Avatar of Hylozoist
  • Last Seen: 1 yr ago
  • Joined: 10 yrs ago
  • Posts: 515 (0.14 / day)
  • VMs: 2
  • Username history
    1. Hylozoist 10 yrs ago

Status

Recent Statuses

2 yrs ago
Current I remember when I used to be into nostalgia.
1 like
9 yrs ago
The sun is shining, the birds are singing, there's a few white fluffy clouds in the sky. I am closing the curtains and going back to bed.
2 likes
9 yrs ago
"What kind of solicitor doesn't have sweets on their desk?!"
1 like
9 yrs ago
"His multiphasic torpedo will penetrate your rift / and cause a quantum singularity in your transwarp conduit!"
9 yrs ago
"You make a pretty good sheep."

Bio

I live somewhere in the wilds of East London with a couple of friends, a pet rat and a collection of RPG books that is slowly consuming our house. I've suggested possibly getting rid of some of them, but it's pretty much got to the point where the books are the only thing keeping the building upright and if I move any of them the whole thing could come crashing down.

In terms of games - well, I'll consider anything, except that. As can probably be gathered from my posts, I find myself generally playing characters that let me bit a little bit light-hearted. I am reasonably certain that I can play serious characters, but I know that getting to post things which makes me chuckle as I write them keeps me far more engaged. I like fandom-y things (because I can't, apparently, still get enough Undertale, Adventure Time and various Nintendo stuff, good job brain), and non-fandom-y things, and will one day get around to rebooting a RP I'd made on here seven years ago.

Most Recent Posts

Is there space for any more? I'm hoping the answer is "yes!", but I want to make sure before getting myself sucked in to character creation things. I've a hankering to play a Corax, seeing as they're one of the Fera that has a talent for sticking their nose beaks where it doesn't belong. It's just one of those things that I've not had much chance to do as a player (outside of a LARP, years and years ago).
Quina Quen
Level: 1
Day/Time: Day 1
Location: Kingdom of Erion, Raganival Forest
Interactions: A Valkyrie Behind A Boulder @Holy Soldier
Word Count: 355


Quina's march came to an abrupt halt as arrows slammed into the ground around Quina. While the Valkyries wisely sought cover, Quina stood there for a moment, staring up at the bow wielders and the branch whisperer, as if trying to work out how they fit into the grand scheme of things. None of them looked like a Shadow Thing Oswald and Quina was about to shout as much, until she (or he) noticed the slight scent of burning grass in the air.

Frowning, Quina did the first thing that popped into Quina's head, which was rarely a good idea, but at least it was acted upon quickly. Quina pulled a rather stale, half-eaten bread roll out of her/his pocket and threw it with as much force as she (or he) could muster towards the branch-wielding spell-caster. Quina assumed that was the leader, as it wasn't armed the same way as the others, and rather than waiting to see if the bread roll connected - an unlikely prospect at best, save for the element of surprise at doing such a thing - Quina ran in a most unheroic fashion towards the shelter of a nearby boulder. A perplexed looking Valkrie was also seeking shelter here.

"Team Leader! Need help!"

Quina glanced around, noticing finally that he (or she) had been separated from the group. There was no sign of any of them, just the Valkyries, and most of them seemed to be looking towards Quina, each sporting an expectant look, albeit tinged with varying amounts of horror. Quina looked down to her (or his) own fork. The Valkyries were all armed the same, Quina stood out as he (or she) wasn't armed in the same way. Quina realised that Quina was the leader here.

"Oh. Oh," Quina nudged the Valkyrie next to her/him with an elbow, smiling brightly, "Quina leader! Little things have bows. Little things fly. You swat out of sky? Like flies! Quina fight them when on ground. Will distract too. Am hero. Arrow not so bad. Teamwork!"

It was a plan. Time would tell whether it was a good one or not.
Okay, managed to throw the post up in a reasonable time for @TwelveOf8, hooray for breakfast and tea.

To everyone, a reminder: I am happy doing this sort of thing, so if you would like me to describe a room for your character, or anything else, let me know and I'll work on it. Sometimes it's nice to write your own to make it just the way you want, but perhaps you want a bit of outside input.

On the other rooms, such as the more communal areas, I'll get writing a fairly basic outline for them that can be filled in as required by the characters using them. Hopefully I can find a balance between "putting in enough stuff to give people a sense of what's going on" and "leaving it open enough for people to put their own spin on it". Today (Monday) is fairly quiet for me, as it's mostly juggling things in an oven and putting cakes in boxes, so I'll be about during the day to check on the site.

I'm really into cakes as well. Cakes and Chinese New Years celebrations. I would've enjoyed that hour long struggle myself. Now I'm hungry for cake.


It was enjoyable, just rather unexpected! I still got cake though, so that's fine. Plus, it was one of those things that made me go "you know, London's not so bad sometimes", turning the corner into Gerrard Street and just seeing this huge crowd, all the lanterns strung up, music and celebrations going on, it was a little surreal. I know very little about Chinese culture, so it was difficult to follow exactly what was happening for the most part - there was a dragon, it was going from shop to shop, eating what looked like napa cabbage offered by each shop, and then spewing it back out and going to the next shop.
Crew Quarters 6
Current Occupant: Fiddlesticks (@TwelveOf8)

The first thing that strikes most people about Crew Quarters 6 is the door. Not because it's particularly remarkable in terms of looks, but rather that the thing has a dangerous tendency to slide shut with very little notice. As is often the case with doors on spaceships in popular SpaceTV shows, it slides open and closed with a satisfying "shfft!" noise, which is a plus. Previous occupants of the room have painted the door many different colours over the years; the door is currently a dull grey, but scratching left by the repeated opening and closing leaves deep, multi-coloured grooves in the paint.

