I have very little experience regarding the U.A., but even I know that Immortal Center is massively OP.
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Hmm I think I'll go with a monster class system as the new 'job' system, makes the most sense plus allows these new 'player killers' to be essentially incognito. The Dark Lord will be trying to raise up this new army of elites so he's gonna be sly about it.
Also thinking about it, I'm going to not go the player trapped inside the game route, instead everyone will be regular players who get involved with the Dark Lord's schemes unknowningly, thinking it is just some kind of special event or something. As such there may be times where your character is doing things in the real world and might hear about some of the strange rumors going on about the game. This should also add a level of mystery to what is actually happening.
@Scarifar
So Niciel has not noticed the Ashlings roaming the world yet? You'd think with her wisps that she would, expecially since said wisp would likely have been attacked by one.
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Teknall will make your demi when he deems it appropriate. If we get a mother then he can be born relatively early. But otherwise there will be a bit of waiting.
But what would a demigod of smithing do in the absence of civilisation, anyway?
Do you have a character sheet we could look at by any chance? It might help people make decisions.
As for life, I'm thinking of having Teknall create earth elementals, with the initial purpose of being a defence against the Ashlings. To generalise their purpose, their level of aggression would be proportional to violence of the target. So creatures like Ashlings, eldritch abominations out to consume the world and blood-thirsty predators would make them really mad, but docile creatures like most beasts and the White Giants would be left alone.
For sentient life, we all know what Teknall wants. Dwarves. Or at least a race functionally similar.