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The gap in the door... it's a separate reality.
The only me is me.
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Welcome to Unit GC-88, Operation: Eden, a Science Fiction Military Roleplay!

GM: Roman | Consultant/Co-GM: Lord Wraith

It is the year 2277. Man has conquered space travel, and has begun the necessity that is colonizing the planets of their local star space, known as the Genesis System. Their home planet, Gaia, is no longer their first choice; it is for the destitute and the unwanted. Those deemed 'valuable' or 'necessary' have been shipped to colonized planets, and everyone else scrapes up what cash they have to get the same opportunity.

As more planets became populated, ruling parties on all colonies formed a collective government, operating as a singular ruling organisation for all colonised planets in the system, known as the Galactic Coalition. The GC runs centrally through the Zion Station, a massive space vessel large enough to harbour a population almost equal to some of the planets that Man colonised, and the only one of its class.

But the Galactic Coalition, however idealistic, sadly cannot keep order throughout the light-years of the Genesis System across the several colonies without a considerable military force. And so, it is a considerable military force that the GC has created - the GC Military. Conscripting from all colonies, and even from Gaia, recruitment is consistently successful, mostly due to fresh recruits being offered free passage to Boot Camp, and a home on one of several colonised planets after two to four successful terms of deployment, depending on each assignment.

You are one such recruit, heading for your training camp on Primitus, the first colonised planet, and now used solely for Coaltion VIP's and military operations. You are awaiting touchdown, preparing for training, and hoping that your deployments will not result in a painful death. For whatever reason you joined up, you're here now, under the employment of the Galactic Coalition. You just hope your new life is better than the one you left.

Gear up, soldier. You're arriving.

Welcome to the 88th Unit of the Galactic Coalition Military. You are a soldier, either freshly conscripted, undergoing training, or currently off-duty from planetary deployment. Shipped in from one of several homes - Gaia, Primitus, Calidum, or one of the moon colonies - you have joined the GC Military for your own reasons, and you will be trained and deployed for the Coalition's reasons.

In this RP, you will be trained, deployed, extracted, put on resting leave, and deployed again. You will become immersed in the Genesis System, Mankind's local solar system, into which they have branched out from their homeworld of Gaia. Your character growth is your own, but your orders are to be followed.
Universe Information:

As Mankind grew as a species, they forgot how to look after their world. Their planet, Gaia, suffered greatly, and as natural disaster wracked the continents, and pollution began to affect the air humans breathed, they looked ever more to the stars for a new home. And by the year 2277, humans have found several new homes within their home planet's local star system - the Genesis System.









As new colonies were forged, and communities sprung up and thrived in the way humans are wont to do, it was realized a greater guiding force would be necessary. The ruling bodies of each colony on each planet formed a collective authority, the Galactic Coalition, keeping order throughout the System - with the help of a considerable military force.





After the birth of the Galactic Coalition, and the christening and subsequent voyage of the Zion Station, it was realised that the cross-world order and peace that the Coalition was founded to protect could not be achieved through hope, good will, and faith in other people alone. It was an unfortunate truth, but in order to enforce order, the Galactic Coalition required some manner of authoratitive force. It was a simple necessity.

And from necessity, the Galactic Coalition Military was born. Primitus, the cold, harsh world that had been colonised first, was evacuated of civilian citizens, and became the center of operations for the GC Military. The Coalition VIP's from Primitus became Zion Station residents, while others were transferred to Calidum, or the moon colonies. Recruitment Centres were set up on Gaia and Calidum, as well as one or two of the larger moon colonies - and with the offer of a home for soldiers and their families after terms of deployment, recruits came quickly.






Cassie Striver; Quintain

Name:
Cassandra Alexandria Striver

Nicknames:
'Cass'; 'Cassie'; 'Striver'

Alias:
'Quintain'

Gender:
Female

Height:
5'8"

Weight:
120lbs

Hair Colour:
Naturally Brunette; Dyed a Black-to-Purple Fade. White Blonde wig as Quintain

Eye Colour:
Green. Amber contact lenses as Quintain

Appearance:


Abilities:


Skills and Talents:






Equipment:
Barret XM109 High-Powered Sniper Rifle.
Lightweight Armour Sleeveless Vest, white.
Lightweight Armour Trousers, white.
Lightweight Armour Boots, black.
Large Hooded Coat with tapering tail that curves around legs, white with red accents.
Wig, short/messy cut, white-blonde.
Coloured Contact Lenses, amber.
Cheap disposable 'burner' phone, replaced weekly, only able to receive incoming messages.

