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Current It's alive!
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Quick everyone, PM Mahz with your wishlist for Guild updates and new features. The more the better. In fact, send him a PM about it every day. Make that every hour. Chop chop!
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3 yrs ago
Welcome back, Hecate!
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4 yrs ago
To all the homies in Florida -- stay safe out there. Now is not the time to wrangle an alligator and surf it down the flooded streets. I know, it's hard to resist the urge.
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4 yrs ago
Calling all ELDEN RING players: roleplayerguild.com/topics/…
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Bio

On the old version of the Guild I was the record holder for 'Most Infraction Points Without Being Permabanned'.

My primary roleplaying genres are fantasy and science fiction. Big fan of The Elder Scrolls, The Lord of the Rings, Warhammer 40,000, Mass Effect, Fallout and others.

Most Recent Posts

Night, 7th of Last Seed, 4E205
Smuggler's Cove
Aboard the Kyne's Tear


The sky thundered and roared with the fury of the tempest that rocked it, the ship swayed as the sea slammed into it time and time again and the heavy rains battered against Niernen’s face with unrelenting force. These weren’t exactly ideal fighting conditions. She struck down one of the dreugh with a volley of fireballs, their concussive impacts driving the creature off the ship and into the abyss below, while Narzul had evidently regained his composure and scored his second kill of the evening by splitting open a sea-monster’s head with the rim of his shield -- his incandescent rage was evident in the blistering speed and strength of his movements. The Redoran warlord was sick and tired of being wounded and humiliated in combat and all of his indignation and shame had joined forces to fuel a wrath the likes of which the rest of the crew could only imagine.

Good, brother, she thought. Narzul was excessively dangerous when he was angry and that was exactly what they needed right now.

Niernen spotted Maj and Sevine trying to cut their way through the dreugh to get to them and she actually managed to conjure up a smile in relief at the sight. They had not been left to fend for themselves after all. The fact that Sevine, of all people, was trying her damn hardest to save their lives was cause for her to be even more grateful, and touched. Do’Karth had picked his woman well. But as their allies approached, slowly, fighting for every inch of ground, the dreughs pressed in around them once more, and Niernen felt that she was nearing the end of her magicka reserves. Her eyes turned to Narzul’s armored form and the foreboding black blade in his right hand. Would his skills be enough?

All form of coherent thought had left Narzul’s mind and been replaced by a singular, ravenous purpose -- kill. His years of training and experience took over and his emotions overpowered the signals his wounded limbs were sending, giving him the power necessary to confront these crustacean demons and pay them back for his near-death experience. The ebony sword cut down another dreugh in a series of powerful strikes and thrusts that it was far too slow to defend itself against, and Narzul effortlessly caught the blow of another dreugh on his shield before slicing it up, moving so fast that his black sword became nearly invisible in the gloom of the stormy night. His teeth were bared and he was practically foaming at the mouth, crimson eyes spitting fire, and an animalistic roar escaped his throat as he kicked over the corpse of his latest victim. He, too, saw through the red murder-haze that had made itself master of him that Maj, her enormous Atronach and Sevine were trying to clear a path to them, but when they turned their heads to look at something behind them Narzul followed their gaze and saw the ballista turning their way.

“Oh, gods,” he stammered.

A painful, piercing howl suddenly made him whirl around just in time to see Niernen collapse to the deck, bleeding profusely from her back -- one of the dreugh had cut her down from behind while Narzul had been distracted and he had failed to hear her calls for help. Narzul opened his mouth to say, or scream, something, but then a lot of things began to happen all at once. Something fell down from the airship above them and slammed into the Kyne’s Tear, the impact of which almost knocked Narzul off his feet. Before he was even able to regain his footing, the ballista let loose with a loud snap and the explosive arrow whistled through the air briefly before burying itself in the main deck. Narzul dove forward as far as he could, trying to leap on top of Niernen to shield her, when an enormous explosion lit up the night like a supernova and its shockwave knocked him off trajectory, nearly throwing him off the ship.

