"STOP. QUOTING. ME." Jb, 2019, quoted in 2022." Roland, 2022, quoted in 2022.
2
likes
7 yrs ago
STOP. QUOTING. ME.
3
likes
7 yrs ago
Gone fishing for a week, will return soon.
7 yrs ago
Happy New Year!
4
likes
8 yrs ago
Merry Yuletide, one and all! Gods bless.
1
like
Bio
Greetings,
I am Jb; Briton by birth, roleplayer by my own hand, and lover of literature. I am also an amateur historian, a receiver of a Bachelors degree in Ancient and Medieval History - quite a useless degree, actually - and would like to think that I'm a fair, honest and open guy.
As far as RP'ing goes, I'm pretty open to most things really, all you need to do is ask! :)
So, if you've ever any questions for me, wish to speak about RP's involving myself or run by myself, or simply feel like a chat, don't be afraid to get in touch.
Are we doing sheets in the interest check or the thread proper?
Either way, I'd like them to be PMed to me first - so you can write them whenever you like.
One thing you may all want to know, which is quite important, is that your characters will probably have been working for the Inquisition for about 2 years - if they've even been working for it at all until this point, your choice - but likely never have even met or know the true name of the Inquisitor his/herself.
I'll be giving more info in the actual OOC, so you could wait for that if you wish.
@Jbcool As an actual question, we going to be making prim and proper Dark Heresy RPG book CS's, or will it be more free form?
I'm gonna go for more of a freeform, this isn't an actual RPG after all, however - and this is for everyone - I'd like/request that people bear in mind that I hope for this to be an RP that can develop/evolve their character. In short, don't go making your characters apex predators at the top of their games. Low-to-mid-tier would be suitable, to begin with anyway.
As with some of my other RPs, the 'sheets' are going to be prose-based, but include the specifics of weapons etc as in normal sheets.
@Jbcool How will combat play out in this RP? Standard RP combat? or are do we need to make a decision and then you'll tell us how it plays out? Just so I know how much control I'll have over my character's (and some NPC's) fate once we get into the fray
A blend, really; it'll be standard RP combat for the most part, the only time I'll roll is if you do something extreme or 'heroic', for example Ninke/@agentmanatee lost her leg and arm fighting things like killa kans - bascially you can do what you like, within reason, so no mowing down hordes of nameless enemy infantry or the like.
FOR EVERYONE, I'm still here and I'm going to be replying either tomorrow or Monday. So grab hold of your lasguns and prepare yourselves, the update after will see is entering the dangerzone.
Career (if any) and Skills: A Halfling of many skills- from the more natural ones of stealth, light-fingered pilfering, being a dead-eye shot with a bow and arrow/sling to, of course, being a cook of almost unmatched skill...except by other Halflings. Although formerly an inn keeper-cum-chef, he is now a shell of that joyful Halfling, and instead wanders the Old World as a mercenary for hire.
Weapons: Trained in the traditional art of shooting a bow by his father, long days spent on the village green, he is able to hit just about anything that moves (or doesn't) from a considerable distance. As such, he is never without his sturdy oaken bow and a quiver of arrows, but this is no longer his weapon of choice! Jan prefers, to the dismay of many a friend and foe, to get up close with his enemy, wielding his two-handed butchers cleaver with the proficiency of an actual trained killer. Almost the same height as himself, and always sharpened to a razor-keen edge, it has become his trademark and his nickname as well.
Attire: Common Halfling travelling attire is what this fearsome warrior wears; starting from the top and going down, he is garbed in a simple brown travelling cloak with a hood, his head usually covered by a floppy tam O' shanter (look it up). The cloak is then thrown over a simple white shirt, made in the Empire, and over the shirt is tied a tough studded leather jerkin without sleeves. Around his waist is a thick belt with a dull brass buckle, holding up a pair of loose but rough brown trousers. As with all Halflings he is severely proud of his feet, not doing them or himself the honour of wearing shoes of any type.
Equipment/Other : Jan carries everything that isn't his weapons in a small back-pack, inside of which are a number of spices and herbs for flavouring, some sloshing bottles of sauces, a few 'snacks' for the road and more than couple of pans. The pans that he does carry are his 'old faithfuls', never failing to produce meals of sublime taste and wholesomeness.
