Madison 'Nightingale' Johannson - [LINK]
Energy: 5/10
20 / 3 / 4 Moving in cautiously, with their powers coming to life around them, the team moved into the bank building and started to engage the thugs holed up inside.
One of the shotgun wielding women seemed to be in the process of reloading her weapon, and while ducking behind the heavy wooden counter quickly slipped a fresh cartridge into her pump-action shotgun before priming it for use.
Gungirl 1 is Out Of Ammo!
Gungirl 1 reloads, Out of Ammo cleared.
Nightingale dodges into cover behind a pillar and defends herself while assessing the situation.
Defend: Nightingale is now On Guard! - +1 Defence
Gunman 1 was caught by surprise by Flare's fireball and barely got into cover in time to avoid taking the full power of the blast right in the face before quickly returning fire.
Cover Bunny - Gunman 1 gains +2 Defence against ranged attacks
Gunman 1 hit by Flare's fireball attack for 6 Attack, 4 Defence, 2 Health lost.
Gunman 1 opens fire on Flare
Flare hit by pistol shot for 4 Attack, 1 Defence, 3 Health lost.
Blazing Blood: Gunman 1 takes 3 Damage, 2 Defence, 1 Health lost.
Flare gains 5 XP
Bursting into an epic guitar solo Rocksmith raised the spirits of the team before collapsing in exhaustion, unable to play another note until he's relaxed a little.
We Will Rock You: -10 Energy; Inspired granted to all allies - +25% to Attack and Defence for 5 turns
Rock Hard: bonus 1 XP
Bumblebee takes to the air and surveys the enemy from above, spotting Smoke Bombs hidden behind the counter close to the shotgun women.
Float Like A Butterfly: -1 Energy; Bumblebee is now Levitating! - Immune to ground-based attacks and effects
Bumblebee detects Gungirl:Smoke Bombs special ability
Flight Control: bonus 1 XP
Brick steps in front of the unarmed civilians and activates his power to defend them
Stone Skin: -6 Energy; Brick is now Armored! - +5 Defence for 3 rounds
Protector: bonus 1 XP
Heretic summons hellish support
Minor Mutation: -2 Energy; Heretic and all allies are now Empowered!
Hellspawn: bonus 1 XP
The thugs open fire at random on the heroes as they burst through the door and head for cover, their shots raining across the room with reckless disregard for the innocent hostages.
Gunman 2 opens fire on Rocksmith
Rocksmith hit by pistol shot for 4 Attack, 2 Defence, 2 Health lost.
Rocksmith gains 2 XP
Gunman 3 opens fire on Bumblebee
Bumblebee hit by pistol shot for 4 Attack, 2 Defence, 2 Health lost.
Bumblebee gains 2 XP
Gunman 4 opens fire on Heretic
Heretic hit by pistol shot for 4 Attack, 3 Defence, 1 Health lost.
Heretic gains 3 XP
Gungirl 2 opens fire with Shotgun Blast
Nightingale hit by Shotgun Blast for 5 Attack, 3 Defence, 2 Health lost.
Flare hit by Shotgun Blast for 5 Attack, 1 Defence, 4 Health lost.
Flare gains 3 XP
Rocksmith hit by Shotgun Blast for 5 Attack, 2 Defence, 3 Health lost.
Rocksmith gains 2 XP
Bumblebee hit by Shotgun Blast for 5 Attack, 2 Defence, 3 Health lost.
Bumblebee gains 2 XP
Brick hit by Shotgun Blast for 5 Attack, 6 Defence, 0 Health lost.
Brick gains 3 XP
Heretic hit by Shotgun Blast for 5 Attack, 3 Defence, 2 Health lost.
Heretic gains 3 XP
Hostages hit by Shotgun Blast for 5 Attack, Defended by Brick for 6 Defence, 0 Health lost.
Brick gains 3 XP
Gungirl 2 is Out Of Ammo!
Callsign: Gunman
Role: FlankerPower Origin: <UNKNOWN>
Power Set: Pistol Shot
Abilities:- Full Auto: - Energy Cost: 4
The Gunman opens fire with everything he has, emptying his clip into the crowd. All enemy targets suffer an attack at 1/2 the Gunman's Attack rating which can be defended against as normal and inflicts the Out of Ammo status effect, forcing him to reload on the following turn.
Traits:- <UNKNOWN>
- Cover Bunny
The Gunman knows that when facing heroes its best to keep your head down. He gains +2 Defence against ranged attacks.
Callsign: Gungirl
Role: BlitzerPower Origin: <UNKNOWN>
Power Set: Shotgun
Abilities:- <UNKNOWN>
- Smoke Bombs: - Energy Cost: 6
The Gungirl tosses a homemade smoke bomb into the middle of the room, inflicting the Disorientated status effect which reduces Attack and Defence by 1 on everyone, even herself. This status effect lasts for two turns before the smoke clears.
Traits:- Shotgun Blast
The Gungirl's shots can hit a wide area, but are slow to fire. Each attack is treated as AoE hitting all heroes in the room, but inflicts the Out of Ammo status effect, forcing her to reload on the following turn.
Gunman 1 Gunman 2
Stats: 7 / 2 / 4 Stats: 10 / 2 / 4
Energy: ? Energy: ?
Gunman 3 Gunman 4
Stats: 10 / 2 / 4 Stats: 10 / 2 / 4
Energy: ? Energy: ?
Gungirl 1 Gungirl 2
Stats: ? / ? / 5 Stats: ? / ? / 5
Energy: ? Energy: ?
A large group of hostages are sitting on the floor against the far wall, cowering for their lives. None of them seem to be in a position to help the team out in any way, and they're just as likely to do something stupid and get in the way as they are to remain where they are.
Hostages
Stats: 1000 / 0 / 0
Energy: 0
Several dead bodies are lying around the room, obviously gunned down by the hostiles. Notably in the middle of the room is the body of a plain clothes police officer wearing body armour. Not that it did him much good from the state of his head, which looks like it took a shotgun blast at close range.
Action: Combat Triage;
-5 EnergyNightingale heals herself for 2 Health
Nightingale heals Flare for 4 Health
Nightingale heals Rocksmith for 4 Health
Nightingale heals Bumblebee for 4 Health
Nightingale heals Brick for 0 Health
Nightingale heals Heretic for 3 Health
@Genni Nightingale Action Complete@rush99999 Rocksmith Action Complete@SimplyJohn Bumblebee Action Complete@Eklispe Flare Action Complete@knighthawk Brick Action Complete@GodOfWar Heretic Action Complete@Behemoth542 Sigma Action Complete