The door begrudgingly gives way to a small, square room. A little porthole on the opposite wall gives a view of what's going on outside (which is, usually, space), and directly underneath the porthole is the bed. The bed is fairly usual; mattress, metal frame, ominously dark patch underneath the bed useful for storing shoes and childhood fears, a single large pillow at one end and a pile of blankets bundled up at the other. If it wasn't for the pretty floral pattern on the pillowcase and the mish-mash of designs on the blanket, it'd be the sort of thing you'd expect to see in a military installation. The walls are bare metal, flecked with the remains of pressure-sensitive adhesive putty where the prior occupant had attempted to spruce up the room with the use of colourful posters.

Then there's the boxes. Whoever lived here beforehand must have really loved boxes. Boxes serve as a desk. Boxes serve as a chair. The room would be considerably less narrow if it weren't for the boxes stacked upon boxes pressed against the wall. Most of them are made of blue high-strength plastic, designed to withstand high temperatures, heavy loads and psychic assault. There are some made of other materials, wood, metal, cardboard, which would surely be of interest to any wannabe connoisseur of boxes. Over the years, most of these boxes have been surreptitiously searched by somebody or other on board, and they've mostly been stripped of valuables. Still, a good rummage could net somebody a hidden gem, or a pair of mismatched socks.

Somebody had gone to the trouble of trying to make the whole room a little more homely by adding a delicate lace and fabric lampshade to the otherwise exposed bulb that hung from the ceiling. It did a reasonable job of illuminating the room. This isn't particularly a commentary on the strength of the bulb. The designers of this bulb had heard the saying "the flame that burns twice as bright burns half as long" and taken it to heart, designing a bulb that emits barely enough light to qualify as a lightbulb, but would last almost indefinetly. A great boon for those travelling long distances, who might not have the opportunity to purchase a replacement bulb. Not so useful if you want to read a book during those long journeys, however.

A small, four-legged robot, controlled by the Quest for Flavour's AI, was trying its best to remove the fine layer of dust that had settled on everything in the room. It was aided in this task by a pair of old, woollen socks pulled over the front legs of the robot, which did a passable job of picking up dust from the floor as it ran about.
Seeing as how Fiddlesticks is a new crew member @Hylozoist then, if it's not too much trouble, could you design it? Whatever's standard fare for new recruits. You really don't have to if you don't want to.


I'll do it! It'll probably be up tomorrow morning.
Sorry but I still don't quite get it @Hylozoist. Do we describe the rooms ourselves the way @Valor did or will they be described to us by the GM?


Design your own if you want to; if you don't want to, let me know, and I'll design one for you.

Broadly speaking, I imagined that there'd be some folks who'd want their room to be designed by them (especially those characters that have been on the ship for a while, as chances are good that their characters will have customised the room to their liking over time) and some that would rather I did it (which could be good for characters just moving in to the ship).

Either option is fine, on the proviso that you let me know if you want the latter, so I can actually write it up and hand it over to you!

I'm a little bit zombified today, as yesterday was pretty tiring. "Let's go out to this bakery after lunch," I said, "they make really good chiffon pandan cake, it's in Chinatown!" I completely forgot that it was the Chinese New Year celebrations yesterday. What should have been a fifteen minute stroll to a bakery turned into an hour long struggle. Still, got to see people celebrating, which was neat.

Edit: Swedish meatballs in space! youtube.com/watch?v=bVLkxSSvegc
Oh, and uh.. I caught up with Adventure time. And man, they are trying to end it huh?


I've not fully caught up with Season 8 yet! I think they've said that they're going to do a Season 9, and that'll be the end. As long as there's at least one more BMO-centric episode before the end, I'll be happy.

Oh, and I've yet to play XCOM 2 either. Though it is in this month's humbly monthly thingy magjiggy, so I've really got no excuse now for not playing it.
I don't really have anything to post in order to start anything, so I'll just wait for others.


That's fine - my vague plan for handling this was to encourage people to drag one another into their day-to-day routine and, those that were left, well, I'd do something with them, likely involving the Ship AI. I don't want anyone left twiddling their thumbs if I can help it!
"I hope, because I cannot be certain, Father," Two-one's attention was dragged away from Pax, as the rather incredulous question demanded something of an answer at the very least, "just as you might carry some fleck of disease in all that meat and not know of it until you fall ill. It is much like that. I hope I do not carry some oil, and you hope you do not carry some dis-"

Alexander's gesture of throwing his arms open and exclaiming in joy made the Myr jump a little, and it was only a sudden and rather ungainly amount of scrabbling and arm-waving that prevented him from tumbling off the back of the stool. After steadying himself, and shuffling along back to the centre of the stool, he bobbed his head in thanks to Alexander and took a hold of the offered glass.

"Two-One. It is short for Two One Nine Zero Zero Zero Zero Zero Zero Zero Zero Zero Zero Zero Zero," the Myr bobbed his head a little more as he kept count, "Zero Zero Zero Zero Zero Zero. Zero. You can see why Two-One is preferred. To Mirrodin restored!"

Two-One joined in with raising the glass, and then somewhat sheepishly went back to clutching it with both hands. He took a shuffling step closer to Alexander and, in a much quieter voice, whispered up to him as he set the glass on the bar.

"It is not my intent to offend. I cannot drink. Could you drink that for me? I am appreciative of the gesture."

@MarsAdept, @Protoman
@Hylozoist Thanks for the troubleshooting help. :) I would have been able to figure it out, but it might have taken a while.


No worries, really looking forward to seeing the character in action!
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