Sorry about my lack of appearances. At this point Im taking a much needed hiatus from here after 5 long years. Not sure when I'll be back, but it won't be for awhile... sorry about that... : (
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likes
6 yrs ago
Revenge of the 5th has always been a thing tho...
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likes
6 yrs ago
Do not forget about the GOD DAMN bacon.
3
likes
6 yrs ago
Once upon a time, I used to cheer for May the 4th... now I cry with disappointment. *Except Clone Wars S7 and the Mandalorian - they are awesome*
Here's also some characters that I will own. More will be on the way:
Bayonetta
Age: Over 6,000 Years
Species: Human / Umbra Witch
Gender: Female
Personality: Bayonetta is a character whose approach to her deal with Inferno is one of casual disregard. Often treating her weapons as mere tools to get the job done, save for her favorite set of guns, she appears to enjoy her situation as a way to vent her hidden sadistic nature. She rather enjoys fighting angels in a playful yet brutal manner and she maintains her cool even when up against powerful angels such as the Audito. Bayonetta tends to operates alone and prefer to do things by herself if going on a mission or adventure and not get encumbered by other people, at least initially until being assigned to the Commando Operative. She can also be construed as somewhat impatient, especially towards the more "talkative type" of enemy. She has a high level of determination and can be very protective towards her mates. And when a demon summon goes wrong, she is not slow to turn against her demonic 'pets' if they do not follow her instructions.
Bio: 5 years after the fight with Loptr on Fimbulventr mountain, Bayonetta lived the casual life on the suburbs of New York with Jeanne, Enzo, Rodin and Luka. Considering through all the hell that she and her allies had been, they had indeed needed a long break from battle. However, this peace would obviously not last when surprise surprise, the angels from the Lumen Sage arrive to wreck havoc once again, followed by the demons as well! Yet something was not right with how they both acted. It was as if they were being mind-controlled by an unknown force, with their strategies being unusually different then before. In fact, it seems that there was a new kind of demons that also joined the invasion force!
It appears as if the Reign of Chaos has approached their universe! Leading the attack was one of the old Head Executives, who was infamously known as Shinnok, the fallen Elder God in the Netherrealm (Mortal Kombat). Using his mind control, he was able to control the angels and demons native to this universe at will, allowing full control of this massive army he now has in his possession. Bayonetta and her allies fought bravely, but even they were having trouble getting through this seemingly endless onslaught of minions.
As they struggled to keep them at bay, The Resistance arrived to the battlefield with reinforcements! Prometheus lead the charge, followed by a recruited army of his own, as they began to break through the army of both heaven and hell. While the main forces of Shinnok faced with these new reinforcements, Bayonetta and Jeanne secretly made their way into the fallen Elder God's chambers in which they did battle. During the fight, Jeanne was severely injured and was unable to fight for the rest of the match. With only the former still kicking, she unleashed the demon Gammora as her final finishing climax and ultimately defeated the mighty Shinnok! While he was severely injured, he was able to escape and ultimately called back his forces to retreat.
After the battle, Bayonetta met up with Prometheus, who happened to be quite impressed with her skills and bravery in battle, especially after he heard her beat the Elder God in battle. Ultimately he recruited the Umbra Witch into The Resistence and assigned her, along with four other powerful allies to form a Special-Ops Division, who are deployed in the tightest and most vital of situations.
Abilities:
Superhuman Abilities: Bayonetta has superhuman speed and agility, being able to perform numerous acrobatic feats with ease. She also appears to be extremely perceptive, able to evade attacks from all directions through anticipating her enemy movements in battle. She possesses immense superhuman strength and endurance, shown on numerous occasions when she is able to manipulate heavy objects ranging from vehicles to skyscrapers and also spring back up to fight whenever she is hurt.
Bullet Arts: Bayonetta masters the Bullet Arts, a fighting style utilized by the Umbra Witches which uses a combination of melee attacks and gunfire, particularly from guns used on both hands and feet. It allows the fighter to execute strings of fast paced moves as well as combine them with the use of Wicked Weaves. It also allows the fighter to become efficient at any weapon they happen to come across using the same configuration of hands and feet, explaining Bayonetta's efficiency in being able to execute various attacks with different weapons as well as utilize the Angel Arms she can pick up.
