasn't here for their offerings and so their greetings were simple and friendly and perfunctory. She led Abdel past the bar area, which was at its emptiest at this time of day, and towards a curtained room near the latrines. She sighed and regarded him evaluatively, hesitating. "You're not gonna leave me hanging, right?" she asked with an unexpected intensity.

Abdel, on the other had, tried to keep himself tense-free. “You know where I live. And where my girls live.” he chuckled. “I wouldn't do you dirty, Marci.”

She seemed to slacken a bit at that. "Yeah, I know. Sorry." She laughed weakly and scratched at the back of her head, kind of like Rikard sometimes did. "It's just... you know: people like us really need this stuff and I always have to keep enough cash on hand just in case." She forced a smile and a pep in her step. "I can spot you for now, even interest-free this time."

“Interest-free?” Abdel grimaced. “Who are you and what did you do to Marceline?” he jested. “This is almost too good to be true, if you ask me. Either the abs are not what we thought, or these coins are going to be the end of me.” he sighed.

"I am a generous god," she chuckled, pushing through. Beyond was a dark room, and a couple of large shadowy figured hovered about, but the underaged duo was never approached. "But I have my suspicions as well." She twisted and shrugged in the dimness. "trying to stay optimistic." She led Abdel to a door near the back, then, and opened it to reveal a closet within. "Hand," She commanded matter-of-factly.

“Sure thing, Jo.” the hand was ordered, and so it came.

Marci knocked on the back wall in a distinctive pattern and then... stepped right through, taking him with her. Inside was, well... The Groove and the supposed salvation of their kind. Abdel's attention was quickly taken by something that was not the aberration café, or even the bar. “Is that a frog?” he asked incredulously, and it still hadn't quite lost its wonder for Marci either. "You know, I've never actually asked," she admitted. "Looks kinda intelligent, though, right?" She'd lowered her voice, of course. "Or as intelligent as a frog can be, at least." She'd released his hand and was leading him towards the bar anyhow, sparing glimpses in the strange being's direction.

The closer they got to the bar, the easier to was to notice the sign next to the notorious Goroci. “'Cee Weird Sign One. Is - Is that a lot?” he took a seat but just couldn't get his eyes off the improvised stand of the Zweihander wielding individual. “If it is, there's your guarantee.”

Marceline had seated herself as well. She glanced over her shoulder. "Abdel," she replied, voice barely above a whisper, "you don't have to go on a suicide mission." There was a quick, tight smile. Meanwhile, a couple of yasoi were letting out sighs of delight as they twirled about inside of black aberrations. A sickly-looking old woman took in a white and seemed to recover before their very eyes. "I trust that you're good for it. Pay me back when you can. Okay?"

Abdel turned to look at her. The levity was nowhere to be found in his eyes. There was something in there, something serious and that needed to get out. Anger, or maybe fear, that grew exponentially when concern mistaken for pity was tended to him. But, quickly enough, he smiled with his features softened. “Almost had me there,” he shook his head. “but we've seen the worst before, haven't we, Marci?” his elbows rested over the counter as he leaned forward. “Dictators, demons, infested dragons ... What's some Froggy odd job with a bit of peril at this point?”

She snorted. "That's exactly why I trust nothing at this point." There was an unsure smile that grew, with some coaxing, into a smirk. The bartender was a thin, towering, unusual-looking woman who strode up to them silently. She must've been over eight feet tall and was distinctly yasoi and... something else. "Hello, dears, and what can I get for you?" she offered, tilting her head. With every word she spoke, a series of colours and images that seemed to support her meaning flashed about her.

Abdel looked up to acknowledge the unusually tall woman. Ogauraq, he thought, with a good serving of Yasoi too. “Uhm,” he looked at Marci for the okay before passing the order. “Two,” he pointed at one of the options on display. “Greys ...?”

"Small greys," Marceline hastily amended, and the towering woman bowed her head in a very Retanese way. "And that will be all?" Images of money and conclusions and the aberrations flashed through the air around them. Marci seemed entranced. "Oh! Why yes," she confirmed, taking out the necessary coin and blushing. "Very good. I certainly hope they do the job." The barkeep smiled and moved off: huge and ponderous on the one hand, incredibly graceful on the other. Marceline leaned in "Is that... an ogre-rack?" she whispered with no small measure of wonder.

Abdel's zoned out completely, he himself entranced by the aberrations. When beckoned by Marci, he had to shake himself out of his gluttonous daze. “Huh? Oh.” he shamelessly gawked at the bartender. “Yeah. They always do the funny image thing too. We -” he was about to go on a tangent. A not so pleasant one, considering what happened to the giants of ReTan during their visit. “Nevermind.” he focused on what mattered. “Bon appétit, I guess?”

This did not go unnoticed by Marci, but she wasn't about to prod. That wasn't the sort of relationship they had. The bartender arrived and with a surge of magic and a double snap of the fingers, a pair of cantaloupe-sized grey aberrations appeared in front of the pair of young tethered. "You enjoy it all, now. Alright?" More of those images flashed about.

"Guten appetit," she replied, heart already starting to beat faster. She wanted it and now it was hers. Marceline reached out and...




Out of the Vermillion Swirl came out two teens with swollen with energy, hopes and RAS. The Greys, as they called them, had done their work and the staff waved yet another set of happy customers goodbye.

“Really makes you think,” Abdel couldn't help but question his blessings. “How do they get these?” he said as the overflow of energy had him do a couple of leg intensive stretches. The persistent ants pricking his feet were gone.

Marci was busy flexing her toes back and forth. She breathed a deep sigh of relief. Everything was back to normal. Jauntily, or perhaps just to bleed off some of the excess energy, she twirled on the spot. "Oh, I wonder quite a bit as well," she admitted, coming to a stop. Her hair swished about her and she took a moment to reach up and fix it. "but as long as the keep-me-not-crippled juice keeps a-comin', I won't ask any questions..." She furrowed her brow and there was a surge of magic as she dropped a sonic negation bubble around them. "unless there's a way to cut out the middleman, of course." The bubble quickly lifted, the exchanged parting pleasantries, and they went their separate ways.




Ever since the Student Faire, Zarina had a certain glow about her. She had already been less of a recluse and now she was the radiant light of the room. It was undoubtedly that Yasoi girl that had made it a habit to come over that was behind some of it. While opinions may vary on the nature of her second wind, one couldn’t question the Virangishwoman's drive for productivity and even the over-the-top games of the Trials. Zarina was back with a more approachable air to her, essentially.

The Dragon was the next trial, and with it came an unusual announcement in regards to the leg taking place in Citivalunga. Or rather, a warning to maintain good behaviour and consideration.

“So it’s actually happening, eh?”

Marceline had made a habit of meeting with Zarina every morning so that they could discuss business and, while the coming of The Trials had forced some adjustments to their schedules, it was not going to get in the way of this initiative.

They stood beside each other in the crowd, both somewhat apart from their teams, Marceline updating her older partner on the operation of their locations and Zarina filling her in on supply chain matters. There was a good deal of friendly and, at times, teasing banter regarding the earlier Melon Derby and, presently, High Zeno Bastaner was discussing the next event on the docket: The Dragon.

Marci's eyebrows went up. "Yeah. Wow. They're actually acknowledging it." She wrinkled her nose. "I don't like it one bit." She twisted to look over and up at Zarina. "Means it's close: dangerously close."

Zarina peered to her younger business partner. “Scared?” she smiled with an air of confidence to her. “I kind of am too, really.” She deflated, her hand rising up to brush some hair that had already been neatly tucked behind her ear to undo it so she could put it back in place: A typical nervous habit of hers. “No more coffee lines. The fuck do we do after that?”

Marceline furrowed her brow. "That is the big looming worry. Thing is... if we've noticed, others have." The Zeno was moving towards to the conclusion of his speech and she'd have to go within moments. "How much do you think the prices have risen already?"

“Too much.” answered Zarina, arms crossed as numbers were crunched in her simple little head. “Do we just unga-bunga Eskandish-style it?” She regarded Marci, uncertain.

Marceline nibbled her bottom lip. "Yeah," she agreed. "I think we do. We just... need to raise the capital somehow because, if we do this, we do it all the way." Her eyes flicked Zarina's way again, in seriousness. "We'll need an obscene amount to ride out a bloody war."

Zarina shrugged. “We do what upstarts always do,” she began, a tad cryptic before shooting a grin at her close friend. “Borrow it from whales and have a backup plan for running away with it if shit gets that bad.”

"And I'm the devious one," Marci joked in response. She shook her head good-naturedly as the High Zeno bid them to join their teams and prepare for the opening of the portals. "Looks like we'll have to discuss it later," she replied in earnest. "But you're right, and we'll need to get a move on it, and soon, too." She'd already taken a few steps back, but then she paused and darted forward, enfolding Zarina in a quick embrace. "You look happy, suunei." She smiled and blushed a touch. "Stay well and good luck!" In truth, perhaps, there was a certain glow about her as well. She had shared something with Fiske last night that she'd never thought she would share with another person. Then, Marci and Zarina were separated and the former was backing away into the crowd. With that, her focus turned, in its entirety, to the race ahead.