In what can only be considered a stroke of cruel luck, Niernen’s prone position after being seriously wounded by the dreugh actually conveniently protected her from the worst of the explosion, though she could still feel the intense heat of the flames as they rolled over her. Her screams of agony caught in her throat -- wait a second. Fire?

I am fire.

She raised her arms and, like a prophet from another world, split the sea of flames in twain so that the inferno thundered past her and Narzul on either side, leaving the Dunmer siblings unharmed. Narzul raised his head just in time to see Niernen’s outstretched arms caught in sharp relief against the hellscape that merely sailed by instead of engulfing him entirely -- instead, the dreugh were the ones that were cooked alive in their shells, their death-screams fighting to overpower the immense, rushing noise of the explosion. It was, bar none, the most spectacular thing he had ever seen.

After the worst of the explosion had passed, Narzul scrambled to his feet and dashed towards his sister, bending over to gather her limp form in his arms. She had expended the last of her energy to save their lives from the flames and Narzul knew that it was now his turn to carry the burden of her survival. His head whipped around towards where he had seen Maj, Sevine and the Atronach, and he was immensely relieved to see that they had also survived the explosion in one piece. In fact, their combined efforts followed by the purifying flames meant that there was nothing standing in his way from rejoining their allies, and Narzul stumbled towards them as fast as his injured legs would allow. A terrible, sharp pain stabbed into his shoulders from carrying Niernen’s weight, but he ignored it with iron willpower. “Help! Medic!” he yelled, his throat hoarse.

As if on cue, a golden glow spread across the deck and the night was lit up again. Narzul could feel his injuries begin to slowly knit together and he realized what it was -- a grand healing spell. “Ayem’s mercy,” he whispered, awestruck despite himself, especially when he saw who was at the center of the incantation. He looked down at the bloody, scrappy mess in his arms and saw Niernen’s coppery eyes flutter beneath her eyelids. She was alive.

They were alive.
@Gcold

Leif will help free Dough-Boy

Sevine will help the Venims clear a path.


Excellent!

In that case the Venims will fight their way out (i.e. running back with added violence).
6th of Last Seed, 4E208, Early Morning
Somewhere north-east of Skingrad


“Are you a knight?”

Lost in thought, Gregor looked up from his breakfast into the green eyes of the young man sitting opposite him at one of the communal campfires that were scattered throughout the camp of the Colovian Rangers. The heat of the flickering flames was a welcome reprieve from the cold night and the lingering chill of the grey dawn and Gregor hadn’t been able to resist its lure. He had kept his distance from the rest of the Rangers until then, having only talked to Brutus to ask him if he was welcome to tag along. Brutus had taken one look at the heavily-armed Nibenean and gladly accepted the offered help from “a real warrior, by the looks of it!”, and that was that. He had marched at the back of the main body of Rangers and ignored the inquisitive looks he received.

“Not really,” Gregor replied truthfully, and lifted a hand to wipe the stew he was eating out of his beard.

The boy shrugged. “You look like a knight.”

That elicited a chuckle from the older Imperial. “Yes, but there is more to a knight than his armor. Real knights are part of an order and uphold a code of honor and chivalry. I’m just a… concerned citizen,” Gregor said. He held the boy’s gaze for a second or two before returning his attention back to his meal. “Eat up. I expect we’ll be leaving soon.”

“How do you know?” the young man asked and raised his eyebrows, before quickly glancing over his shoulders to see if there was something happening behind him that he’d missed.

“Because the scouts have returned.” Gregor pointed the boy in the right direction with his index finger. “Look there, between those tents? You can see that people have gathered. Brutus, the big Argonian… the only thing important enough to warrant that kind of commotion is--”

“The scouts,” the boy said and nodded. He looked excited. Gregor estimated him to be around his eighteenth year, but only just. “My name is Tiber,” he said as he turned his gaze back to Gregor.

It was a bold move by Tiber’s parents to name him as such and Gregor smiled. He didn’t want to think about where they were now, or why Tiber was seemingly out here alone. “A fine name. I’m Gregor.” Tiber returned the smile, but it the moment passed quickly as he averted his gaze and fidgeted with his fingers. It looked like he didn’t want to think about that either. Gregor slowly took a deep breath and a look of pity passed over his face.