Physical Description (as detailed as possible please, pictures not accepted.): Standing at only three-and-a-half feet tall, Jan is not what you would call an imposing figure in terms of height.This he more than makes up for in other ways. Unlike almost all other Halflings he is not the red-cheeked and pot-bellied type, but rather a child-size wall of walking muscle that would make a Dwarf proud! The sleeves of his shirt barely contain the muscles of his arms, his torso like a brick placed on top of short legs, and his feet some of the hairiest ever seen on one of his kind, hairy enough to make any Halfling woman swoon.
Facially he would be considered 'gaunt' by Halfling standards, even though it is still full enough to look a little over-fed by the measurings of the Big Folk, eyes of green that used to sparkle now glare out from under bushy eyebrows of a brown so dark it is almost black in colour. Like most Haflings he has rather full lips, matched with a thin nose and thick sideburns that almost form mutton-chops on his face, all framed by that unruly mop of curling hair which all Halflings cultivate almost as much as the ingredients for their foodstuffs.
Lastly are his pride-and-joy, his feet; two five-toed marching machines with soles of skin so thick he can walk on sharp and jagged rocks in safety, a fine layer of hair much like that on his head keeping them warm in colder climates.
Mental Description/Personality: Damaged would be the best way to describe this tragic Moot dweller, his personality often swinging between fits of joviality and a deep depression. He is happiest when he is cooking or fighting, and is both a loyal and humourous friend for the majority of the time, but if threatened or disturbed he is capable of a much greater rash of violence than anyone would believe of one of his race and stature. Nevertheless, he has an affinity with nature, and with food, as well as an almost Dwarfish dislike for Greenskins...or at least the smaller kind. He believes strongly that food is a guiding light in a world of encroaching darkness, a sort of glue, if you will, that can make or break groups of peoples and creatures- but if food should fail to work, he is just as happy to use violence.
Background/History:
Jan was born to an average Halfling extended family, surrounded by nearly hundreds of relatives, spending his early years eating, smoking, cooking and hunting- as is standard Hafling fare for most of their life really. Yet not for Jan. For he was born in a small settlement called Plim Moot, a tiny place near the World Edge Mountains, at the mouth of a river that no-one outside of the Mootland would know, but that was quite open to attack from the various bands of Ogres and Greenskinned monsters which were known to take Halflings in the night if they weren't careful- such stories had been told to Jan and his many siblings since they were young...it was only later that he would come to know they were real.
Eventually, as all Halflings must, he found a spritely young girl and became her spouse, marrying her on a shining spring day and over time producing two fine children- one a girl and one a boy -topping it all off by opening his own tavern in the village, which was frequented by both the locals and travellers coming up and going down the river.
It was almost a decade later, having settled into his life and his comfortable routine, that it all came to a bloody and horrifying finale...
They came in the middle of the moonless night, hooded figures with sharp spears and curved scimitars, crooked green noses and gnashing teeth and glowing red eyes the only things that were visible as they swept into Plim Moot and massacred or enslaved the entire population present on that night at that time. Luckily his parents, and many Battens, were away in other parts, unluckily he and his family were not.
After being dragged from his bed, the screams of his family ringing in his ears, Jan was knocked out and awoke to find himself looking upon a scene of utmost horror.
It had been nearly a day before he finally awoke, groggy and unprepared for what he saw, thick bars of wood surrounding his naked self in his new cage; in front of him were a group of Night Goblins gathered around a frothing cauldron that bubbled and produced from it a smell that would make anyone wretch, but that made Jan vomit. None of the Greenskins noticed, too busy with their entertainment, chattering in their hideous voices and prodding something in the pot. Jan craned his neck to see what it was...and then wished he hadn't, for there in the pot floated the heads of his wife and children, an animal howl emerging from his throat and continuing until his vocal chords became sore and the Goblins had had enough of it, threatening to cook him next.
Never would he forget that moment, and never has he.
When he finally was released, a company of Dwarfs coming upon the enemy camp in a frenzy, and finding him before they had a chance to tear his flesh from his bones, they found a Halfling with reddened and puffy eyes from all the tears he had shed and that could not- or would not -speak to the
Seeing that he only wished to leave, they let him go. Jan wandering off into the world, fractured and broken beyond repair, though with his trained and inborn skills nonetheless intact. Using these skills he had managed to make a little money, to survive from one day to the next, but still not truly able to live.
Now he had plodded into Tilea, the very birthplace of the mercenary soldier, to see what he can see, and perhaps even find a reason to remain alive for just a little longer.
The Dogs of War is a polite-term to generally describe mercenaries from all across the world. They are hired and paid to fight any, if not all, the nations of the Warhammer World.