Wicked Weaves: Wicked Weaves are a type of attack that can be executed by powerful Umbra Witches to summon forth Infernal Demons by using their hair as a conduit. Bayonetta's Wicked Weaves usually summon the massive limbs of Madama Butterfly, the demoness she has made a pact with. It also has a more powerful variant named Infernal Weaves that appear when Bayonetta has powered up into Umbran Climax. In addition to using normal Wicked Weaves for every attack, the end of combos cause Infernal Weaves to fully manifest the Infernal Demons for extreme damage in a large area-of-effect.
Umbran Climax: Umbran Climax is a Technique that allows every attack performed to be powered up and strengthened for a short duration. When used, the witch glows a distinct purple color and Bayonetta's hair becomes long and flowing with a silver chain pattern laced into it. The strength of Bayonetta's attacks are increased as well as her overall range and area-of-effect thanks to the Wicked Weaves which are called forth with every attack. Each combo also ends with an Infernal Weave, an ability that calls forth an Infernal Demon to release an devastating final attack. If she is not at maximum vitality, activating Umbran Climax will slowly regenerate her health for the entire time it is activated. The demons summoned during Umbran Climax are dependent on which weapons are currently equipped and different combinations create different results depending on the combo and whether the weapon is on hands or feet.
Witch Time: Witch Time is the name of an ancient art used by powerful Umbra Witches, which speeds up their agility and speed, allowing the user to bypass their opponent's defenses and execute combinations of attacks and other feats that would otherwise be impossible. (Unlike the one used in the games, think of it as Flash Step from Bleach).
Infernal Demons: The Infernal Demons, also known as Infernals, are the supernatural inhabitants of Inferno that can be summoned by the Umbra Witches as part of their role of maintaining the darkness. These demons bestow witches with great power and wisdom and are mainly used to fight and hunt down the angels. However, this power comes at a high price. If a witch does not sacrifice angels every day or she dies/is killed, she is forced to fulfill the contract to the demon she made a pact with and her soul is dragged down to Inferno for the eternity. Bayonetta has several demons she can call down upon, including: Madama Butterfly, Gomorrah, Malphas, Hekatoncheir, Scolopendra, Phantasmaraneae, Labolas, Mictlantecuhtli, Baal, Hydra, Diomedes, and Carnage.
Beast Within: Beast Within is a series of transformational techniques that Bayonetta can use that allows her to transform into an animal form and unlock mysterious magical powers. This technique is used by both the Umbra Witches and the Lumen Sages. Bayonetta can transform into a panther, a crow, a bat, and a snake.
Organization: The Resistance - Captain of the Special-Ops Division
Universe of Origin:Bayonetta
Other: Her real name is Cereza, but has now simply adopted her current name Bayonetta
Theme:
Theme 2:
Shinnok
Age: Unknown
Species: Elder God
Gender: Male
Personality: Shinnok is one of the most evil beings in the Mortal Kombat universe, being a vengeful and a powerful fallen Elder God. Unlike Outworld's leader, Shao Kahn, Shinnok relies less on brute strength and fear-mongering, but more on magical powers, ancient artifacts and manipulation. He is the ruler of the Netherrealm, possessing millions of years' worth of knowledge and power. He can impersonate any other beings of his choosing, as well as to transform into an immense demon. He also possesses extreme cunning, as well as the ability to manipulate events through others. For example, he had Quan Chi convince Shao Kahn to merge Earthrealm with Outworld against the Elder Gods' will. As a result, both realms were severely weakened and left vulnerable to invasion by the Netherrealm. Shinnok demands unwavering faith and loyalty from his followers and will not hesitate to kill anyone who doubts, challenges, or even represents a potential threat to him. He may even be more brutal and heartless than Shao Kahn.
Bio: After his defeat at the hands of Cassie Cage and thunder-god Raiden, even going as far as being decapitated by the latter, Shinnok was taken back down to the Netherrealm, where the fallen Elder God was chained up and locked in a box. It would only take 10 years before someone would find his body again, the said being being Nyx. She found out about the Elder God's existence and was able to free him, along with secretly stealing his own amulet from the other Elder Gods. Once he was free, Shinnok was able to resurrect a new body and get back the amulet.
