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    1. MelonHead 12 yrs ago
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Mostly given up on this post by post business

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I'm definitely hooked (heh) on the junkie mechanic at the moment, with Isaac and now this.
Where would he get the mana, or whatever he'd have to use, to use his magic?


The idea would be that

1. He has one mana 'potion' for each fight he enters, which is difficult to administer, and takes some time to kick in. To add another limitation that T1 somewhat overlooks, it will also burn out quickly if unused, so he can't just administer it immediately and walk around like a primed crossbow. (analogy is bad)
2. In a continuum his world would meld into the continuum, making very rare pockets of pure mana he could harvest for new potions.
3. Blood magic, basically.

Also, mana will be linked to his ongoing battle with both black mana corruption and ageing, making him something of a mana addict. I'll be retiring Isaac the ghoul because of this similarity, though the difference is between extreme physical capabilities and extreme magical capabilities.
Had an idea this morning for a character that I'm currently brain storming, though I'd run the basic idea through here, see what you guys think.

Essentially, the character is a mana-less mage.

What this means is that he is a mage without access to the 'magical energy' required to actually cast spells, at least, not naturally. The reason for this is still experimental I have two main ideas

1. Some sort of severe allergy to mana, some kind of mana loss, or some kind of accident burning out his natural mana reserves.

2. My preferred idea at the moment, the character comes from an alternate Earth where Mana was the main 'fossil fuel', a few natural mages existed but for the most part raw primal mana existed in abundance in the atmosphere, but was used up about three hundred years after the onset of the industrial revolution. With no mana left save for very small trace elements the planet spiralled into chaos, with an apocalypse style ending where the few remaining humans fight for control and an even smaller group of mages scour the earth looking for precious 'mana potions' (they'd probably be syringes of pure mana) or even sacrificing their own blood or other's blood to create small amounts of 'black mana' (A type of impure mana that causes corruption in the user over time.)

In other universes my character would be unable to access the natural mana in the air due to its comparatively impure qualities compared to the mana of his planet, even black mana being purer by comparison. He would have a highly finite energy source, but when amped up with mana he would be capable of unleashing seriously powerful spells (like street destruction, bordering on city level.)

I'm trying to fill out a decent backstory, but that's the basic idea so far.
@Rilla What do you think Rilla, as honourable judge, do you think the transition from the falling stab (I think that's what this attack has officially become.) into a pinpoint accurate Javelin throw is legit?
@Innue So, any response to my request that you have Tuuj's character adjusted for the next rounds of the tournament? This is completely pointless otherwise, as I've just discovered that in addition to an invulnerability to ranged attacks and the ability to fly, the character also has the ability to launch death balls instantaneously with the speed of a bullet and a 50ft blast radius, no one here can fight that, regardless of my character's specific weakness to a Narutoverse character with a bullet shield, that's just a clear tier imbalance.
I didn't have to be specific with my movements, your character has no reasonable way to react to them, and therefore your request for them suggests you wanted to meta-game. (before you argue that it allows me to avoid your attack in a meta-gaming fashion, the location in which you launched your attack is also pretty obvious meta-gaming, but w/e, it also completely disregards my description of the denseness of the forest, by leaving a ten foot gap between trees.)

Your view of the timeline is skewed but hey ho, I made a whole response to your post but as I said earlier I'm not going to argue, contact Innue and have a judgement made. Innue can have fun trying to discern how your abilities allowed you to detect the angle of bullets being fired, and how quickly your character can fire her air ball (which is obviously said in your sheet, being all clued up on details and not vague at all, right.)

And frankly, if you had an issue with the term 'relocate' you should have said something last post, rather than reacting to it.
<Snipped quote by MelonHead>

Could you clarify this for me, please? I understood this as crouching and backpeddling given that you haven't talked about turning in another direction or moving in any other way, and shuffling implies a lower speed?


I didn't specify any distance, it only suggests my character moved backwards as cover and then relocated, which can mean any movement. Your character had no vision of my own, and therefore had no right to be reacting to his movements in her attacks, though I notice she still conveniently launched her attack in the area you presumed I was moving to, rather than trying to fire at the spot I was in.

You made your assumption, turns out it was wrong, my character took a step back and then ran off at a diagnol, as was fully acceptable under the description of 'relocation'
It's hard coming up with superhero origin stories due to how cheesy they tend to come out. I was thinking of a realistically portrayed superheroine (who also uses guns and wear adequate crime fighting clothing) with powers kind of inspired by honey badgers (greatly enhanced durability being the primary power but also enhanced strength, speed, reactions, senses, etc.). She doesn't call herself badger related stuff but is sometimes made fun of and called that by others, acting like she's a copy of Wolverine or something.

So...the origins...can anyone offer any suggestions that I can steal from you? A badger biting her with teeth coated in a radioactive material or an alien badger giving her the powers was too silly for my taste. I was thinking she was almost crushed to death by a vending machine so the badger had no choice but to enhance her powers. haha


Problem with cliche back-stories is that they're almost a necessity, there's literally no understanding the actions of a super-hero without sufficient motive, and most motives have already been stolen by comic book writers by now. Considering the nature of your character, I would just have random DNA mutation at birth be the cause of her body producing a number of proteins commonly found in Honey Badgers rather than humans, hence the superhuman stats, just an idea though.
Kanitah doesn't have any control over the legs, he's exerting pressure from outside, literally it's just Fury's own hooking position that would limit his ability to escape, which means he's free unless Kanitah has the ability to stop him from flying out of the grip because Fury's feet are hooked angling downwards and outside, flying up would allow them to easily escape (especially as his feet would just naturally turn, abandoning the hook, when he did this.) (I'm not sure there's any physical way Kanitah could stop him, other than trying to lift his legs up and catch Fury like a crab or something.) But it's highly unlikely Kanitah would have chance to react to Fury suddenly not being there in that way, the weakside to exerting a lot of strength to an action (like forcing open a door with shoulder barges for example) is that when someone suddenly abandons all their resistance, your momentum carries you with an unexpected lurch.

The lance was a downward orientation held in front of him, so all he'd have to do is move his arm back to get it into a throwing position. I would think someone could do a throwing motion in that length of time. He'd also simply land on his feet. Your mech was training his weapons on where he'd land, so if he was aiming I wouldn't think he'd be wildly moving the gun around, making it an easier shot and your weapon seems like it was a relatively large target and wasn't very far.

I'll edit the post to clarify his stance, although it would have to be in my post before last.


When you hold something like a spear extended out in front of you, you hold it in an underarm grip, this is completely different to the throwing of a spear, which is overarm. To swap grips you kind of have to chuck the spear into the air a little and re-position your hand, which would be nigh on impossible while falling at incredibly high speed, for a person with peak human stats.

My Mech is actually moving quite erratically in my posts, first of all it is running away from you, and then turning in mid-step and backing up further, considering your character has less than a second to react to this and position a throw, something so accurate seems unlikely for anyone of relatively human stats.

You can just edit the post where you launch the lance attack and adjust it to explain your character's position as he's falling. Let me know when you've done it so I can reply.

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