Oh I just thought of something else: almost all characters I’ve seen are classically handsome/beautiful. It makes me wanna create more unconventional looking characters, even straight up ugly characters.
@Idea
Though, I suppose they might not be species, considering in most settings there are half-elves, half-orcs, etc. That means that they can reproduce and stuff, which fills the species definition.
<Snipped quote by Raxacoricofallapatorius>
I know I'm deviating a bit, but it's pretty funny how they call elves, orcs, etc. "races" instead of, you know, "species".
I suppose my end conclusion is that the setting itself is often what fosters character diversity. If the GM makes a world where there's options, the players will take those options.
I'd like to see more ethnic variation, more background variation, and less edgy protagonist backstories.
I dont know that anyone would find folks willing to do this, but it would be fun to get together with folks, have them create character sheets and then roll for who plays who. Like everyone makes 2 characters up, make sure there are enough characters dissimilar enough to each other to have the right number of real options, then have folks vote on what the Party is composed of, then roll for who plays what. So 5 participants = 10 character options, voted down to the 5 characters to actually be played, and then you roll for who plays which of the 5.