Geu’rach Koh Ve’tame sat at the center of his dimmed-lighted quarters, bathed in the light of the only ceiling lamp presently active within the room. His massive form remained still and quite against the ambient humming of the ship while he seated himself crisscrossed upon the cold metal floor. Gue'rach's head was leveled downwards, eyes closed, and pointed a meter away from the palms of his conjoined hands. Flanking around him were a duo of small plates emanating fumes of incense that rose and clouded his atmosphere.
It was his hour of meditation; a routine activity he participated once every single day. It was the moment for him to collect his thoughts and find the inner peace to lose himself, surrendering his mind in to a trance state. Aside from the few hours of natural rest he would allow himself, this was the only other session of idleness a Auval’kotor warrior was allowed. The meditation he undertook, believed and honored by the majority of his people, was the time to alleviate himself of stress and to remove the negative thoughts that could influence his state of mind and hinder his performance. The Auval’kotor regarded such elements as distractions, deserving to be cast aside in favor for peak awareness and readiness should the time for duty or conflict be nearby.
Apparently, it was conflict that came crashing in.
The Monroe had suddenly shook violently, dislodging and tossing anything that was not secured to the walls or floor. This had unfortunately thrown his favorite incense plates in the hard metal walls, breaking both of them and scattering their remains all over his quarters. Gue'rach on the other hand merely leaned to one side where gravity and momentum had tried to push him towards. However, he remained in his position, nearly unfazed by the ordeal and not even once responded to the screeching sound of the Monroe prematurely leaving hyperspace. What did however claim a response from him was the tragic end to the small plates that now laid in pieces all over the floor. The Auval’kotor gave a rumbling groan of disapproval before all four of his unamused eyes finally opened, effectively ending his meditation.
The ship's internal alarms blared through the decks, signalling that trouble was nearby. The sound from earlier was one Geu'rach was familiar with. Unless the Monroe's hyperdrive had unexpectedly failed, his many combat simulations dictated that the ship had been unwillingly pulled from the realm of faster-than-light travel. It was likely a device or a vessel had fabricated a dimensional distortion that so happened to have lied in the ships FTL route, thus forcing the Monroe back in to the normal space; either scenario was unwelcomely bad. Captain Raymond Chase's voice eventually boomed in over the ship's comms and declared that pirates were engaging the Monroe before ordering everyone to perform their tasks. Having served under several different Shipmasters, Gue'rach found intrigue in how the Captain set everyone to work. In a spot like this, a Auval’kotor "captain" would have rallied the crew and troops in an inspiring speech, promising glory before followed by an ancient song echoed throughout the vessel by all the personnel in anticipation. Humans, or rather this one in particular was simply got to the point; Geu'rach could equally respect that.
Soon after the Captain's order had completed did another though unrecognized voice break through the comms. The quality of the transmission was poor and laced with static; clearly originating from one of the pirate vessels. The pirate that addressed the crew of the Monroe beckoned them surrender without putting up a fight. The notion nearly made Geu'rach bellow in laughter. While the Auval’kotor philosophy held room for such a concept, the idea of out rightly demanding one's capitulation without proving their strength was deemed nonsensical and occasional warranted the aggressive re-education of the subject.
While making his way to the hanger as fast as he could without colliding in to the narrow and more Human-friendly portals and archways, Geu'rach took quick notice of one of the pirate frigates maneuvering in closer to the Monroe. Before the pirate could confirm it over the comms, he quickly deduced that pirate raiders sought to board the ship. The circumstance the motion was presented pleased the Auval’kotor as a toothy grin form upon his closed maw.
They've come to die, he thought just as he made it to the ship's hanger.
Some time ago, he had adopted a portion of the hanger, specifically a spot unclaimed by any of the parked fighter craft as his own sparring ring. So far, nobody appeared to have mined its inconsequential re-utilization. Yet. However, it did prove to be the only place he could practice with his Thomu Felma or his Rugok. The more wieldy Rugok was simple and small enough to employ without any risk damaging any of the fighters or any of the equipment and superstructure. The Thomu Felma on the other hand was a definite risk that demanded quite some care in how it was used. While in its blade form, the weapon was practically the same size of a typical biped, typically anyone shorter than he was. While he luckily practiced with it without the main blade fully powered, he nerveless exercised the utmost care in wielding it. Furthermore, the unclaimed space also paid host to his locker off to the side.