While he did agree to help Nyx in the conquering of the Multiverse, Shinnok's only offer was to be of high command (Head-Executive) and to be treated respectfully as a God himself. For he warned that if he was to be used as nothing more than a tool, he shall gain revenge on Nyx and ultimately kill her, as he has the power to do so. Despite seeming as she won't agree to this rule, Nyx agreed and gave Shinnok the position of Head-Executive of the Reign Army and as Second Right Hand Man to Nyx.
He has won many battles with the army of demons and other foes, conquering one universe after another. No one could've seemed to stop Shinnok's unquenchable thirst for domination, not even the strongest of opponents. However, there was only one exception to this. When invading the world that housed the legendary Umbra Witch Bayonetta, it would show the multiverse that he can indeed be stopped provided one was indeed strong enough. He was close to winning the fight and could've even eliminated the witch and her allies, if only it wasn't for the Resistance barging in. This allowed for Bayonetta and Jeanne to sneak through enemy lines and combat the Elder God, for they too have defeated gods in the past. Shinnok was able to defeat Jeanne, but unfortunately he couldn't beat an enraged Bayonetta, who ultimately defeated him in one on one combat.
Shinnok was defeated, but not even close to death. He was quite surprised at her dexterity with the Bullet Arts and how incredibly agile she was. He'll get back at her soon enough, but for now, it was time for him to take his leave, knowing that he cannot beat her today. They made a hasty retreat back to their home universe, leaving a universe to live freely another day. This however, was so far, the only defeat Shinnok had experienced in his career and vows to destroy her once the time was right. All he needed... was simply the right time.
Abilities:
Mimicry: Shinnok has the ability to replicate any character's moves and steals a single ability from his current opponent which he stores for later usage. The only drawback to this is that the powers he mimics must be in his jurisdiction. He is unable to mimic every power due to the fact that he doesn't have his amulet nor his staff.
Amulet Of Shinnok: Shinnok's Amulet is one of the most powerful weapons in the Mortal Kombat universe. It symbolizes greatness in the magical arts and was the weapon that Shinnok used when he and the other Elder Gods waged war against The One Being. Anyone who wields the accursed amulet of Shinnok will increase their powers drastically. For example; when Shinnok wields the amulet, his main power, immortality, increased to the point of pure immortality, which is the ability to resurrect himself, thus never be vanquished. It also can issue several other powers.
Teleportation: Shinnok can summon portals using the amulet. These portals may teleport you anywhere in any realm, as long as it is a real environment of course. The amulet possesses the power to trap multiple beings inside itself, and unleash waves of crimson energy that can kill lesser beings instantly. Out of Shinnok's hands, this power harms even the wielder.
Beam: Shinnok pulls out his amulet that strikes the enemy with magic. If timed correctly, it will also neutralize an enemy projectile.
Shield: Shinnok uses his amulet to create a protector shield.
Hell Sparks: Shinnok summons purple magical projectiles to burst out of the ground in a series of three. The enhanced version is called Hell Blast and does more damage. It can also be enhanced after any Hell Spark is fired to cause a small burst that knocks the opponent in the air.
Bone Scythe: Shinnok carries a bone scythe (also called Scepter) infused with dark magic. It can issue several magic moves.
Scepter Slam: Shinnok grabs his opponent with his bone scythe to throw them over his head and slam them behind him.
Scepter Strike: Shinnok slams the bone scythe on the floor to damage the opponent, making them stumble. It will hit at a large radius on the battlefield as long as the enemy is standing on the ground and is unblockable. The enhanced version is called Scepter Quake and has increased damage, also knocking the opponent down if it hits them.
Summoned Fiend: Shinnok summons a large skeletal hand to grab and throw his opponent.
Judgment Fist: Shinnok summons a large skeletal hand to crush the opponent from above. It is unblockable, but gives the opponent enough time to evade before the strike happens.
Devil's Flick: Shinnok summons a large skeletal hand in front of his opponent to knock them away with a flick.
Corrupted Shinnok: In the events of Mortal Kombat X, when absorbing the Jinsei, he was transformed into a monstrous demon. If he can absorb enough dark energy, he could transform into it again. (Move Info Coming Soon...)
