Avatar of Raineh Daze

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5 mos ago
Current i'm not sure the appropriate use of an OLED TV is to play random scenic train videos but here we are
2 likes
7 mos ago
swish
8 mos ago
Being truly on my own is a bit of a weird feeling. It's never really happened.
2 likes
9 mos ago
Let it never be said that sometimes extreme brevity isn't the most appropriate post, though. Everything is a tool.
2 likes
11 mos ago
a loaf is a surprisingly hard thing to make
2 likes

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Most Recent Posts

The Patriarch said
i don't understand what you're getting at, gnomes are common d&d races and they are small like halflings, they're just a race that I wanted to use because hobbits and dwarfs are overused. my bio is just to explain his back story, he is a ranger with a bear, and looks for adventure and likes kicking ass, that's all


This isn't D&D.
I've noticed an overabundance of offensive fighters, so, instead of a nem barbarian (funny as the idea is...)

Name: Silva Wylde, The Witch of the Mountains. Neither of these are her actual name, but that name is associated with unpleasant things.

Age: 27

Gender: Female

Race: Human (From an Eastern country)

Class: Magician (Formerly Sorceress and Necromancer)

Appearance: Surprisingly, she is indeed human--albeit with elven ancestry. This is one possible contributor to her enormous height, though she claims that her entire family is known for its height--6'5 isn't outrageous by their standards. With her homeland being so obviously distant, who's going to check?

Personality: Thoughtful but morose, she seems to be caring--though obviously rather grim and unmotivated.

Brief Backstory: In her childhood, Silva was an aspiring mage--someone with a natural talent for magic and all the desire in the world to learn it and use it to its fullest potential. Despite her burgeoning power, and the potential she still held, the pressures of society confined her future to marriage and its attendant responsibilities.

This relationship, even though required more than it was chosen in her out-of-the-way town, was a happy one and did nothing to stall her progress along the magical arts. Whenever the opportunity arose, Silva would seek out passing teachers and lost knowledge. Even after gaining a child to care for, nothing would stop the sorceress in her pursuit and practice of magic.

With the defences she had prepared, it could never have ended well. High-powered magic but only amateurish defences burnt the house to the ground, and everyone in it. Worse, the fire spread, even though the initial blast was confined. It was the girl's worst nightmare, and she desperately tried to save anyone that she could. Yet, with her attention focused far away from healing, there was nothing Silva could do.

So she sought out even more esoteric teachers. Masters of wards and defences at first, but then those that the Church would love to eradicate: necromancers of all stripes and qualifications, from the unnerving to the outright diabolical. So long as there was magic, the mage would be an eager pupil. Eventually, the available knowledge was exhausted and she returned home, determined to fix the mess she'd left.

Her abilities brought nothing but a perverted mockery of the home Silva sought to reclaim, resorting to ever more outlandish combinations of magical arts to try and fix the mess she'd started. So heedless was she of being discovered that the magically sensitive--and those with sharp eyesight-- could discern something was happening in the abandoned town, earning her the nickname that has never truly been linked to her person.

Finally, despite all her abilities and knowledge, Silva admitted defeat: there was nothing that could be done to bring back what she had destroyed. Still too much of an idealist to give up, the sorceress left the mountains, vowing to not use such lethal or perverse arts ever again. Too many amends must be made before such a fate, or stopping, can even be considered.

Wanting to distance herself as far as possible from her deeds, Silva left home for a country far to the west that hers traded silk with, learning the language on the journey and giving herself a pseudonym. It's obviously not her real name, but it's better than watching hers be mangled--or worse, recognised and linked to her past.

Equipment: None

Abilities: A magical prodigy, Silva is one of the greatest practitioners of offensive magic to have ever lived, with a comparable level of knowledge for the dark art of necromancy. This is something totally useless to any group that the magician might join herself to: she'd be killed before persuading herself to use anything of those arts again.

