Avatar of Kingfisher

Status

Recent Statuses

9 yrs ago
Happy 10th Anniversary, RolePlayer Guild! Its been one hell of a ride (Definitely didn't misspell that as "help" the first time, and have to re-post it)
4 likes
9 yrs ago
Thank the lord for the Roleplay Guild. Otherwise I might actually have to pay attention in lectures
3 likes
9 yrs ago
"Remember the times you could have pressed quit - but you hit continue" Hope everyone's having an alright day. If not, I hope things pick up for you
3 likes
10 yrs ago
You shot Church, you team killing fucktard!
3 likes
10 yrs ago
My sister saw me watching the Co-Optional Podcast and thought I was skyping my friends. How ridiculous! I don't have friends.
4 likes

Bio

The Dyslexia is strong with this one.

Most Recent Posts

Name: Marie Eyler

Age: 19

Gender: Female

Race: Sub-Mutant.

Appearance:



A curvaceous young woman, with a decent amount of muscle and padding.Marie’s pale flesh is criss-crossed with scars and burns, and her face itself bares several grizzly war-wounds from days gone by. She has track marks up her arms from past flings with the needle, and her eyes are permanently tinged with a bloodshot-like glassiness. Her left eyes has a glowing blue iris, hinting at its mechanical nature.

Personality: Sly and sarcastic, Marie tries never to take herself too seriously, and has learnt not to rush through life. Like so many others who walk the road paved by ashes, Marie’s harsh upbringing has desensitised her to the world around. By 21st Century 1st world Standards she would be considered an anti-hero, bordering on a villain, but in her current circumstances she’s just another lowlife trying to get by.

History: Marie grew up amongst a band of scavengers and junkers, working out of the great copper wastes. The refugees came from all walks of life, but were united by their desperate circumstances and need to survive. Marie’s people established trade routes with some Kahrenvel’s many Prospector Guilds, supplying scrap metal and salvage at horrendously discounted prices in return for safety and protection.

Whilst the majority of the scavengers were able to swallow their pride and look the other way whenever raiders came to steal their earnings, Marie was quite the hot-head, and quickly grew sick of being pushed around.

When Marie tried to stand up to the raiders they shot her in the side of the head, before dumping her out in the badlands; leaving her to bleed out amidst the sprawling wastes of scrap.

Against all odds, Marie’s dying husk was happened upon by a cult of tech-savvy thrill-seekers from the D.I.T, who scooped her up and patched her back up; regrowing the left side of her face, and replacing her destroyed optic with an augmented mechanical eye.

Marie’s next few years were a blur of drugs and pain. She became the favorite plaything of her captors; who would pump her body full of narcotics, before using her to placate whatever desire needed tending to. Eventually, the young girl became far too weak and disfigured for the cult, who were quick to spit her back out into the wastes of Kahrenvel.

Succumbing to the experimental radioactive drugs that coursed through her veins, Marie began to mutate, becoming less human with each passing day. Whilst not a full-fledged mutant, Marie’s irradiated state was enough to earn her a spot in the Mutant Kingdoms, amidst the Bloodspitter Clan.

Full of hate and rage, Marie excelled within the Clan, becoming one of their most prized scouts. Despite her new prominence, the young woman always felt out of place amidst her near-animalistic clansmen, and it wasn’t long before she stowed away in the night; taking a sizeable load of weapons and supplies with her.

Marie happened upon the settlement of Nod; a safe haven for mutants and humans alike, although a crime-ridden one at that. Marie put her tracking skills to good use, and has set herself us a Private Investigator, working out of a small office within the dank and grimy streets of the dark city.
@rivaan Etna is accepted. Feel free to move her over to the cs tab.

@Nevix I like what you've got so far, but could you expand it a bit more? Maybe add some more personality and backstory?

@Flagg Looks very promising. Can't wait to see the more fleshed out version!

@wispered Taryn's story seems very tragic. I love it! Chuck her CS in the tab whenever suits.
Okey now that THAT is done, I will slowly work on the finishign touches... but first I must create my character after that I will make the CSs for the people of importance and search for pictures and stuff to add ^_^.


Many thanks!
<Snipped quote by Larfleeze>

Sooooo....what I gather is that half of us can see it and half of us can't? I've changed the link again so any of you guys that still can't see it, let me know and I'll write out a full description.


Tis working fine for me.

No one from the UK High Court has come to arrest me thus far.

BRB someone's at the door.
This is my bad for forgetting, but, in regards to future submissions, every person of importance for a faction needs their own Character Sheet to be filled out.
@Kingfisher There we go, I hope this works :3



Accepted! If you could just space it out so its not all bunched up (and is a bit easier to read), and have a quick brush over a view grammatical hiccups, then you're free to add the Blades to the CS tab.


@Kingfisher say You wouldn't happen to mind if I set up a counter assassination organization kind of? Like one that really dislikes The Screaming Star Cabal ? Maybe something along the lines of organization that tries to get rid of those cursed evil assassins? xD


I'd have to see your CS before I pass any judgments, but I'm happy for you to present the idea!
Also, Kingfisher and I are the only two to have made villains. We need moar evil!


I got your back, man. Lets tag team this biatch.
Woo! I'm off to the zoo for some art today, but I'll get at a CS when I get home this afternoon. Debating whether to make a faction or not.


Awesome sauce!

You can always align your character with one of the already existing ones, if ya want.
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