Organization: Reign of Chaos - Head Executive of the Reign Armies and Right Hand Man to Nyx
Universe of Origin:Mortal Kombat
Theme:
Leia Organa
Age: 53
Species: Human
Gender: Female
Personality: Of commanding presence, Leia Organa was a sharp-witted diplomat who was unafraid to speak her mind, even when confronted by powerful figures like Darth Vader and Wilhuff Tarkin. Fierce, outspoken and headstrong, she would accomplish whichever task she imposed on herself, for she would try to put duty before her own personal needs—likely, as a result of her upbringing. Furthermore, she never cared much for being royalty for her priority was to help those who needed her, and not wealth nor recognition. In spite of her self-discipline, Organa had a fiery temper she often struggled to control, and was eager to prove herself, to be recognized for what she could do, and not her title of nobility. Stubborn, brave and smart, she only 'gave as good as she got,' which was one of the reasons why Han Solo had taken a liking to her.
Despite her commitment to Alderaan's values of pacifism, Organa believed in self-defense and in fiercely fighting for the galaxy's freedom. With remarkable leadership qualities, Organa was also known for being able to keep her composure even in humiliating situations to perform daring feats, like diving into a garbage chute or strangling the infamous Jabba the Hutt. A woman of action, eager to get things done and making positive differences in the world, Organa was impatient, a trait she shared with her brother Luke.
Bio: In an alternate timeline taking place 20 after the events of Return of the Jedi, Leia Organa was recently promoted as the Supreme General of the New Republic Army, with the First-Order not even existing in that timeline. She was one of the first choices that Prometheus chose to be part of The Resistance (not to be confused of the SW:TFA's version), for her brilliant strategy skills in battle. While it took some convincing to have Leia and the New Republic join the group to battle against the Reign Of Chaos, she eventually agreed to join after being shown proof that other universes existed and being shown that her universe can indeed be next.
As one of the oldest Head-Executives of The Resistance, serving for already 10 years, she had participated in many battles against the Reign of Conquerers. Her army is the major bulk of the space fleet, as well as the ground troops, especially during the early years of the war. She had participated in battles with many foes, which include the Borg and the Covenant in space, and even in the important burning of a Xenomorph nest found on the planet of Kalgroth, where the Reign planned to weaponize the brutal aliens and send them into combat.
When not in battle, she's usually behind lines discussing politics with her fellow allies as well as training new soldiers on how to fight and even up-and-coming diplomates. She's an excellent mentor and is very relatable and well-liked by many of her friends and allies. She does miss her home universe at times, but being strong as she is, she brushes it aside and knows that once the war is over, that she'll finally return home. Maybe even retire as well...
Abilities:
Brilliant Strategist: From the years fighting the Empire in the Galactic Civil War, to fighting the First Order thirty years later, General Organa has always made daring planning when going into battle. Yet somehow, it almost always ends with victory.
Diplomatic Skills: Organa, renowned for her diplomatic skills, was a capable mediator, and had training in public speaking, being able to give speeches, thanks to her aunts' insistent lessons, as well as in self-defense—including how to resist interrogation.
Good Accuracy: Competent with weaponry as she was with words, she had great accuracy when using blaster pistols, rarely missing her shots.
Piloting: She also had years of flight training; indeed, she could pilot a Lambda-class shuttle, and the Millennium Falcon, even admirably by evading TIE/LN starfighters while Solo and Chewbacca hastily tried to repair its hyperdrive during their escape from Hoth. Organa was also able to manually pilot a Naboo N-1 starfighter through Naboo's planet-wide storms without an astromech droid, much like seasoned Rebel pilot Shara Bey, and destroy several climate disruption arrays before saving Bey from a TIE fighter. She rarely used such skills, though, as she was usually provided with, or resorted to, help from pilots to get to her destinations, especially in her old age.
Force-Sensative: Daughter of the Chosen One, Organa, like her older brother Luke Skywalker, was born Force-sensitive, strong in the Force. She usually uses this sense when indicating her surroundings and where others are, such as her brother, Luke, or other places strong in the force. She never uses it in actual combat, like force pushing and pulling, for she had no desire in learning them.
