Sorry about my lack of appearances. At this point Im taking a much needed hiatus from here after 5 long years. Not sure when I'll be back, but it won't be for awhile... sorry about that... : (
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6 yrs ago
Revenge of the 5th has always been a thing tho...
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6 yrs ago
Do not forget about the GOD DAMN bacon.
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6 yrs ago
Once upon a time, I used to cheer for May the 4th... now I cry with disappointment. *Except Clone Wars S7 and the Mandalorian - they are awesome*
@Forsythe I was also playing with such an idea, like a marine or pterosaur creature as well. May make one or the other (or both) as more of a NPC character (maybe even make my own team yeah :D)
Edit: I've also found a jackpot of images that show a ton of cool and awesome dinobot images as well, all well done as well. May use some of their concepts as well if I make a custom team...
@pyroman Cyclonus is indeed a favorite of mine. Ik a youtuber who makes an awesome fan impression of him, you can check him out here in a very awesome MTMTE comic dub. 10/10 man, superior work!
Good ole' Whirl! I remember even seeing the hints here as well. Funny to think that the two also meet in the said comic as well. I'll see what I can work with him, probably in the same direction as being in MTMTE, with he being a former "decepticon" as he likes to call it, and then being neutral, perhaps maybe being with the autobots later on.
I am aware of the dinobot in the room, and I can gladly make a Decepticon one. I actually have two ideas.
1). For a more traditional dinobot, I could make the design be that of a Theriznosaurus (The dinosaur with the insanely long claws), who was once friends with Sklog or something, but with his betrayal, have an very hard hatred of him.
2). I could go for a decepticon predacon (not the dragons) route. I've found a good picture of a concept of who I would like to make here. He isn't the final design, for the robot form doesn't look good as well as being more autobot like, but works as a carnivore vs herbivore relationship with Sklog.
@LmpkioWell, I'm not going to say that you can't use or reinvent an existing character, but if you do choose to use an established character, I'd ask that you give a reason as to why they 1) Didn't board the Ark/Nemesis, or 2) left their faction to be on cybertron
Of course, I'm not sure if I'll be doing that, but I have one character idea for this The 2nd one would be easy to do... I think. Said character I wanted to reinvent was Cyclonus, being more of the guy in MTMTE comics. Not sure if he'll be a Decepticon or a neutral TF.
I've also been playing with the idea of a new dinobot character as well...
You know... I've been occasionally visiting this RP once in awhile, and I've been considering on joining it being a decently big TF fan myself. I've read the Interest Check btw, and it looks cool. I take it we are only allowed to make OC characters for this RP, instead of say reinventing a known character. Regardless, I'll see what I can make, one Autobot, and one Decepticon.
Love Is Blue: Bayonetta's signature weapons, being four large caliber handguns crafted by the famed demon-smith Rodin. Individually, their names are Prelude, Minuet, Toccata and Nocturne. Whilst useful as standard melee weapons, they can also summon Wicked Weaves and use the Umbran Climax, a secret skill that unleashes Bayonetta's saved-up magic energy to give her enhanced powers.
修羅刃 -Shuraba-: A living demonic katana, Shuraba's attacks are quick sweeping strikes and jabs which excel against small and agile enemies. With its mix of great attack speed, melee range, sweeping strikes, and extremely powerful Wicked Weaves, Shuraba is very effective in most fights against all types of enemies.
Abilities:
Superhuman Abilities: Bayonetta has superhuman speed and agility, being able to perform numerous acrobatic feats with ease. She also appears to be extremely perceptive, able to evade attacks from all directions through anticipating her enemy movements in battle. She possesses a good deal of superhuman strength and endurance, shown on numerous occasions when she is able to manipulate heavier objects up to the size of a car and also spring back up to fight whenever she is hurt.
