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Bio

User has no bio, yet i consume the greedy. i rob the thieves. i kill the killers. nobody wants me. if you don't have me, nobody will want you. what's my name?

Most Recent Posts

In Sticks 9 yrs ago Forum: Spam Forum
:::Name Party "Turtle Clan"
:::Search all this Western dirt for something interesting
howbout that airplane food
@vFear Figured I should ping you now that Corc's done.


Character Name
Corcan of The Caves

Character Age
42

Physical Information
Corcan is a typical specimen of the mountains; short and broad-shouldered, with ruddy olive skin accentuated by the mauve shades of dirt he is constantly covered in. His eyes and hair are brown, his teeth a dulling yellow-ivory, and his voice a grumbling, hoarse baritone. His features are squat and squareish, from the shape of his frame to the shape of his face, and his eyes are deep-set, as squinted and beady as a mole. He has been bald and bearded for nearly half of his life, preferring to wear a bandana, skullcap, or helmet whenever possible, becoming twice as irate as usual if he is seen as a bald man for more than a few seconds.

His body is a stocky ball of muscle, kept stitched together in an array of scar tissue and furlike hair, with meaty clublike hands almost constantly balled into fists. Corcan does not bear the healed wounds of a soldier or even the cauliflowered ears of a pugilist, though his lifetime of strife is visible in his muscles and the historied industrial accidents Myar's mines have left on his body -- Namely, his missing left pinky finger and missing right leg, which has been replaced just below the knee with a peg leg and rectangular chunk of wood cut vaguely into the shape of a foot. Aside from his lifetime of working in tight conditions, hard-drinking, red meat, and pipe smoking, most would agree it is the peg leg that makes Corcan the slowest member of the team.

Psychological Information
Corcan is about as gruff and unfriendly as you'd expect a man repaid for a lifetime of toil with a suicide mission to be. He knows he has been sent out to serve a purpose, and while his temper does not keep him from attempting to fulfill his purpose, it does put him at ends with the crew, who he essentially believes to be young, hesitant, and inexperienced. For all his boasting, the mines scratched out of the mountain caves host some of Myar's most terrifying creatures, which is ostensibly the sole reason he believes himself to be better-suited for the task at hand than the rest of the crew. In spite of this experience, he suffers from violent, bed-wetting nightmares centered around the creatures he has seen and had brief interactions with in the caves, a strong sign of weakness he subconsciously covers with a work ethic, a cruel demeanor, and a demand to sleep separately from the rest of the crew.

Biography
Corcan was born in a small community at the base of the Craggog Mountains, to one of the lowest castes of hermit colonies; hamlet dwellers who lived by mountain walls and had the most Wastelander interaction, be it trade or invasion, which led them to gradually intermarry over generations. His father was a stonemason whose name was the Wastelander word for Dusk, while his mother was a cart puller whose name roughly translated to "Mossy Log". Their baby, of course, would be given a name that meant "Silty Mud." Indeed, the wall-hermits were far from the living paragons of Myar's cultural advancements, though their life was a simple, honest life. Few were simpler and more honest than Corcan.

Growing up with relatively few paths to choose from, Corcan chose the most intrepid available path to valley hermits -- The Path of Caves. The miners who studied this path considered themselves the unheard backbone of mountain hermit society, a feature which has undoubtedly affected Corcan's view of himself and the world. Because those who follow the path of caves create caves, it is paramount that they study the way mountains form, how cave-ins occur, and how to strip mine entire mountains for ore without creating a sinkhole beneath the mountaintop civilizations. As Corcan would grow older, he would grow more jaded. The Path of Caves, as he had found, hardly ended at proper excavation techniques.

As Corcan and his fellow miners mined deeper into the planet, they would have increasingly strange experiences with the native lifeforms beneath the caves they called "Scratchers" for the strong nails they used to climb up stalagtites. Sometimes, Corcan would only see them in a flash of movement in the corner of his eye, jumping between cave pillars into far-off caverns. Other times, Corcan would turn on his flashlight to find one yards in front of him, hungrily scooping out the chest cavity of a missing miner like a child hollowing a gourd. Corcan's experiences in the mines haunt him, and in a way, leave him thankful for his random selection. Despite the millions of miles between himself and the Scratchers, they still haunt his memory, having now become a full-fledged phobia for the otherwise stalwart, stone-faced miner.


Enterprise
GeluCo

Leader
Christopher Murphy

Enterprise Bio
GeluCo and the newfound administration career of Chris Murphy are both ostensibly experiments of Hartford Energy, one of several paramount companies that make up the galaxy's "Big Tritium" industry. Hartford Energy in particular has always been one of the most hated, vilified, and protested companies in the tritium harvesting industry -- If there is news about a stockbroker's imprisonment for hedging and pocketing funds, that stockbroker will be in the pocket of Hartford nine times out of ten. If a photograph emerges of a tritium miner gleefully clubbing a polar bear to death, a tritium refinery worker dumping barrels of waste into a river, or a jaundiced brown youth in the third world assembling tritium centrifuge cases by hand, the red-and-pink Hartford heart is ironically almost always the logo on their uniform. Whether Hartford Energy is the most corrupt business in the tritium industry or if they simply suffer from bad publicity is not universally agreed upon, but their image being synonymous with greed, corruption, mismanagement, and pollution certainly is.