“Woe be the enemy!” crowed Rikard, spinning on his heel to face the others as they walked. He was trying to convince himself that he liked this group, even though he wasn’t that thrilled about it. Still, it was the Trials and he was in it and… what was there really to complain about? “Why… with Captain Skuggvarr, Cool Wheels, ‘I Definitely don’t have bodies stashed in my basement’ and…” He trailed off, regarding Aridane. “Well, aside from clearly being like… thirty, you’re kinda normal, I guess.” The fourteen-year-old shook his head. “Anyway, we’re pretty stacked. I like our chances.” They were walking - well, four of them were, anyhow - back to their assigned base. All about them, other teams were doing the same. The sky was blue, the sun was warm, and the leaves were green on the trees.

“Sooo… you guys just… play games for a week?” Seviin was asking, and a couple of the others nodded. Juulet grinned toothily. In truth, the young priestess was wary of the claimed Avatar of Vyshta, not just because she was in conflict with the claim of Tyrel, who was something of a friend, but because of her entire bearing. Something about her rubbed Seviin the wrong way. Regardless, she found herself agreeing this time. “Seems like it,” the one-legged girl chirped. “Yaniis, am I right?” At least a couple laughed. This group was no democracy, so the genuineness of the reactions was perhaps up for question but, regardless, it did not appear to be in any particular hurry.

Elsewhere, clusters of five and ten were hustling over to their assigned bases: academic housing of the city’s Zenos, temporarily cleared out for the games. A couple of squirrels skittered across the open expanse of the Arboretum before diving into the safety of the trees.

If there were people outside of they city vying for the attention of those inside, if a place called either Mudville or Belleville was about to decide its future in a high-stakes election rife with foul play, if Ai Medda had been conquered and, just one night prior, Solcuura had fallen, it did not seem to matter within these hallowed hallowed halls and verdant gardens.
For over five centuries, the famous white walls of Ersand’Enise had stood impregnable, a resolute barrier against an outside world that was often a source of danger and turmoil; a place where these young Biros of magic - scions of elite families and leaders of tomorrow - sought calm and sanctuary.

This fourth day of Velles, its streets, parks, and squares were littered with melons in a great many colours, shapes and sizes. These fruits sat under the sun: some mundane and some enchanted. They perched in market stalls, they hung from trees, they floated in ponds and canals, and they waited in dressing rooms, offices, pantries, and shoppes to be claimed by the teams involved in the Great Melon Derby of the year Dami-Zept 55. Yet, the melon derby was not alone among games this year…

“Perhaps I am mistaken,” El Alacran was saying, “but this does not look like a normal part of the house’s furnishings.” There was a small, ornate lockbox on the dining room table and, from it, issued a slight ticking noise and some faint kinetic energy. As he spoke, voices from the drawing room - those of their allies, the Dark Protectors, rose in startled Retanese. It appeared that they encountered the same thing. Each box had a note attached.





“Parallel games…” murmured El Alacran, and that seemed to be the general sentiment. Marceline nodded along with it, but she narrowed her eyes. “Defense is basically worthless from what I can see,” she decided, but she appeared to be effectively alone as the others on her team and on many other teams began making complex plans to keep their boxes out of the hands of their opponents. Outside, the first few clouds had begun to move in. Everyone was busy making their frantic - or perhaps measured - final plans. All that was left to do, for most, was wait.

It was naught but five more minutes before the bells in the city let loose with a great cacophony of ringing. They flooded the streets by the thousands, then: the young biros of Ersand’Enise and a half-dozen other academies. For the five-hundred-fifth-fifth year - an auspicious one to be sure - the Great Melon Derby was underway!

Within twenty minutes, two of the five sacred elemental melons had been claimed: water and thunder. The first clouds began to appear in the clear blue sky.

By the end of the first hour, the terramelon and cloudmelon had been grabbed as well. Fluffy and white, clouds drifted lazily across the heavens.

Fire went half an hour after.

The Fat Bastard was lifted from the lake.

All but two dark melons were gone. Oh, how the sky had clouded over now!

Then, in the far southeast of the city, came a mighty beam, rising kilometers into the sky, disappearing into the whitish-grey blanket above. Attention turned, in earnest, to what had, now, to be the melon supreme! It lasted all of two to three seconds. Then, it was gone, and the rush was on!

While some clashed over the apparent prize, others snuck into each other’s bases to steal either melons, Thieving Cherune’s boxes, or both. The Melon Derby, in time-honoured tradition, was headed, once more, for its climax and it was all to play for.

Then, just as an unholy alliance of Juulet and Johann was breaking down the door to King’s Ear’s base and wreaking havoc within, as Marceline was juggling the true melon supreme six kilometers up in the sky, above the clouds, there was an accident.

A girl named Lucia Moli, who had inadvertently set into action the very chain of events that had led to the death of Hugo Hunghorasz almost a year earlier, ran straight into an aberration. It had not been visible, hidden within a potted rosebush, but its effects were. Immediately, it leapt out, actively predatory, and the girl screamed as it wrapped pitch black tendrils of nothingness around her. Most ran at the sight, their bravery and bravado from moments earlier evaporating in the face of true danger: children now waiting for the adults to come and solve the problem. A few stayed, however, hammering it with kinetic attacks that passed right through it, arcane attacks that did not burn it, and chemical manipulation that had nothing to seize upon.



They were too late. Even as a pair of zenos arrived to lay low the monstrosity, Lucia lay dead and mostly devoured. Dozens of other students encountered aberrations in strange places. Some faced life or death peril. Some screamed and slumped as they were overwhelmed by the otherworldly energy. A few went mad and attacked their fellow students or ran for the high heavens. The game had become frighteningly real and even more so when Juulet’oli’muusti’zan of Team Vyshta’s More Favoured - a hyperpowered yasoi who fancied herself the avatar of the fallen goddess - imbibed one too large for her to handle and went berserk. It took the combined efforts of her fellow students and three zenos to put an end to her rampage and, nearly, her.

The event was called off. Teams would be scored on their current possessions, both on and away from base. To avoid causing panic, this was presented as an unexpected twist to shake the game up. Some believed it; many did not. Regardless, as chemical magic ‘reset’ memories, as snapped necks and skinless faces were restored, as property damage was repaired and Arch-Zenos and bureaucrats met frantically in secret to discuss their next course of action, winners and losers were declared.

Wearing sometimes paper-thin smiles, half of the school’s Zenos flitted about from house to house and team to team, investigating melons while the other half investigated the catastrophe that had occurred. Areas were roped off and sonically sealed. Robed figures clustered around them, removing ‘environmental hazards’. A grand open air feast was hastily arranged in Balthazar Square and, there, teams gathered to await Zenith Upta’s announcement of the Melon Derby’s victors.

Meanwhile, the people of Mudville - or, rather, Belleville - had their own storm to contend with. Hundreds of aberrations had appeared there as well, though all of them had been tiny and dark. If some of them would be irritable and suffer from headaches for the next few days, perhaps it was worth it, for they would soon find that they had gained the ability - in some small measure, at least - to use The Gift.

The trials and triumphs of those people - so near and yet a world away - were little on the minds of the students gathered in the square, however. It had been explained to them that there had been a mishap and that there was nothing to be worried about. The integrity of the derby would be unaffected. Perhaps a few disagreed, but there wasn’t truly much recourse for them, and so they stifled their gripes and accepted the results as announced.



Some celebrated. Some grumbled. Many hung around and, over the next few hours, dispersed. How the taverns and bierhalls and places of entertainment swelled with young patrons. Others were exhausted. There were time differences to account for, after all, and the day had certainly been full of action. Whatever the case, they all eventually found sleep in some form and, as the morning bells tolled halfway through the Hours of Shune, they rose and - one would hope - shone. Today was the day of the second event, the infamous relay race known as the ‘Dragon’, and it required a bright and early start. Once more, they gathered in the square, where a grand breakfast buffet awaited them on a series of long tables. Exactly one hour later, the Zenith raised her arms and announced the selection of allies. They would have five minutes and then another ten to strategize and prepare. Then, the portals would open and the students would step into their starting positions all across the Sipenta. The second game of The Trials of DZ55 was about to begin!


In theory, very interested. The concept looks cool and I sense a larger and deeper mystery lurking beneath the surface. In practice, we'll see what my availability looks like (you know what my schedule is like, lol). Count me as a strong maybe.



They were not happy with her, she knew.

The stars in the night sky looked a little bit different here, but the crickets sounded the same. Tyrel stretched out in the hammock, shifting and swinging gently, her foot hanging out of it. Idly, she flexed her toes, watching the lines of golden body paint gleam faintly under the moonlight. It was only to distract her.