These warriors come from all backgrounds, some from the Empire, others from as far north as Norsca, some as far to the east as the Ogres and then those across the sea from Lustria. All types of races fulfill the role as mercenaries, such as Orcs, Goblins, Men, Elves, Undead, Dwarfs, Ogres and more. These Mercenary companies, although coming from different nations, fight without rancour for whoever can meet their often exorbitant cost. The Empire and Tilea are the best known nations that extensively use Mercenaries. However some Mercenary companies are unreliable and would easily turn on their employers if someone else pays even more.
Regular Bretonnian armies all but refuse to hire mercenaries, considering them dishonourable (and most Bretonnian lords care precious little for their peasants anyway - treating them as disposable 'cannon fodder'). On the other extreme are the Tilean city-states which simply don't have a regular army at all, employing whole mercenary armies composed of several companies. These armies are sometimes even commanded by an experienced mercenary general. In the Empire the standing of mercenaries seems to vary; skilled and professional free companies tend to be respected by most Imperial commanders while disorganized or unwilling rabble is often despised.
Greetings, one and all once more.
After much deliberation, again, and with plenty of time on my hands, I have decided to go with another RP. This time set in the more fantastical cousin of the 40K universe, yet still based inside Games Workshops chronologically confused but nonetheless quite entertaining lore. If you do not know this 'version' of the franchise so well, or if you have any questions, please feel free to send me a PM or ask in this thread.
Character Creation/Profiles
Here is the character profile/registration format, which needs to followed exactly. When created, one must Private Message the profile to the moderator (me) for approval.
[B]Username:[/B]
[b]Character Name:[/b]
[b]Race/Species:[/b]
[b]Gender:[/b]
[b]Age:[/b]
[b]Career (if any) and Skills:[/b]
[b]Weapons:[/b]
[b]Attire:[/b]
[b]Equipment/Other[/b]
[b]Physical Description (as detailed as possible please, pictures not accepted.):[/b]
[b]Mental Description/Personality:[/b]
[b]Background/History:[/b]
Extra Bits'N'Pieces/The Plan
While I could easily have gone for a Chaos Invasion scenario, or that of just the Empire or what-not, I much prefer having a varied and potentially highly interesting group around. In my opinion this just makes for a much better and more entertaining RP overall.
Therefore I have chosen an RP based the Dogs of War- the collective term in WHFB used to refer to companies of mercenary warriors, or even whole armies of them. Though mainly composed of Humans, more-or-less anyone can join if they seek to be hired for the correct price; Orcs, Dwarfs, Ogres and Halflings can all be found rubbing shoulders with one another for that sweet gleam of gold.
If you as a reader are familiar with such works as the Black Company novels then you may know a little of what to expect; essentially a group of misfits slammed together in their shared lust for gold, adventure and getting into other peoples messes.
While there shall be plenty of action, there will also be intrigue, politics, religion and all the 'grim darkness' that the 40K version is known for...just in a more fantasy-based setting.
Interested? Then come aboard!
The Setting
Tilea- the place for hired warriors -a collection of city-states, Republics and tyrannies all located on the very same peninsula. If you wanted to hire someone to do your killing, or you were indeed the person wishing to be hired, then this is likely the first place you would come. As such, it is the perfect place to hire, be hired or simply demonstrate ones skills and abilities for some heavy coin.
From Tilea anything is possible! One could travel to the steaming jungles of Lustria, to the frozen northern wastes, over the mountains into Bretonnia or into the civilised lands of the Empire.
Here is where it shall all begin...but where it will all end is another matter entirely.
Greetings,
I am Jb; Briton by birth, roleplayer by my own hand, and lover of literature. I am also an amateur historian, a receiver of a Bachelors degree in Ancient and Medieval History - quite a useless degree, actually - and would like to think that I'm a fair, honest and open guy.
As far as RP'ing goes, I'm pretty open to most things really, all you need to do is ask! :)
So, if you've ever any questions for me, wish to speak about RP's involving myself or run by myself, or simply feel like a chat, don't be afraid to get in touch.
<div style="white-space:pre-wrap;">Greetings,<br><br>I am Jb; Briton by birth, roleplayer by my own hand, and lover of literature. I am also an amateur historian, a receiver of a Bachelors degree in Ancient and Medieval History - quite a useless degree, actually - and would like to think that I'm a fair, honest and open guy.<br><br>As far as RP'ing goes, I'm pretty open to most things really, all you need to do is ask! :)<br><br>So, if you've ever any questions for me, wish to speak about RP's involving myself or run by myself, or simply feel like a chat, don't be afraid to get in touch.</div>