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Name: Axol
Nickname: Ax
Age: 21
Gender: Male
Race: Sea Zora

Non-Battle Occupation: Archeology grad student.

Height: 6'3"
Weight: 180
Distinctive Proportions: Has a wide mouth and flatish head, with three pairs of frilled external gill stalks extending sideways and backwards.
Frame: Androgynous
Description of looks: A very tall and thin fellow with a lithe frame and long, webbed fingers and toes. His skin is a mottled, pale green, and he has darker green stripes down his back.
His arms feature expandable fins at the elbows.
Ax wears a pair of shorts at all time, with pouches and supplies hung on the belt. He has an ornate coral belt buckle. On land he likes to wear a simple poncho that he can throw over himself, usually after soaking the hood in sea-water. He doesn't need to do this to breath, it is merely his preference.

Main Weapon: A copper-headed spear. The shaft is in-laid with nautical designs in copper wire.

Type of Artes: Uses basic water magic. Also has a solid understanding of older styles of enchanting, and ancient architecture.
Fighting Style: Prefers to get somewhere safe, and thrusts spear from as far away as possible. Likes to run bio-electric charges down the copper in the spear, to give it a stunning effect.

Physical Weaknesses: Fire, also heat and arid environments.
Physical Strengths: Obviously swimming. Has some magical talent as well.
Personal Weaknesses: Dangerously inquisitive, possibly overambitious.
Personal Strengths: Intelligent and very detail oriented. Also a hard worker.

Perks: You can have up to two or three normal ones. Perks will be extra little things to your character such as health and mana regeneration, or a small amount of added strength or evasion. You will be granted extra Perks through the course of the RP through your experiences.

Elemental Immunity: Water, also carries a resistance to electricity.

Limit Breaker: Retreats and hurls his spear, charged with lightning, into a crowd of enemies. Lightning arcs out at all enemies nearby. The fewer enemies, the more powerful each arc is.
I sent ya a PM.
I am interested.

Lemme get something straight, thought: This takes place after Wind Waker, but the flood waters have receded? Does that mean that the reclaimed land is dotted with ruins from old Hyrule/Termina/other lands?
Well alright, I will consider the plot and character pros and cons of either option.

Is telepathy an acceptable power, then? Are there any limitations I should necessarily put in place, or are we just trusting each other to be fair and to give the narrative precedence over personal victory?
I was thinking of making a telepathic merfolk(so, beastman, I guess) character. I suppose that would be an ESPer power, but I don't know if that would be acceptable.
I've some interest but: What was the verdict? Can all races use magic equally, or no?
Hold on, the OOC has like half of a discussion regarding magic and creatures, and it's not completely clear what was decided. Can all species use magic evenly? Or are some still incapable?
A link to the OOC in case anyone was too lazy.

I, meanwhile, am investigating the thread, and may be interested.
I have some interest in the second one. Do you have any more information about the world?

Is there magic besides the raiments? How common is it? Can anyone learn to use it?

Are there races besides humans?

What's the tech level?

What are the nations like?

Can a Knight come from any nation, or only from Galvarock?
Oh, well I'll just back away nice and slow now.

Not that there's anything wrong with fandoms, I'm just not a part of that one.
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