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Was it three days ago I gave @DAWNSTAR that mention? Not a word, huh. Alright, she should only need one post to catch up when she do, I'll make arrangements to continue soon enough.
I don't know about you guys, but I'm pretty hyped about this RP :D


Me too. Alright, lesse. Now to take additional action...
The one who is the root to all this is the woman, isn't she? I am not entirely sure how to confront her, and I do acknowledge that it may be difficult to do so. But I do believe she needs to make a decision rather soon, one way or another. Convincing her to "stop things" isn't necessarily the best thing, but at least press that button to try to make her feel guilty about what she's doing. As in, trying to talk to her in order to make her make a decision who she wants to be with. Because... she quite plainly cannot have both unless her husband agrees, and I quite doubt that to be the case. Then again, you may be misunderstanding something, in which case she should be given the chance to defend herself. ... Not saying that defense might not be filled with lies, but in either case.

I'd say call her, tell the house that you want to speak directly to her, and then try to make that happen somehow. Then ask her, speak to her and press her about it. Of course, then there's the question of if she'll react like a sane human being or like a child. That's what I think. And perhaps give your father a piece of warning, but yeah, it is her fault to begin with so beyond a warning shouldn't be necessary.

I'd also like to mention I have zero relationship experience and the above is all from watching love-dramas, but in any case. I felt like I should make my input. That's all.
Habit will probably be in front of the throne room next "turn"


*looks at map* ... *looks at your text* ... *looks at map* ... Alright, your funeral.


Eh, I was actually not aware of when exactly you meant, so I placed you on the wall again. XD

So, yeah. That's the image showing where it seems you guys have moved now. Lexa and Ret seemed to have moved to the same square, so I moved Lexa above Marwood, which could be qualified as "behind". Kalte took back the attack, so the status changed a little, so yeah. If there's a problem, tell me about it. Arathyra went as far as to where Griswal was formerly placed, and Alvin didn't move yet. I DID actually have something I wanted to say to him first from the other three, so... XD

@DAWNSTAR has yet to post. I'm giving her a bit more time, because you were all relatively fast. I also have yet to give the NPCs a turn, which I will before you guys get to move again, though Arathyra is allowed to move a bit more if she wants to. Of course, I'll listen to any changes or otherwise you desire to make and such. This is just me showing where you are from your posts and me thinking. That's about it.

...

After we've secured the escape route, will we escape immediately or keep fighting as long as we can while in movement range of escape? The second is much riskier, but what I typically do on escape levels in strategy games to maximize XP gain

That makes sense in a video game, in a roleplaying game where you're actually trying to escape from a warrior king way beyond your level of skill...? XD

I actually think that the grid system could be quite helpful… It's a bit hard keeping track of the other characters when they're zooming around all over the place.

Each square is 48x48. ... *stares around him to see if anyone would make his job easier*
Eh, gee. I vote for "For Blue Skies", and did that entry really have to start with the word "For" so I had to put two "for"s in a row?

In any case. I vote for it because it stunned me with exact proper amount of storytelling with a twist which was foreshadowed just enough to have been a superbly executed twist with a most ingenious use of a PS to confirm the suspicion and also have it as a fun and completely sensible way of putting it on the end. The way it was made as a personal letter made it feel so personal, and made the twist in the end much more difficult to realize, and despite the depressing nature of what had happened it filled me with a satisfied happy aura. I'll simply say that I enjoyed it the most, and therefore it gets my vote. Well executed, well conveyed and well written, I simply feel it rather perfectly did what it was written to do. That is my opinion in the end. That is all.

Edit: The runner-up for my vote would be Never Forget. Definitely.
@71342@Lightning Fast Thanks, and alright, then~
@Lionheart Well, when it comes to the fighters I'm pretty sure they have the things under control, but then there are some other enemies close by. Still, you'll have an update before your next post, so you'll be able to look at the map.
@Nightmare Bunny... If you really want to... *eyes trail to top-left corner of the map* ... I can unleash the Spike Guild on you? ... Now THAT would require a defensive line... Teh-heh...

@TheHangedMan Oh, my. You're... really, really good. ... And you weren't kidding when you wrote that she was... 'developed'.

I'd like to make a small note to all of you in the fighting ahead. If none of you ever get hurt, Arathyra will not be getting any experience, which would be really unfair, right? Of course, getting hurt just for her to get experience would also be silly, but... XD

Edit: Also, any of you not-blue ones that would consider yourselves blue come the next screen? Mainly asking Lexa and Ret here... XD
The rest of you don't need to make a second post along with 71342 before I've updated the map and reacted with the NPCs as well as given Narina a change to react to all the craziness that just happened right past her... Haha. Edit: Yupp, as he says.

That Pegasus' attitude is a hilarious addition. XD

@TheHangedMan Alright, then~!

Also, because we now have a villager, I made a sprite. Doesn't he look lovably awkward? XD ... It can probably differ if the villager uses bows instead, but we currently don't have a such. Haha.

Edit: Well, he still has the choice to pick up a bow if he feels like it, simply due to the class he's picked, but eh. Teh-heh.
Teh-heh... And almost all of you start with C... Why you all start with C? That'll make battles against anything normal significantly less exciting for a while. XD

In any case.

@ruler710 As the page on the first page informs, you're allowed to force hits on opponents if they're three letters of Weapons Mastery away from you. You have C in Weapons Mastery. So, I guess, you assumed that they had F? I'm afraid that if they had F they wouldn't be on this battlefield to begin with. They most likely have D, which is that which most average soldiers will have. As there is a single letter difference, you'll have the advantage, yes. ... But they'll have an appropriate chance to fight back. As such, when fighting, you're to tell what you're TRYING to do. Yes, even against these NPCs. If you do want to include a whole fight in the post, you'll have to PM exchange with me for a bit.

I didn't actually expect you to leave the room that quickly. I did think that all the people on the outside would be allowed at least one post before you all came thundering out, and past them. Though, yeah, as for those setting up defense, the Fighters were not actually going to attack. They were the ones on the defensive, really, making sure nobody came into the corridor. Of course, that might have been hard to predict, but I'd have ample reason in my own post... but now they're under attack, so that's another matter altogether.

If things turn too chaotic, I may implement that grid-system, yes, but for now we'll be roleplaying things accordingly in the free-form way of the real world, that's how I envisioned things, and deal with things as it comes. And in the future, I will attempt avoiding making maps that forces 10+ characters to move in the same direction. And using tactics is encouraged, things just went off a bit quickly here. This is the first map, but charging like that... Mind if I remind you two sword-users that there are two lance-wielding soldiers diagonally up-left there? XD
@ruler710 I did intend on Garric being one of the NPCs important enough to be under my control, but I'll accept that for now. I'll be commanding him in the future, however. Mostly, that'd be the case for any NPC that I've seen fit to put a real sheet in the character tab for, but I understand your usage of this scene and such, so no worries. It might have been inconvenient if you wanted to follow... Haha.

Marwood appears to have moved twelve squares and straight past any individuals who may or may not otherwise have been in the way, too. I think I may need to speed up the NPCs too if that's the pace you're setting. All of that is up to the individual, of course. Haha.
You'll never get the Secret Book, Mend is a common enough item, Bronze Axe don't exist, none of you are capable of using Light magic, and the Poison Bow is in the opposite side of the map. Sure, I'm fine with that. XD

Oh, my, different people have different impressions of how fast they should be taking this... XD

Oh, and those two fighters now have names thanks to Harbringer, so they'll probably get stat-bonuses due to having names... ... ... XD [/joke]
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