The Avatar of Vyshta throwing off her ceremonial robes, dirtying her hands, carrying buckets, holding screaming patients down while they were healed: this was not the image that those in charge wanted to project. It was supposed to have been a display of majesty. Yet, what good would that have done? Who would it have concretely helped? The nineteen-year-old shifted again, restlessly. Not three feet away were her crutches, and she even started to reach for them before thinking better of it. She lay back. There would be no late-night pacing.

She’d healed. She was no specialist, no lifelong Daughter of Oirase, but she was temple-trained. Ever since those two fateful days on Tantas Island that had determined her entire future, she had been trained and instructed in everything a living divinity might need to know.

Yet, she did not feel like a goddess by simply walking around in the splendid regalia that they’d dressed her in. A goddess should make a difference. A goddess should bring joy and deliverance to her people. In six years, I will bring these lessons with me when I ascend, she thought, in a pointed attempt to reassure herself.

All that it did was make her shift again, uncomfortably. She rested her cheek on her hand. Ever more often she was without Miret. She was without Chad. She saw aluu and aloi, Calidan, Derii, and Sendrii for only a few weeks each year. Her old room, back in Angreth, felt like a mausoleum sometimes.

In one smooth motion, she slid from the hammock and landed in a crouch. Retrieving her crutches, she left her fancy, bloodied outfit hanging from a nearby hook and shrugged, instead, into the simple blue shirt and loose dark pants that Derii had given her at a mette’stiroi two years ago. She was not to be seen in them, she had been ‘advised’, except at night, except as pajamas. Yet, these were the clothes, sewn by her sister’s hand, that knew her body best. They did not put her flesh on display. They did not pinch or pull or restrict. The sleeves were loose and could be rolled up and held back with a button so they didn’t interfere with the loops of her crutches. The right pant leg was sewn shut with actual attention to the shape of her stump instead of being crudely truncated. She stuffed her foot into her boot, swept some of the remnants of her elaborate hairdo from her eyes, and gave into the impulse to… move.

They were on the outskirts of a large town, but it still felt like a military camp. The people in charge had taken every precaution to keep the young avatar of the fallen goddess separate from the rough and crude soldiers who bunked in the trees and large tents but, practically speaking, as she informally outranked almost everyone on the ground, they could do little to stop her night-time wanderings. She was glad of it.

Distance fell away in the comforting language of footsteps: the familiar rhythm of click-swing-thump, click-swing-thump. Instead of letting her mind wander, Tyrel lost herself in the sensory experience of it all: the scents of this alien forest and its strange, broad-leafed trees, the antiseptics and chemicals of the field hospital, the faint burnt smells in the town. She took in the sounds of the strange birds hooting and the small animals scampering. Paired sentries made quiet conversation. A couple of the soldiers’ tents were still lit with the flickering light of candles, lamps, or arcane magic. Their voices, joking, weaving stories, or rising and falling with the fortunes of gambling, reached her ears. Her eyes, meanwhile, were already well-adjusted to the lessened light, and they darted, with a curiosity she had never been able to satisfy, in the direction of a half-dozen side trails, pathways, and streets. They hovered over homes. They warily regarded the sentries and, each time that she was recognized, were paired with a nod as she continued. She would explore Felaxo tonight. This much, she had determined. A stray thought occurred to her: Do yanii also do this? She was not sure where it had come from. The huusoi, of course, were dull, boring people for the most part, with little in the way of curiosity or wonder. Their overwhelming focus on the practical was… not without its uses, she’d been taught, but very much not the yasoi way, very much a path to unsatisfying achievement.

Then, the gate to the town loomed ahead, and the four soldiers at its checkpoint. Tyrel hesitated. They could not refuse her, of course, but she was on a thin branch here. Colonel Nephyn’raad had all-but removed her from the field hospital, shaking his head while extolling all of the hard work her stylists had put into her costume. She grimaced. She could try to sneak through the forest, but they were likely watching it. If some of the locals had embraced their cause, much to everyone’s delight, others viewed them with suspicion and were perceived with it in turn. Still others, hiding out in the depths of the jungle, were outright hostile.

“My lady Vyshta?” came a voice, and Tyrel whirled on the spot, nerves sizzling. There was a girl on the path - perhaps just a handful of years her junior. The avatar recognized her. “Seviin?”

She bowed her head. “The same, my lady.” Idly, they came a few steps closer to each other. They’d spoken surprisingly little of substance, despite having spent much of the day in each other’s company. Mostly, it had been the work of saving lives that had bonded them. If Tyrel could not remember the girl’s full name or hometown, she knew perfectly well how quickly her pain-dampening magics would set in on a patient with an abdominal wound. She knew exactly how Seviin would fold her bandages. “What keeps you awake at this unholy hour?” she enquired. “Oirase knows you’ll need your sleep if tomorrow is anything like today was.”

They came together and their voices lowered. “I might put precisely the same query to your radiance,” Seviin responded, and Tyrel smiled ruefully. “Turns out, even goddesses have trouble sleeping sometimes,” she admitted with a shrug. They were not so much walking as standing off to the side of the road, restlessly taking a step or two at a time in either direction. Seviin glanced down, and then back up, knowingly. “They didn’t like it,” she remarked, “Did they? When you came to work in the hospital.”

Tyrel swung idly on her crutches, pawing at the ground with the toe of her boot. She looked up. “I expect they did not,” she confirmed, reaching up to brush a stray lock of hair from her eyes. She glanced away, down the road, to where the sentries waited in the distance. She turned back to Seviin. “I’m sure they were especially fond of all the blood I got on my nice little outfit.”

Seviin smiled conspiratorially at that, absently following Tyrel’s lead and poking at the ground with the toe of one of her shoes. The smile faded, however, and she became earnest. “You saved lives, your radiance.”

For some reason, it felt strange to be addressed so formally by a peer. Seven hours ago, they had both stood at a wash basin, scrubbing blood off of their hands together. Perhaps it should not have. Her family, Miret, and Chad aside, she was spoken to as a goddess by all she met. Perhaps she just missed them. They were, this moment, landing in Solcuura, she knew, taking the capital by night, facing mortal danger, most likely, without her. How Tyrel had begged - the young goddess before an old man in a uniform - to be allowed to accompany them. She’d been too valuable, of course: always too valuable to risk. “I’m… glad,” she replied belatedly. “Glad to be of some genuine use.” A sigh built but did not escape. Seviin was dangerous, she realized. The words of this girl dripped with subtle rebellion and, what was more, Tyrel did not find herself in complete disagreement with them.

“They all admire you very much back at the hospital, Lady Vyshta,” The young priestess assured her. “You are the first and - to date - only one of the higher-ups who’s made more than a perfunctory visit. At least a dozen people who would otherwise not be are alive because of you.”

“I only wish they’d let me do more,” Tyrel admitted, kicking at a pebble. She twisted to regard Seviin in full. “I fear my leash is very short, and even shorter now.”

“You cannot simply command them?”

The avatar shook her head. “It turns out there are those above even goddesses.”

Seviin regarded her steadily in the moonlight, smiling faintly, ruefully. She started to reach out for Tyrel’s hands, but then thought better of it. “These old men, you know, understand only Exiran and Damy.” She paused. “Oh, and perhaps some measure of Ypti.” She blinked in distaste. “In their own way.” Tyrel knew what she meant. There was very much a difference between how the smallfolk addressed her as ‘radiance’ and how the men in charge did. There was very much a difference in how the one admired her as compared to the other. Perhaps that was why her ‘radiant’ clothing was covered in blood and she was wearing a shirt and pair of pants that her sister had sewn. Instead, she reached out for Seviin’s hands, crutches dangling from their cuffs. “We will not be mere minor pieces on their board forever, suunei.” She tried on a reassuring smile. Seviin’s hands were small, cold, and sweaty. It had not even occurred to her to use the familiar term for the girl, and yet she had.

Yet, Seviin did not seem to take heart. She half turned, hands still loosely in Tyrel’s and sighed. “I shall pray that you are right, my Lady Vyshta.”

She needed reassurance, the avatar realized. She was flagging. Managing a bit of a puckish smile, she squeezed the girl’s hands. “Your prayers have been heard,” she assured Seviin, “And I shall work hard with all my divine power to grant them.” It was the sort of joke she made all the time with Miret and Chad. She’d tried to make it with her parents before, but they’d been mortified.

Seviin’s hands slid free and she got down on her knees. “I am greatly honoured, your radiance. I shall strive to be worthy of the favour you’ve shown me.”

Something inside of Tyrel pinched, at that. She forced a smile instead of a grimace, and bowed her head. “You are worthy already. Now go and carry on your good work.” She released Seviin and the girl rose, bowing again as she backed away. “I… I shall, my Lady Vyshta! With your blessing, I shall.”

Then, she was gone, and Tyrel was alone.




