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9 yrs ago
Current You did good, McGregor. Made us proud.
4 likes
9 yrs ago
No offense intended. But there's a sweet spot on the sliding scale of realism, and most of the interest checks I usually see skew too far to the realism end for me.
2 likes
9 yrs ago
Can't describe how quickly I go from excited to sad when a mecha premise turns out to be realism wankery.

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@Gat: Zane is fine, accepted.

@Ruby: Accepted, with a small number of changes. Firstly, we'd prefer is you halved the number of beam gun/sabers, just to keep it a little more balanced. Two seems a little overkill. The other change is just for backstory; it'd be preferred if you nixed any mention to the original Psycommu unit, just because Newtypes haven't been elaborated on in this universe yet.

Other than that, it's fine. Just remember that the TWINS switch is meant to keep the Qubeley's power reasonable, so don't try to circumvent its limitations too much.

@MysT3CH: Onarax and I talked. We're permitting the flight in atmosphere, as long as a. it isn't possible while weapons are in use, and b. it is a limited flight. Not very quick, mostly useful for transportation.
Alright, my Co-GM has been away for much of the day, so we'll hopefully be discussing things tonight. We'll talk about flight capabilities, approval for the CS* posted a few hours ago, and continue working on getting the OOC ready.

@LaXnyd: In that case, accepted.

*The completed one. We'll discuss Raven's as well, but of course, it is a WIP.
Hrm. I misread that. I'll talk with Onarax, see what we think; we may ask you to tweak that, as we've been limiting flight capabilities at start. Nevertheless, we'll talk, about flight capabilities in general, and get back to you.
ALRIGHT. Finally got all of this sorted out, so we'll get to approving/answering. First and foremost, the profiles;

@LaXynd: Very few issues here, mostly just a few balance things. After reviewing the capabilities of the other things we've approved, we'd prefer it if you could cut the total number of missiles the Serpent has from sixteen to eight. That's still two above the second highest number, so we feel that, given the other weapons he has access to, it's pretty fair. Secondly, since no currently approved suits (Bar an upcoming Flag, which is a dedicated flight unit) have flight, we'd prefer you change "limited atmospheric" to no atmospheric flight.

We'd also like to clarify; Of that list of optional weapons, you mean that he has access to one of each, and he chooses which two he equips, correct? If that's the case, and the above changes are made, accepted.

@Crimmy: As discussed, nix one of the beam sabers and you're fine. Remember the balance of player abilities.

@Beam Weaponry: Beam weapons are split largely in two. Beam sabers are about as deadly as they're usually depicted; they won't tear through armor like tissue paper, and they'll certainly slow down once they hit, but they're going to cut fairly easily. Beams in projectile weapons are a little weaker; you're not likely to be one-shotting anyone. The average mid-range beam weapon will do some serious damage, and likely penetrate the armor a ways, but it's not going to punch straight through the whole machine. A beam sniper rifle will be a little tougher, but it's also harder to get off a decent shot after the first one. Again, not likely to be one hit killing.

@Factions: We're working to keep this mostly vague so that players can make things up as they desire, but here's the general outline; when the world went to hell, people tended to either strike out on their own, or team up for survival. The Commonwealth states, as noted in Crimmy's profile, are one of the 'major' players still around. I say 'major' because every faction is so beaten to hell and back that you can't really call any of them potent anymore. Much of North America loosely banded together into what is temporarily referred to as the "North American League" (Only until we think of a better game), and China and some of the countries near it worked together as a major powerhouse to counter those.

Now, those were, loosely, the three biggest players after the initial dust settled. Many places you would think to be major didn't get past that initial conflict very intact. Now, the Earth Sphere Federation did exist then, and does now; it didn't exist much in between. It's largely a UN-esque organization, and it's the 'unified' banner this city currently flies under.

Now, we went through all of the profiles, and wherever we saw a faction mentioned, we did our best to incorporate it. If you have any problems or questions, feel free to ask.

@Start Date: Now, the Interest Check has been up nearly a week. We have several profiles done, and a few more coming up soon. So Onarax and I, through tomorrow and maybe the next day, are going to get everything organized, all the information, and get the OOC up. Shortly after that we'll start the IC. That said, we're going to keep the game accepting for the near future. We don't feel that accepting a new player every now and again will be too much of an issue.
Aaactually, I might be interested. I'm not familiar with (some) of the inspirations, though I know others, but I find the concept intriguing. It'll depend on if I can get a decent idea, though. XD
Between the two, Night Seeker. Night Seekers are brilliant.

Anyway! On a staff note! There are several things that need to get covered here (Profile acceptances, answer on beam weaponry, elaboration on factions), and I fully intend to work with my Co-GM to get those things accomplished today. Would have gotten more done yesterday, but I was busy throughout the day, and then felt like hell once night rolled around. XD

So stay tuned for those answers.
I wasn't dead, just dead to the world. Hibernation is an important daily part of my existence, Onarax. You know this. =P

I'll leave the funnel queries to Onarax, as he seems to have them well in hand, but I can tackle the Newtype issue; simply put, we haven't worked out what they'll be like here. It's an original setting, and while we're borrowing mobile suits, most other aspects are being created by us. We've discussed Newtypes, and concluded that we will eventually have their equivalent for this universe, but we haven't yet worked out what abilities they will manifest, what they'll be called, and why they'll exist. Obviously there are other aspects we'd need to work out as well, but those are the big ones.

TL;DR They'll exist later, after we've finalized all of their details. =P
I'm pondering a customized GM Sniper II. Or an Armored GM. Co-GM is pushing for non-UC. In which case Shaldoll Scout or Genoace Fox Custom.

such problems. why must decisions be so hard
Oh that's how I've treated them, in my head at least. It is no longer relevant, however, as my Co-GM pleaded and pleaded until he finally found a non-UC mobile suit I liked. He was rather distraught at the prospect of being the only non-UC mobile suit. XD

Still haven't entirely decided, though. It's an internal debate that's been raging for days. So many choices.

On one hand, if I choose a UC suit, my Co-GM will glower at me for days. On the other...

GM variants are so greeeeeeeat.
Looks good to me. We've also accepted MysT3CH's CS, and I'm in the process of working on my own. I'll likely get the OOC posted once the final details are done, and the majority of those who've expressed interest have completed CSs.

As a side note; Reno, would you mind if I were to use a GM? There are a ton of models, from you had one first, so I'd rather check with you before I contemplate their use. =P
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