Avatar of IceHeart

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6 yrs ago
Desktop profile login won't work. Coincidence that Windows 7 is no longer supported on same day? Consider me doubtful.
7 yrs ago
I wonder why I have no notifications, then I realize I forgot to sub to my own threads. Whoops!
5 likes
8 yrs ago
I'm having way too much fun with my Legend of Zelda Encylopedia. This is the game that got me into roleplaying so have a lot invested in it's lore and stories. Too bad can't have all the games too.
4 likes
8 yrs ago
It's begining to look a lot like Christmas...too bad it was already looking this way back in October...
2 likes
8 yrs ago
Whew, looks like only 5 days, stupid thing showed me six just to try and scare my pants off...

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Reminds me of how I started roleplaying, Legend of Zelda roleplays. So I have some interest.
Alright so now we get to the actual cardfighting which is where things will get interesting. I guess we'll be using that collab site?
Ya I was basically waiting for people to finish their character sheets before I approved them. It looks like there could be some spots since some have not followed through on their characters.

and question for if it is still open and i can join. are the clans set somewhere that i havnt found or are they being created by those making a CS?


The clans were made by the characters bios, though I'll probably GM them from time to time.
Mr. Adler was none-too-impressed by Emelia's attitude and consider what the best course of action was. Now was not the time to deal with Emelia, this was time to learn. He almost smiled at Asuka's answer but managed to keep his professional and somewhat stern gaze, "Well thought out. While you certainly could learn by watching and taking notes, the best way to get a feel for the deck is to try it out on your own. That being said I'll try to help along the way."

Emelia sighed and thought about saying something else, but decided to resign herself to fate and boredom. Putting one elbow on her desk she put her hand on her cheek and watched as the teacher set everything up for the two fighters. Mr. Adler was thankful she had decided to back off for now.

"Now, if you would both find your starting vanguards and put them face-down on the vanguard circle." As he spoke, Mr. Adler started to fiddle with the virtual reality controls, making sure the images would be bright and clear for the rest to see.

"Now imagine, your spirit has descended on the planet Cray, defenseless in your astral form, but you are a Vanguard! As a vanguard you have a connection with your units and so you can call upon their power as your own. There is a bond between the clan and the vanguard that is not easily broken." As Mr. Adler spoke there seemed to be an honest fondness in his voice, though this was offset both by his looks, and bored look Emelia was giving them, as she believed in her own strength rather than that of some mythical planet.

"Imagine yourselves on that planet, preparing for battle. Make sure you start out with 5 cards in your hands, you get one chance to mulligan any cards you don't want so try to get at least one grade 1, 2, and 3 in your hand if possible for smooth ride phases. As Ishida has more experience he with start the game." Mr. Adler gave them the go ahead to begin.
"Ishida, you're late." Mr. Adler casually said without having to look at the young man when he walked in. Then the suggestion came from Akira. Mr. Adler considered it for a moment, "so I take it you are volunteering yourself for this demonstration?" He said it as a question but it was more of a command really.

As this was a school devoted to Cardfight Vanguard there were plenty of ways to play, not the least were virtual reality machines. There was a special cardfighting table to the side of the room that projected the field to the front of the classroom. He used it himself sometimes when he wanted to make a very visual presentation and show the correct way to battle. This time however it would be used a different manner. "So do I have any volunteers to face Ishida?"

As it so happened there was a certain hand being raised at that time which unfortunately for her caught his eye. "Akiyama, thank you for volunteering. Now prepare your decks and get ready to cardfight, we'll go through the process step by step so everyone can learn exactly how to cardfight."

It was at that point that Emelia Worther decided to speak, "Sensei, if you let her fight it will take up the entire class period." Emelia interjected, as she was not feeling like spending a long time going over the basics with the rest of the class. "Though of course maybe seeing my perfect plays would be too advanced for some and you could certainly use the practice." The corners of her mouth curled up slightly, tauntingly, fully expecting Asuka to back down since she had accidentally volunteered to play the game in front of the whole class.

"It is your call."
How dare you have an avatar of the most hated new champion in league, for shame! Ha ha, its gonna be a few nerfs before he comes out of permaban status. Ekko aside, I enjoy the game for the most part and have played enough to get into Plat IV.
(Gah, I have been derped by the site)
Eric Adler gazed sternly at the clock for a brief moment. He had a slight frown as he mentally calculated who would be late to class, there were always some. Did the kids not know that it was a great privilege to learn in this esteemed Academy? Well of course most people still thought of Cardfight Vanguard as merely a game, a very successful and lucrative one at best for those who could rise to the top. The kids did not know that there was more to the game than met the eye. For instance he knew that Cray was a real place, where the units connected to chosen individuals on Earth who became Vanguards.