“You ready, suunei?” Chad was fastening the last of his straps. He breathed in and out. Miret, crouched in the darkness some three feet away, glanced his way. You ready, suunei?”

He snorted. She smirked faintly, but it faded quickly from her face. Both of them knew how serious this was. Both of them were unhappy that Tyrel hadn’t been cleared to join them. Both of them had a job to do. The floorboards creaked below them and moonlight filtered in through the couple of portholes hewn roughly into the Taol Zaganax’s living timber. They were lucky to have even those. A rigid curfew on light or excessive noise was being enforced across the fleet. Those who broke it were to be flogged or given to the beasts. So far, no punishments had needed to be handed out.

Quietly, Miret made the sign of the Pentad. “Watch over me, please.” She glanced Chad’s way. He was more than just the lush’elar of her cousin. “Watch over him as well.” She kissed the little medallion that hung from her neck and breathed: in and out. They had kept her well fed, this third landing of the grey fleet, in both senses. The power that coursed through her arteries was palpable in her movements, her drawing, and her senses. Her eyes gleamed, predatory, in the night. Chad rocked back and forth in nervous anticipation. “For the cause, suunei,” he assured her, “for the cause.” he knew, of course, how she felt about ‘the cause’. That was the joke. That was Chad: half sincere and half mocking, always.

“For the cause,” murmured another handful of voices.

“For the liberation.”

“Jaadas, juuras, tan’daxii.” It became a sort of refrain, working its way through the hold, through the members of Shadow Dragon Team. Absently, even Miret joined in. In theory, she often reminded herself, the intent to cure people of a crippling plague and rid them of a corrupt government was a good one. She just had to trust that it was pure, and she did not.

Outside, as the great cannons atop the walls all turned to face the army they thought was coming inland, fifty great ships, each laden with a hundred elite warriors, slipped past the outer harbour defenses, accelerating to unnatural speeds in the grip of magic. In that same grip, they proceeded, invisible to the reserve sentries manning the harbour watchtowers. For a moment, the world brightened, and she knew what it was: the Great Light of Sairax’Solcuun. It fixed upon the Taol Zaganax and she knew what would come next.

“Moila,” barked Captain Jurax, “Suunei!” His nostrils flared and his eyes gleamed. “Brace!” The great bombards, whose immense weight had taken the better part of a day to be shifted and remounted on the landward walls, could not be repositioned on time but, within moments, the first of the bombardment arrived. The high, keening wail of a siren pierced the night. The cacophonous chiming of church bells began. In the buildings and canopies of Solcuura, she knew that those who had not already evacuated - those who had nowhere to go or no way to get there - were bolting awake in bed, rushing into cellars and streets, arming themselves, huddling together and praying. She squeezed her eyes shut. I am not your enemy, she assured them from the depths of the vessel on which she traveled. I am not here to harm you - I swear it - only your bitch queen and those who would defend her and the other parasites that feast on your people. She opened her eyes again. “I swear it,” she mouthed under her breath, drawing a brief glance from Chad.

Then, the first arcane lance struck and there was no stopping it. Miret flung herself to the deck as it scythed through the ship. Instantly, Suulet, Darchan, Saldon, and Thevand were vaporized, only the last of them even having the chance to scream. Outside light streamed in through the great blackened wound in the Zaganax and, for the first time, Miret laid eyes upon their target: the Tansan capital of Solcuura. She had memorized the map of it by heart. She had seen paintings and heard it described.

She stood there, transfixed, as the embers where the ship had been carved open glowed orange in the humid night air and cold, slimy water began to pour in through the gaping wound. Nothing had prepared her for the sheer… decrepit majesty of the place. Part tree, part stone, steel, and wood, the nine great towers that gave Solcuura its name rose into the moonlit sky. Three of them: Alax’Alan, Toithiira, and Sen’dan’thuul, the tallest of all save for the light, towered some seven hundred feet above her, colossal even from this distance. Awe inspiring as they were, there was no missing the state they were in either. Asticaan and Leiluunsa leaned against each other, a series of enormous cables and buttresses stabilizing them. A portion of Carsoascan’rai was burnt out and overgrown. Yenteiyon was skeletal in its upper reaches, home to the nests of thousands of seabirds.

She scarcely registered the danger of the magic being flung her way. She scarcely flinched as the cold water washed over her feet. Then, the Great Light pulsed again, and three more ships of the Grey Fleet were split clean in two. The Taol Zaganax! Right! She snapped out of it. The vessel was damaged and she was a binder. Lieutenants Luuran and Canthal were already hard at work, and the others were rallying to the cause. The ship was listing, but she could see the keel below intact. It could yet be saved, at least for long enough to get them to their destination. She picked an area where two others were struggling to stem the flow of water long enough for the wood to be reconstituted, and helped them. Gradually, they won the battle. The Taol Zaganax picked up speed again. A colossal ball of burning stone missed it by mere meters and it was all that they could do to stop the force of the waves from crushing the fragile rebound planks.

Then, came that fell light again, and its horrid death ray swept across the Grey Fleet, punched through two more vessels. Immediately, in flames, they began to go under. For a moment, it struck Miret how fragile she was. How she, this little thing of flesh and bone, was at the mercy of this ancient titan. Countless attacks of magic and cannonfire alike hammered Sairax’Solcuun, but it had stood since the days of the first Tansan Empire and their most fearsome weapon was defended with everything that the people of this broken place had. Strangely, despite everything she had been assured of - that the Tarlonese were liberators, that most would welcome them, that Sairax’Solcuun had not fired its Death Ray in nearly two centuries and was no longer operational - she could not fault them. They were fighting for their home. Against their liberators.

The top of the pinnacle began to glow once more and the bombardment intensified. “Remember!” Captain Jurax was shouting, “They fight from fear. They fight for the lies they have been told by the cruel and decadent despot who sucks this land dry. Yet, those who fight -” A near miss rocked the Zaganax again and Miret drew from the surrounding water to make ice around one of the weak spots. “are the enemy of not only ourselves, but of their own people. Make no mistake, liberators of the yasoi, they are to dealt with accordingly!”

Then, that terrible tower unleashed once more and everything inside of Miret tightened. If she met the gods now, she would do so with grace. She’d only had eighteen years - how much longer it could’ve and should’ve been - but there was no helping it. That was all in Vyshta’s and Exiran’s hands. It struck somewhere else, and another ship went to the bottom. There were voices shouting, commands being issued. The captain rushed up top and then, less than a minute later, came rushing back down. “Dragon Unit!” he barked, and Miret realized that was Chad’s. They shot looks at each other, and no words needed to be exchanged for them to know what would have been spoken: Look after Tyrel for me.

Eleven of the Grey Fleet’s elites stepped forward. “You have been approved for insertion. This is a moderate-severe risk insertion. Your target -” He paused to gesture out of the yawning hole in the Zaganax, “is the heat conduit of the Sairax’Solcuun. Lieutenant Loiret will warp you there. You are to overcome local security and secure three levels as a buffer. You are to overload the conduit and extract yourselves via kinetic magic. Is that understood?”

If they bled anxiety, they also bled eagerness. That vile construct had claimed a great many of their own. They were smarting for revenge. “I obey!” they shouted as one. “I fight!”

“Jaadas, juuras, tan’daxii!” shouted the captain.

“Jaadas, juuras, tan’daxii!” came the reply, as Loiret worked.

Then, the portal was open and they launched themselves through. Chad was second-last. Miret twisted to look out ahead of them as best she could. Loireth was already at work again. The Zaganax was flooding again. It would not matter. They were close. So long as the Death Ray didn’t burn them down, they would be in the halls of the Ienaphex’bii in little over a minute. Anxiously, as the captain warned them that they might be separated, that resistance might be stiff, that the Queensguard was made up of aberration-mad maniacs who were fanatically loyal to her because she kept them supplied with what they craved, Miret watched the tower. She watched and, silently, she prayed. The pinnacle began to glow. She could see, if she enhanced her vision with magic, the tiny figures moving around up top. She could see the ancient mechanisms - one of the few things actually cared for in the city - begin to heat up and pivot… towards her. I’m sorry, Zarina. I would’ve loved you.

Then, the glowing beacon flickered. It flickered, and the tiny figures around it froze in place. That was for the barest of moments. Loiret was preparing her portal; she was charging up. Then, they began to run. Miret watched as, impossibly, they hurled themselves from the tower. Sairax’Solcuun bulged about the middle, and cracks spidered their way up and down the ancient structure. Thick black smoke began pouring out of them and all that she could think about was Chad. He was there. Likely, he was part of the cause. Great chunks of stone began to peel off of the sides, and more figures dived desperately from the wounded goliath. Then, all at once, it ruptured. The middle section - some fifty feet of it - blew outwards in a fantastic explosion that forced all within a mile of it to cover their ears and look away. Like blood pouring from a lethal wound, the smoke boiled and billowed outwards, thick and black and spreading. The light at the top went dark and began to tip over. Great chunks splashed into the water below and Miret’thilan watched Sairax’Solcuun buckle and fall after a thousand years as sentry of this place, a great black and orange river of smoke and flame following its tortured descent. For a moment, she nearly forgot about Chad.

