Hm, that's a lot for a single downtime. Would you be amenable to rolling Ashley and Jesse's scenes into the Downtime Move? Mechanically speaking, you don't need a Tie Scene to increase your tie with a character unless the bond is already at level 3, so you could still update your bonds with both of them based on that.
Ok then. In that case, we can condense those three scenes into one.
As far as the Call In A Favor move, did you want to draw for that now?
I'd like to wait until I'm actually making the move and draw for it then.
• A Tie Scene with Ashley. • A Tie Scene with Jesse. • A use of the Call in a Favor Downtime Move to have Jesse look into why Ashley is having trouble changing her surname. • A Tie Scene with Emily. • A Tie Scene with The Crow.
Miss Light blinked in utter shock when she saw how quickly Morgran had gotten his hands on food and drink. The half-elf was well aware by now that the dwarf worked quick when food and alcohol was involved, but she could never get over the fact that he could have such things in his hand in a little bit over the time it took to blink. Miss Light had asked Arkerym on several if Morgran had cast some sort of spell to acquire food so swiftly. But every time, the Hexblade had informed her with great amusement that no magic was in effect.
The dwarf was just that fast.
Miss Light managed a small nod of acknowledgement before Morgran set off to find a table. Once she was alone, Miss Light looked around as she tried to decide what to do here first. A decision that would ultimately be made for her as a silence fell over the crowd. Miss Light followed the gaze of the onlookers to where an ambiguously eladrin beauty was preparing to perform. When the performance began, Miss Light was initially taken aback by the lyrics of the performer's song. Since no one else seemed to mind though, Miss Light decided she could forgive some minor morbidity. Soon enough, the half-elf had joined in on the dancing along with everyone else. Though she was a better dancer than most, Miss Light made sure to hold back a little so as not to risk upstaging the performer.
Once the performance was done, Miss Light applauded along with the rest of the crowd. As she did so, she noticed the gnome in green clothes again. She had been smiling as much as anyone at the carnival who wasn't Miss Light before the show started. But when a hush fell over the crowd, the gnome's smile had been quick to vanish from her face. Curious as to why this was, Miss Light attempted to think about the gnome from a more insightfu-
All previous thoughts immediately vacated Miss Light's mind as she laid eyes on the most breathtakingly adorable sight she had ever seen. Accompanying the gnome was what undoubtedly had to be the cutest frog in the entire multiverse. Its big round orange eyes and friendly smile entranced Miss Light in an instant and compelled her to gravitate towards the critter in question.
Miss Light now has the Charmed condition. With Ellywick's absolutely adorable frog being the charmer.
I am thinking of using a Devil's Bargain for my next roll.
Ijin will be making a roll to Study the surrounding area from his elevated position for a route the rest of the team on the ground can take to get back to haul their catch back to the Cerberus without risking a run in with District Security.
The Bargain I propose is thus... For an extra dice, the route Ijin finds is inaccessible from his rooftop perch. The others can use it, but he will have to find another way.
Would you deem this to be an acceptable Devil's Bargain?
In that case, I rolled a 5 to traverse the wilderness. Skobeloff will use this failure to fuel a round of the Long Game. With a roll of Double Sixes, Skobeloff will create an opportunity and seize a position or resource.