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Okay, the top tier abilities thus far are

Entomb: Command the earth to rise up to swallow your enemies.
Prerequisite: Geomancy
Elemental Requirement: 30 Earth.

Hurricane: Change weather patterns to create a full blown hurricane. The eye is formed at a targeted area, but the Monk has no control over the storm after creation.
Prerequisite: Thunder Storm
Elemental Requirement: 30 Air.

Fusion:Starts a non-sustainable fusion reaction, devastating large patches of the battlefield.
Prerequisite: Vaporize
Elemental Requirement: 25 Sun

Still need one for Void, Water and Fire. There are also balanced element abilities that require both in full equal measures, but I decided to make them not as powerful because characters using both elements have more versatility.
I like your two cents.

I gave them the ability to form links with non-Monks, and also to bond with animals and make familiars. I can include stuff like that too.
Ispep: Woah, totally missed you before. Don't worry, I intend to put something pretty dope into every category for those who are willing to put everything into something.
More like one's mind and being.

EDIT: so yeah, will would fall under that.
Ascendants already have illusions, but I've got more monk ideas
I'm changing it up, it's now spirit instead of storm.

That air idea is a little too close to matter manipulation. Also just imagine having to keep track of each individual atom and molecule. That's too much.

Projecting images into people's minds might be a go, though.
All cool ideas, I'LL probably put them all in.
though, the first and last one would be fire(because it relates to spirit).
Or maybe spirit will be both combined. Yeah, I'll probably go with it that way.
Well that wouldn't really work as well as you'd think. For one thing, air blowing on an object to move it is very different from forcing it to move independently. I could, for instance, pull a stone from a creek bed with telekinesis. But because it's under water you couldn't really reach it with your control of air, not without moving all of the water first, and holding it out of the way while your air surrounds and lifts the stone. It's just a much more wasteful way of manipulating objects.

For another, depending on exactly what you were doing, you'd need air moving in all directions at once. It would take way more power with wind than anyone's likely to have.

I have, however, put in a similar but distinct technique, with different pros and cons. Levitate.
Well I gave telekinesis to the Ascendant already, but I actually don't see any reason not to give it to two classes.
Because everyone else is going Ascendant?

Yeah, it looks like it's going to be popular.
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