Bullet Arts: Bayonetta masters the Bullet Arts, a fighting style utilized by the Umbra Witches which uses a combination of melee attacks and gunfire, particularly from guns used on both hands and feet, while wielding her guns, Love Is Blue. It allows her to execute strings of fast paced moves as well as combine them with the use of Wicked Weaves. It also allows her to become efficient at any weapon she happens to come across using the same configuration of hands and feet, explaining Bayonetta's efficiency in being able to execute various attacks with different weapons as well as utilize the Angel Arms she can pick up.
Wicked Weaves: Wicked Weaves are a type of attack that can be executed by powerful Umbra Witches to summon forth Infernal Demons by using their hair as a conduit. Bayonetta's Wicked Weaves usually summon the massive limbs of Madama Butterfly, the demoness she has made a pact with. It also has a more powerful variant named Infernal Weaves that appear when Bayonetta has powered up into Umbran Climax. In addition to using normal Wicked Weaves for every attack, the end of combos cause Infernal Weaves to fully manifest the Infernal Demons for extreme damage in a large area-of-effect.
Umbran Climax: Umbran Climax is a Technique that allows every attack performed to be powered up and strengthened for a short duration. When used, the witch glows a distinct purple color and Bayonetta's hair becomes long and flowing with a silver chain pattern laced into it. The strength of Bayonetta's attacks are increased as well as her overall range and area-of-effect thanks to the Wicked Weaves which are called forth with every attack. Each combo also ends with an Infernal Weave, an ability that calls forth an Infernal Demon to release an devastating final attack. If she is not at maximum vitality, activating Umbran Climax will slowly regenerate her health for the entire time it is activated. The demons summoned during Umbran Climax are dependent on which weapons are currently equipped and different combinations create different results depending on the combo and whether the weapon is on hands or feet.
Witch Time: Witch Time is the name of an ancient art used by powerful Umbra Witches, which speeds up their agility and speed, allowing the user to bypass their opponent's defenses and execute combinations of attacks and other feats that would otherwise be impossible. (Unlike the one used in the games, think of it as Flash Step from Bleach).
Infernal Demons: The Infernal Demons, also known as Infernals, are the supernatural inhabitants of Inferno that can be summoned by the Umbra Witches as part of their role of maintaining the darkness. These demons bestow witches with great power and wisdom and are mainly used to fight and hunt down the angels. However, this power comes at a high price. If a witch does not sacrifice angels every day or she dies/is killed, she is forced to fulfill the contract to the demon she made a pact with and her soul is dragged down to Inferno for the eternity. Bayonetta has many of said demons.
Beast Within: Beast Within is a series of transformational techniques that Bayonetta can use that allows her to transform into an animal form and unlock mysterious magical powers. This technique is used by both the Umbra Witches and the Lumen Sages. Bayonetta can transform into a panther, a crow, a bat, or a snake.
Weaknesses and Limitations: Normally, Bayonetta weakness is basically the fact that if she doesn't sacrifice angels every day or she dies/is killed, she is forced to fulfill the contract to the demon she made a pact with and her soul is dragged down to Inferno for the eternity. However, with most of her powers mysteriously disappearing after being transferred to this universe, she is basically mortal for the most part. While her agility, skills, durability, and strength still remain with her, the powers she gained from Inferno and Madama Butterfly is currently unavailable. Despite the demons being gone however, perhaps she can find a way to make a pact with other demons... if they are able to oblique and may eventually find her old demons down the road.
Personality: Bayonetta is a character whose approach to her deal with Inferno and her current situation, is one of casual disregard. Often treating her weapons as mere tools to get the job done, save for her favorite set of guns, she appears to enjoy her situation as a way to vent her hidden sadistic nature. She rather enjoys fighting angels and other "holy" opponents in a playful yet brutal manner and she maintains her cool even when up against powerful opponents. Bayonetta tends to operate alone and prefers to do things by herself if going on a mission or adventure, and not get encumbered by other people. However, granted if it happens to be her friend Jeanne or anyone she either knows or considers worthy, she may accept them to work alongside her, granted she "tests" their might and abilities. She can also be construed as somewhat impatient, especially towards the more "talkative type" of enemy.