Five hundred feet of stone, steel, and crystal crashed into the water and the wave raised was colossal. It rushed toward the Zaganax and the ship would not survive it. Then, the portal was open. Through, Ghost Squad! Through!” roared the captain. The ships of the Third Grey Fleet bucked and bobbed on the water, two or three capsizing. One - already damaged - turned to splinters. The rest rode it out. “Move! Move! Move, or you’re gonna swim with the rest of us!”

Silently, Miret thanked the Taol Zaganax for bearing her safely. She thanked the captain for leading with courage and discipline. The others rushed through into the imperial palace. The ship, she knew, would not survive. She crouched low and drew with every fibre of her being. Her nostrils flared. Her eyes glowed. The Zaganax splintered around her, its fibres becoming her energy, her energy becoming a weapon. The ship began to buck and buckle as the great wave lifted its fragile remnants. Miret launched herself forward, accelerating like an ashbul through the glowing gap. Loiret slipped in beside her. On the other side lay the enemy. Woe be the enemy.




@jasbraq Alright! I've had a look and here's the breakdown.

1. I appreciate that you've aged her up. While the students remain the heart of this RPG, there's definitely room for some older characters!

2. Honestly, you've made her transition seamlessly to this world. That's not easy to do, so kudos on that one.

3. Low key, she's a bit of an archetype, but she... works, for what it's worth. Play her interestingly.

4. Now, we just need to figure out how we can work her into some storylines. Has she had any involvement around EE?
@Emeth Alright! I've had a look and here's the breakdown.

1. This is a wonderfully well-written CS, with attention to detail, nuance, and internal stakes for the character. Thanks for spelling. And grammar.

2. Even though it's crept a bit towards the higher-fantasy echelons in recent months, THO is still fundamentally rooted in plausibility, so naturally pink hair for a human is a no-no. That either needs to change or be a dye job via magic or some other means.

3. FWIW, I don't find it too angsty. There's a lot of negative history, but it feels... coherent, for lack of a better word.

4. Maybe make her from Méattu or Revidia?

5. An entire magic school simply being destroyed would be a pretty major world event. Maybe we're looking at a very small pre-academy prep centre or maybe not literally destroyed to the point of ruins? I imagine there's a good reason for this, attached to her wandering and ill-fortune, but magic academies don't just get destroyed on Sipenta.

6. The items are cool, but maybe a bit overpowered. I understand that they're a callback to her Gift from Harold's, however, and they sneakily make it work. Given that she doesn't skew that strong otherwise and they allow her to play similarly to before, I'm going to handwave what would otherwise be concerns and grandfather her in. I trust I can count on you not to abuse those mechanics.

7. Small thing: flying fluidly with tier 2 in Kinetic Magic is pretty iffy. Levitate + other motion-related stuff can kinda do it, but Wings of Magic, in tier 3, is where it really becomes viable.

8. Most of my concerns are just products of the nature of transposing a character between completely different magical settings and a couple others are nitpicky, but I'm wary of slippery slope. Let's address those and then, by and large, I'm genuinely excited for Raffy in THO and look forward to seeing her!




Summer of Love





After the roaring success of Leon's concert, a couple of students, heading back, encounter a clandestine - but perhaps not unwelcome - surprise.


The Chapel





Rikard, having gone to bed with some regrets, finds himself going to the chapel in the morning, but not all is as it seems.


Finding the Groove





The Founders' Day Faire wraps up with a handout of magical hats and mysterious coins. Meanwhile, students pour through portals for Mother's Day as one of them schemes.


Paranoia: Part One





Jocasta, shaken, begins identifying suspects in her near-death experience. She makes plans to confront them.


Paranoia: Part Two





Jocasta first confronts Volto Argento, gaining some insight into his way of thinking in the process.


Good Works





Jocasta visits with Gregoire and Genevieve, two victims of student carelessness last year. She donates what she can to them while trying not to patronize.


Paranoia: Part Three





A brazen attack on Juulet results in a second clash with a familiar foe. Some things are resolved. Some aren't.


Lovers and Letters





Zarina wakes up to an empty bed, but her new lover hasn't necessarily fled in the traditional sense.


Espionage





A team of faculty from the Academy, led by Arch-Zeno Harrachora, conducts surveillance on the Grey Fleet. What they encounter leaves them uneasy.


A Covenant





Covenant, supposedly deceased, seem to have returned a year later, but they may not be on the same mission as before...


Radiant





In an intensive styling session, Tyrel is transformed into the goddess Vyshta for propaganda purposes, but struggles to find meaning in it.


Oath





A young healer and priestess, Seviin, struggles with the compromises she must make during war, and begins to question her committment.


Animal: Part One





Running all night from his relentless Grey Fleet pursuers, the brigand Anthon finally makes good on his escape: the only member of his gang to escape - or is he?


Animal: Part Two





The pirate Sivet, night watchwoman aboard the fair ship 'Panuut'ilwash', encounters a terrifying enemy that forces her to question all that she knows.


Emperor: Part One





Admiral Nevix'andoi'lasthan, commander of a great fleet, gives leave to the 'awakeners' to rouse 'His Dominion'.


Emperor: Part Two





Cascal'uumii'anthan, Emperor of Tantiac, sets foot in Constantia and delivers a stirring speech to rally his troops to the challenges that lie ahead.


Invasion





The Academy at Ersand'Enise welcomes visiting cohorts from around the world, and a euphoric attitude prevails, but stormclouds loom on the horizon.


Welcome...



...to chapter two of our fifth arc! This is where things really begin to kick into gear. There's plenty to do and engage with and, while some storylines might seem distant for the time being, they'll be impacting us sooner than you think! Wheels are turning. Plots are in motion. It's time to lead, follow, or get out of the way!

Just a note in terms of the melon derby: that'll kick off immediately next posting cycle. This is actually a rather short cycle in terms of posting, despite the plethora of content. In about one week, we'll be posting everything concerning the derby and some special posting rules will apply.

If you have any questions, as always, feel free to ask myself or any of the mods on discord! For now, however, here's a list of useful links and documents:


Yasoi Language

Mudville Election Candidates

Magical Hat List

Drafted Teams

Great Melon Derby Rules

Sipenta Calendar



Happy Posting!





A Darkness in the Light


It took about five hours before Jocasta was feeling the effects. She lay in bed, tangled in her covers, legs somewhere beyond her senses, as they always were, head only now emerging from the haze of an evening that had been immensely rewarding. As was proper, Yalen did not share her bed, and it was excuse enough for her to avoid an intimacy that she both craved, on some level, and that... she was not ready for - might never be ready for. Yet, she had changed. The guardedness, the paranoia, the vindictiveness that had defined her for years returned in fits and starts: nasty thoughts about people like Maura, Ingrid, and even Abdel, though she was no angel herself. Yet, she was letting go, an it felt good when she did not think of the Academy, the Volti, and the shadowy operatives of the Quentic Church - when she did not consider the Mad Avatar who, even now, walked the grounds of Ersand'Enise: all of them forces that tried to either control her or kill her.

She was sick. She could feel a rough cough in her chest, and so she turned immediately and almost prefunctorily to the magics that had always dealt with such a nuisance. She purged it from her body and took a moment to reach down and untangle her legs. Then, she rolled over onto her side, closed her eyes, and dosed herself with the right chemical spell to knock herself out.

Jocasta awoke with aches and pains, an upset stomach, and that cough: that cough she had purged. Sitting herself up in bed, she concentrated and tried a different spell to rid herself of it. She levered herself into her wheelchair, collecting the fringe of her nightgown so it might not get in the way, and tried to take a deep breath. She ended up hacking and wheezing and now her heart pounded in alarm. she could feel her pulse in her temples and the adrenaline pushing through her, light and electric and making her hands tremble as she put them to her wheels and... Where was she going to go, really?

Jocasta paced, instead, stopping to cough again: the sort of deep vicious one that strained every muscle she could feel and left her head heavy and reeling and her vision starred. This, she knew, now, for while it was not the sort that she used, it was poison all the same. She had let her guard down. She had paid the price. There was no time to waste or she would be dead, just like that, when she had finally started actually living, when she had people she cared about. Briefly, she considered taking the way out. She might've, a year ago, so long as she could find and obliterate whoever had done it. She'd been an empty thing before Yalen, before Ayla and Zarina, and Marceline. No. She would live, and she would find who'd done this. Systematically, she would eliminate suspects, find the culprit, and then she would tear them limb from limb.

