"STOP. QUOTING. ME." Jb, 2019, quoted in 2022." Roland, 2022, quoted in 2022.
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7 yrs ago
STOP. QUOTING. ME.
3
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7 yrs ago
Gone fishing for a week, will return soon.
8 yrs ago
Happy New Year!
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8 yrs ago
Merry Yuletide, one and all! Gods bless.
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Bio
Greetings,
I am Jb; Briton by birth, roleplayer by my own hand, and lover of literature. I am also an amateur historian, a receiver of a Bachelors degree in Ancient and Medieval History - quite a useless degree, actually - and would like to think that I'm a fair, honest and open guy.
As far as RP'ing goes, I'm pretty open to most things really, all you need to do is ask! :)
So, if you've ever any questions for me, wish to speak about RP's involving myself or run by myself, or simply feel like a chat, don't be afraid to get in touch.
@Pripovednik Less weapons please, man's like a walking arsenal all by himself, bit more on his personality - if you please, aaaaaand could you please be more specific on what sort of concoctions and poisons he can actually produce? Can he kill people using mouthwash or such? ;)
Solasier Ra - Homesick Eldar Death Machine - Dead Cruiser
Name: Solasier Ra
Age: 568
Gender: Male
Race: Eldar
Appearance: As one of the mortal sons of Asuryan, Solasier's appearance is vaguely similar to that of a human, but distinct so many ways that he could not be mistaken for one. Tall and thin in build, his body is mostly comprised of densely-corded muscle, giving him strength and speed far beyond that which his lithe form suggests. The sharp, angular lines to his face and his elfin features give Solasier both otherworldly beauty and unnerving, inhuman androgyny. Though the typical Mon-keigh would not notice such subtleties, Solasier's age and experience are beginning to show on his face; creases brought on by the weariness that only battle can bring marr his face, and silver has begun to creep into his long, raven-black hair. Solasier's skin is the color of natural silk (a swarthy color for an Eldar, but an unnatural hue to a human), and his eyes resemble cut topaz, possessing a dangerous glint and a predatory gaze.
While in casual company Solasier wears light garments typical of a corsair, ubiquitously dark in coloration. His mesh armor, however, is quite distinctive to those familiar with Eldar technology. Rather than the standard-issue armor issued to guardians, his is the heavily-modified suit unique to corsairs, beetle-black in color and outfitted with a corsair jump-pack. His lasblaster, splinter pistol and balelight gauntlet are similar in coloration and construction, and are adorned with the various runes custom to his Craftworld and corsair band.
Personality: Solasier is an unusually relaxed sort of Eldar, far more sociable and accommodating than many of his kind. Granted, by human standards he is still unpleasantly uptight and standoffish, but he is not impossible to get along with. He strikes some as a sort of hedonist, seeking out new adventures and experiences. While this is a dangerous path for an Eldar to tread, his centuries of learned discipline guide him in seeking wisdom and knowledge, rather than purely pleasure and sensation. Sharply observant and dangerously cunning, Solasier possesses at once a cold pragmatism that would strike most races as cold and heartless, and a flair for the dramatic that sways between frivolity and needless cruelty. Despite his humanlike shape, his Mon-keigh allies must keep wary of his still distinctly inhuman thought processes, at once capricious and subject to succumbing to obsession.
History: "Solasier Ra" is not the true name of the Eldar agent known by his human allies. Rather it is a pseudonym taken some decades ago on the outset of his departure on the Path of the Outcast. That aside, Solasier was born as most Eldar are in this dark age: in the deep void aboard a Craftworld. Kaelor was his home; a remote, backwater world unnotable for much beyond nearly colliding with Saim-Hann, and a series of internecine house wars. Solasier took up the Path of Awakening upon reaching adulthood, and quickly moved onto the Path of the Artisan, choosing to manufacture weapons with which his people could defend themselves. However, as the rivalries between the Great Houses escalated, they demanded weapons from the gunsmiths of Kaelor. Solasier considered contributing to further violence between his people to be distasteful, and so changed over to the Path of the Warrior, as the Aspect Warriors had declared neutrality in the strife.
