Avatar of Sho Minazuki

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I do commissions, specializing in character design. Ask me for prices, or make an order on my Ko-fi.

artstation.com/sq5
ko-fi.com/sq505x

I also play FF14 and PSO2 so yeah.

Most Recent Posts

Not yet, still finalizing the system, but once that's done it's basically ready to make an OOC. Oh yes, naturally if you know others who may be interested, do reach out to them too.
No you are absolutely the kind of person I need input from because yeah this is for guild.

The point on blessings is good, I may actually do that and plan an event around it.

Anyway just from that response, I'll need to go and overhaul a fair bit more then. I know I want to keep the stats for all the spell and weapon requirements, but I may need something else to balance spellcasting if I do away with magic bar.

Also yeah there's a lot to take in but I don't plan on barraging people with it right away. It'll get introduced with each part of the story gradually, since they take place in specific regions and areas. The magic and fighting style stuff though, I actually chose this sorta system to enrich the world through things people can learn about and encounter. Say an NPC shows up with a particular spell, players can actively recognize it.

I'm aware some of it may intimidate a lot of players, but really I'm only looking for a handful who think it's well worth the effort.
This is a work in progress for the overall system.

I'd like some second opinions on it, because my sensibilities for this kind of thing is very used to more complex systems. This is a separate document to the one in the first post by the way, as I'm currently trying to make a new iteration, and will replace it once it's acceptable. If it's too complex, please tell me where and I'll see what I can do.
@Darkmoon Angel Great, I'll wait till you got all the details figured out. For now I'll assume we all ought to be students at ACDC Academy.
Hm so what's the idea on setting and timeline in relation to the game? In the further future? AU? And it seems we'll be grade or high-school ages. I personally think a bit in the future with improved tech could be good.
Among the RPs I was thinking of opening, an MMBN one was one of them, so I'm interested.
Those are special enough that they warrant their own entry, despite just being a material, so I'll be adding that next time I sit down and make more entries. Bear in mind when upgrading gear, you simply either have to have obtained the special material somehow, or it's supplied to the Valorbrands somehow, usually because we're past a certain point.
Yeah that's what I'm hearing a lot of, so I'm going to see how I can change it. At the moment I know stats and magic bar will stay.
Like as fist weapons? Yeah. I plan to have a little bit of everything to start with. As the RP progresses and people make requests, I'll add more stuff.

I also added a simple weapon upgrade system as the easy logical next step. Can be found in the armaments document.

After that though I'll figure out what to do with mechanics. I've been meaning to simplify it somehow.
Special Armaments have been added. Though not complete, there are some you can view right now.
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