Avatar of Kho
  • Last Seen: 22 days ago
  • Old Guild Username: Kho
  • Joined: 12 yrs ago
  • Posts: 4742 (1.04 / day)
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  • Username history
    1. Kho 12 yrs ago
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7 yrs ago
Current "Soon you will have forgotten all things. And soon all things will have forgotten you."
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Bio


courtesy of @Muttonhawk

Most Recent Posts

So, the summer holiday is here and exams are finally done. While am glad this hasn't taken off yet, I am slightly worried that no ones interested anymore. Are people still up for this?
And as for rules, I don't want to have to write a list and dampen the mood, so let us all be cool-headed and logical and stick with standard guild rules. Any pressing issues which arise can be dealt with on a case-by-case basis.
Here we are, nothing too fancy (because putting pictures in, as much as I love it, is currently a truly magnificent pain)
OOC
The year is 1655. Jamaica has fallen to the might of Admiral William Penn's forces and Santiago de La Vega now goes by a different name: Port Royal. The event shocks nearby Tortuga, governed by the French but swarming with enough pirate scum to make it their de facto base. The politics of the region has changed drastically, and it would seem that life for buccaneers is only going to get better, after all, rumours abound of letters of marque and riches beyond measure to be had if one were to go a-searching in the right places...

The great imperial powers, Spain, England, France and the Netherlands, are embroiled in a dirty political, economic and military conflict for imperial dominance over the new world, and whether peace there be in Europe or war, it is accepted by all who venture into the new world, there is 'no peace beyond the line' (referring to the lines of the tropic of cancer and prime meridian beyond which there is no protection for any nation's shipping.) Here, in the Caribbean, there is no place for the light-hearted, the good dare not prosper here, and heroes come here to die. Cowards, murderers, thieves and robbers have made of these islands a home, from the highest echelons of hypocrites to the lowliest thieving beggar rotting in some alleyway, from the self-righteous conquering navy boys who bring death wherever they sail and missionaries who come bearing their unchallengeable 'light' and 'truth' to the profiteering merchants ever on the look out for buccaneers who sail silent as ghosts, the shadows of shadows and ethereal as the mist from which they emerge. Whatever class of fiend you be, here in the pure new world, on the virgin soil of a new continent, you can defile once more, rise to the zenith of decadence and wealth or fall into the pits of poverty and despair. Whatever your path or destiny, it waits upon the high seas (or alternatively, between the legs of a tavern wench in a good ol' bottle o' rum, but who am I to say?)
The Map
Yellow: Spanish Ports (bar Santiago de La Vega which is now the English town of Port Royal)
Red: English Ports
Blue: French Ports
Orange: Dutch Ports

Character Sheet Skeleton: NOTE: Please PM me your Character Sheets. DO NOT post them here or anywhere else another player may be able to see them.

Name: e.g. Edward Teach

Alias/Nickname: e.g. 'Blackbeard' or; Edward 'Blackbeard' Teach or; Ed

Nationality: e.g English/Irish/Spanish/French/Dutch/Cherokee etc. 'Jamaican' or 'Mexican' or 'American' not acceptable.

Sex: e.g. Male/Female

Age: e.g. Thirty Three

Height and Weight: Not fussed about specifics e.g. very tall with a bit of a pot belly/ quite short but heavily built

Appearance: Picture/text or both, I'm not fussed, but if it is a written description I expect something decent.

Occupation: e.g. soldier/pirate/merchant/governor of X town/tavern keeper in X town/Dutch captain etc.

Preferred Weapon/s: e.g. Flintlock pistol, saber, rapier, cutlass or any other weapon from the period. A firearm and a melee weapon would be a good start, and any other weapons can be added as a side note (like a dagger s/he carries around or whatnot.) Do try to be reasonable, Roronoa Zoro-types are not acceptable.

Skills: e.g. fencing skills, instruments they play, charisma etc.

Personality: tell me about yourself (may want to include likes and dislikes, fears, interests, any personality quirks, kinds of values s/he goes by etc.) <-- not an exhaustible list, just a helping hand ;)

Brief History: I'm going to be blunt, I couldn't care less where your character's been, what horrible things happened tot them, how amazingly brave they were and the rest of it. I just want to see if you can put a few decent paragraphs together. If you can stun me with eloquence beyond comprehension that would be a bonus, but just show me you can write decently.
I am now working on the OOC and CS Skeleton. I plan for it to be up today.
I am now working on the OOC and CS Skeleton. I plan for it to be up today.
Yes, two weeks and we can get this off the ground, I hope this lives up to the build up...
I hope you all can keep this afloat. If this is all still here come 10th June I'll be delighted to join ;)
Just so you all know, I've got my eye on this and it would be a dqrn shame if it died. If the GM isn't back soon you should elect a temporary a GM until they return.
Brovo said
Considering I do it by accident sometimes, I'd call it more of a deeply entrenched character flaw that literally warps one's perspective of the world.


Perhaps it is more deeply entrenched than I suspect, but I only ever bring this smugness out in a debate like this which requires one to keep a certain level of detachment and a facade of superiority and disinterest <-- officially my favourite, smuggest smiley of all time.
Come RP with me sometime and you'll find me to be very unsmug and uncondescending.
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