Backstory: Bayonetta is the eponymous main character and protagonist of the Bayonetta series. She is a coquettish and mysterious Umbra Witch, who possesses a remarkable talent for the Bullet Arts and is the bearer of the Left Eye, that oversees the darkness.
Bayonetta was born Cereza who was the child of a forbidden romance between the Umbra Witch Rosa and the Lumen Sage Father Balder on December 19th, 1411 at the city of Vigrid. At some point, the Left Eye of the Eyes of the World were placed within Bayonetta for safe keeping by the clan. In her childhood, she used to play with a fellow witch by the name of Jeanne who was later selected to become the heiress of the clan. Thus, the Umbran Elder asked her to select an opponent to which Jeanne chose Bayonetta despite this breaking Umbran law. During their fight, Jeanne was defeated by Bayonetta though afterwards a full scale war erupted between the Umbran Witches and Lumen Sages where the two fought side by side against their enemies. Ultimately, the war was won by the Witches but Humans grew fearful of their power and began massive witch hunts that eliminated the clan that left only Jeanne as well as Bayonetta as its survivors. Jeanne later grew fearful that her clans treasure namely the Left Eye would fall into the hands of the Sages and Laguna which led to hear sealing Bayonetta within a lake for 500 years. She remained in this slumber within the coffin at the bottom of the lake for centuries until March 3rd, 1977, where she was found and later fled to roam the world.
This leads to the first game, for after being in the 500 year slumber in a coffin submerged at the bottom of a lake, Bayonetta battled against the angelic hordes of Paradiso in order to discover the truth about her past and what she had forgotten during her sleep. In the sequel, Bayonetta fought to rescue Jeanne, her clan sister who was taken to the realm of Inferno. With the help of Rodin, her demonic weaponsmith and proprietor of The Gates of Hell bar, she is hounded endlessly by hosts of angels along the way, as well as preventing the coming of a new threat, Aesir, the God of Chaos.
After these events however, a glitch in the fabric of her universe ultimately pulled her into another universe, this being the universe currently. However, she happened to loose most of her powers, save for the exception of her Bullet Arts and most of her superhuman abilities. While she is unable to summon Infernal Demons into battle, on the bright side, at least she isn't forced to kill Angels everyday so she can stay alive. Now she tries to not only find a way out of this place, but also to regain her lost powers as well... by any means necessary of course.
1 - Please, no double posting. Wait for at least two other writers' posts before posting.
2 - Have Fun!
3- Here is the format I'd like you guys to use fore the header, just for convenience sake.
[center][h1][b][u][color=???]Character Name[/color][/b][/u][/h1] [h1][b][u][color=???]Code Name[/color][/b][/u][/h1] [img]An image or gif of your character[/img] [b][u]Location:[/u][/b] Where are they? [b][u]Interacting With:[/u][/b] Who are they interacting with? @ mention the writer please.[/center]
Prologue
The year is 2039, thirteen years since the end of the war. Terrorist groups have gained quite the foothold in the world, and their activities make the evening news nearly every day. The big three of these groups, the Shadow Cabal, the Talons, and the United Brothers, have been meeting, discussing the formation of one large group, made out of their smaller ones. Recently, an attack was made on the British royal family by the Talons, and the British government is calling for action. The world needs heroes. And so the world is going to get some. The UN has decided to reenact the Sentinel Program, calling in people from all across the globe to become part of it. From former Sentinels to former criminals, they are in desperate of aid in the fight against those who would see the world plunged into chaos. The Sentinels have been called to arms once again.
You will all be meeting up at the main Sentinel Headquarters in London, England at exactly 12:00 PM, in the Meeting Room at the very top of the middle tower. Don't be late.
Location: Outside Sentinel HQ In Paris -> Inside Sentinel HQ Interacting With: No one
"Ayeee," groans the pirate queen Jeanne as she takes a swig of Guinness in the back of a taxi car, "Are we there yet? It's hot in here and I'm runnin' out of Black Stuff to drink! And it ain't even that good compared to what I had!"