He gave no time for reprieve and rushed over to his locker while the fighters stationed in the hanger bay were being automatically prepped in the background. Just as he dialed in his access code, he then turned his back to the locker just as its armored exterior retracted and revealed the contents within. Several mechanical arms sprang loose from the hold and embraced Geu'rach with segments of a powered suit. His initial uniform he currently wore bore several nodes up and down his body where each strip and part winded and magnetized in securely. The weight briefly poured on as more alloy added to the frame work but after the constructed suit's main power source was finally inserted did many of the suit's limb-enhancers engaged, relieving him of the mounted load. The final piece soon came into place as it overtook his head and face and securing to his upper-jaw line. The only few seconds of darkness he gazed in to was soon lit up by his activated HUD, already setting out in marking objects of interest.
Taking his Rugok to his left holster and the Thomu Felma in to his grasps, his suit's OS finally cleared him for combat readiness. Question was however, what to do? One of the pirate frigate was soon about to, or at least, try to dock with the Monroe with other moving up to cut their ship off only to be matched by the ship's armament soon ready to be let loose. Quite the situation with little in the ways of making things any less messier, a fact Geu'rach clearly didn't mind at all. Until the guns of the Monroe finally opened up, the Auval’kotor figured his presence would be more valuable in intercepting any boarders, assuming they could carry it out.
"Captain," Gue'rach began as he admitted his heavy voice over ship's secured comms while expressing his best Basic he could muster, "where shall you have me? I am armed and well prepared."
Space suits you say? Now I desire the moment Geu'rach going full Drax and magnetizing to the hull of one of the fighters and becoming a living gun turret.
Just made a few edits to the CS to flesh it out a bit more, mainly with an addition to the relationship field I thought was worth mentioning.
I was also curious if personal defense systems (like personal shields or smoke launchers), in addition with other gadgets/gear such as jump jets were a thing. I had the idea of Gue'rach utilizing a battle suit of some kind (given his role) that incorporated some of these elements but I am hesitant of going that route without approval or a fair opinion regarding the matter.
I'm beginning to think this was a dumb question due lack of responses.
@boomlover well right NOW I'm at work and can only sporadically peak in. So far he seems fun tho!
I'm beginning to worry Laz has to specific a field of expertise that may have little use on the Monroe. But who knows
Have you never watched Star Trek? Many of the Scientists and Engineers are usually the ones getting the ship out of bad spots, usually against very advanced aliens or anomalous space entities. I would assume the crew of the Monroe would like gain every advantage that can get given the threats they'll likely face. As a bio-mechanical engineer I could imagine him devising nerve-agents or improving or exploiting other technologies.
Just made a few edits to the CS to flesh it out a bit more, mainly with an addition to the relationship field I thought was worth mentioning.
I was also curious if personal defense systems (like personal shields or smoke launchers), in addition with other gadgets/gear such as jump jets were a thing. I had the idea of Gue'rach utilizing a battle suit of some kind (given his role) that incorporated some of these elements but I am hesitant of going that route without approval or a fair opinion regarding the matter.
That's a really good question! The Yhei probably live the longest out of most species, or at least the Big 4. Their average lifespan can be up to 175 to 200 years if they are lucky!
oh.
I think I need to make an small age edit for a certain saurian individual...
It was some random troll making an account to run around posting gay porn in random threads. The moderator NutsnBolts took care of it, so my thanks goes out to them for being quick to respond.
<3
...yikes.
Suddenly I'm glad I didn't peak into the IC. That would have been super awkward and not sfw.
The Auvul’kotor are quite simply hunters, indoctrinated by a warrior ethos and a drive for glory through combat. The species originates from the planet of Auvul’kavatas (Uh-val’kah-vah-tass), a large world brimming with massive rainforests where some of the sturdier flora canopies can reach a few kilometers into the sky. Because of the trees’ such thick and high-scaling bodies, the forest floor is typically engulfed by shade during the daylight hours while becoming pitch-black at night. However, some of the planet’s biomes exhibit bioluminescence foliage which make travel through those regions much safer. While seeming exotic and elegant, Auvul’kavatas has many, many thorns.
The planet’s wildlife, like its many “smaller” flora, are quite dangerous as Auvul’kavatas hosts a surprising number of different predator species, more so than the herbivores that thrive off the planet’s plentiful vegetation. Of course, the handful of herbivore species that exist presently aren’t any less nicer than those that try to hunt them. Due to their sturdiness, size, and biological countermeasures, it’s not surprising that other carnivores would willingly hunt other predators for food while only the most fearsome and capable of them can takedown the troublesome prey.