Naturally, Hartford has stake in the possibility of an element that makes tritium obsolete, moreso if it can it furthers their dwindling investors from the current company image. This stake is a quietly-created subsidiary called GeluCo, a mining company whose image -- at least, to the Hartford employees who manage the company's website and paperwork -- is one of environmental awareness, scientific advancement, and cooperation with consumers. The actual stake placed in the company is a few thousand credits and the career of one Christopher P. Murphy, an upjumped regional manager of a Hartford Energy refinery in Wyoming. According to the researchers at Hartford Energy, a friendly face to the energy industry, particularly a clean-burning energy company with a spotless track record, has a 54% chance of surpassing Hartford within a decade. To have such a company under their payroll would be an incredible benefit to Hartford, and so, Operation Snowcone -- as it had been named by Hartford's overblown CEO himself -- was gambled into existence with a few thousand credits. If their gamble fails to pay off, and Hartford succumbs to whatever lies within the 46% of failure, their only losses will have been a manager, the few credits they funded him with, and the time spent finding another regional manager for Wyoming.

Starting Crew
1

Start-up Capital

Core Drill Rig - 400
Solar Recharge Station - 250
Prefabricated Steel Bunker - 1,000

Handheld Magnetic Sensor - 100
Sentinel-Model Android - 2,000
Dionysian-Class Ticket - 500
Pistol - 15

Remaining Credits - 0
Starting Location
Ember's Terrestrial South Pole
@Ascendant They are if you're dicking around in the south pole.
Before Googer gets back, I'd also like to request some kind of heating unit to stress about failing and a wind generator to siphon that sweet, sweet, alien blizzard energy. Also, can I have an MST3K robot buddy or two to keep Chris company in the fortress of solitude until trade relations happen?


Enterprise
GeluCo

Leader
Christopher Murphy

Enterprise Bio
GeluCo and the newfound administration career of Chris Murphy are both ostensibly experiments of Hartford Energy, one of several paramount companies that make up the galaxy's "Big Tritium" industry. Hartford Energy in particular has always been one of the most hated, vilified, and protested companies in the tritium harvesting industry -- If there is news about a stockbroker's imprisonment for hedging and pocketing funds, that stockbroker will be in the pocket of Hartford nine times out of ten. If a photograph emerges of a tritium miner gleefully clubbing a polar bear to death, a tritium refinery worker dumping barrels of waste into a river, or a jaundiced brown youth in the third world assembling tritium centrifuge cases by hand, the red-and-pink Hartford heart is ironically almost always the logo on their uniform. Whether Hartford Energy is the most corrupt business in the tritium industry or if they simply suffer from bad publicity is not universally agreed upon, but their image being synonymous with greed, corruption, mismanagement, and pollution certainly is.

Naturally, Hartford has stake in the possibility of an element that makes tritium obsolete, moreso if it can it furthers their dwindling investors from the current company image. This stake is a quietly-created subsidiary called GeluCo, a mining company whose image -- at least, to the Hartford employees who manage the company's website and paperwork -- is one of environmental awareness, scientific advancement, and cooperation with consumers. The actual stake placed in the company is a few thousand credits and the career of one Christopher P. Murphy, an upjumped regional manager of a Hartford Energy refinery in Wyoming. According to the researchers at Hartford Energy, a friendly face to the energy industry, particularly a clean-burning energy company with a spotless track record, has a 54% chance of surpassing Hartford within a decade. To have such a company under their payroll would be an incredible benefit to Hartford. If their gamble does not pay off, and Hartford succumbs to whatever lies within the 46% of failure, their only losses will have been a manager and the few credits they funded him with.

Starting Crew
1

Start-up Capital
Awaiting Roll

Starting Location
Ember's Terrestrial South Pole
You have my interest, but I have a few questions that come with it.

The planet is described in an intentionally sparse, dreary-sounding way, which I dig, but it leaves me wondering about the planet. I figure because the plot of the story is "cosmonauts from awful planet seek nice planet", the culture and nuances of Myar don't matter so much since the story is about literally any planet but Myar, but the fact that their planet is dangerous and their society is primitive leaves me wondering how they developed space-faring technology. The description of the mountain folk says that they recover and repair their ships, but I'd like a little more explanation on the subject. Are the ships just crashed alien vessels? Are they just recycling the same ships that make it home until there are none? Did they develop spaceships from planes after inventing engines like on Earth? Are voidcrafts organic beings from Myar like EVAs?
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