All courtesy of Roman Locke, from the Ares Corporation.

Biography:
Cassie's childhood was subdued, at best. She had a loving mother, a working father, her younger sister - Jo - and attentive grandparents. She had medical problems, anxiety and panic attacks, but she got medication and they dulled the attacks, even if they didn't get rid of them. She went through school, suffering grade losses after her grandparents passed and eventually dropping out after high school and picking up an easy retail job to pay rent to her parents. Her sister was far more promising, anyway, Cassie was happy, and, somewhere between leaving school and getting hired, Cassie had learnt that her panic attacks - that had never gone away - weren't a result of anxiety, or imbalanced hormones, or a deformity or deficiency in the brain. They were the manifestation of a strange ability, and Cassie slowly began to recognize herself as Metahuman. And that felt good to know when Jo brought home her school reports.

Shortly after Cassie's 18th birthday, her family - mother, father, sister, and Cassie herself - were gathered in the kitchen. Not for any particular reason, she often reminisced - just one of those moments where the destinations and objectives of multiple people suddenly collide on common ground. They were chatting, and getting in each others way, and teasing, and then Cassie's father slipped and spilled the kettle he'd been holding, boiling water splashing down the length of Jo's arm. She screamed, and Cassie suddenly felt one of her attacks coming on, far more rapid than anything before. The world slowed but Cassie was in complete control of herself, and in slow-motion she watched the metal of the kettle, of the knives, of the saucepans on the hob, rattle and lift and then tear itself into pieces and fly toward Jo before flinging itself in an outward circle. She dodged the metal, moving faster than it somehow. Her parents were not so lucky. The world caught back up to speed. Blood was everywhere.

After that, the next two years of Cassie's life became very selfless. All the money she had saved, all the money her parents had left them, all the money she could get together by selling everything she could get a price for - it all went toward Jo's school fund. She'd been pulled out of her school, but Cassie had found a good boarding school for her, somewhere she wouldn't waste her smarts. But, slowly and surely, Cassie's funds dried up. First her savings, especially after she got fired for tardiness and absence. Then her inheritance, her parents not well-off in the first place. Then the money from the pawn shop. The school would have sent letters, but Cassie had no home to deliver to. Jo was pulled from the school, and Cassie sunk into despair. She couldn't keep them both alive on the streets.

And that was when she met Roman Locke. He knew the real reason behind her parent's deaths. He knew the real reason behind Cassie's early medication. He knew her ability, and he knew Jo's. He wanted both.

Locke offered Jo a home, food, and an education far surpassing anything Cassie could ever have hoped to give her with the school, and offered Cassie a home and food herself. He asked one thing of her - be his hitman. She'd been practicing her ability, and could bring on the slow-down, the now-dubbed 'Focus State', for mere moments. She knew she could make the shots he wanted her to take, and so did he.

She agreed. She acts as Quintain now, disguise and costume in place, high-powered rifle placed dutifully in her hands. She gets the target and makes the shot - and her sister stays alive for one more day.

Additional Notes:

Related Character:


Locke's Mark
Cassie has also been branded as under Locke's employment, as to have easier passage around the city, and so the other gangs know that she is not theirs to seize. This brand has been tattooed on to the inside of her right-hand wrist - her shooting hand - and forms the image of a trojan helmet profile set on top of an imperialist eagle logo.
It will be detailed further in the OOC, but military equipment will be more advanced than current tech, while remaining grounded and avoiding energy-based weaponry and technology like flying cars, etc. In all honesty, it will borrow from similar universes such as Halo, Syndicate, and Dredd. Guns will still be ballistic, vehicles are either on-planet wheeled vehicles or off-planet transport vessels (there are no 'fighter ships', or similar personal-use space vessels), and armour will be tactical with modifications.
What's the plot? So far, you've described the Hatching of SCP-231-5 and the containment mission thereafter, which doesn't make a lot of sense. Procedure 110-Montauk is the containment procedure, and it's been stated in the wiki that the hatching of SCP-231-5 will be a class-5 apolocalyptic event.

