Avatar of Gisk

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

I might be interested. How long after Korra? Long enough for a new, young avatar? Maybe more akin to modern day?
Dana was zoned out hard, sitting on the far left side of the bench and looking off away from the group. He caught the gist, or the end at least. This guy was their counselor, they would arrive soon, and they would have a few days off. Good. Great, in fact, Dana thought he needed to get his head straight. Or maybe he needed to get his mind off of you-know-who and the fact he hadn't had any you-know-what in a while. He turned back to Che and answered the small talk.

"'Was just a flight. Say, why's it always foggy here?" He noticed it getting thicker the further you looked in the direction of the island. It was weird, to say the least. "Bit far south for it, aren't we?"
This is not yet a plot, just a concept for a game. A fairly common device in RPGs is for each character to have a plot relevant unique item. Maybe it's an extension of their soul, or maybe each is a part of a set of ancient and mythical items. More often than not, players make up their own. For my proposed game, players will each make up an artifact, and they will be assigned at random to the characters. You'll have o deal with whatever your fellow players have written up, in whatever plot comes forth.

This will either be in a typical(though strictly defined) medieval fantasy world, or a made up modern day city. Whichever people are most interested in. As soon as that is decided, we'll start work on plot.

This may not be much to go on as of yet, but if you've seen me around you should have an idea what to expect.
Did you see my dice stuff? I was just curious what you thought, or what sort of system you had in mind already.
Are there going to be supernatural elements/special powers?
Well I haven't bumped the thread in a long time, but I'm still around, as ever. Who else is with us?
Interested

EDIT: If you like, I can present to you a dice system that I've half created(based heavily on Apocalypse World) that encompasses both melee and ranged combat, as well as loot(useful in a post-apoc) We can modify it as necessary, too.

EDIT NUMBER TWO:
Eh, whatever, I'll just copy/paste it for everyone to look at.



I've already playtested this a bit, one thing it really doesn't take into account is skill level disparity, which it sounds like you wanted to have in your RP. I would suggest giving Veteran mercs one extra point to throw into skills or else take one away from novices.
I don't think deletion is possible. And it might just be easier to start a new thread, and just use this one as reference.
The fuck...
I am. And some of us were still around even after the longest break, so I wouldn't worry too much. It's still early in the weekend.
© 2007-2026
BBCode Cheatsheet