Solasier chose the aspect of the Swooping Hawk, an airborne warrior. In his many years spent as an Aspect Warrior, Solasier came to relish the freedom brought by sailing through the skies over a battlefield. He felt untouchable, unconstrained by the petty rivalries that embroiled his Craftworld. In time, he came to be a highly-respected warrior, considered to be among the most agile flyers and the keenest marksmen in Kaelor. Even so, Solasier kept on for the freedom that battle brought him, not for the recognition of his people or even really to defend his world. However, after so many years in his Aspect Armor, he could feel a psychic tug binding him to it. This horrified Solasier, as he realized that he was very close to becoming an Exarch of the Swooping Hawks. He was shocked and almost disgusted by the idea, as such lifelong commitment was at severe odds with his hate of bindings and restraints.
At once, Solasier left his Craftworld, taking on the Path of the Outcast. He considered no other option to be sufficient to distance himself from what he had nearly become. He wandered the Calixis Sector for some time, eventually drifting out into the Koronus Expanse. It was there that he became involved with the Children of Thorns, a particularly ruthless band of Eldar Corsairs. Mostly consisting of Druuchi, the dark brothers of the Craftworld Eldar, the Children of Thorns were cruel and merciless pirates, raiding many ships and worlds throughout the sector for slaves and treasure. Solasier once again achieved notoriety among the corsairs for his skill in battle, particularly in his mastery of the customary jump-packs of the corsairs. For years he reveled in the pure liberty that piracy and lawlessness brought him, having never realized how constricting life aboard a Craftworld truly was.
After spending many years as a pirate, Solasier's thoughts have begun to return home. He wondered if he could in some way help Kaelor, and make it less of a suffocating and dour place for future generations. These thoughts brought the realization that Solasier was for the first time naturally reaching the end of his chosen path, and yearning for the next. With this in mind, he has departed the Children of Thorns, and seeks to close out the Path of the Outcast, perhaps with another few decades of high adventure, before returning to his Craftworld.
Skills: Solasier is a fierce and unrelenting warrior, as many Eldar who walk the warrior's Path are. Already physically and mentally superior to a human, his training gives him frightening lethality on the battlefield; as he moves faster than a human eye can track, and is stronger than a natural human could ever be. His intuition is supernaturally sharp, a boon of his natural psychic sensitivity. His accuracy with a lasgun is uncanny, and he is an undisputed master of airborn battle and tactics. Skilled as well in boarding tactics and melee combat, he truly lives up to his reputation as a terrifying pirate of the Koronus expanse. His previous Paths have brought him keen skills of observation; there is little that escapes his eagle-eyed notices. As well, he has a fair deal of knowledge in the art of crafting Eldar weapons, allowing him to adequately repair and maintain his own weapons, or even craft makeshift ammunition in emergencies. Solasier has explored much of the Halo Worlds, and has considerable knowledge of the Koronus Expanse and the various worlds and regions beneficial to pirates and other such outlaws.
Equipment: The equipment and weapons Solasier carries are mostly accumulated from his various Paths walked throughout his life. His corsair mesh armor his specially modified to allow him to survive in the void of space for hours at a time, as well as advanced optics to aid his already superb marksmanship. Attached to his armor is a corsair jump-pack, which gives him extreme mobility both in-atmosphere and in zero-gravity. His primary weapon is an Eldar lasblaster, the ritual weapon of the Swooping Hawks; similar to a human lasgun, but with far greater power, accuracy and efficiency. He carries a variety of sidearms, such as a splinter pistol gifted to him by one of his Dark Eldar comrades, a balelight laser gauntlet carried as an emergency weapon, and a void sabre, earned by many years of fruitful piracy. Strapped Solasier's leg is a piece of equipment normally unique to Swooping Hawks, which he managed to keep as he departed on his current Path: a grenade pack. A slight misnomer, as it is actually a form of grenade launcher, it offers tactical advantage to warriors by carrying and firing a variety of explosives, including frag, plasma, krak and haywire grenades. The pack can also be easily opened to retrieve and throw grenades normally. Lastly, his soulstone (which outs him as a Craftworld Eldar, as opposed to a Dark Eldar) is typically worn over his heart on his armor.
