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10 days ago
Current Two days ago, Noble Arms is indisputably four years old, spread out across three threads, and the third thread is still ongoing and about to reach the endgame...
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21 days ago
Can't believe that I actually got an RP close to its endgame, btw...
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1 mo ago
Noble Arms is now either four years old, or three years and eleven months. The third thread had lasted for more than one year.
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2 mos ago
New Interest Check, everybody!
2 mos ago
My Roleplay, Noble Arms: The ASEAN War, will reach its 4th year in June or July. It's been a long journey.
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Actually edited my answer there a bit to try and make it a bit clearer. My goal is to make something that anyone can join in, not just those that have played the game.


Ah, saw your edit. To be honest, I don't think I'd be interested, then - I wanted something faithful to lore while not retaining the complicated ruleset.
<Snipped quote by Letter Bee>

I'm afraid not, we're going to stick with the physical adept archetype for this rp.

And, what I really mean by that is that I'm going to be using the lore I know, like atzlan being a megacorp and stuff like that, but it will be my own interpretation of it all. In the end its going to be different to whatever is written in the books or even video games. People are free to use what they know, of course, when creating their characters, I just might ask to edit some things to make them fit.

And sure, mages can go into melee if you like. We aren't playing with any rules or stats. Just kind of keep it realistic, a mage isn't going to physically kick as much ass as a trained street samurai or physical adept.


Understandable. I'll try and see if I have the time to join, then.

Edit: As a Mage.
Iliad City: A Magical RP in an Original World - Reboot

I. Intro

In another universe, separated from ours' by impassable barriers, lies the planet of Historia, inhabited by Humans much like us, but blessed with impossible powers that we think of as 'Magic'.

Magic is a daily part of life, existing alongside technology just as advanced as ours', although some integrate magic with science to create advanced inventions. But it is a widely held belief among the people that the highest form of Magic is Storytelling, and that The One Deity, the Creator of the Multiverse, gave Humanity the power to warp reality through the telling of stories.

Three thousand years before the present day, when the greatest storyteller of that time, the Illuminated Poet, sang of the grief and joy of Humanity, appealing to The One Deity to provide a way through their sufferings. In response, The One himself came down and sang his own song, the Epics of Making and Unmaking, by which Humanity and whatever sapient beings lived beyond Historia was granted freedom from the will of the divine. From the Epic of Making were instructions for the casting of Magic, allowing Humanity to better their lives and that of others' at will, while the Epic of Unmaking allows one to reset the Universe itself back to the beginning, with the person or people who use it given power co-equal to The One Deity himself, but without infinite intelligence or wisdom.

And so the Illuminated Poet taught pieces of the Epic of Making to those who followed him, turning them into the first Magi. The Epic of Unmaking, however, was transmitted directly into the souls of his own children, the Twenty Sons and Thirty Daughters, who each inherited a fragment of the Epic. He then prophesied that the more descendants they have, the more the Epic of Unmaking will be shattered and its pieces spread out among each scion and that the Epic will only be completed once more when the descendants of the Illuminated Poet are reduced to one person, who will then have the decision to reset the universe.

The intention, of course, was to make sure that the universe will be reset only if Humanity becomes irredeemably corrupt and/or the amount of suffering in existence multiplies to an unbearable level. Despite the risks involved with the existence of such a power, a 'contingency plan' for Humanity was still regarded as necessary by all parties, including The One.

Fast-forward to the present, and the majority of the descendants of the Illuminated Poet have suffered purges, slaughters, genocides and massacres from the various nations of the world due to ignorance and misunderstanding, or even outright lies spread by their enemies. Their one safe refuge is Illiad City, an independent city-nation founded by the freethinkers and outcasts of the world, people dedicated to artistic and philosophical pursuits, as well as worshippers of The One Deity. Despite the hostility of other nations towards it, its access to a greater portion of the Epic of Making makes it equivalent to the great empires of the world in Magical might.

But now, a feud is brewing in the two prime Magical Academies of the city, a feud brewing from how to deal with the world's hostility towards them. Ironically, this feud might be the one thing that brings down the metropolis...

II. The Factions of Iliad City



III. Interesting Places in Iliad City



Players can submit new places if they want to.

IV. How Magic Works



V. Rules

1.) Do not be an asshole.
2.) Take NSFW to PMs.
3.) No Godmoding or Powergaming, aka no controlling other players' actions, no defeating your enemy in one shot, and no shrugging of all hits without a magical shield.
4.) This game is friendly to m/m and f/f romance.

VI. Character Sheet

[b]Name:[/b]
[b]Appearance:[/b]
[b]Age:[/b] The usual age for a student is 13 to 18, but characters older than those are permitted.
[b]Bio:[/b]
[b]Mundane Skills:[/b]
[b]Magic:[/b]
[b]Personality:[/b]
[b]Faction (Marduk, Ishtar, or Cassandra Club when it's founded):[/b]
[b]Are you a Descendant of the Illuminated Poet?:[/b] Simple yes or no question.


Hmm, I might not join, sadly.
@Jeremor, Mystic Adepts aren't allowed?

And if we're making up the setting as we go, does that mean we're ignoring the lore as well, including stuff such as the Japanese Imperial State and Atzlan?

Edit: And yes, I said that I might not have the time for this RP, that might still be true, even though I am interested.