He had actually seen the planet Cray once but that was a different time, now all he could do was help out the next Generation, somewhat known as the Stride Generation. This new generation of students really started to pour in now as the minute hand edged ever closer to the 12 at the top. He noticed one of his more troubling students, Emelia Worther, enter the classroom. She was not troubling because she was bad, it was because she was good but had a rather disruptive attitude, especially toward newer players. There had been a few instances of newer players being trounced and humiliated by her which slowed their progress considerably as they concentrated more on their resentment rather than actually getting better. At the moment he did not know what to do about her but he would figure out something eventually.

As she found a seat he looked around at the different students, his brain mentally calculating their strengths and weaknesses. Some were going to need a lot of work to get in fighting shape. The bell rang and it was time to start.

He quickly went through roll call, noting those who had yet to arrive, though a few managed to sneak in in time. "Welcome to class those who have decided it is worth it to attend. As I am sure you well know, Cardfight Vanguard is more complex than it may first appear. 1st rule of cardfighting, know your own deck. You should realize your deck's strengths and weaknesses, your unit's abilities, and your strategy for success. 2nd, read the flow of the game. Maybe you got a lucky critical and you want to bully your opponent into submission with a quick and powerful offensive, or you may need to conserve cards to guard and make it to late game. Reading the flow of battle will propel you to victory. 3rd, read your opponent, if you understand the kind of deck and strategy your opponent is using you can better formulate a plan to fight them. Do you need to take out their rear guards to ruin their field presence? Maybe you should hold off a turn before allowing your opponent to get their limit break? As Sun Tzu said, 'Know yourself and know your enemy. If you do you will win a thousand battle.' Paraphrased of course."

Mr. Adler cleared his throat once and continued. "Of course these are just the general guidelines to good cardfighting. Does anyway have any questions before we begin?" Mr. Adler waited for a bit as there was almost certain to be a few questions, either about the previous lesson or some general question about the game, there always was.
As the only person with a real teacher character just thinking about what class to teach. Three of the characters are 17-18 which means they could potentially be in the same class but unsure if we want to go that route. Then there is Urbanliner's character which is 15 whose class could be a possibility as well as I don't think Eric would do too well teaching the 12 year olds. So how do we want to do this.

Also @Bartimaeus you should probably put your character in the character tab for easy reference.
Cardfight Vanguard Roleplay

Name: Emelia Worther

Age: 17

Gender: Female

Appearance:



Nation: United Sanctuary (Main) and Star Gate

Clan: Shadow Paladin and Nova Grappler

Brief History:
Born in Great Britain, her life took quite a turn when at four years old, she and her family moved to Japan due to her Father’s work at the embassy there. As such she is quite bilingual in English and Japanese though living in a foreign country does have its challenges. Despite being a foreigner she rose up to the occasion, largely in part due to her passion for Cardfight Vanguard. As soon as she was old enough, she started to attend Cray Academy and through fierce determination rose through the ranks toward the top of the class where she is determined to keep herself.

Personality:
After becoming one the top players in school Emelia became a bit arrogant about her power. To separate the chaff from the wheat she carries around a special Nova Grappler deck to use against those she believes are not up to her level. Needless to say because of this attitude there are quite a few with resentment against her which gives her a bit of a bad reputation. She somewhat revels in the bad rep and will at times go out of her way to crush someone she thinks deserves it.

While fighting she tends to keep her arrogant attitude even when she is losing which makes people think she is just being stuck up. The truth is her arrogance is somewhat of a façade, a way to validate herself and keep up the illusion as one of the best. Inside she is aware that she still has room to grow but is loathed to admit it.





Name: Eric Adler

Gender: Male

Age: 23

Nations: Dark Zone

Clans: Dark Irregulars

Appearance:



History:
Born and raised in Germany Adler became one of the top players in the European Circuit. Dark Irregulars became his go to clan, their overwhelming power being able to crush even the strongest of opponents. His family never quite understood his passion for the game but when the Link Joker invasion began he was one of the few that managed to avoid getting reversed. Soon after however, he decided to quit professionally and became a coach for reasons unknown.

After a year of coaching, one of his teams made with all the way to the national semi-finals and so he was contracted by the Academy to become a teacher. Seeing no reason to refuse the offer Eric accepted and has taught at least 2 years now. He takes his job seriously and works hard to ensure his students grow strong and to be able to compete seriously.

Personality:
Mr. Adler is a person who can seem rather overly serious in all that he does. This straight-laced attitude can be off putting but there is always an undercurrent of care to what he does that can be seen if one looks hard enough. He also has an iron will and at times can get a bit miffed by careless attitudes.

In a fight Mr. Adler can show a bit of a different side. Despite his seriousness, when he plays his love for the game seems to shine through. If the game is particularly good though, a hint of sadness can sometimes be detected in his eyes, perhaps thinking back to his time in the circuit, or perhaps something else.

Teaching Style: He tries to change his style depending on his opponent. For someone new to the game he will try to explain what is going on in greater detail to improve their understanding, pointing out things to consider and maybe a suggestion or two. For those with a firm grasp he will play without holding back so he can properly gauge the student’s abilities and then show them what they could improve on next time around.

Deck Lists:


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