Forcing back another wretched cough and settling her roiling stomach, Jocasta reached out to seize the reins of space and time. Her heart - that poor, mistreated little organ that had kept her alive for twenty-odd years - thudded within her chest. No. She would not let it down. She focused and reeled: back about a day, for very few poisons took longer than that to act. The world glowed and skewed and stretched for a moment, like a tunnel of light. She set hands to wheels and started to push forward -




Black tendrils wrapped around her waist from nowhere, bleeding black nothingness into her white nightgown. With a concerted burst of power, Jocasta tore them to shreds. She cast about herself. What the fuck are you!? she screamed inwardly, wheeling faster, racing for the opening at the other end that she knew to be a place and time one day ago.

The broken blackness simply recongealed, and she knew it for a knower. An irresistible force spilled her from her wheelchair, and the tentacles seemed to reach out from everywhere, lashing and binding. She tried to rise into the air, but was brought crashing down. They had wrapped themselves about her legs. Useless things! and, presently, constricted around her waist, her shoulders, and her neck.

Jocasta superheated herself and her surroundings, blasting and burning, and the tentacles fell away, but for one wrapped around her ankle: one that she couldn't feel. She was brought low again. Now, they were merciless. They stabbed and sliced. They battered her fragile body and smashed her head into the ground. Her world swam and she clawed for consciousness, for some power - this thing was unfathomably strong. Her efforts were not enough.




She awoke from her sleep, rubbing her eyes, and immediately took notice of the cough. It wasn't gone. Her earlier magic hadn't purged it. Groggily, Jocasta sat up and rubbed at her eyes, only to be met with a wave of dizziness and nausea. She shook her head to clear it and her world swam. Something was wrong. This was... a bad illness, out of nowhere. Before her paranoia could build, she tried a new spell to clear it. Levering herself out of bed, she settled into her wheelchair and waited, breath shallow, hands trembling. No improvement. If anything, she felt... worse than she thought she should've. Something, in general, was 'off'.

Anxiously, Jocasta glided across her room over to the tall mirror in the corner. There were no outward signs of affliction yet, but the magic, she could soon tell, had done nothing, and her head felt heavy and strange and... Someone had been inside of it. Someone had tampered with her memory, just as they had when she'd been a girl, just as they had when they'd removed the first nine years of her life. That was when she knew this for what it was: it was poison and there was an ongoing attempt on her life.

She reached for the threads of space and time, quickly, angrily. She would find this hidden enemy and reduce them to a blood heap, begging her for mercy. First, she had to live. She had just begun pulling herself into the space between time when she felt it: a presence. Somehow, she knew to look for it and she knew it for an enemy. Jocasta created five of herself, but it was not fooled. Deadly black tendrils shot out at her, and the girl did not even bother to try wheeling away. Calling on all of her kinetic abilities, she rocketed away as they seized her wheelchair and crumpled its sturdy frame effortlessly.

To be caught, she knew instantly, was death.

So she raced for that exit. She raced with all that she had. Tentacles licked and snapped at her heels and she felt a tug, stalling her momentum. Without hesitation, she obliterated the tangled foot. Blood spilled from the stump, but it was a blessing right now that she could not feel any of it. A great dark presence loomed behind her and, on instinct alone, she rolled to the side, narrowly avoiding a massive crashing stalk that shook time itself. She just needed to make it to the far end. She was almost there. Another one of those wicked tendrils dug into her side and she bit back a scream, nearly dropping to the ground. A third seized her remaining leg and this, too, she tore free. If she could just make it. If she could just...

Then, somehow, she was there. She had passed through and the nightmare was over. It was... morning and she was in bed. Frantically, hands searched her body. They reached down and felt two useless feet and she'd never been so grateful for them. They patted at her side and there was no blood or wound. Soft, golden daylight was streaming in through the crack in the curtains and there was her cup of water on her nightstand, undisturbed. There was her wheelchair, whole and in its usual spot by her bedside. She took a deep breath, and then another and tears spilled down her cheeks. They were free and easy: how easy!

But... she still did not know who had poisoned her. Were they working with the knowers somehow? Or was it something more mundane? The church? The Volti? The Academy? The Mad Avatar. Jocasta swung herself out of bed. She would not repeat any of the day's original actions. She had a witch hunt to undertake, and so help her Shune, she would find her witch.

She began to shrug out of her nightgown, to prepare for a day unlike any she had experienced in quite some time. That was when she looked down absently. That was when she saw the thin black marks: three painful black lashes about her willowy waist. They had stayed with her. They had marked her.





Encounter One: Ypti


Zytan sil Cascal'uumii'anthan, Jath'ismax sil Tantiac
by the hand of Enrdii'altan'toira, correspondent to the Emperor

Dear Prince-Regent,

I write to you once again, previous to my earlier correspondence, in the hope that we may yet have a fruitful discussion. As has already been made substantially clear in our previous communications, and those of our predecessors, the land which you currently claim as Ai Medda, a vassal state to the Empire of Retan is, has historically been, and shall evermore remain a corporeal part of the continent of Tarlon and, by right of all the laws of men and gods, subject to the suzerainty of the yasoi, the natural-born people of this land.

We repeat, in good faith and hope of renewed dialogue, that steps may be taken on your part to remedy this continued occupation. There is a place for your people within the greater body of Tarlonese society, for exchange of ideas and trade. However, should your administration continue in its refusal to respect the sovereignty and territorial integrity of the people whose longstanding territory it now illegally occupies, we will be left with little recourse but to assume an indefinite state of bad faith and to take measures to protect ourselves accordingly from such.

We urge you, in the spirit of fair negotiation, brotherhood, and shared love of this land, to meet with us and discuss alternatives to the current arrangement from which all may benefit. We eagerly await your response.

In Goodwill,

Cascal'uumii'anthan, Emperor of Tantiac and defender of the people of Tarlon



Encounter Two: Shuun



It had become a regular occurrence, Ahmet considered: those strange ships. He had first caught sight of one some twenty-one months earlier, sheltering in a cove along this remote stretch of coast as the Asperic Ocean had lived up to its name. They had started appearing more frequently in the intervening months, first in pairs and trios and then in small squadrons and flotillas. He had thought them some sort of merchantmen from a distant land at first, until he had heard them, early last Somnes, firing their guns in exercise.

Now, there were dozens: a great war fleet, here, off the coast of northern Malabash. As his station demanded, he had reported all of his observations, dutifully, to the messengers who visited his lonely outpost of Fort Asimbdal biweekly. That those messages had reached someone of importance, he could only assume, though they may just as well have ended their journey on the desk of some clerical captain, close to retirement, or even been creatively misplaced. Certainly, there had been no orders to come down his way, save the usual: continue to observe and report. Malabash is not a nation of alarmists or sabre-rattlers.

The frigid morning surf thrashed and churned against the dour cliffs and the ragged rocks at their feet that stunk of seaweed. The sun lay low behind a shroud of grey fog. It was within this miasma that their darkened outlines moved. He counted three dozen, though there may have been more. He noted the time of day, the windspeed, and the direction.

Taking out his spyglass, the young sergeant peered into the clinging mist and there he could see - faintly - figures moving about on deck and climbing among the rigging. The sea was not calm today, but the strange ships were large and sturdily built, as if for a long voyage. As usual, none flew any flag, but he was certain, as he watched their coordinated maneuvers, that these were no pirates. They came from up north, he knew, and - as usual - they were heading south.



Encounter Three: Exiran



It was in the cold of an early Somnes morning that Wan Hao waited, rifle in hand, breath rising in crisp white puffs over the hastily-dug trenches of the Tantian frontier. Birds chirped and chittered in the near-barren trees and glistening hoarfrost decorated the muddy green grass. A squirrel bounded across his field of view, cheeks loaded with acorns for the coming hundri.

In and out. Hao breathed. He could see them moving across the way and he swallowed, a bitterness building inside of his chest and sitting high and uncomfortable upon his stomach. Ever since word had come down from command that ReTan - the mother country - would not defend them, he and the hundred-seventy-four other soldiers of the 105th had been on high alert. It had been sleeping in shifts, tea instead of bed, watch instead of drills.

The yasoi - enemies of his people - were up to something. He could feel it. It lay thick in the air: murderous intent, a sense of entitled superiority, a genocidal desire to drive them into the sea and all of the way back to ReTan, where they had come from.

...Only, they hadn't. Hao, his father, and his father's father had been born and raised on Tarlon, in the nation of Ai Medda. As a girl, his mother had lived, briefly, among the non-humans. As a boy, he had crossed the border once. He scowled and adjusted his grip on the rifle. It had been easier in those days. Tensions had already been escalating, but it was not hostile. Why did it have to be hostile!?

There was movement on the enemy front line. Not technically the enemy, he reminded himself, swallowing once more and thinking of risking a sip from his flask, but none of us are stupid. They will be soon. A cool gust of wind rippled the grass and it all smacked of finality. Maybe this would be it - this would be the hour, the day they finally attacked and all of this infernal waiting would be over with. Hao did not want to fight but he could live with this uncertainty even less. We cannot win, though, he knew. I will die fighting here, in this cold field, as the pumpkins lie ready for harvest.