He got to his feet, dusted off his cloak and handed the now-empty stew bowl back to the Ranger who had generously given it to him. “Stay safe, Tiber.” Gregor nodded curtly in his direction before turning on the spot and walking back the way he’d came.

The call to pack up and move out followed swiftly. Gregor trailed behind once more, looking over his shoulder every so often to see if they weren’t being followed, his left hand resting uneasily on the pommel of his silver longsword as he walked. The confrontation with Tiber, presumably orphaned, had reminded Gregor that they were actually at war. It seemed so absurd that he’d momentarily forgotten the reality of the situation. As they reached Elenglynn, the Ayleid ruin, Gregor silently sat down against a tree and waited for their next set of orders. He wasn’t much use as a tracker or a scout -- during his time in Skyrim, he’d mostly relied on the Vigilants to do that for him.

Hannibal’s bulging eyes and trembling lips flashed in his mind’s eye and Gregor clenched his jaw.

His eyes fell on a Nord and a Khajiit, both women, that were quietly talking amongst themselves. Their backs were turned to him as they stared out over the ruins and the Dwemer that inhabited them, allowing Gregor to look at them with impunity, and he distracted himself by imagining different scenarios that had brought the unlikely companions together. That was effective enough to let him close his eyes for a bit, and a bit turned into a while, and a while turned into--

“Let’s get this done.”

A hand on his shoulder awakened him, and Gregor saw Tiber looming above expectantly. “It’s time,” the boy said. His voice sounded small.

Gregor got up, allowing Tiber to help him, and found himself straightening out the collar of Tiber’s chainmail. “For the Emperor, Tiber,” Gregor whispered, and a bit of courage returned to the lad’s eyes.

“For the Emperor.”

Hey there! Working on a Super Mutant character idea. I relish a challenge.
Music cue: Spotify | Youtube

“Father?”

Her voice was small and soft, and she found herself looking up at his silhouette on the other side of the dark room. Niernen recognized it as the dining hall of the estate of her family in Blacklight, designed and furnished in the typical Dunmer fashion, but it was deprived of all the symbols of wealth and prosperity that usually adorned the walls and decorated the long table. It was cold and the silence was so oppressive she could almost hear it.

“Yes, child?”

His voice was hoarse and frail, barely a whisper, and Niernen felt fear. He was so old. She looked down at her hands and saw those of a child, unblemished and tiny. How could that be? If she was young, her father wasn’t old yet. He wasn’t young, of course, and had not been young for more than a century, but he was firm and daunting. Not like the husk that stood there in the gloom, face shrouded in shadow, motionless except for slowly swaying from side to side. Niernen opened her mouth to speak but no sound came out.

“Where are you?” her father asked then, and she heard he was afraid too. “I cannot see you, or feel you.”

“I’m right here, papa,” Niernen said with some difficulty. She felt tears on her cheeks and heard herself sob, a wretched sound that echoed sharply in the unnatural hush. It was like her body wasn’t hers to control.

The silhouette shook his head. “No, no,” he murmured. “You are not here. You are far away. Why are you so far away? Where are you going?”

“Papa!” Niernen squeaked, her throat constricted as she continued to cry. Or was that sound coming from behind her? The room seemed to elongate around her and her father stretched away, out of sight. Something malevolent rapped its talons close to her ear.

“They’re coming, Niernen.”

“Wake up, Niernen!”

Her brother’s face slowly drifted into sight. Confused, Niernen blinked. She wasn’t home anymore, that much was certain, but she couldn’t tell where her dreams had whisked her off to now.

“We’re under attack! Get up!”

Mumbling unintelligibly, Niernen tried to sit up straight but almost fell out of bed instead. Was she on a ship? She looked up, squinting, and saw that Narzul was fully decked out in his armor, his helmet under his arm. Reality snapped into focus and she was struck by immediate clarity -- the Kyne’s Tear, the company, their voyage to High Rock, she remembered now -- and fear. “Under attack?” Niernen replied and clambered to her feet. She hadn’t bothered to undress, so fastening her cloak around her shoulders and wrapping her utility belt around her waist was all it took to be battle-ready.