@agentmanateeAh, don't worry yourself, if you need an 'extension' then just ask; I can wait if I know that people will be posting characters. I look forward to seeing what you can come up with, from a more stable environment than school. :)
@Dead CruiserThank you very much, Dead, that's appreciated...though I must say, he with all this flagellation and such, he sure sounds kind of kinky.
@Dead CruiserLike it! Couple of things, firstly I'd like to know why such an experienced warrior and corsair would ever agree to join a rather freshly minted Trader? Inexperienced and human. Secondly, could you put it into a hider please. :) Muchos gracias.
@agentmanateeRight, me and Hank (my co-GM) have had a discussion on your character and, for the moment, we have decided to reject the profile; more pedantic reasons for this are the formatting and a number of spelling errors, but perhaps the most important thing is that Gravius seems like a rather unfinished/rushed attempt at what should be one of the most interesting characters in the RP.
He is a Navigator, more than human and nearly as alien as aliens are to mankind, possessing the literal third eye on their forehead and viewing many as lesser beings and with disdain. The current character sheet just does not seem to show this, to show us what exaclty a Navigator is, how interesting they truly are, and what a unique figure he would cut in the Rogue Traders retinue.
Now, you can feel free to either re-vamp/correct the sheet and apply again or, if you wish, to choose another character. The choice is up to you.
@KingfisherIt would depend on just how infamous they are - a small time crook would be fine, for example, but if he is a well known raider of Imperial merchant shipping...yea, not so much. Then there would be the case of whether we're beyond or within Imperial space - the former case would mean pretty free reign, the latter would mean (depending on your reputation) whether you'd need to go into hiding or not.
As a Rogue Trader, with a legitimite Warrant of Trade, Drake has pretty much carte blanche on what he can do beyond the borders of the Imperium, something members of his retinue may not.
In short, if you want an outlaw/smuggler/etc then plase feel free, but just remember...the Arbites are never far away, and the Inquisiton is everywhere.
@DJAtomikaI imagine you will be alright here, I imagine you will...
Appearance: Safi is a well-built, strong looking man for his age. Of average height, weight, and bearing shaven graying brown hair along with a well-trimmed five o’clock shadow, Safi frankly lacks anything that would make him stand out in a crowd except his eyes. As if wanting to vent out and flush the horrors this man has seen throughout his tenure in the Military, his eyes are wide open, his pupils shrunken to simple dots in the middle of his irises. The rest of his oval face is quite plain – his cheeks are sunken, his nose is slightly crooked to the left, courtesy of a rifle butt, and on his lip rests a very faint scar that healed long ago, but still left its mark.
Safi’s clothing is simple although well made, reminiscent of his time served in the Imperial Guard – when out of his armor, Safi simply wears a dull yellow coat, similar to those that are worn by the Armageddon Steel Legion troopers, adorned with medals, over his regular dark grey fatigues. Where there’s possibility of combat, Safi wears carapace armor over his regular clothing, blackened to absorb light, except the back plate, which is painted red, as it seems to let him outrun others when running away from Orks. Safi arms himself with a lasrifle using drum magazines, a laspistol and a power sword for battle.
Personality: Safi’s personality seems to be based around combat. He’s obedient, quiet, and ruthless when needed. The bad thing, however, is that he carries these traits in regular life as well. His time served in the Imperial Guard has broken his spirit to a point that he has shut down everything except his training. He rarely speaks, and when he does, it’s very short and objective. Having lost his sense of humor, and practically shut down all emotion, he’s not exactly good with people. In truth, Safi is scared shitless of everything he’s faced so far, and is still afraid. And thus, he’s shut down his fear. The rest of his personality has shut down alongside it.
