Avatar of Medjedovic
  • Last Seen: 1 yr ago
  • Joined: 11 yrs ago
  • Posts: 520 (0.13 / day)
  • VMs: 0
  • Username history
    1. Medjedovic 11 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

NPCs




[Asylum Island]

Mary – a big sister of the Orphans. Mary has been in the Orphanage as long as any other child in it can remember. She was the one doing most of the cooking, cleaning and sewing, as well as taking care of the youngest children. Although she could be strict with the Orphans when the need arose, she is not a fighter, and has no combat ability whatsoever.
Kerlia – an owner of the Safe Haven Inn. Kelra and her husband Cook-Cook are relative new comers on the island, but they have made a thriving business here. Due to the island’s safety, many people choose to spend a night in Kelra’s Inn where they are certain that they will not be robbed, murdered or sold into slavery.
Cook-Cook – Kelra’s husband and the one doing the cooking in her inn. His meals are nothing to write home about, but the menu is diverse and he is able to make something for everyone’s tastes. He is also a master of making a decent meal out of seemingly inedible ingredients.
Ferryman – the person in charge of ferrying people over the Mudstream. He is silent and can be quite scary to strangers, but he has a soft spot for the children of the Orphanage. He has been on the island long before Fritz came to Yire-Alba.
Ostarx – another old timer of the island, Ostarx is an apothecary. He makes myriad of potions, lotions and special powders which people from all over the Dirt Town come to buy. He dreams of one day finally gaining access to the Yire island and charges exuberant amounts in order to meet that goal.
Gear – a young mechanic. Gear is a go to person when you have some device that you need fixed. Many have noticed that with her skill she should be able to make a fortune in one of the Academy Cities or in the Yire Tower, yet she remains on the island for some reason.
Jack One-eye – an information broker. If there is anything about the Dirt Town you need to know, Jack is your man. His information network doesn’t go beyond the boundaries of the Dirt Town itself, but for the price he charges his info is reliable. There is a rumour circulating on the island that Lady Spider wants him dead due to being her competition.
Steel – a blacksmith and the Old Man’s drinking buddy. It is no secret that Steel was a soldier in the past, which makes her the only experienced combatant besides Fritz on the island. She picked up blacksmith’s skills during her soldiering and although she is not a master she is still a good choice, especially in the Dirt Town.

[Wanderers]

Mort – a doctor, he wanders around the Dirt Town and heals those in need. Besides this, Mort is one big mystery. He works day and night and nobody has ever seen him take a rest or take off his mask, let alone eat or drink. In fact, very few people claim to have even heard him speak. Still, in a place as disease and violence ridden as the Dirt Town a doctor is always in need and so everybody is just grateful that Mort exists.
Kulaks & Pipsqueak – Kulaks is a Missionary-Professor from the Academy City of Castalia. His job is to travel around his assigned area in search for potential new students for the Academy City and also to provide some basic education to anyone he deems fit. Pipsqueak is his assistant and so far the only one he found worthy of studying in the Academy City.
Taker– an undertaker, he is in charge of disposing corpses in the Northern Dirt Town. Taker has a dark sense of humour and is in general a pessimistic person. He regularly stinks of alcohol and very few people like to have him around, but he is considered a necessity and is thus tolerated. He is paid per corpse he takes, either by the deceased’s family or the local gang. Those who don’t pay have to dispose of the corpse themselves or live with it.

[Bosses & Gangs]

Mr. Shiro (White Blade) – cold and pragmatic, Mr. Shiro is a boss who expands his influence in the Dirt Town slowly and methodically, striking only when his enemy is weak or distracted. Originally not seen as much of a threat, nowadays White Blade is one of the most powerful gangs in the Northern Dirt Town.
Stalwart (Vengeance) – a former henchman of Mr. Shiro, Stalwart has rebelled against her master a few months back. For now her gang is small and lacks influence, but if Stalwart is anything like her former boss then it is only a matter of time before Vengeance rises to prominence in Northern Dirt Town.
Momo (Nyanjin) – everyone’s best friend, Momo prefers to enjoy finer things in life instead of fighting to expand her territory. When her Nyanjin gang does expand its territory, it is usually by letting other gangs join them out of their own volition. Gangs absorbed by Nyanjin are allowed to continue operating as they did while independent as long as they give Momo slice of the pie.
Shogun (Streetwise Samurai) – the rising star of the Northern Dirt Town, Shogun has managed to expand her gang’s territory rapidly, increasing its influence to rival older gangs in less than a year. This is largely due to Shogun’s incredible fighting prowess and her thirst for battle which leads her to search for stronger opponents.
Veyles(Soul Reapers) – the person who has been a boss in the Northern Dirt Town the longest, Veyles is someone who prefers to keep the territory he has and to manipulate other gangs into fighting each other instead of bothering him. Although other gangs have caught on to this, there always seems to be a greater threat so they are content with leaving him alone.