“Just follow me,” Narzul said, and Niernen shivered at the tone of his voice. This was serious. No time to talk. She nodded and did as he asked.

Emerging onto the deck, Niernen was stunned by the scene of carnage and natural violence that greeted them. A fierce storm rocked the ship and blacked out the sky, but much more alarming were the enormous chains that descended down from gods-knew-where and had the ship in their grasp. Lowering her gaze, Niernen saw horrible chitinous creatures battling sailor and mercenary alike. “Dreughs,” Nazul hissed and unsheathed his blade. He had fought these things before.

That’s when the werewolf leaped overhead and barreled into another crew-member in front of them. Niernen yelped and recoiled as a jolt of primal terror shot through her limbs. “What the fuck is that?!” she screamed, eyes wide, her hands over her ears to drown out the sound of the werewolf’s bone-curdling roar and the equally horrifying screech of the dying sailor. He was ripped to pieces mercilessly.

Narzul grabbed her by the elbow and dragged her up the stairs to the quarterdeck in search of a better vantage point. “It’s an undead werewolf,” he said matter-of-factly after they scaled the steps and looked out over the rest of the ship below them. “You have fire, Niernen. Burn it. I’ll hold off the dreughs.” Niernen nodded. It seemed like a good plan. She saw some of the other mercenaries converging on the werewolf, like Daixanos and Adaeze, while a big woman in armor she’d only seen once or twice before grabbed its attention.

The air shimmered with purple, ephemeral energy, and a Fire Atronach coalesced into shape next to Niernen. She took a deep, shuddering breath and drew upon her magicka again, steeling her mind and focusing on the task at hand. Fear clawed at the fringes of her consciousness and she could feel herself standing on a knife’s edge. There was a terrible pit in her stomach and tightness in her throat, and it was hard to breathe. “You can do this,” she whispered to herself, and fire flickered to life in her hands. The Atronach, its featureless face watching her, followed suit.

Behind her, Narzul turned around and scanned the aft of the ship for dreughs. As if on cue, several of the creatures descended from the chains that were hooked into the ship there and dropped onto the deck, chittering and screeching. It looked for all the world to see like their claws and legs had been replaced with golden prosthetics. There were three of them. Confident that Narzul could take them on, he brandished his blade and pressed the attack. The dreughs accepted his challenge with animalistic glee and charged.

His shield blocked the golden claw of the first dreugh to reach him and Narzul wasted no time in executing a devastating counter-attack. Just like the blow that had split the wooden support beam at the end of his prayer, Narzul’s ebony blade ran right through the dreugh’s midriff. He pulled his sword free and left the dreugh to collapse and screech out its last breath. Like a scene from a nightmare, however, the deck was suddenly crawling with more and more dreughs -- he hadn’t even seen where they came from, but he could tell that their almost humanoid skulls were looking past him, right at Niernen. Were they able to sense her fire magic, and the danger it posed to the werewolf? Narzul glanced up at the bizarre airship that hovered above them and cursed. These obviously weren’t ordinary dreugh. They were being controlled. Something much smarter than the base intelligence of these animals was telling them what to do. He inhaled and exhaled sharply through his nose and brandished his blade with a flourish. The odds were massively against him, being outnumbered ten-to-one, but he had no choice.

“Over here!” he bellowed. As one, the dreughs turned their heads to look at him. “Let’s dance, n’wahs!”