Organization: The Resistance - General of the New Republic Army Division & Head Resistance Strategist
Universe of Origin:Star Wars
Theme:
Ridley
Age: Unknown
Species: Unknown
Gender: Male
Personality: Ridley is nothing short of brutality and cruelty, where his violent disposition and love of death and destruction are made apparent when he orders his entire legion of Space Pirates to annihilate the peaceful inhabitants of K2-L as he looked on. His ability for cruelty is further made concrete, when he attempts to kill a small girl (a young Samus Aran) who tries to befriend him; killing her mother while trying to shield the child. He, like many of his Space Pirate brethren, also believes in the superiority of certain races over others, counting himself among the privileged elite species and seeing the "lower" races as something only to exterminate.
Despite these bloodthirsty tendencies, Ridley has shown to be an intelligent and competent battle tactician, orchestrating a great many successful battles, as well as proving a serious threat on his own. However, his quick temper and his arrogant belief that nothing can defeat him often undermines these qualities, leading to a great many defeats for him as well. Ridley also seems to grudgingly show respect to those that are natural at commanding others. He has also frequently displayed a very sadistic sense of humor, evidenced by his various comments against Samus upon their first meeting since K2-L.
Bio: In an alternate universe taking place in the events of Super Metroid, the Space Pirates had found a way to create rifts into other dimensions and universes. At the depths of the sweltering Norfair, Samus and the Space Pirate commander Ridley, issue their final battle. It was a long and tough brawl, each slugging out their best assets, but eventually Samus won, blasting her arch-nemesis into the said portal, which closed, forever sealing the space pirate away into the multiverse.
Ridley would find himself on an alternate Zebes, where a battle between the Reign of Chaos and The Resistance took place. Taking to the skies, he hides out from the fight for sometime, taking a long look at his surroundings. He eventually decided to join the battle on the side of the Reign and made a small part in driving out the Resistance army back. He then joined the winning faction and received some space pirate troops, who were astonished at his presence. This is because in this universe, Ridley was actually long dead, and that he died long ago while sacrificing himself to destroy their universe's Samus. Regardless, he accepted this fact and commands the Space Pirates once again. He is indeed a ruthless pirate to behold...
Abilities:
Melee Arsenal: While fighting hand-to-hand, Ridley primarily makes use of his lethal claws, talons, and tail.
Plasma Breath: Ridley is also capable of breathing plasma in battle, either in the form of large fireballs, or a large stream.
Flight: Ridley's wings enable him to fly at fast speeds to outrun opponents.
Enhanced Regeneration: Ridley is also shown to be adept at survival, able to heal himself by consuming others and incorporating their cells into his body.
Pigmented Skin: Ridley displays the ability to change the pigments of his skin and harden it, making him immune to beam attacks as powerful as Samus'. While in this hardened state, Ridley's attacks also gain greater speed and strength. It's also thanks to his that he can camouflaged or invisible, usually in dark corridors.
(IMPORTANT: You can reserve spots in the two default Factions till the RP actually begins.)
MULTIVERSE AT WAR
(MAW)
THE MULTIVERSE. For thousands of years, it was kept in check by an inter-dimensional council, made up of seven of the strongest beings in known fiction, meeting frequently in a pocket dimension to discuss how to go about governing and to discuss other political issues. With their guidance and ultimate decisions, they eventually created what was known as the MULTIVERSAL REPUBLIC, which kept peace, order, and justice throughout the worlds it ruled. It was what many people believe to have been the golden years of the MULTIVERSE, the best of times. However, despite how peaceful it was, it would certainly not last forever...
Under a highly coordinated attack, the MULTIVERSAL COUNCIL was attacked by an unknown enemy alliance, known as the REGIN OF CHAOS. The members tried to protect the Palace and push out the invaders, causing massive casualties on their side. But unfortunately for them, they were eventually overwhelmed by the intense numbers of troops that were invading and were forced to go into hiding. Of the seven members that fought in “The Sacking of the Council”, only four had survived, with the other three, including the head council member, eventually fading into obscurity. Now the MULTIVERSE has fallen into the hands of an evil tyranny and all hope has seemed to be lost.
However, after 40 years of tyrannical oppression, one group manages to stand out where others had ultimately failed. Known simply as THE RESISTANCE, this group of freedom fighters has vowed to take the reins of the remnants of the fallen republic and free the MULTIVERSE from the hands of the evil REGIN OF CHAOS. And slowly, bit by bit, they are gaining more allies towards their cause...