Before eventually discovering space-travel themselves, the Auval’kotor constructed many of their homes within the high-reaching canopies in order to escape the attention of the dangers below, where all the important natural resources lied buried beneath. The Auvul’kotor hunter and warriors first came into being to help clear out the ground of those dangerous fauna and flora. The task was often deadly and from an earlier point in time, casualties were normal but through each new territorial conquest, the Auvul’kotor civilization expanded and advanced to the point where the species could safely walk on the planet’s surface, at least in those conquered and domesticated regions.
Auvul’kotor have a long reaching live span usually averaging at 600 years. Given their natural evolution with their world, the Auvul’kotor have an incredible sense of smell and excellent night vision. While they do have four eyes, they still have to tilt or turn their heads to see directly ahead of them as their sight cones don't fully cover the front of their face. Recent visual displays assisted by sensors have corrected this problem on the field.
The Auvul’kotor are a spiritual and religious people but their beliefs often conflict with each other from time to time which usually leads into ongoing debates within some conservative and liberal groups. One of the earliest beliefs or spiritual understandings defines that their physical being, or with that of any living thing, is essentially a vessel that nurtures their developing life essence like a cocoon. Their souls, after death, hatches from their former body and begin a brief journey of transcendence as it becomes one with the higher realm of the universe. This is where these earlier conflictions come up.
The original understanding describes the individual’s soul or life energy during this process as shedding its experiences that eventually fall back into the material realm where they reincarnate into a new lifeform. This has led to a more respectable view of nature as well has honoring the deceased. The other more religious understanding however is somewhat similar though adds more novelty to the process. This higher realm of the universe interpretation would be better illustrated how ancient humans depicted Valhalla. Those deceased, whatever the circumstances may have been, are granted entry to the realm of Sho’kath Don’domtei (Show’kath Done’dom-tee) where they exist corporeal and eternal. However, those proven in battle are granted the highest honors and privileges within the realm, most of all, hunting the greatest of anomalous entities of the void. While fascinating, some argue that this belief was developed out of necessity to inspire those despaired by the horrors they face during the rise of the ancient hunters.
In the duration of four millennia, the Auvul’kotor would have erected several massive orbital elevators in the center of their largest cities. Mass accelerators are typically used for fast transportation up and down the elevators. These elevators are the primary method for the Auvul’kotor in reaching planet’s orbit and accessing the long reaching space docks, in addition as the planet’s bulwark against external threats.
While identified as a Stratocracy, the Auvul’kotor are not a massive military power, at least when compared species such the Tu’Veeri, one of a few races the Auvul’kotor would show open respect for. If anything, the chosen style of government mainly reflects their likeness and admiration towards strength and might and cunning, traits that are highly sought after. Still, their military is fairly sizable, formed mainly from aspirants who’ve proved themselves on the planet’s wild surface and participated in untold months of combat simulations. Initiation tests are often used to sort personnel out into different fields based on the skill sets and aptitude such as engineers, ship crew, and ground troops.
While ultimately falling under the Committee’s jurisdiction was the proper choice for the species, some however feel that the Auvul’kotor race should be independent, separate from any governing law other than their own. Such ambitions have led many to become mercenaries and unfortunately space pirates, much to the dismay of the more disciplined soldiers and other personnel. Small flotillas comprised of multiple warships and hundreds of troops are often sent out to patrol allied sector space and, when present, hunting down outlaws and pirates.
Appearance: Resembling other Auval’kotor member species, Geu’rach is saurian in appearance and bipedal, traversing most environments with a digitigrade anatomy, almost tip-toeing on four toes on each foot. He stands at 220cm (roughly 7.2 feet) in height. As per Auval’kotor warrior conditioning, he is well toned in terms of muscle and endurance though Geu’rach would not likely win many races. Geu’rach possess four eyes and grey and tan scale complexions. He also bears reptilian-like feathers protruding from the frontal apex of his head, check bones, and the medial epicondyle of his forearms.
