Spells and SkillsSo as all are aware, skills and spells of all levels are available, from the weakest to the strongest, however the strength of which will affect the amount of times you may use them all at once. Weaker spells are faster and can be used in multiple combinations, or repeatedly, while strong ones are definitively powerful singular uses. As you become stronger, you will gain access to more slots.
- Strong: 1 use per post
- Medium: 2 uses per post
- Weak: 4 uses per post
In your slots you can also gain passives that can affect things. Examples will be shown further down.
In the terms of
Special Skills, they have limited uses in general per foray into the Metarealm. All special skills share the same usage count. As you become stronger, you can gain more uses, and even new special skills under special circumstances and events.
Buff SkillsBuff skills will be treated as a sudden boost. For example when using Sukukaja, your speed and agility (or that of an ally) is increased until the next post. Buff skills also possess the same amount of usage as Medium spells, so you can use them once before being able to use 2 Weak skills, or 1 Medium skill.
The exception to this is Power Charge and Concentrate.
For Power Charge and Concentrate, they must be used at the end of your post, and using them will make your character vulnerable to being attacked. However, if you are still standing for your next post, your next chosen attack will become significantly more powerful.
Passive SkillsPassive skills modify your current skills, and can even affect your Special Skills if they are the correct type. For example, Fire Amp could increase the power of your Special Skill if that skill is of the fire element. These skills are generally self-explanatory, so I will simply compile a list of them and what they do, as they won't do the exact same thing as they do in game (WIP)