So, without meaning to offend...where's this going? I mean, it's interesting otherwise.
Just posted an IntCheck, and the initial pitch was to be seperated from the rest of the post somehow - of course, an easy way to do was to italicise the pitch. Unfortunately, the BBCode tags don't seem to be working.

Test
Test

Edit - ooohhh, that's interesting, they're functional now.
Edit2 - Absolute shenanigans, they're working in the intcheck again. Intermittent problem perhaps? Either way, disregard this message.
It is the year 2277. Man has conquered space travel, and has begun the necessity that is colonizing the planets of their local star space, known as the Genesis System. Their home planet, Gaia, is no longer their first choice; it is for the destitute and the unwanted. Those deemed 'valuable' or 'necessary' have been shipped to colonized planets, and everyone else scrapes up what cash they have to get the same opportunity.

As more planets became populated, ruling parties on all colonies formed a collective government, operating as a singular ruling organisation for all colonised planets in the system, known as the Galactic Coalition. The GC runs centrally through the Zion Station, a massive space vessel large enough to harbour a population almost equal to some of the planets that Man colonised, and the only one of its class.

But the Galactic Coalition, however idealistic, sadly cannot keep order throughout the light-years of the Genesis System across the several colonies without a considerable military force. And so, it is a considerable military force that the GC has created - the GC Military. Conscripting from all colonies, and even from Gaia, recruitment is consistently successful, mostly due to fresh recruits being offered free passage to Boot Camp, and a home on one of several colonised planets after two to four successful terms of deployment, depending on each assignment.

You are one such recruit, heading for your training camp on Primitus, the first colonised planet, and now used solely for Coaltion VIP's and military operations. You are awaiting touchdown, preparing for training, and hoping that your deployments will not result in a painful death. For whatever reason you joined up, you're here now, under the employment of the Galactic Coalition. You just hope your new life is better than the one you left.

Gear up, soldier. You're arriving.


-

Welcome to the 88th Unit of the Galactic Coalition Military. You are a soldier, either freshly conscripted, undergoing training, or currently off-duty from planetary deployment. Shipped in from one of several homes - Gaia, Primitus, Calidum, or one of the moon colonies - you have joined the GC Military for your own reasons, and you will be trained and deployed for the Coalition's reasons.

In this RP, you will be trained, deployed, extracted, put on resting leave, and deployed again. You will become immersed in the Genesis System, Mankind's local solar system, into which they have branched out from their homeworld of Gaia. Your character growth is your own, but your orders are to be followed.

I'm looking for interested players (preferably between 5 and 8) who are, in turn, looking for a structured, long-term roleplay with a good pace and an in-depth, branching plot line. I hope we can meet on middle ground.

Register your interest here, and hopefully I'll see you in the roleplay at a later date!
Feels like a Vault-Tec experiment presented as a roleplay. Neat.

I'm really looking for something with a driving plot, though, something to strive towards. I love the setting, and the narrative has been presented beautifully so far, but it's basically 'fend for yourself' at the moment, which is fine in some contexts, where ambient AI is greater (or even exists) and the direct control one has of one's surroundings and settings is limited (or even null). In a written, narrative format, there's very little tension about keeping yourself alive to keep driving you forwards, because you can literally write yourself out of danger.

If an over-arching plot was introduced, or the RP took on some tabletop mechanics towards surviving, then this would definitely grab my attention by the short ones.
In Tags 12 yrs ago Forum: Suggestions/Problems
Would enjoy this if it allowed Roleplay threads to be tagged with things like [Open] or [Private], or allowed Genre tags like [Horror] and [Apocalyptic] so players know what tone to expect and can quickly skim roleplays for something they're looking for.

For an example, see iwakuroleplay.
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