The squirrel had disappeared and now he could smell the smoke from the yasoi cooking fires. There were hundreds now and he prayed those numbers were a deception. Elsax. They were cooking Elsax, and he had eaten it before. The humans and the yasoi of Tarlon shared many of the same dishes, the same words, the same holidays. It was madness that they were going to fight each other! How had this happened?

Boots moved behind Hao and whistles were blown. Five minutes until the changing of shifts. Good. He was finished staring at the same blades of grass and distant opposing headwear. He imagined that his counterparts on the other side were as well. Let them be distracted and he might put a bullet through some boy's head if it came down to it. He took notice as Captain Hu's crisp strides slapped through the mud behind him. He turned about and looked and then he saw and heard it at the same time.

They were like giant flies, or like pebbles, thrown by some bratty child, slapping the muddy trench wall behind him, but the sound was jolting, even though he had heard it hundreds of times already. Bits of wood splintered. People ducked and covered. The captain's head let out a spray of thin red blood and he tumbled to the side.

Hao ducked and covered. Mortal terror pounding in his temples, pushing through his arteries, he gripped his rifle and steadied himself. He could hear their war cries. Above him flew bolts of magic across a nascent battlefield as his mages tried desperately to hold off the yasoi mages. He poked his head up, morbidly unafraid of losing it, and they were rushing forward. His rifle already loaded, Hao snapped off an ineffectual shot. The birds had all taken flight and were gone and, for the longest, most painful moment, he envied them.



Encounter Four: Oirase



It was a cool grey afternoon. Banners of different colours flapped and strained in a stiff wind and the sea was green and choppy. Two men sat at a table on an island. It was barely more than a rock with some scrub and a handful of small, scraggly trees.

"Surely, you must understand our concerns," said the human, Admiral Altan Uzun of the Virangish Imperial Navy, "when a foreign war fleet appears mere miles from one of our greatest cities, trying to force passage of the Bin Ada." He was a great stout man, dark hair flecked with grey, shoulders like an ox, upper lip adorned with a magnificent curling mustache. His eyes flicked uneasily to the hundreds of great grey warships anchored about. Levied against them, his own fleet - what he'd been able to scramble on two-days' notice - was at a disadvantage, and he knew it.

"I pray you exercise prudence, Admiral," came the yasoi's reply. Commodore Caltas'rithar'narop was an imposing figure: near seven feet tall, lean and silver-haired, with a great seafarer's beard, twin swords worn at each hip, and six pistols strapped across his chest. His wide-brimmed hat was placed on the table between them in consideration of the wind. "We have come only to treat with our brethren to the south of you. The thousand islands is a narrow channel and we must pass by your land. Virang need not fear us."

And yet, Admiral Uzun knew, there was much to be wary of, for Virang - along with its neighbour Malabash - lay directly between Tarlon and the lands of the Constantian yasoi. A good many years ago, it had conquered what later became the breakaway state of Paggon, now a human enclave within yasoi lands. What was currently happening to that other human enclave in yasoi lands - Ai Medda - was not lost upon him. If he stood and fought, he would likely perish, along with much of his fleet. Virang would be weakened, but it now stood as humanity's shield: an unenviable position. Reinforcements would take days yet to trickle in. He would need to stall, but his counterpart would be a fool not to be wise to the gambit. "It is not Virang that I am concerned about," he replied leadingly.

The Commodore regarded him steadily, the gold of his epaulettes shining faintly under a brief break of sun. Waves crashed ashore some twenty yards distant. Gulls bleated and wheeled overhead. "Our first concern is internal yasoi matters," he promised, scowling. "After that, I follow the directives of my emperor. Be reasonable, Admiral, and we might avoid so much unnecessary bloodshed. That is not my desire here."

"But you will not hesitate," concluded the Admiral. He stroked his chin thoughtfully. "It appears to me that you are in faintly a better position than I." He rubbed at his nose and leaned back from the map between them. "Certainly, based on numbers alone, you would appear to have the advantage, but even a victory - should Fashdal ordain it - would cost you dearly." He shook his head. "Why do you not sail the Asperic and spare us both this confrontation?"

Caltas took up his hat from the table, revealing the remainder of the map, and set it atop his head once more. "It is a matter of free navigation, I'm afraid." He shook his head. "Nobody owns the sea, Admiral." Left unspoken was the uniquely yasoi assertion that nobody should own, in perpetuity, the land, either. "I pray you pull back your ships and guard your ports if you believe it necessary. Guard the ports of Paggon if that sovereign nation will accede to it, but let us pass, or we shall have a war of it, and I do not want that."

"The other human nations will not take kindly to this incursion," Altan tried, playing one of the few cards he had left. He had resolved that he would not sacrifice the lives of his men in vain here.

His counterpart nodded, rising to his feet. "No, I imagine not," he agreed. "Then perhaps we shall fight it out later, on more equal terms. For now, pull back your ships or a great many people shall die here for nothing."

He would not be dissuaded, then. The Virangishman let out a sigh and grabbed his map, rolling it up and standing. "So be it." He nodded tightly. "Until we meet again, Commodore." They shook hands. "Until we meet again, Admiral."



Encounter Five: Damy



It was a foggy morning and Ansol was by the seashore. The air was grey and heavy and the waves washed in and out with a forlorn sort of echo. Above him loomed the grey-dun cliffs and circling flights of seabirds. The shore was a thick, crunchy sort of gravel, strewn with rounded cherry-sized rocks, seaweed, and bits of old detritus.

Sarsiigo Bay was the only major bay in Tanso not home to a sizable town. Perhaps the ground was too rugged or the tides too extreme. Maybe there was something just too... wild about this place. It was, even under the glow of the sun, almost preternaturally bleak.

Yet, today, it should have been busy. The five moon tides were rolling in even now, and the vast bounty that the sea did not want would soon be deposited here. Already, he could see the great carcass of a recently-deceased sandbar thresher rolling in the distant waves, and he left some space between it and himself. It would stain the sea red with blood and draw dozens of scavengers, each greater than a twelve-year-old boy with one arm could hope to contend with.

The problem was that the beach was nearly empty. Perhaps two or three other figures, swaddled in thin layers of sheets and rags, picked their way along the seawall, but that was it. The boy was old enough to understand now that he lived in a broken place, that the great towers of Eracluun and Samsoiya, festooned with moss and creepers and smelling faintly, indelibly of mildew, were remnants of some greater former society that had existed there. That he fed himself, his mother, and his sisters off of the sea's unwanted remnants was a poignant reminder. Still, he was far from the only one who did so. When the gangs were not roving about or some pirate crew stopped here to clean their ship's hull, he was one of many.

It was eerily empty, and the waves moaned and sighed and the fog rolled... and Ansol could not help but feel as if he was not alone, as if the eyes of something great and terrible lurked just beyond the veil. He stretched out with his senses, warily, looking for perhaps some great thresher, dragon, or halassa as had once taken his arm, but there were none.

He was just bending down. He'd just found a nice tin pail at the edge of the waves and fished it out. The boy straightened in the surf to drop it into the basket strapped across his back. He straightened, and then he saw them: Black Giants in the Mist.

Vast black shapes materialized within the near depths of the veil, and they were moving for shore. The pail never made it into his basket. Instead, it fell at his feet and Ansol began backing away, caught between curiosity and terror. They were more of them and they were huge, looming over him and - now - piercing the fog.

Ships! They were ships, but like none he'd ever seen. They were immense and lumbering and painted deep grey, with great towering forecastles and ramps drawn up a hundred feet or more in the air, like an elephant's trunk poised to strike!

Fear won out, eventually, and he took off down the beach, for the small gap in the cliffs where it was easy to climb back up, though it was never easy for him. Climbing was never easy. The sand and the gravel sucked at his energy, but he found more, glancing back as a dozen of the titans arrived. There were people on them, leaping off now. Ropes whisked through the air and landed in the surf and the gravel.

He scrambled through the gap and up the incline, the few items he'd collected thumping about in his basket, the rough rocks biting against his skin. Great clanks and groans issued from the grey ships and now he could see, from his higher vantage point, that there were dozens more in the distance, and more beyond them. A frigid wave raced through his body and he watched one of those colossal trunks - the ramps - descend, two great steel spikes on its underside reminding him of a snake's fangs.

Then a second, a third, a fifth. He reached the top and turned. Up and down the beach, all of those... Elephant Ships were releasing their 'trunks'. These crashed down with a muted thunder that echoed through the damp air, and they were not so very far from him, in truth. He could see the figures descending. He could make out their rifles and their tall hats and the way their brass buttons caught the faint light and gleamed. But then he saw the one with the great hat and saw the feathers within it and he realized that these newcomers were not short and fat like huusoi. They were his own people.