His enemy obeyed him without hesitation. The dreughs sprang into action and surrounded him within seconds, a jittering mass of claws and legs that moved in unison, so much unlike the beasts he had fought before that it made his stomach turn and the hair at the back of his neck stand on end. He was in deep trouble now. A big wave rocked the ship right at the moment that Narzul prepared to defend himself and he was thrown off-balance -- naval combat was new to him and his sea-legs betrayed him at the worst possible moment. Four of the dreughs attacked him at once from four different directions as he stumbled and then fell onto his back. Even so, he was able to deflect two of them with his sword and his shield, but he still had to grit his teeth against the pain as he smacked onto the deck and felt the two golden claws pierce his armor and cut into his skin. “Hyah!” he yelled and kicked with his legs, feeling a satisfying crack as his iron boots slammed into the carapace of one of the dreughs and forced it backwards. But that was only one, and he had to raise his shield over his head as the massed dreugh stabbed their claws down at him, each seeking to separate his head from his body. Narzul’s eyes widened in fear as the tips of the claws thrust through his shield, stopping a few inches short of his face.

If he did not call for help now, he would die right there and then, he realized. “Niernen!” Narzul yelled, abandoning his pride in favor of his will to live. “Help!”

Niernen, for her part, had done her best to ignore the sounds of combat behind her and focused on striking the werewolf with a salvo of fireballs, while simultaneously taking care not to set the ship ablaze -- or her allies. That was harder than it seemed, however, as the werewolf was absurdly fast and the vicious melee it was embroiled in with the other mercenaries made it hard for Niernen to get a clear shot. She fired off a few fireballs but they missed, each harmlessly detonating against the deck before fizzling out in the torrential downpour and the waves that crashed against the ship. When she heard Narzul call her name, however, her head whipped around immediately and she gasped for breath. She couldn’t even see Narzul beneath the writing mass of dreugh carapaces.

“NARZUL!” she screamed, raised her hands and immediately began spraying liquid fire over the insectoid monsters. Sensing Niernen’s will -- save Narzul at all costs -- the Atronach soared towards the dreughs and threw itself at them, who cut it down without a thought. Like all Flame Atronachs do when killed, it detonated violently when it was impaled by three different golden claws and most of the dreughs were thrown clear by the force of the explosion, the sound of which rolled down the length of the ship like a peal of thunder.

Narzul, whose armor saved him from being cooked alive, hastily clambered to his feet, vision swimming, boots slick with water and blood running down his legs, just in time to see Niernen being thrown onto her back as one of the dreughs leaped on top of her, scything claws rearing upwards, ready to strike. “NO!” he roared and charged, sword raised and ready to disembowel the creature, but it saw him coming and dodged in the nick of time, Narzul’s ebony blade harmlessly whistling through thin air. He turned and shielded Niernen with his body as the dreughs momentarily retreated and regrouped. “Get up,” he hissed and prodded Niernen with his boot without taking his eyes off the enemy. She moaned and groaned, but she did manage to pull herself up by the quarterdeck’s railing. The dreugh’s sharp legs had stabbed into her thighs when it landed on her and the back of her head had been smashed hard against the deck. Narzul, for his part, had also received several puncture wounds in his limbs and shoulders, but he had managed to protect his vital areas with his shield. The Venim siblings were battered, bruised and bleeding, but they were still standing. Three dead dreughs lay slack on the deck, one slain by Narzul and two killed by Niernen or the exploding Atronach. Seven dreugh remained.

“This is so fucked up,” Niernen whispered.

Narzul nodded. “Let’s kill them all.”

<Snipped quote by Father Hank>

Well, since based on what had been discussed those seemed to be mainly focused on fighting/distracting the werewolf, well Marcel is supposedly going to focus on protecting the healers, I didn't count 'em as fighting the dreughs. By which I mean those focused on the task going on a counteroffensive if that makes any sense.


Fair enough re: Narzul and Marcel, who are playing guard duty, but Keegan and DJ are specifically targeting dreughs.
<Snipped quote by MacabreFox>

She could help battle the dreugh. Aside from Dael, I believe that no one else is focusing on that task exclusively.


Narzul, Keegan, DJ and Marcel will be fighting dreughs one way or another, be it offensively or defensively.
Niernen will bring the heat with a Flame Atronach and some good old-fashioned fireballs against the undead werewolf. Narzul will defend her against the dreughs. I don't know if it's relevant for the rolls but he has extensive experience fighting them as per his history ("commanded the initial defense against the Dreugh Invasion of 4E195").
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