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    1. MelonHead 12 yrs ago
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Mostly given up on this post by post business

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Huh, your post has almost completely changed from the last time I saw it, that's why you're not supposed to edit once a ruling has been called for unless the judge says so.
Any updates in general? ETA etc?
Anna had fixed the man with an intense glare, her expression one of mingled outrage and curiosity, an interesting mix. Despite her bedraggled appearance her natural beauty had apparently besotted the man, something the Water Wraith found confusing. On the one hand the woman’s mind retained some semblance of its life behind the wall of emotion, and understood the situation. However, the spirit that had possessed her had no real understanding of humans, hence the mixed feelings of anger and curiosity.

That being said, the man wasn’t doing himself any favours.

As he stood, the tendril of water lurking low on his left side suddenly made its presence known as Anna once again concentrated on the man. She lashed her right hand across her body aggressively and the tendril leapt to her command, driving up and across to likely sweep into the man’s left hip, the end of the tendril shooting a good five feet behind him to make simply backing up an unlikely prospect. The force of her strike could easily send him sprawling into the sand again, bruised and battered by the seemingly rock-hard liquid. It was as if she attempted to slap the man aside with a brushing of her hand, and to some extent that was just what she did.
Okay, simplified my point is that Khan made no prior mention or observation of the circle at any point, even after walking into the exact spot it was placed using his teleportation spell to get behind Metz.

Because he made literally no mention of it before, no charges would apply, as preps require you to clearly state you are preparing an action, and as I mentioned the circle was not mentioned once.

Metz obviously had to prep the circle, so it has one prep.

So, though his character will probably inherently have super reflexes and react to the rock forming at high speed around him, I believe this would fall under a 'surprise attack' in T1, where Khan has to accept his character was in a bad position due to his previous posts.

Also, Skallagrim has already stated a limitation on Khan's power, though this would be up to him to confirm, but it seems to state Khan's sword has no ability to magically effect the rock my character is manipulating 'just because its sorta magic.'

So, in my opinion this leaves Khan's character with very limited options to avoid being killed, and to my mind none that leave him completely unscathed by the rock shooting towards his character from all sides in the pillar. Technically speaking, Khan has already committed to his character believing the circle is negated, so if a ruling states it is not, his ability to then react to the rock would be dubious at best, and damage should have to be incurred.

The flip side is, if the circle is negated then Metz realistically cannot react to Khazna's super-speed blade assault, and Metz also dies. If the circle is ineffective for some other reason but Metz survives briefly, this battle is still over, I've already used every aspect of Metz arsenal to no discernible effect and Metz can neither see nor properly walk in the Arena, not to mention he's about to run out of mana.
You've been in worse. you took ol stone arm to the WOTW finals, which I think was against Khandy


Pretty sure I lost that one as well, though that was a higher tier tournament and I'd brought a lower tier character so that was my fault.

Still, I appreciate the moral support.
Honestly, by this point in time, even if y'all had've just started arguing. It would have been settled by now, and this would be moving again.

Y'know?


Unlikely, Khan was understandably unlikely to accept being badly damaged by walking into the circle, which would be the only outcome I'd accept in an argument considering the situation. So that left a ruling as the only reasonable answer.

There really is no moving on after this point. My character cannot win this battle, except for in the insanely unlikely scenario that he caught Khazna in a circle, which has happened. If the circle does not limit Khazna in some fashion, Metz will die, there is no middle ground or compromise to find here.
@Skallagrim If you're too busy but do get around to reading this, you might want to just let Rilla or someone else you trust know they can make the call for you or this fight is grounded.
Nobody can be a direct Childe to a Baron. You can totally be of his line though. Also. I don't think a Vampire could be controlling the entire police force, becouse it would trace back. And that would expose the Vampires.


Yeah, you've mentioned that before. As I said it's my character's sire's sire who would be a Baron. The idea is that my character's sire is in a high position in the police force and has saturated it with his own children, because without that safety net the huge amount of Vampire crime would be even more likely to expose the Vampires than the potential of a human discovering corruption in the force. For a Vampire society to exist in a political sense controlling human government and policing on at least a local level is almost a necessity, at least in a city. Hell, most of the successful gangsters through history knew that, and they had far less advantages than vampires.

I did query with Nox if my character's sire would be an issue, but they didn't seem to mind. If it is a problem now I can change it, Nox just has to say the word.
Do you happen to know what 'district' the police headquarters is in? It might be interesting to make that Baron a 'Guard Captain' archetype of sorts, fiercely loyal to the prince with an emphasis on policing and protection. Then my character's sire would be one of his children, and it would negate the significant advantage one of the Barons would have in essentially controlling the entire human police force in the city. Just an idea though.
Well, loosely speaking Anna's power works through the medium of spiritual energy, which due to the strength of the spirit within her is fairly significant, but not absolute. Given enough time she can essentially influence water in one hundred feet in every direction. When your character manipulates water he's moving the water with his power, where-as when she moves water her 'spirit' is literally inside of it, and she's moving the spirit.

So, with that in mind, if Anna is directly manipulating water it would be incredibly difficult for your character to exact his own power on it, because every molecule is already infused with her spirit and he'd have to contest her for every inch, where-as water she isn't directly moving or controlling still has her spirit within it's not actually active. She can feel when it's being manipulated though, as was what just happened.

Point being, I'd say you're absolutely right, your character would have extreme difficulty counter-acting her movement of water when it's being actively manipulated by her, but he's relatively free to manipulate anything else. Essentially we'll just give the advantage to the attacker in every circumstance, my character (even if she has prior spirit infused the water he's manipulating) will have trouble re-asserting control over water your character is actively using, and vice versa.

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