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    1. Shorticus 10 yrs ago

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Strongly disagree. "Obamacare" has been a big political failure. I know my parents, and my friends all tried to get charged more for less coverage than they were already getting.


Correct me if I'm wrong, @Vilageidiotx, but the reason our resident villager says it's successful in what it's aiming to do is because it has crappened things enough that it's exposed some serious flaws with the insurance system we have and will in the long run bring about European-style healthcare which is overall going to be better for us. He's not saying "Obamacare works and helps people!" He's saying "Obamacare is harmful, but it's the right kind of harmful that will bring about good in the end, and that's why I respect Obama in this one case."

...Which is a way of looking at Obamacare that I never considered, but it fits my perception of Obama. He's not an idiot. He's cunning. He's just not of the soundest moral character and focused a lot of energy into making good sales pitches that he didn't make good on.
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I don't mind playing teen characters - in fact, I do like exploring that psychological-emotional aspect where a teen's mindset is somewhere between a kid and adult, having to juggle between developing a sense of maturity and the unwillingness to lose their innocent childish side. Sure, adults in their later years who have been through all sorts of hell can contribute to their (overly) complicated background, but who says that can't be applied to a teen who will go through the psychological and emotional turmoil before they enter the world of an uncertain adult life? Also, unlike a "mature" adult who knows how to stand their own ground, a teen may be more easily influenced by their environment and peers, inciting cases of impulsive moments and forced to make difficult choices, which can change them for the better...or worse.

Don't forget, the teen years do make up a part of an adult's backstory, and also hold importance in developing the adult to who they are by then.


I get all this. As I said, I've had both good and bad experiences with them. But most folks emphasize romance, or else REALLY want to push a high school slice of life setting (in which romance inevitably happens). There are twists and tweaks on it, but most folks don't RP anything beyond what I'd call a typical perception of the teenage experience.

Now, the teenage years are very important. But the rest of life is important, too, equally so. But we don't see people RPing about being outright kids very often, nor do we often see folks RPing about being old men and women or even middle-aged unless they're already getting on in years. I feel like the reasons for teenaged and early twenties characters being the focus of most people's roleplay has a lot to do with the romantic and sex appeal of such characters (besides the typical "power fantasy" stuff). Old people are "squicky" in this context and a lot of roleplayers are on the younger (30 years or younger) side - certainly not all roleplayers, mind you.

Child characters... I figure most people find playing a kid to be weird or beneath them or maybe would just rather play a character whose interests can realistically involve sex. Plus, child characters come loaded with a crapton of limitations we don't want to deal with when we roleplay, like having to listen to to their parents, like having curfews, like having to do homework, like being unable to fight the big bads, like being pretty much disadvantaged in a ton of ways while also having a few unique options available to them. Basically, a child character makes you weaker, and there's a very real want for roleplay to give us a feeling of power or independence. Roleplay can be very self-expressive.

As for romance, I do agree that it's overdone - no offense to romanticists or people who simply can't move the plot forward without all the juicy romantic/lustful actions, but not everyone wants to pursue a lovey-dovey relationship in their teen years. Even if the teen has a crush on someone, it's 50-50 whether they will act on that feeling, or simply push it aside and prioritize other things in their life (studies, peer pressure, family, other personal interests, etc).


Word.

When I was in high school, I was... very busy with everything. I was socially active, had lots of tabletop games I was involved in, had online gaming sucking my time away, was working on personal stories, was the football team's waterboy, competed frequently in the school's academic contests, worked on the school newspaper, helped the Student Council collect cardboard boxes for some charity thing or another, etc. I was mildly interested in ladies, but frankly? I was too busy to think about them, and I learned AFTER high school that a couple girls had actually been interested in me throughout high school and I just was too absorbed with everything else to notice. I was a busy guy.

Point being: I never into the whole lovey-dovey thing.

