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Recent Statuses

7 mos ago
Current I published a book! jlbrightman.itch.io/ko-luhn…
2 likes
7 yrs ago
Discord crashed lads. Can't get back in.
1 like
8 yrs ago
I've opened art commissions up, anyone who wants relatively cheap art PM me here or on Discord: LeeRoy#8459
1 like
11 yrs ago
[quote=@Rilla] DID YOU JUST TRY AND CLOTHESLINE ME, YOU LITTLE SHIT [/quote]
1 like

Bio





"If you kill a man, you scorn his wife. If you kill his wife, you scorn her child. If you kill her child, you scorn his village. If you kill his village, you scorn the kingdom. If you kill the kingdom you scorn an empire. If you kill an empire, then who is left?"

Most Recent Posts

NO WE DON'T NEED ANY MORE HALF DEMONS PLEASE
666 post, huehuehuehue
I always wanted to write a novel, which is why I have 220 private characters.

They were the protagonists, antagonists, tritagonists, and deuteragonists of my potential novels. Though they're probably never going to see the light of day.

Honestly kinda hurts to admit that. :T
Everyone brags they have a BIG mythos. . .


255-ish characters in my open mythos.

220-ish characters in my private mythos.

Shit ton of races, each character has a storyline, they're all connected to eachother unless they're separated by time or space and even then it's possible.

I have a huge fucking mythos, my biggest problem is that I have nothing to do with it BUT roleplay.

I can't write well enough to actually write a book, my writing has this bad habit of being repetitive at times. So I've got all this shit that I do so much with, but I can't actually do anything useful with it.

THE BEST PART ABOUT REWORKING YOUR ENTIRE MYTHOS, IS THAT YOU CAN REMOVE SHITTY CHARACTERS AND MAKE GOOD CHARACTERS EVEN BETTER.

THE WORST PART ABOUT REWORKING YOUR ENTIRE MYTHOS, IS THAT WHEN YOUR MYTHOS IS AROUND THE SIZE OF MINE IT TAKES FUCKING WEEKS.
Also, update on the thing that I said like, a week ago.

My rework of my own mythos is like, 10% finished.
That's why I have sources of magic, which honestly can't be justified themselves, but the users of said sources of magic have a justification in the source.

I'm not going to write up a new system of physics and logic just to have a character be able to shoot spaghetti from his hands, but I will go out of my way to give him a source of this spaghetti magic.

Yes. This is a real character I am speaking of, I have a character who uses pasta magic.
Time, Gravity, and Reality based powers tend to be the most broken and abusable.

Mostly because they manipulate everyone else, instead of just the user.

Self contained gravity, reality, and temporal powers however.

I love those.

Able to alter how much you weigh, able to alter your speed, so on and so forth.

Edit: Forgot to mention 'Energy' as one of the most broken and abusable. Mostly because that falls into the hole of Nonspecifics.
Dice are good in Tabletop, where there's a clearly defined system of movements and actions that you can take. Give or take a few leniencies. There's plenty of room for error in written roleplay though, when it comes to dice.

It should be entirely optional, though encouraged, to use the dice.
Pfftch, oh, my B. Carry on then.
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