History: Safi was born to middle-upper class citizens on the Hive World of Avellorn, on the relatively upper levels of the Hive. Perhaps thanks to his good physique or because of his parents’ desire to get a better foothold in the politics of the Hive, Safi was grown up quite martially and was prepared to become an officer in the Avellorn Planetary Defense Force. Throughout his childhood, he studied and idolized the Military. Be it the stubbornness of the Imperial Guard, or the wrath the Space Marines brought down upon the enemy, Safi had an almost childlike fascination with it. And when he finally was accepted into the Planetary Defense Force, Safi was incredibly happy.
Assigned as Sergeant to the Underhive Reclamation Units, a rather controversial branch started by one of the Ruling Houses of Avellorn, Safi spent his first few years quite uneventful, mostly pushing back gangs who had claimed the Underhives for more housing and new workers. During this time, he was kept information about events that were going on in the Upper Hive, perhaps thanks to the contempt of the other branches of the Planetary Defense Force against the entire Underhive Reclamation Unit concept. So when he came face to face with gangers armed with equipment of the Planetary Defense Force, he was quite confused. He got even more confused when, a week later, they started finding corpses mangled to make profane symbols, and pyramids of skulls. He had his group retreat to the Underhive Reclamation Unit Headquarters, as orders often seemed to contradict each other.
Twelve minutes after their retreat into the Headquarters, they started coming. Millions of Underhive residents, gangers, civilians, workers, and various sorts of scum, started pouring out of the tunnels, maintenance paths and station roads, rushing the walls of the Ground Level of the Hive, roaring their lungs out. While preparing himself for the incoming onslaught, Safi was suddenly called back to the Upper Hive, where his family resided. Safi, alongside the rest of the officers and children of important people, found himself in an elevator, quite cozy and well decorated compared to what he had been exposed to for the last few weeks. But then, the elevator stopped just a few hundred floors below their destination. To make matters worse, they started getting shot at almost immediately upon the opening of the doors.
Safi, somehow surviving, realized that the men shooting at them were PDF, only not of the Underhive Reclamation Unit. After finding out the hard way that it wasn’t friendly fire and that they were deemed enemies, Safi set his lasrifle to full auto, and decided to get to where he was called, or die trying. That, and he was probably going to die if he didn’t get there anyway – from what he had heard from PDF communication channels, the lower floors were getting filled to the brim with blood crazed Underhive residents. Safi knew two things – he wanted to live this through, and understand just what the fuck was going on. So, right after setting his gun to full auto, he stripped himself of his Underhive Reclamation Unit uniform, and donned the guise of a regular PDF guard to make his ascent easier. And it worked – nobody cared who really was in the middle of the shitstorm.
He finally got his answers from a PDF commander. It seemed that, while Safi was down in the Underhives, kicking out unwilling residents and shooting at gang members, tension between the Ruling Houses had grown into an all out civil war in the Upper Hives. And to make matters worse, one of the Houses had fallen to heresy, and had called upon Ruinous Powers brewing underneath the Underhive to help them take over. And the Underhive Reclamation Unit was caught in the crossfire, not belonging to the Ruling House that administered to the PDF Land Branch itself, but not a part of the Heretic Forces either.
Carving himself a path through the few Heretic PDF forces he had come upon and Mercenaries hired against the PDF during his ascent to the Upper Hive, Safi finally managed to find his parents. He learned that the Imperial Guard was sending forces to curb out the Civil War and end the Heresy. His parents were able to get themselves a ticket off the planet in the meanwhile, and Safi was also expected to come with them. Although conflicted, Safi eventually accepted – though they would learn that it was in vain, as the Artillery was shooting down everything on the sky, and their ship was also amongst the casualties. Safi decided to lead his family to the High Spire of the Hive – it had only one entrance, and it was the furthest they could get away from the flames of war.