There are other bosses, these are just the ones close to the Asylum Island and familiar to the Orphans. For info about others you will have to investigate IC.
The Dirt Town Orphans

RP about a bunch of kids ganging up to survive in a messed up world!


The Dirt Town Landscape


[Intro]






[Premise]

The Dirt Town is a giant slum located in the city of Yire-Alba. It is almost as big as the rest of the city surface-wise and has twice as many people. Mired in filth and stench, it is a three dimensional jungle of wood, stone and metal, where new buildings are erected every day without any concern given to aesthetics, longevity, and safety. Fires are a common occurrence, just like diseases which often run rampant due to high population density. To top it all off, crime is also high, with robberies, beatings and murders happening every day in scores. Gangs rule the Dirt Town, staking their claims on as much territory as they can before they run up against another, equally powerful gang. Common people of the Dirt Town are often forced to ask gangs for protection, which makes the gangs the only form of law that this miserable place has.

The small pocket of respite and safety in this cauldron of crime and violence is an island located on the Mudstream, a river passing through the northern part of the Dirt Town. Fittingly named the Asylum Island, it was protected by an enigmatic man called the Old Man Fritz who, despite looking as old as his name suggested, possessed incredible power. In his shadow, the Asylum Island has prospered as a bastion of peace, with many skilled people flocking to it. Many surrounding gangs have also declared the island a neutral ground, and have used it to conduct intergang negotiations and trade.

But securing the island’s safety was not the only thing the Old Man Fritz did. Using the remnants of an ancient temple located in the centre of the island as a home, he gathered as many children left without parents as he could find. He sheltered them, fed them, educated them and gave them home. Seeing his kind work, many people on the island have also helped him raise the children, offering both their skills and money despite the Old Man never asking them for any of it. The people nicknamed the temple “the Dirt Town Orphanage” and the children “the Dirt Town Orphans”. Fritz liked the name so he also started using it.

However, the peaceful days of the Asylum Island are coming to an end. The Old Man Fritz has died and the Orphans and the people of the island are left without their benevolent guardian. The surrounding gangs, which were willing to respect the Asylum Island’s neutrality out of fear and respect for the Old Man’s power will now turn their covetous gazes towards it. After all, where the rest of the Dirt Town suffers struggle and battles every day, the Asylum Island has experienced years of unbroken peace. It has grown fat with wealth and lazy, and without Fritz it will be ripe for the taking. The first gang that manages to take it will be able to plunder its riches – which may be nothing special in the grand scheme of things but represents more money than most of the Dirt Towns residents can hope to see in their lifetime.

So where do you fit in all of this?

Well, you are one of the Orphans. The Old Man Fritz gave you and other children home and in return all he asked was for you to stick together. Which in itself is as much of a warning as it is a request, because there’s no way that a single child will survive in the Dirt Town alone. Even if you join other gangs their bosses will not care about your well being and will instead use you up and then toss you aside, if not outright kill you.

But even if you remain with the Orphanage, it will require cooperation and planning. You will have to work together with other Orphans to fight off any assailants on the island, or negotiate with surrounding gangs for protection or continued adherence to island’s neutrality. The direction of this story depends entirely on what you and other Orphans decide to do. You can turn the tables on the gangs and instead of getting plundered by them you can conquer them , or you and other Orphans can each go their own way and get scattered like leaves on the wind (but then this story will be rather short).




[World]


[Rules]







@AkaiJose@Ayame Both of your CSs are good.

I'll go make OOC now.
@Pyromaniacwolf Man, I didn't realize you posted the CS because you edited your post hahaha

Yes, he's good.

Just, you didn't have to write the whole thing with arrows (Dark>Deceit>Poison), I was just doing that to give an example. Just write "Poison" for Gift's name or come up with something fancier if you feel like it.
Maybe he's just busy these couple of days?
#optimism
@Pyromaniacwolf 2-3 paragraphs is just fine if you can't manage more at this time.

@Wayward Yeah, when you make a CS post it here.
I'm still here!
Hm, to be sure how many players I have, I'll wait for some CSs before I move this to the OOC.
@Hmmm Nice~

Now, considering this concept sounds pretty shounenish, anyone wants to play "betrothed" childhood friends trope? :D
© 2007-2026
BBCode Cheatsheet