Ansol was already turning to run again, but he stopped and squirmed into a small thicket. There were hundreds, now, marching down the trunks of the Elephant Ships, carrying all manner of things. Dragons took off from their decks and began circling overhead. Wagons full of supplies rumbled across, and there were hundreds more ships behind them. To his amazement, some of them did not stop. Instead, as they approached the Elephant Ships, their bows began to... unthread themselves. Planks wove apart to form great, stretching, tentacle-ringed mouths. These Kraken Ships rose and reared up and he could see, now, how low and flat the sterns of the Elephant Ships were. He watched in wonder as they latched on, as the ships joined!

They were soldiers, who came out, of course: yasoi soldiers, and he knew they must not be from here, for Tanso could barely muster an army. His jath'nan assured him it had not always been so, but the disease of the darkmen had ravaged all the lands of the yasoi - all except for distant Tarlon. These, then, must be Tarlonsoi. What on Oirase's green turf were they doing here!? They were spreading out now: forming parties, setting up barricades and tents and disappearing in little streams into the leading edge of the forest.

Other great ships approached. They were strange, misshapen, lopsided things, but then he saw how they, too, opened. One side of each split as they approached the Elephant and Kraken ships and their soldiers disembarked in perfect order. It was like watching some great device of many parts operate for the very first time. The thick shells of these Mussel Ships formed walls as they affixed themselves to the others and dug themselves into the ground, reaching a hundred feet in the air to protect the rest of their allies. Still they came: this endless Grey Fleet, and they were here now, in Tanso, in Constantia.









They needed a safe harbour. That much could be said with complete certainty. While a handful returned as triumphant heroes, more returned bruised and battered, both psychologically and physically, their faith in... more or less everything shaken and, in some cases, shattered. Some were a half-step away from madness or, worse, open rebellion. Others felt used and abused by the academy. Still others didn't return at all. This, then, was their sophomore year.

Of course, the people in charge of Ersand'Enise - those at the helm of the multibillion magi enterprise - were not stupid. They could sense the dissatisfaction building, and it had built along a number of avenues: the biros who had been sent into the field were reeling, there was seething unrest in Mudville as academy interests moved in on the cheap land, and the Grey Fleet of Tarlon had forced the Bin Ada Channel and was, even now, most likely landing in Tanso or Oiyac. Behind it all loomed the spectre of war between those two great coalitions: the Sovereign Pact and the Central Alliance, tempered only by the growing threat of the Tarlonese yasoi. They should have feared their own people as well, but the underclasses are always ignored, in history, until it proves too late.

In the end, the so profoundly necessary safe harbour turned out to be... a fun faire. In truth, the idea of Hugo Day had been conceived not very long after the late paradigm's death and increasingly solid plans had been in place for nearly a year. The timing was merely fortuitous, or so those in charge might claim if pressed on the matter. It had always been known that Hugo Hunghorasz and Giacomo the Owl had shared a birthday, so the Societies Faire was pushed back a week, and what resulted was a four day weekend of revelry rebranded the Founders' Day Weekend Fun Faire, with Mother's Day tacked awkwardly on to the end.






Banners began to appear on the streets of Ersand'Enise as early as Greenleaves and, by the time of Return Day, when courses resumed, they were everywhere: festooning walls and streetlamps, hanging between trees, fluttering from flagpoles, plastered outside of classrooms. There was no forgetting it. The Academy even asked its Zenos and Arch-Zenos to shill for the event as they taught and mentored, though many found it beneath them and did so grudgingly, at best.

Gradually, the festivities, games, and events were revealed. First, it was a performance by the famed Soul Sisters, on Assani the 34th, and then Leon Solaire, on the 35th, a Victendes. Soon came news of a merry-go-round, a ferris wheel, a skating rink maintained by cryogenic magic, and a pair of innovative new rides known as 'roller coasters' from Vossoriya and from Retan, named the Tempest and the Dragon's Fyre, respectively.

Bread and Circuses: there is no better short-term solution to discontent. Why, the plebeians of Mudville were even given free vouchers to attend, taking the wind out of proto-revolutionary sails! A travelling zoo was to make an appearance, along with a great circus featuring horse, dragon, and thresher races, acrobats, illusionists, performing animals, fortunetellers, games, and rarities from the world over. Apparently, the Empire of Tantiac had sponsored a grand exhibition as well, though this had been cancelled in response to their unprovoked invasion of Ai Medda.

There was more, though! Soon, the student body was all abuzz about The Academy's Got Talent: a great talent show among students with Zenos acting as judges and arbiters. There was an eating contest sponsored by the Perrench Société des Gourmands, an Animal Extravaganza with both a show component as well as mounted and unmounted races for dragons, threshers, and equines, and a Sociedad de Forzudos-sponsored team Tug-of-War on a large platform floating on Hedda's Lake in the Arboretum. This was along with dozens of games such as a shaped-lightning racecourse, gargantuan milk-bottle ring toss in heavy winds by the coast, scheduled foot races through the ever-shifting hedge maze in the arboretum, target shooting, a three-legged race, and a 'Reshta Race': a hopping contest.

They did not stop at mere entertainment, however. There was an incentive system as well. Marceline, morose over her brother's disappearance, had been brought in by the school's Student Enterprise Council, and thrown herself into the workings and operation of the festivities. Precisely seven days before the start of the event, students would find, in their mailboxes, a letter detailing how matters would be conducted and the levels of reward to be earned. There were six, in total: Chaos, Diamond, Gold, Silver, Bronze, and Iron. While some of the prizes were revealed to be eminently desirable, a series of mystery rewards remained unknown. However, given the academy's propensity for extravagance, nobody doubted that they would be quite special indeed.

Students went about their daily business, attending classes, practising magics, passing or failing exams as they would. The fleets of workers who kept the city running continued to do so. On the surface, Mudville was calm, its people eagerly awaiting a better future, but beneath this, it bubbled and thrashed in the grip of an upcoming referendum on its future. All the while, politicians plotted and planned in the background. Ai Medda bled, and the Grey Fleet made landfall in Constantia, welcomed by some, resisted by others. The city and the academy, so deeply intertwined, prepared their salve.



||



Then, as a late stresian thunderstorm crackled and mumbled lazily in the clouds and a soft rain fell away to grey and indistinct predawn, the scaffolds and slipways that had sung with the sounds of hammers and saws lay silent and quietly disassembled, carted hastily away overnight by the endless work crews that had used them these past weeks. The city's four Zenobucks locations were up and running as the sun rose behind a veil of clouds, their pots and kettles bubbling and steaming, carts clattering down the streets to deliver the day's baked goods. Mugs were stacked with careful haste, employees tied their aprons and helped themselves to their complimentary morning drinks. Zarina came by to check on two and Marceline the others. Most of their early customers consisted of departing work crews, who received a small discount, and bleary-eyes students and zenos who were just now setting up tents and booths for the Societies Faire. Nobody but the most fanatical wanted the first shift. Their mugs sat in front of them on tables and chairs as they worked, taking occasional sips. In barely more than an hour, the entire thing took shape from its primordial form.

Fires were lit in hearths the city over, kitchens bustled with cooks, and people rolled out of bed and began to dress. Children chirped excitedly to their parents about this or that, eager conversations were held around tables, and bags were packed for a day out. The banners were everywhere as they began to step out into the streets. Others slept in, taking advantage of the blessed day of rest, at least until the great bells of San Carrera tolled to announce the start of festivities.

It was as if the Gods themselves had heard the sound, for the clouds parted most gloriously less than a minute later, great and puffy and golden-white in the early morning sun. Puddles dried and boots rushed through the streets, dodging what was left of them. The residents of Ersand'Enise were not alone, however. Denizens of Mudville, in an attempt to encourage their continued presence under the great city's umbrella, had been given those vouchers, after all, delivered in style by crows, ravens, and magpies that only a handful had taken the opportunity to butcher and eat. They streamed in, now, through the Seagate: whole families, with uncles and cousins. Hundreds more came from Perrence, Revidia, and Méattu. More, still, came from yet further afield. Finally, came their fellow students. Some curious, enterprising, or hedonistic sorts, they'd have normally arrived a week later for the Trials, but they found ways to arrive now, perhaps thanks to the skyrocketing availability of Temporal magic as of late.

Crowds filled the streets by the time San Carrera's bells chimed to announce that Shune had given way to Oraff. There seemed to be a musician on every corner, playing some sort of merry tune. There were games for everyone to win: grizzled dockworker and scion of high nobility alike. How there were foods, as well! Great heaping plates of rare and exotic dishes from around the world awaited within the temporarily christened Smorgasbord Hall. Merchants lined the boulevards. Shrewd-eyed housewives bargained. Yet, the longest lines were saved for the grandest attractions... and the most potentially lucrative. The Founders' Day Weekend Fun Faire was well and truly underway.



Forms and Guidebooks



The following forms and guides should help you navigate the Founders' Day Weekend Fun Faire. This is not so very formal an event and much of it will be run via discord. If you have questions, ask away!




The Hourglass Order's fifth arc, Linchpin of the Hinge, begins... now!



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