Faction: Marauder, Mercenary
Role in Team: Heavy Weapons/Assault
Bio: For a good portion of his life time, Geu’rach Koh Ve’tame had served aboard three different flotillas, usually patrolling Auval’kotor-owned space. The position was certainly a boring one, necessary, but boring. Being Auval’kotor, sitting idly was never much appreciated. Being actually shot at perhaps the only real thing one could literally look forward to. In fact, the idea of having the entire flotilla bearing its main armament on a single smuggler vessel was considered amusing though completely unnecessary. It was unfortunate their sector was hardly ever active with illegal or hostile activity.
Eventually as fate would have it, his recent task force would have then stumbled upon a pirate fleet attempting to maneuver through the shadow of Lorn III’s moon and then slingshot out of the system afterwards. Men and women nearly cheered in anticipation. Weeks of additional simulations were about to pay off now they had something legal to fire upon. However, with all the task’s force’s bravado, it turned out the coming battle was not as simple as what was originally suspected.
The initial space battle proved difficult as was expected. Ballistics, pulse, and plasma fire being exchanged for a good two hours leaving the pirate fleet nearly devastated with the Auval’kotor task force only suffering minimal losses. It wasn’t long however until it was found out that the moon itself was actually a base of operations for the pirates. Senor specials had apparently picked up hostile ground teams looting the wreckage of ships that had crashed on to the large satellite. An orbital bombardment was initial considered before being understandably rejected; where was the honor of stamping out such helpless pirates when a ground war was such a more appealing option?
It was perhaps after three intense weeks of fighting did Geu’rach believe, for once, that the initial option could have actually been the most practical to start with. The pirates were surprisingly well dug in and fortified, taking perhaps a couple of days just to break down the entrance and storm into the underground fortress. Apparently, the assault was quickly held up once more until a week later. Casualties were beginning to grow steadily until a second another flotilla was sent in to replenish their dwindling numbers. Eventually the fortress fell after an additional eight days of heavy fighting. While they were in the end victorious, the costs for victory were much steeper than originally believed.
Later on, forensic and military analysts, in addition with reports from field, confirmed the pirates were utilizing not only professional tactics but also high-quality grade gear and equipment as well. Someone was arming no-good thieves and scoundrels and this was a fact Geu’rach, and many others, were none too pleased by after losing the majority of his squad during the assaults. However instead of hunting down whomever orchestrated this complex installation of death, his flotilla instead remained on scene to recuperate still. While this was understandable, it turned out that his or any heavily armed Auval’kotor flotilla was not authorized to traverse outside their own space without violating the borders of other races or the Committee. Geu’rach, more or less, was beyond furious, being denied his rightful vengeance.
A few years later, Geu’rach finally retired from the mobile Auval’kotor flotillas and signed on to be a mercenary, only to intentionally find his way into the Monroe, driven by a personal agenda.
Personality: Geu’rach loves a good fight, even though said fight might even be his last. To him, it’s a thrill of the moment, especially when there is glory to be had at the very end. Because of this demeanor, he is naturally courageous and would willing jump into the line of fire though probably not for the right reasons. Regardless, he can be very friendly and likes the idea of forming a comradery with others. Up until recently however, Geu’rach has become somewhat hesitant in allowing those to help him or take risks he would rather take upon himself as if it is some sort of responsibility he must undertake. Communication-wise, Geu’rach is not too well versed in the galaxy’s basic speak lingo and often will take sayings or metaphors seriously while speaking bluntly, usually without a filter.
Weapon(s): Thomu Felma – While in the hands of a smaller biped, this weapon resembles something akin to a heavy repeating weapon but given Geu’rach’s size, its practically standard issue. The Thomu Felma can lay down a tremendous barrage of super-heated energy particles, ripping through anything soft or lightly armored. The Thomu Felma can also covert in to a two-handed close-quarters weapon with the energy core redirecting resources into activating its deadly heat blade, capable of cutting in to any fortifications or material. Rugok – Similar in functionality to the Thomu Felma’s CQC mode though at a lesser scale, the Auval’kotor Rogok is essentially a one/two-handed axe.
Family/Relationship: Has an older brother ranked in a very high position of the Auval’kotor military and even holds an ambassadorial office within the Spire. His brother was the one responsible in helping him claim a position on the Monroe. As communications with Auvul’kavatas being limited, his older sibling is his best method of learning the latest news of his homeworld and briefly relaying messages to other relatives.
Other: - Has the voice of Atriox. - Hates the smell of perfume. - Thinks smaller mammals (usually pets) would be edible.