And some people are just not very sexual beings. I mean... Myself? I think about sex and I think "Eh." There's nothing especially exciting about it to me. I don't spend very many, if any, waking hours thinking about the subject. I love the idea of romance and having someone be very close to me and sharing my feelings with them. I'd love to wake up next to that someone, certainly. But the idea of sex itself just bores me, and I've never been all that enthused by amorous acts. I frankly don't get the sex drive a lot of people have. So, when people want to roleplay about sex sex sex, I honestly have no enthusiasm for the subject matter at all and have zero interest in getting involved in that. And... well, a lot of RPers that want to RP about "romance" throw in words like "mature" and want some saucy typing. It's not my cup of tea, and it's especially not my cup of tea when we're dealing with teenagers.

(In fact, I once wound up leaving a gaming group because I was playing a female character and everyone just assumed my character should be romantically involved with one of the male ones. It got pretty stifling.)
I really MUST cook up a mean tea to get you in my humble abode!
Best Anime characters:

1. Batman
2. Batman
3. Batman
4. Batman's Mask
5. Batman
On the note of politicians being smart because they get their degrees at Yale or Harvard:

In all actuality, the biggest and most important thing about those universities is A) prestige and B) connections. From my understanding, smart people DO go there, but by and large they are schools for the social elite, not schools for the genius.

It's similar to how you're expected to develop connections in law school as well as learn since most folks who go to law school are wealthy or know someone that's wealthy (read: you're friend with a guy whose daddy owns a law firm, so you might get a job).
INTO THE PLAYPEN WE LEAP!
Well, what ELSE do you think a Hobbit Hole is?
Worked on my nation sheet some. Expect progress tomorrow, but I've got to do more work on my own thread first. I might have my new sheet posted then.
<Snipped quote by Shorticus>

3 shinny Mexican pesos, a shinny Canadian penny and a Venezuelan ceiling fan.

Your move m8


Look, don't sass me. I'm with Aztechnology. We have ways.
*Stuff about Teen Roleplays*


So, this is a weird topic for me. I've had good and bad experiences with teen RPs, but I think my big complaint with them is people tend to want to emphasize the stuff I don't focus on when I roleplay. I.E. most emphasis goes into romantic pursuits or something else I never cared about when I was a teenager for some reason.

What REALLY interests me is RPing kids, such as middle schoolers. I mean, c'mon: imagine some 10-12 year old kids investigating crimes, or the same characters fighting monsters. Their adventures, to me, would be so much more interesting than the adventures of teenagers because their challenges are compounded by their age. You can't beat a guy up with a baseball bat as a 10 year old; you have to think your way out of the situation somehow, or else fumble through awkwardly.

I'm also not a "slice of life" RPer. I prefer roleplaying adventurous stuff, as you folks can probably tell from this post. It's not enough to RP kids; I'd rather RP them delving into a mummy's tomb, or sneaking around to figure out whether there really ARE witches living in the woods, or trying to solve a murder or find the missing head from a saint's statue. Etc.

And don't get me rambling about medieval fantasy kids on adventures. There's something awesome about a group of kids working together to escape from a goblin prison. Hell, I'd love to see someone make a roleplay where a bunch of middle schoolers got sucked into the MONSTROUS REALM OF DUNGEONS AND DRAGONS by playing the game. C'MON.

Ah, I remember when I did that kinda thing. However, you were there to catch all of their social cues, so it might be different, but I was very shy and uncomfortable in my first tabletop session not because anything was wrong with the game, but it was the first time I'd ever done character improvisation without conversation in-between. I might be very wrong in your case, but in mine, I was having a great time in my newbie days, I just had to get the hang of it.


That... might be the case in some of these cases. The thing is this isn't a one person thing, but a thing I've noticed with multiple people. Some of 'em warm up eventually, but others... Not so much. It always leaves me wondering if I'm doing something off-putting.

But what you say does make sense and does sound like it ought to apply in several cases.
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