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    1. Jig 12 yrs ago

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Section #1: Jig Being Right


It has come to my attention, that I am primarily right and drunk.

Jig is completely right.


Jig is right.


[11.01.50] Gowi:

Jig is right. Feel free to send that along.


[Jig is] 100% correct.


Jig was right 8 months ago, and is still right.


I love you, Jig. It's because you're Always Right™.


Once again, Jig is absolutely right about this.


Where is Jig when I need to vent about politics?
Drunk.


The mighty Jig is of course right.


Section #2: Jig's RP's


I'm not post-dating RP's I've been in that died out of nowhere and I've basically forgotten about, so here are my present ones.

Current:

Previous:

Wolf Manor (GM)

Wink Murder (GM)

Project Rehab (Player)

The Kidnapping (Player)

Wink murder: Who Killed Mr. Jig? (GM)

Finite Incantatem (Co-GM)

New Dawn Rising (Player)

Most Recent Posts

Name: Kaz Ujohiri


Name: Kaz Ujohiri

Details:
-Kaz is CFO of a rather large financial firm named Ujohiri Financial Holdings Incorporated
-because he can. usually (always light)
-He likes feeling "connected" to the world around him
-He can be rather charming, most people from delving deeply into his personal life
-He loves talking about global affairs and often reads up on multiple news sites for "breaking news"


Okay, this isn't me 'telling you off' or anything ridiculous like that, but it's worth making a point of how much I'm trying to avoid any metagaming in this. All of the information above is information about your character isn't superficial, and therefore should be entirely unknown until established IC. Obviously you haven't spoiled anything by revealing what he likes to talk about, so don't sweat it; but remember that you never know what is and isn't a spoiler in this!

Tl;dr, and this goes for everybody, please remember to keep your cards to your chest. :)

Backtracking slightly: or, maybe I hadn't seen that you've posted in the IC and established the stuff anyway. Soo, there's that.

♫ You see, I learned something today. Just because you're wrong doesn't mean you can't stand up and admit that - and doesn't mean you can't learn something from it either. ♫
  • Walks around with a large metal briefcase.


As you do.
Man I haven't thought about watching the new Scooby Doo. Guess I should check it out.


I was sold when in the first episode, people were being encased in jelly and the gang weren't being sufficiently helped by the authorities, so they decide to take the evidence themselves.

So we're stealing a body now? Rockin'!
Velma


And so the cast of The Wolf Manor continue to experience their own little Wolf Manor-esque slices of life.


Mine's hugely un-Wolf-esque atm. It's mostly getting stoned and playing video games.

I sure hope I don't encounter any yellow drinks at this event.


Despite my impressive alcocupboard, I don't even have anything yellow apart from a Harvey Wallbanger (and they're not actually particularly nice) in my arsenal. I may have to come up with something.

That's a full house, ladies and gents. If you haven't sent me all your shit, get on it when you can. If you have, enjoy the IC. ^^

Edit:

Ba-derp. Forgot to mention, the trains through Pryrush aren't empty-empty, but they're not exactly heaving, either. Just a tiny detail because I've been to the real-life version of where this is set and, yes, the trains are pretty 'spacious' when you get on.
Oh holy shit I love me some Scooby Doo.

I love pretty much all newer versions of Scooby Doo, and before anybody tells me the old ones were better, I recently watched an ooold episode in which the witch turned out to be the identical twin sister of the woman being framed. Nobody had ever heard of the twin sister before, but trusty old Velma figured out the riddle by seeing the word 'Gemini' written on a tombstone.

Tbh, if I don't get my shit together, that's basically gonna be the level Wolf is at, so glass houses and all that.

Highly recommend the Mystery Incorporated series, which is genuinely creepy and genuinely funny (for the reasons it's supposed to be).
Nah, wait until we see what everybody else comes back with.
Plot Details #6B: Surprises in the Lake, Surprises in the Character Tab


You know when I say that I will never ever tell you what to do in this? Well, it's painfully obvious that something's up with the lake and you've all reacted nicely by having your characters, as a group, go "Hmm I sure do fancy a swim/going fishing/chilling by the totally-not-ominous lake", so I'm gonna suggest we, as a group, work toward that, on this one special event where I actually guide this proactively.

So long as we get to the lake, I almost don't mind whatever else happens. Going to the lake is not a mandatory event for everybody, but I'm gonna suggest that at least half of the cast has a legit motive for proposing and pioneering some kind of lake-based activity - even if, in the end, only one or two decide to go.