Also, can Mages be allowed to go into melee?
I might - Might - be interested, but no promises.
This RP is still alive!
II. The State of Technology

Weaponry

Kinetic Weapons are the most common form of armament in Human Space, due to their simplicity and ease of use, but Energy/Laser weapons are not unheard of. Power Armor is a prerequisite for all spaceborne military personnel, especially for battles abroad ships and colonies. The closer one is to the Inner Planets (Earth, Venus, and Mars), the easier is it to get Energy/Laser Weapons, due to the heartland of Humanity having a slight tech advantage over the rest of the Solar System.

If you want an equivalent tech level to a work of fiction, think Mass Effect.

Civilian and Medical Tech

Again, equivalent to Mass Effect, only with Nanomachines taking the place of Medi-gel.

The Imp-Drive and Spaceship Tech

The Imp-Drive is a machine that seems to violate already-existing scientific laws to reduce the mass of an existing object (think Mass Effect without Element Zero) to allow a starship-sized object to accelerate to velocities beyond the speed of light, something which should be impossible (leading to the name Imp-Drives). Imp-Drives differ from their fictional equivalent in one respect, however: they cannot be installed on objects lighter than 9800 tons - Doing so would cause the vessel they are in to uncontrollably accelerate until it tears itself apart. Thus, even the lightest of spacecraft would be heavy by the standards of 21st Century ocean navies.

Imp-Drives can theoretically go to other Star Systems, but due to the Outer Planets’ resources not even close to being fully-tapped, there is no economic reason to do so, plus there’s a Cold War to fight...

Nations, Conglomerates, and Orders: A Space Opera Universe

I. Premise

It is the year 2150, and the world continues to be harsh.

There was no clear winner in the past century’s conflicts, whether it be nation against nation, multinational pact against multinational pact, or various corporations against each other and other obstacles to their ‘bottom line’. Even the ‘next superpowers’, China and India, were merely a part of a new multipolar order of several Great Powers, an order challenged by a resurgent United States and Europe which seek to reclaim their old glory. But just because no one has won yet does not mean there hasn’t been change.

Environmental degradation and the effects of climate change have prompted a mass exodus from Earth, a mass exodus enabled by the development of the ‘Imp-Drive (Impossibility Drive)’, a form of propulsion that allows for relatively easy travel to other parts of the Solar System. Now, Humanity has expanded up to the Asteroid Belt, with the colonization of Jupiter’s Moons being seriously considered.

But to knit Human civilization together, the traditional structures of the Nation-State had to cooperate with organizations which claimed to transcend borders and peoples, organizations which entire countries had railed against for many decades. These organizations were composed not just of the much-reviled ‘Corporations’, but also charities, political parties, and other, seedier movements. In time, however, the increasingly far-flung holdings of Humanity would see the rebirth of a concept long-thought dead and buried: The Military Order.

Born from charities seeking protection for their activities, PMCs seeking moral legitimacy, and a hodgepodge of adventurers and ideologues seeking power for their competing visions as to how Humanity should be, the various space-age Military Orders became the main source of peace, order, and vital services in the colonies, rivalling traditional corporations and Nation-States which attempted to assert their authority. For the Military Orders had the geographic reach of the former and the military force of the latter, and a zeal driven by a vision of themselves as the future of Humanity and the old forms of organizing society as ‘stale’, ‘self-interested’, and ‘disconnected from the masses’.

Eventually, war came, and just like the previous century, there were no clear winners. The Military Orders gained legal recognition and the Geneva Convention was altered so that their forces didn’t count as ‘mercenaries’ or ‘enemy combatants’ in war, but they were bloodied into a stalemate by resurgent nation-states and corporations. Now, yet another Cold War looms, with a kaleidoscope of factions jockeying for power in an uncertain yet wondrous world...
Daniel

I want to make this clear, Daniel responded to Don Juan’s telepathic message. I am not really interested in what you do as long as it’s not with my family. Just don’t shatter the domestic bliss of my home life and we’re good, okay? Now, I am going to start a discussion on tactics I want you to listen in on - Can you multitask?

Then he went to answer Yasuke, saying, “I like fire, yes - I am a person of many interests, and fire is a good tool for someone who wants to be a ‘Magus Killer’.”

A pause, “All my life, ever since I was aware of the corrupt nature of the Clock Tower and the Church, I’ve been researching ways to kill Magi, the more powerful, the better. I’ve also searched whatever intelligence reports, rumors, and wild stories I can wheedle out of Chaldea’s staff - Which includes my parents - for rumors of people or monsters effective at killing powerful Mages and Church Enforcers and the methods they use to be effective at said killing.”

Then he turned to Charlotte, “And I am glad to have one of the most skilled Pyromancers that I know as part of my team, and I know we’ll save many lives together and defeat those who would corrupt the timelines.”

He hoped that Don Juan didn’t go after 17-year olds - Wait, that’s legal in Europe and most of the world - Because Charlotte was beautiful and he just gave the Servant another glance at her.

Back to Yasuke, “And with your help, I’m sure we can keep collateral damage to a minimum, same for Don Juan and his own abilities! Heck, with DJ’s ‘ultra-redemption’ Noble Phantasm, we might even redeem a few evildoers instead of just killing them! Actually, with you and DJ’s immense resistances to damage, Crazy Horse’s scouting skills, plus Autocylus’ various abilities which can solve a problem without killing -”

It was then that Daniel decided to contact Auto telepathically, Auto, what are you doing right now? Can I see through your eyes for a bit? Also, I’m having an ad-hoc tactical discussion right now - Want to join?

Then back to the discussion, “Either way, we’d be an unstoppable force of Magus and Churchmen-killers, disposing of corrupt individuals to save innocent people! Can’t one think of a better career path?”
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