Instead, she restricts herself to the tricks of charlatans and apprentices, only with more force behind them: summoning walls to block attacks, or making simple physical items do the impossible. Her skills in such alterations are nothing compared to Silva's true specialities, leaving any bridges across chasms looking unstable and conjured tents looking flimsy and ragged. It's a poor idea to rely on conjurations for more than even temporary uses, though manipulation of solid materials is more reliable.

The sole art she's skilled in and still practices is warding: the sorceress' ability to protect a person, area, or item against something is amazing. The more general the protection, the weaker, but with sufficient advance knowledge, it's entirely possible for her to construct defences sufficient for an entire group to wade through lava.

She's also an experienced cook, though unfamiliar with the food and cuisine of this country.
TheRider said
Guess that means Ikaku gets to hit on....Raineh's character xDJust realized I forgot togive Iru a Rider Machine....will figure something out.


Watch as she totally ignores his flirting.
Hurrah!
Name: Teri Eriksdottir

Age: 22

Gender: Female

Race: Nem

Class: Berserker

Appearance: Like all nem, Teri is frighteningly pale and absolutely tiny. In fact, she's even smaller than normal nem--only 2'11 when standing up straight! She's more muscled than essentially any other nem, though, whilst retaining a noticeable layer of padding from lots of good food.

With wild, black hair to her knees, a wolf pelt (folded over) as a cape, and scanty amounts of studded leather, she's every bit the barbarian. The red eyes even help. She's just too small.

Personality: Of all the things that could be said of expected personalities from Teri's appearance, you wouldn't expect one of the sweetest girls you've ever met. Seemingly not possessing a mean bone in her body, and rather shy before crowds, the small nem is entirely unsuited to her chosen profession.

But when she gets into a fight, it's easy to believe.

Brief Backstory: Over two decades before, a nem expedition to the far north found itself running into trouble: unprepared for the northern winter, they both ran out of food and firewood, and only one managed to stumble all the way to one of the local villages--carrying their infant daughter. Even they, however, succumbed to the illnesses gained from their long trip... leaving the girl with just a first name to be raised by a proud warrior people.

Always raised in the icy north, Teri avoided the fate of her parents and their partners, growing up without really minding that everyone else was always so much bigger than she was. Despite the size differences--and the inherent physical difficulty of trying to keep up with burly northerners--she grew up about as big and strong as could be expected, but able to prove her strength in the traditional way: wrestling a wolf to death with your bare hands and bringing it back.

She practised her fighting skills a little more, but was granted permission to go on a trip to the south--both to find training opportunities and prove the strength of the north. Of course, there was an ulterior motive in letting her go: she gets to meet other nem.

And find out that she's still tiny.

Equipment: An enormous double-headed warhammer. That is, it's enormous for a burly, muscled man. It is not something that any nem should ever be walking around with, but Teri has the ability to wield it.

Abilities: Teri's enormously strong, despite her small frame, and pretty tough as well. Of course, physical toughness can only take you so far when you're totally unarmoured, so she more often relies on dodging. Of course, when it comes to actual berserk-rages, dodging goes out the window: it's just enormously difficult to bring the tiny girl down, all the while she's smashing anything that can be reached.

Strangely enough, the small girl is an accomplished cook, and her knowledge of recipes has expanded on her travels: you can ask her for most northern or local foods, and she'll be able to provide them.
Nem Berserker will be posted tomorrow.
You'll miss out on some of the jokes, but you should be fine with the roleplay.
Lord Santa said
Oh, and I'd also like to know where you're putting your characters in Hongo academy. Like, are they in clubs, or something. Pretty much their social standing when they aren't a hero.I also edited the first post and added all the character sheets that have been accepted


Third year, has no club because she's flagrantly a delinquent, even if Kasumi is implausibly still a good student.
TheRider said
Being a showman doesn't make a likable hero.Take Kabuto. Holy shit was Tendou a showman...but he was far from likeable :P


I think that probably comes from always going on about your grandmother.
Well, she's probably been a cyborg for as long as she's been in highschool, so... that's over two years, at least. Probably one of the more well known out of the cast. Don't really know what people would think about her, but hey.
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