Welcome to Multiverse At War! This is the sister RP to the Multiverse Rising RP originally created by @Punished Homura (which also happens to be now managed by me due to said GM's absence). This RP can be considered to be a remake of the mother RP, with new characters, new factions, a better/simpler plot, and more organized. Both newcomers and old are all welcomed to join, though I do recommend different characters if one comes from the mother RP (you can have 2 returning characters).
Currently, you can join two default factions. The good guys being in The Resistance (yes, its very Star Wars-y Ik) and the bad guys being in the Reign of Chaos. You can always make your own faction if you so want to, weather siding more on the good, the bad, or simply aligning themselves to their own agenda. The choice is yours! For traveling amongst the vast multiverse, members that align themselves to a multiversal faction will receive a beacon that can open a terminal and allow you to escape back to the HQ of said faction. Unfortunately, said button after revealing terminal will ultimately dissipate and the terminal will only be active for 10 seconds until ultimately dissipating. However, those with teleportation powers are excluded from having them, as they already have their means to travel through the multiverse anyways.
Rules
The rules are pretty simple, but in case your new or need a refresher, here's the deal:
1). Respect the GM (me), the Co-GMs, and everyone else thats participating in the RP. My word in particular is final. If you have any problems, please contact me in the PM.
2). Be fair. Don't issue any bunny-modding (taking control of one's character), god-modding (having your character do whatever and whenever they want), meta-gaming (have said character know every single thing about their opponent's movements and attacks), autohitting (performing an action without giving the affected players a chance to respond) and the like towards a person's character. This rule doesn't apply to NPCs however.
3). If you want to make a character, PLEASE post it in the OCC for review. If the character is accepted, migrate it to the Characters thread. You can make as many characters as you want, for there's no limit, and OCs are permitted. If your character has been accepted and you want to change something yourself, let me and the Co-Gms' know before implementing it.
4). Limit highly powerful characters and don't create Mary-sues (perfect characters). While I can allow high-tier characters in the RP (such as leaders and in major positions), do not base the whole RP around with like Superman-tier, Apocalypse-tier, and other powerful characters of that magnitude. I can allow nerfs to them, but again, keep it fair. I also don't want any asspulls, which is basically creating characters either poorly made or one made specifically to counter something that's bothering you. If something is bothering you, tell said player or me for suggestions on how to counter it.
5). No one liners. This is a Casual - High-Casual RP, so I'd like to see a minimum of one or two well-made paragraphs. More is much appreciated.
6). If you haven't been around the RP for at least two weeks, we can assume that you've dropped out. If you plan on dropping out, or won't be able to be on for a week or more, please let us know when we should expect you to come back. You are always welcomed to return if you decide to come back.
7). No sexual content. Kissing, hugging, and other romantic stuff like that is fine, but please don't go to the bedroom and go to work! Keep that to the PM and away from the public eye, for your safety and ours. That being said, I'm cool with appropriate levels of swearing and gore, just don't overdo it.
8). While not exactly a rule, just a heads up that not everything should, and perhaps will, be railroaded (basically if you have a plan or plot, don't expect all of it to go your way). Try to be flexible in the way that you RP and expect a few surprises along the way. Find a way to make that event fit if you can.
9). If you have any questions, feel free to ask me and everyone around for questions, especially when it comes to catching up. We'll then get you up to snuff.
10). And most importantly my friends, HAVE FUN!
Application Sheets
Here are the sheets that can be used in the RP:
Appearance: (Erase this and put the picture at the top so it's pretty) Name: Age: Species: Gender: Personality: Bio: (Full bio is optional for established characters, only how they entered the Multiverse.) Abilities: (You can put special items or weapons here too, or skills they're talented in) Organization: (What faction are they in and in what position? If not, ignore this part.) Universe of Origin: (Can be original) Other: (Theme Song, additional info, trivia, etc)
Name: Universe of Origin: (If this is a faction that is capable of travel across the multiverse, then say "Multiversal" on top of where they originated from) Objectives: (What do they desire? Everything has a purpose, even if it doesn't seem like it) Members: (What sort of species or people are a part of this faction? Any OCs?) Capabilities: (What resources do they have? Do they use magic, or technology? How and to what limits can and do they use these resources?) History: (How they have been active since their creation? How may they relate to the world(or multiverse) around them?)