Leading a ragtag force from the people in the Docking Station higher, Safi, his family, and a bunch of survivors were able to reach the High Spire. Blowing up the elevator and barricading anything that led downstairs, Safi and the survivors started waiting for the Imperial Guard. And after two days of waiting, the Imperial Guard arrived. However, during these two days, the Heretics had wiped out nearly everyone in the Hive, and some were on their way to take the High Spire. Safi and the survivors led a stand against the Heretics who had crawled up the elevator shaft, though it was in vain and eventually, they were overrun, save Safi and a Mercenary, who had managed to survive by locking themselves in the Imperial Governor’s Quarters. Realizing all too well that the Heretics were probably going to barge in eventually, the Mercenary and Safi decided to commit suicide, believing it’d be far more painless than the treatment they’d receive from the Heretics. The Mercenary shot himself, and Safi chickened out.
Finding himself completely burnt out and exhausted, too scared to commit suicide but too scared to get killed by the heretics as well, Safi sat down on the stairs leading to the Throne and waited for the Heretics to finally barge through and do what he couldn’t do. A day later, the doors were blown open, and the Imperial Guard found Safi, lying unconscious on the stairs. Following the end of the affair, Safi was taken into the Imperial Guard, as there was pretty much nothing left on the planet. Safi hoped that it’d be over. It was not.
For the following 20-something years, Safi found himself taken from battle to battle, infestation to infestation, experiences that would make his first real challenge look like a walk in the park. Safi himself had no idea how he managed to drag himself through all of it. He just knew he did. Sometime in the past, he did not remember when – he had managed to finally end his fear. He wasn’t sure whether it was in the Avellorn Civil War, or in his battles against the Orks, or in the Purge of a Slaaneshi cult in Hermetica.
He eventually got discharged, with a chest full of medals, and a meager sum of money. Safi finally had the time to move on with his life. Only, he realized, he had been in combat for far too long to remember anything else. He drifted from planet to planet, in hopes of putting it all behind him – he did nearly everything he had once deemed despicable to forget. But Safi couldn’t. So he decided to accept it – he had lived in combat, and he was going to die in combat. He got hired as a mercenary, and started accompanying whoever paid into battle. Perhaps thanks to experiences in his past, he built up quite a reputation. Eventually, fate led him to Outpost 57, where he’d get hired once more.
Skills: Safi, having led a life of combat, knows one thing, and that is combat. He really doesn’t know much about anything else. He can handle nearly all kinds of guns with ease, and is someone to be reckoned with, be it in melee or ranged battle. A decorated Imperial Guard veteran, he’s gathered much experience in anything related to infantry combat, and has a gaze that would make a thousand-yard look like the gaze of a cherub. Anything else, however, is nil.
Equipment: -Lasrifle with a folding stock – often equipped with drum magazines -Las-lock pistol -Power Saber -Laminar Carapace armor – covers entire body except lower legs
Miscellaneous: Lacks a single rib. I usually don’t like edgy/traumatized characters, but it is WH40K after all – I just couldn’t think of anything else. He's not a super duper killing machine - just a really experienced and traumatised guy, who's, in the end, only human.
@agentmanateeI'll tell you what, instead of being with Drake from the off, I'll pick you up before he departs for Outpost 57. Also, please bear in mind, because you are the navigator - a pretty important character, and a type of individual that much is written about - I shall be scrutinising your profile especially....no pressure. ;)
Greetings,
I am Jb; Briton by birth, roleplayer by my own hand, and lover of literature. I am also an amateur historian, a receiver of a Bachelors degree in Ancient and Medieval History - quite a useless degree, actually - and would like to think that I'm a fair, honest and open guy.
As far as RP'ing goes, I'm pretty open to most things really, all you need to do is ask! :)
So, if you've ever any questions for me, wish to speak about RP's involving myself or run by myself, or simply feel like a chat, don't be afraid to get in touch.
<div style="white-space:pre-wrap;">Greetings,<br><br>I am Jb; Briton by birth, roleplayer by my own hand, and lover of literature. I am also an amateur historian, a receiver of a Bachelors degree in Ancient and Medieval History - quite a useless degree, actually - and would like to think that I'm a fair, honest and open guy.<br><br>As far as RP'ing goes, I'm pretty open to most things really, all you need to do is ask! :)<br><br>So, if you've ever any questions for me, wish to speak about RP's involving myself or run by myself, or simply feel like a chat, don't be afraid to get in touch.</div>