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Recent Statuses

11 days ago
Current Two days ago, Noble Arms is indisputably four years old, spread out across three threads, and the third thread is still ongoing and about to reach the endgame...
3 likes
22 days ago
Can't believe that I actually got an RP close to its endgame, btw...
4 likes
1 mo ago
Noble Arms is now either four years old, or three years and eleven months. The third thread had lasted for more than one year.
1 like
2 mos ago
New Interest Check, everybody!
2 mos ago
My Roleplay, Noble Arms: The ASEAN War, will reach its 4th year in June or July. It's been a long journey.
1 like

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Most Recent Posts

Okay, still playing as the Philippines, but after some discussion with Aaron, I think that I can achieve my goals (a mixed economy like Sweden's), without resorting to armed force.
Of course!
There are only three or four (one is inactive) working for Aperture at the moment:

1.) Ruby.

2.) Aster (Inactive).

3.) Loki.

4.) Isabella, my character.
Letter Bee said
Can I join the game as the Philippines?

Aaron, we need to talk on Steam tomorrow.

Gormenghast, can we collab sometime soon? I need Spain's help to make a good story about, well, ya all can guess.


Also, I need ideas on how to turn the...you know into an interesting story, and that includes making the clandestine organization that would initiate...you know.

Edit: I'm Filipino, by the way.
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Can I join the game as the Philippines?

Aaron, we need to talk on Steam tomorrow.

Gormenghast, can we collab sometime soon? I need Spain's help to make a good story about, well, ya all can guess.
Sounds good, @The Imagination!
((Pepperm1nts gave me his permission to mention that I had the Hub's support))

Shady Sands

Klamath Representative Marie Strider smiled as she walked out of the cafe; where she had been meeting two of the Hub Senators. Of course, it was a risk to have herself be outnumbered and perhaps outbrained, but in encounters involving individuals and brains, sometimes facing multiple opponents meant that said multiple opponents would clash with each other as well as herself, and that was what she counted on, and what she got, as the two Senators did clash with each other...or pretended to, she wouldn't know. Nevertheless, she got what she wanted; official support and recognition of Klamath's Northern Expansion Plan. All she had to pay in exchange was priority to Hub workers and companies in any areas that would be newly annexed.

Which was all right, she guessed, the influence of Hub Corporations in the annexed zones would increase the Hub's power over the state, but the Hub immigrants, once given free land, would slowly shift their loyalties away from the Hub to Klamath, or at least, that's what she hoped. One of the reasons the Hub supported the expansion measure was because of their growing population and the pressure it was causing, with Klamath's offer of new land functioning as an outlet and a safety valve for it and the other states. And, in exchange, Klamath gets more support for its policies, more freedom, and a larger power and tax base, increasing their clout overall. A win-win situation, or at least, that's what would happen if things go on as planned...

Klamath Marsh

Things were not going on as planned.

"We don't want no NCR here! We is independent!" Two weeks after the killing of the Yao Guai, the Klamath Milita were now encountering their first 'civilized' opposition; a federation of small towns, led by Fort Klamath, which was not to be confused with Klamath Falls, the capital of the state. Fort Klamath had been trading with the NCR for decades now, but had persistently refused annexation, instead using said trade, especially in arms and technology, to put smaller towns under its protection, and hoarding its own guns, as well as, of course, refurbishing the titular Fort, which had been a museum before the war. While even said fort had no chance in hell of averting a full NCR assault, it could, however, cause a lot of pain against Klamath Milita...

...Or at least, that was the plan. They, however, had never counted on the NCR's educational system, which included descriptions on how Medieval Armies besieged old castles. This, in turn, gave Jessica Rodgers, now called back from Wimena Forest, the idea of just blockading the fort, surrounding it with trenches that were further protected with wooden spikes. This simple tactic stymed the Fort's defenders, and they found themselves using up their supplies in short order.

"We need this Fort to fall faster," spoke Andrew. "Every day we waste here is a day that we cannot secure Winema and the Marshlands." A stream of settlers were now entering the now-secure Winema Forest, cutting down trees, building homes, and sowing crops. Many of those settlers were armed, but most came expecting formal miltia protection, which was in short supply due to the siege of the fort.

"I know how you feel," Jessica replied, before taking a swig out of her canteen. "Thankfully, High School didn't just give me the idea of blockading the fort - though it is effective - it also taught me other things."

"Don't tell me that you have a battering ram stored somewhere," chuckled Andrew, "or that your Yao Guai are full-grown in such a short time."

"No, no," was Jessica's response, before the woman smiled. "I'm just having the men dig under the walls, then put some homemade explosives with a timer on them. They should be complete in...a few hours. Wanna play cards while waiting?"

Klamath Marsh, Several Hours Later

The explosives failed in undermining the walls. What they succeeded in, however, was getting the men and women of Fort Klamath terrified. So, the same criers who shouted to the besieging troops that they 'didn't want the NCR there' were singing a different tune now.

Fort Klamath, after some negotiations, was now NCR territorry, opening the way to Crater Lake...
Name: Isabella Lancaster

Alias(s): War Queen

Age: 30, but looks 25 because she's vain.

Affiliations: Corporate

Description:


Powers: Isabella is a biomancer, like Healing Spore (NPC), but, unlike her, actively wanted to stretch the limits of her powers, allowing said powers to do things that are empathically not healing. Basically, Isabella, like Healing Spore, can release spores that can heal people, but also mutate them into new and horrible forms, such as snakemen, gargoyles, and even manticores. The weakness of this power is that, unlike her healing, her targets have to be willing, and it is hard to find people willing to become literal monsters in exchange for power.

Skills: Isabella used to be a Biologist and Chemist, but, upon discovery of her power, has discarded those parts of her past in exchange for enjoyment of said power. Instead, she has learned basic tactics, both large and small-unit, psychological warfare, and, in keeping with her ability to change people's bodies, sculpting. Isabella also has an interest in manipulation, although whether she is genuinely good at that remains to be seen.

Equipment: Usually wears a fine dress and has a holdout Pistol, that, and she's very, very, rich.

Ranking: A

(Optional)
Brief History: Isabella was once an above-average biologist and chemist working for Aperture, with a minor control freak streak, as well as a hunger for whatever power, influence, and wealth she can gain. It was always her dream to rise on top of the scientific field, to make a discovery that would make her famous for all time. And the Maybark Incident opened the doors for her; with the discovery of Metahumans, there was a new field that wasn't already occupied by other people! In months, Isabella made many new discoveries on the condition of Metahumanity, giving her great fame and glory, which was exploited by Director Doctor Taylor (who's a he, and not to be confused with Tayor from Worm), who put her in charge of a project to endow 'baseline humans' with powers.

Isabella at first blanched on using unwilling volunteers, but eventually, her scruples subsided and she actually began to enjoy herself...until she realized that she was actually succeeding in actually giving her test subjects powers, something that irked her. So, she began testing on herself, and, due to luck, avoided the cliche of turning herself into an insane beast...and instead became a beautiful, well-built, perfectly sane, but callous and uncaring person who now thought nothing of harming people, as long as it was for her benefit. Of course, one can argue that she was already in the process of turning into one in the first place, but nevertheless, Isabella cast aside her old life as a Scientist, and changed jobs in Aperture; she never wanted to do research again, and this time, she won't have to.

For her new job was as personal assistant to Director Doctor Taylor himself...
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