"We're almost there Madame Jones," the taxi drive responds in a thick British accent, "Just after we make a left here, the HQ will be on your right. Be patient, alright?"
"Bollocks..." she mutters as she takes another swig of her alcoholic beverage. Jeanne has currently been away from her crew for the last 4 hours ever since she said goodbye on the port of Rome. When she got to the airport, it appeared that she was late for her flight, in which she almost threw a fit. Not only did she have to wait another hour for the next flight, but while boarding she had her stash of Guinness confiscated by the officials. She even spat on the said official's shirt as she got on the plane and has been grumpy ever since. There Jeanne had to take a plane from the capital of Italy, all the way to London in just over two hours. By the time she got off, she already felt sick in the stomach and had to throw up at the nearest bathroom.
Thankfully, with her invitation in hand, Jeanne was able to quickly request a taxi driver to have him drive her to the Sentinel's HQ. As they drove however, she caught a glimpse of a nearby liquor store and literally begged for the driver to stop so she can get another bottle of Guinness. Now after fifteen minutes of driving, along with some major traffic on some of the streets, they are already approaching the Sentinel HQ. Compared to what she had seen in the invitation, it didn't disappoint.
The HQ was a huge academy facility, glowing completely white thanks to the bright sun casting it's warm hue from above. It had several floors, with a large tower near the middle. The front had a beautiful grass lawn, neatly trimmed, with hedges and flowers being placed in perfect areas, as well as a massive staircase leading up to the massive front glass doors. It is here where she will be working along side other heroes into keeping peace and justice throughout the world, and she, believe it or not, was quite excited. It would just be a little better if it weren't for the 'hiccups' in the trip. Thankfully, she didn't get drunk on the way there.
As they approached the giant staircase up to the HQ, the taxi pulled over to let Jeanne out of the car. "Well, here's your stop Madame. Sentinel HQ."
"Oi class ole' fella." the pirate responds as she gets out, "Thanks for the ride. Here's ye tip." Jeanne then tosses a dollar coin at him as she begins to walk up the stairs and into the HQ itself.
As she enters, she happens to meet what appears to be a real robot by the front desk talking to one of the staff members...
"Ah welcome." greets the robot politely as he eyes the pirate queen with his small single eye, "I take it you are part of the new recruits that have been invited here for duty. I'm Creatrix, Ex-Sentinel member, an engineer to be precise. You must be?"
Jeanne was almost caught off guard by this as the robot brings his hand out for a handshake, but keeps her focus.
"Uh," she stammers a bit before answering, "Jeanne Vicky Jones, lad. Pirate Queen of the Silver Jacket. Nice to meet ya."
Creatrix nods as he then focuses his attention back to the front-desk lady.
"Please welcome and guide the rest of the members when they arrive will you?" he asks kindly as he passes back the tablet. The front lady nods in agreement as she gets back to her work, with the two heading to the main elevator down the left hallway.
As they entered the elevator, Creatrix then happens to start up another conversation with Jeanne, "So your a pirate queen huh? Quite interesting. To be honest, I've only seen fictional pirates on television, as well as modern ones on the news, but I take it that suit of yours isn't just for show? Jeanne chuckled once at this question as she turns her head to the robot. "Ah cop on. And I take it you seem to be missing an eye too huh?" she replies back in a bit of a playful mood.
"I was actually built with a single eye," Creatrix replies back nonchalantly, "I take it you lost yours?" The pirate queen simply sighed as she looks down with a bit of a glum face. "It's a long story mate." she simply says.
By that time, the elevator doors open, and the two step into a room with a round table set up in the center. Obviously, they were the first ones there so they simply took their seats. Ironically, they didn't sit close together, mostly being Jeanne's decision to sit in the back seat, opposite to where Creatrix sat. Regardless, this was going to be a new day, a new team, and a whole new adventure. Things were just getting started.