Name: (If it's an Alternate Universe of a canon or a canon, it should be apparent here) Scale: (Is this a post apocolyptic Earth or a Galaxy at War?) Setting: (What kind of magic or technology may it have, and what are its limits and most common applications?) History: (Anything of note that has happened in this universes history, you should also give information on the important characters and factions who call this world home) Power Scaling: (What sort of limitations are imposed on characters as they pass through the terminal to reach this world? Is magic transformed into advanced technology? Are god-like beings or living weapons of mass destruction refused entry or limited in power after entering to their universe?)
Factions
Universe Of Origin: Multiversal - Founded/Announced in the Councilverse
Objectives: The Resistance's goals are loud and clear. Their one and only mission is to overthrow the tyrannical Reign of Chaos by uniting as many Universes as they can and ultimately restore peace, freedom, and justice throughout the entire Multiverse.
Members: The Resistance is made up of various heroes, mercenaries, and rebels found throughout the vast Multiverse, all who are outraged by the sudden takeover by the Reign of Chaos. These members are composed from valiant warriors, brilliant scientists, calculative strategists, legendary heroes, and others, all playing a valuable part in their roles against the tyrannical empire.
Leader of The Resistance. Once just a simple messenger of the Multiversal Council, Prometheus was given the powers of a "God" and was tasked to rally the Multiverse against the abominable Reign of Chaos. While considered to be a descent leader back in the early years, overtime has has grown wiser and more confident, giving his men the hope and the courage to fight on till the very end. He is also highly respected by even the most powerful of allies and shines terror into the hearts of evil.
Comprised of trustworthy and high-ranking generals and scientists, the High Command leads soldiers and heroes into the battlefield. The military generals make the ultimate decisions on where to go and how to strike, while also providing a huge moral boost for the Resistance. Head scientists on the other hand are those in charge of providing new technology and weapons to combat the Reign.
Leia Organa - General of the New Republic Army Division & Head Resistance Strategist
Optimus Prime - Autobot Leader
Item C
For the most dangerous and vital of missions, only the Special-Ops forces are capable of completing it successfully. Comprised of four of the best heroes and warriors in the Resistance, the Special-Ops dive head-first into places where no one else can, usually behind enemy lines. Their superior training, gadgets, and their special abilities, make them some of the more powerful units in the Resistance. They can either be deployed alone or in a full squad, which varies depending on the mission.
Bayonetta - The Umbra Witch Captain of the Special-Ops.
Penny Polendina - Second Hand Synthetic Android of the Special-Ops
*Space Open*
*Space Open*
The lieutenants are the backbone of the Resistance's military officers. While not as powerful as the High-Command's generals, they still hold a certain level of authority and are usually the ones on the front lines or overseeing a scientific or building project. However, depending on what they command, some are more powerful in some areas compared to others. More gifted and powerful individuals are also placed as a lieutenant rank, as well has either housing resources or even a specific talent that serves as a powerful ally for the cause at hand.
Roy Mustang
These are individuals who have recently joined and have the potential to develop or are just regular units that are deployed. They may be looked as 'unique' soldiers, but they can still be powerful in their own ways. Powerful entities are often placed in this position do to their lack of experience or intelligence. The contrary may also be the case and some exceptions may be present.
Banches - Armies - Resources: The Resistance are allied with various organizations and armies across the Multiverse. This was accomplished either by freeing their universes or being recognized by other organizations who decided to join their cause. They receive major multiversal support and they're slowly gaining more and more allies to help fight against the Reign of Chaos.
History: As the Reign of Chaos began to clamp down and conquer other universes, many rebellions were ignited in order to combat the invaders. However, all of them had failed, either being utterly massacred or falling apart from within. Yet there was one that managed to succeed where others had failed. The Council messenger, Prometheus, now having the powers of a god, had formed a multiversal rebellion, comprised of various universes around the multiverse. While they had a rough beginning, enough that there were talks of disbanding, they then began to strike back and learn from their mistakes, which provided them more and more victories. They even freed several universes, who in turn provided their aid against the Reign.
