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9 yrs ago
Current You did good, McGregor. Made us proud.
4 likes
9 yrs ago
No offense intended. But there's a sweet spot on the sliding scale of realism, and most of the interest checks I usually see skew too far to the realism end for me.
2 likes
9 yrs ago
Can't describe how quickly I go from excited to sad when a mecha premise turns out to be realism wankery.

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I think that would be fine, provided it was used in accordance with the downgrade in mobility noted on its page. I'll check with my Co-GM, however, so I'd work on the character before the mobile suit profile just in case he thinks differently.
We'd be delighted to have you. If you've any questions, feel free to ask.

EDIT: For those who want it, the CS:



Hello all. This is an Interest Check for an original universe Gundam RP, the details of which can be found over here. The initial interest check is in Casual because that's where I originally intended it, but it occurred to me that it might be slightly more visible if I made note of it here.

Feel free to ask questions in either topic, but it'd be slightly more convenient over there. Keeps them all in one place. =P
@Reno: There are no hard and fast limits, per se. Turn A is a whole other type of mess, one that I'd prefer not to deal with, but it can be discussed if needed. Off the top of my head I can't think of anything I outright wouldn't allow, but there are probably suits that'd need some discussion.

@Crimmy: Reno has it more or less correct. 'Gundam' as a definition varies from series to series, but basically, if it's a unique suit, it's probably not allowed at start. If it was used by a protagonist, it's almost certainly not allowed. If you have a specific query, you can ask about a specific suit.

Approval for suits is largely on a case by case basis, as the lines of what is and isn't a Gundam blurs sometimes.
It is the year 2247, year one hundred and forty seven of the Voyager Era. In the first year of the Voyager Era, the first civilian space colony was established beyond the asteroid belt. While there had been bases on closer planetary bodies, as well as nearby colonies, it was a bold step in establishing humanity’s presence in the stars. By establishing a colony beyond our own backyard, we had proved the feasibility of a bright new era. As soon as safety had been proven, a few others followed suit, establishing a set of established communities capable of operating without support from Earth. For the first few years of the Voyager Era, it was believed that a bright, prosperous time was ahead.

These hopes were dashed. In the twelfth year of the Era, war broke out. Most don’t remember exactly how it began, or necessarily care, but the small conflict quickly spread and grew. Before it could be stopped, the world was enveloped in a far-reaching conflict between a myriad of loosely affiliated nations. The tools of this conflict were not like those of conflicts past; nations commanded armies of humanoid mechanoids known as mobile suits. At the start of the war, the sides were clear; the battlegrounds were numerous, but allies were reliable. Within a few decades, however, those alliances began to crumble. The colonies lost contact, and no one on Earth was in any state to check on them. Even the nearby settlements on the moon were not spared. As time went on, those alliances fractured as countries became concerned with their own interests more than the cause. With the weapons at the beck and call of any one nation, the world rapidly became ravaged by the conflicts, no place truly left untouched. It couldn’t go on forever, not without irreparable damage to the planet.

Eleven years ago, something broke. Something about one hundred and twenty four years of war, perhaps the weariness of the world, perhaps the disasters already wrought; whatever it was, something forced a change. The nations of the world, if the battered, squabbling groups could still be called that, tentatively agreed to a truce. They began work on rebuilding, but the process of overcoming the damage done was excruciatingly slow. No one held any illusions, either; while a ceasefire was in place, conflict was ready to return at any moment. Small scale scuffles were still commonplace, but the all-out war had ended. Not soon enough, however, to prevent what had happened; vast swathes of the world were desolate, lacking in any real civilization, if only because of the harm done to the regions. One city, located roughly between Europe and Asia, stands relatively intact, one of few large cities still in evidence. Countless groups had fought over it during the war, and as a result, members of multiple factions and groups are in residence, threatening conflict at any moment, despite the efforts for peace.

One month ago, however, a semblance of unity was forced upon us. A mobile suit entered Earth’s atmosphere, touching down not far from this city. It was unknown in type, not matching the technology used by any faction, and within moments of landing attacked the city and its infrastructure. Though caught off guard, the factions scrambled their own suits in an uncoordinated defense. They fought hard, but they were very clearly outmatched; the enemy unit exhibited capabilities far beyond their own, and dispatched significant numbers of the defending machines with relative ease. After a short time of fighting, the machine retreated from Earth under its own power, leaving the bewildered world behind.

After decades of fighting each other, the belligerents of the world face a new problem; an enemy they know nothing of.


Hello all, and welcome to Mobile Suit Gundam: Extend. This is a roleplay set in an original universe where, after the establishment of space colonies, the world devolved into a global conflict that spanned many decades and caused massive damage. In modern times, a new threat has emerged.

Now, here’s where you all come in; you will take the role of people within the city that has been attacked, be you a mobile suit pilot or a civilian. You can be from any one of a number of factions, including ones you create yourself, but understanding that there is a semblance of peace. You’re all within this one area to ensure that characters stay near enough to each other to interact.

Here’s the catch; You cannot pilot a Gundam. You can choose almost any suit from almost any series, provided you alter its backstory to fit within this setting, but you cannot choose a Gundam. Initially, at the start, your suit will lack any of the special upgrades it may have in canon. You will be able to obtain or upgrade to better mobile suits later, but this is how you start. Certain grunt suits are considered to have been mass produced in this world, and could be used in conjunction with any group. This list can be provided if asked for. Additionally, several factions are intended to be major players, and can be elaborated upon if there’s interest.

Anyone interested? Anyone have any questions?
Raineh Daze said
'Related to Canon X' leads to Mary Sue-ism, and in anything with multiple female love interests leads to... arguments. By removing all canons from the equation, you have a clean slate: you have the organisation, and the power definitions. The perfect sandbox; no need to worry about explaining how an OC took over the 11th Division without basically saying 'they beat everyone in a swordfight' or the like.


This could work quite well, I think. However, as some might desire certain canon elements kept...

Perhaps a compromise; an AU, but one where certain characters continue to exist. Ignore the events of canon, but keep the existence of canon characters as needed. Perhaps a few captains or lieutenants, perhaps a few human world characters as well, kept in place in the newly created status quo. Thus allowing for a stable setting, and the inclusion of details from canon, but also allows for a broad jumping off point as events progress. Unfettered by canon, but permitted to keep the elements of it if desired.

Thoughts?
... Now that I apply a little thought, the two above me have a point. Human society could be radically different, as could Soul Society.
Would the events taken into consideration include the manga events after the end of the anime? Because while I'm familiar with the events before, I'm significantly less familiar with what comes after. =P
I'd like to express some interest. I enjoy Bleach, but I've never gotten the chance to participate in a RP based on it. Out of curiosity, what would the status of canon be here? Would we be assuming the events didn't occur, or would we be placing it at some point relative to the canon timeline?

I'd also prefer it in Casual, if at all possible.
Would there still be room for me to join this?
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