What I'm going to suggest at this point is that, while we finally mop up the log post section, we (you) collectively discuss how you want to approach the lake thing. Stuff to consider:

  • Which characters actually want to go to the lake
  • Whether they go as a group or as grouplets (ie: coincidentally happen to be there)
  • Whether they plan it in advance (ie: we'll say they did it in this section) or if it's a spur of the moment thing
  • The nature of the activity at the lake, if there is any activity
  • Whether the Wolfs are informed/asked about whatever the activity is (and therefore who asks them) - note that things like access to the boathouse/access to a picnic basket are things that the Wolfs will probably need to be asked about, while swimming/painting/nice strolls/etc are things that could be done without telling them


Please don't be coy about discussing this stuff in the OoC. While I'm pressing us in the direction of the lake, I'm not dictating how any of us gets there. Nevertheless, the more you talk about what you want to do, the more I can make the IC reflect that. It might be effective if you fill out this 'questionnaire' on your character's behalves so everybody can easily see where everybody else is standing on this.

Do You Want to Go to the Lake: Yes/No (or describe if ambiguous/undecided)
For What Activity?
Would You Ask the Wolfs if Necessary?
Would You Initiate the Visit? Yes/No (ie: would you be all, 'Hey Other Character, Fancy Going to the Lake?!♫' or have to be asked?)

Kewl. So we're waiting on the collab from Cops&Bliss, anything from TM99 if he isn't studying he can be fucked, and a short one from Flavs. Is that about right?

Second thoughts:

If the above is about right, I'm gonna suggest we're just waiting on the respective placeholders so we can crack on.
-devastating-

I typed a huge OoC thing in the reply box and my laptop ate it just as I was finishing up.

What follows is more concise but less friendly because fml I already did this shit once.




IC is Live:

Holy shit how exciting.

Role of the Character Tab:

The character tab is there to establish canon and to guide your posts. At no point will it tell you what you have to do; it says things like "your character has been given instructions to..." without actually saying anything about what happens. This is deliberate, to give you maximum freedom. This basically means that you shouldn't contradict any information in the Character Tab, but also shouldn't feel obliged to refer to it in IC posts. It just means we're all singing from the same canon.


Reminder About the Canon Cutoff:

It's still a thing. Please don't post until you're permanently happy with your character sheet, because you aren't changing it later. I'll give you more time to come up with evidence if you're struggling, though.

Superficial Details:

Everyone post your character sheets!


I wouldn't go quite this far, but please post superficial details about your character for other people to refer to: visible belongings, appearance, accent, ticks, even facial expressions, etc. Anything another character could objectively point at and describe.


Role-Call:

Gonna list and tag your names, and if you could post and just confirm that you're still here, that'd be swell.

@McHaggis
@Kirah
@freedomliveson
@Mr Allen J
@Liriia
@DJAtomika




Pretty sure that's everything. Phew.
Plot Details #1


In my head, the OP in the IC is just some necessary exposition/introduction so you guys can leap right in with the whole doing-what-the-blackmailer-asks business. That said, if any of you wants to do a kind of retrospective post on what you did on receipt of the note, feel free. Just don't give too much away!

To business:

Mr. Jig's demands are thus; your character is to board a train to Pryrush, a very small, and completely fictional village, in the East of Wales, just over the border from England. Apparently, the train normally just goes right through the station because there's so rarely anybody getting on or off there, so you know that you'll need to tell the conductor where you're planning on getting off. I won't presuppose you're all on the same train (though you may of course be), but, whichever way you each choose to do it, the train you're on is an old one. It's still electric, and it's not so old it looks like it might explode at any time; it's just a bit worse for wear, with a musty smell and dust and badly-upholstered seats, posters peeling off the walls, etcetera. Once they get off at Pryrush, your character is to enter the actual station, where they will apparently receive 'further instructions'. As the train approaches Pryrush, your character may notice their phone signal beginning to fade - if any of you has been to rural areas in Wales, you'll know this is not an uncommon phenomenon.

The time of arrival that Mr. Jig has stipulated is 20:17, and the date is to be 15/04/2015.

While Mr. Jig has definitely been in touch, your character has no knowledge as to who he might be and has never seen him before. Communication has been made entirely via similar notes to the one in the IC, never with a return address. In fact, Mr. Jig has never outright said what he knows, but he has hinted in his choices of words as to the 'genre' of misdeed your character is guilty of. For example, if your character is an international jewel thief, he might use the phrase 'steal the show' or refer to something that is 'ruby red' - that sort of thing.

What your character really doesn't know is either that they'll be meeting Mr. Jig face-to-face (though they may speculate/guess, of course) or that others will be there, too. All they know is where they have to go.

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