Currently they have been a thorn in the Reign's side, yet they need more allies and perhaps stronger weapons if they want to assure the opposing faction's defeat...
Universe Of Origin: Multiversal - Founding Universe Unknown
Objectives: The Reign of Chaos is a power-hungry empire that wants to overthrow the balance of the universe and plunge it into total anarchy. In the meantime, while everyone will be in shammers, they will create and expand their powerful reign that will span the multiverse! And they will do so by crushing all resistance that block their path to victory.
Members: The Reign of Chaos functions as a form of Hierarchy. Power and intelligence is what allows an individual to stand, as well as other factors and specialties. In addition, some have even managed to gain popular respect through displays of special and exceptional capabilities.
Leader of the Reign of Chaos. Nyx is the evil twin sister of Prometheus, who had once walked in her brother's shadow. Corrupted by jealously and the lust for power, Nyx created her own organization and took over the Council, ultimately plunging the multiverse into chaos and disarray. She is feared for her dark and powerful powers, which almost match those of a goddess. She is a brilliant strategist and no easy target for one to due battle. She is one that both her enemies and allies fear the most and for good reason.
Nyx's direct subordinates and those who hold the most power among the Reign of Chaos. They are the people whom the leader trusts the most whether it is by personal relations or what they have accomplished, including their abilities. By status, they hold authority over every member, and this includes the Elite Guards unless under crisis. There are generally only two positions here and they are arguably some of the most powerful positions to hold within the faction.
Shinnok - Head Executive of the Reign Armies and Right Hand Man to Nyx
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Possibly the most mysterious branch of the Reign of Chaos, the Elite Guard are made up of four of the best individuals in the faction, outdoing the strongest member of the group out of the rank. Their identities are kept secret to those under Executive rank due to the immense tactical advantage they present. Although their primary focus is to insure the survival of Nyx, they are all capable of conducting their own missions if the hierarchy deems it fit.
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Executives are those who have demonstrated their value to the Reign of Chaos and hold a certain level of authority over all others under them. However the weight of their word varies greatly, and can very well be put under certain subordinates despite their status, or some may even have more impact than the Head Executives under certain conditions. For most powerful or unique individuals recruited in the Multiverse, they're put as Executive. Many have accessed this position by having a large potential in power but also by the resources they hold or even a specific talent that serves as a powerful asset.
Ridley - Space Pirate General
All those that have recently joined, have potential to develop or are simply lacking in a field. Their position makes their voice a lot less valued but it doesn't mean their weak. Often powerful entities are placed there by lack of experience or intelligence. The contrary may also be the case. Powerful entities that have been under Executives before or during their position in the Reign are here with exceptions.
Banches - Armies - Resources::
As a power-hungry Empire, the Reign of Chaos has been expanding ever since they overthrew the Council. Thanks to this, they are able to obtain enormous quantities of resources and special military 'branches' to achieve their goals and terminate anyone who gets in their way. Most of these armed forces are led by Executives of the Reign, however some remain completely secret as they are under the Elite Guards' rule.
History: The Reign of Chaos was formed in secret by Prometheus's twin sister, Nyx. Tired of living under her brother's shadow, and with an unquenchable lust for power, she met with multiple factions that she was familiar with, which would become her Elite-Guards, and created a massive army. Their first mission was to cut the head of the Council, by sacking their universe mercilessly. It was a hard battle, even when fighting 7 of the most powerful beings in the multiverse. Eventually she won, but with dire casualties. She also missed her opportunity to kill her brother, but alas she won the battle and now had control over the entire multiverse.
Overtime, she had conquered many universes, and rapidly gaining more and more organizations to ally with her. Her multiversal empire is a force to be reckoned with and has the power to achieve her goals. However, only one thing stands in her way...
Awwww, someone took a beast form lol. I had a character that would've used a stronger version called "Kaiju Form". I might have Kuroku come back or something idk lol or find time to make my own.
Well if you don't want me to use Light, the other char I'd use does scale with whoever hes fighting, meaning relative power means nothing vs him, its all just one big chess game instead. xD
I'm not discouraging you to add Light in lol. I will allow, like I said, one to two returning characters to be allowed to come in. But I will like to see that new character as well.