Except for 1 or 2 rps and some partners, I'm essentially done with the site. Can only sit down for posts once a week. Hate to make others wait.
2
likes
5 yrs ago
Im cutting down on my writing time. Other projects to focus on.
2
likes
5 yrs ago
Pointless and garbage respectively.
2
likes
5 yrs ago
Want to do a slice of life romance, in the MHA universe. SoL is good with an interesting backdrop.
Bio
I don't know how to make this all stylish yet. I'll figure it out eventually.
In the mean time ahem:
Hello! I am currently writing a script for a fantasy story I plan on animating (Using the program Poser) Rping really helps get my creative muscles flexing and I'm going to be incorporating some character ideas into the RPs I produce with other people. This could include Male or Female. I really try to challenge myself.
I am a huuuuuuuge fan of epic scale narrative, and breathing life into a story is a great passion of mine. Seriously I watch trope talk pod casts and how to write, just to make my script as effective as possible.
I am versatile. I love things with emotion, whether Romance, Grim, Adventure Thriller, or even Comedy. Above all else, I love to entertain. I hope to do so with you.
The Nidhogen can leave itself behind and take a smaller form. They all are undeniably plantlike.
Name: The Nidhogen Alignment: Dynamo Class: Wood Elemental Species: Overgrowth
This class of Elemental is usually a mass of plant and fungal matter capable of reaching truly gargantuan sizes. Sometimes dubbed, Forest Kings, these beings are believed to be at the center of most large and healthy forests, having grown them over the course of centuries, and hosting a multitude of other like minded spirits to maintain it. The Nidhogen seems to defy this classification by the fact that it is more compact, and much more mobile. Perhaps a sub classification. More research is required.
Summoner Pact: Nettle, House Phantasma Personality: A gentle giant. Wise as it is childish. Strong as it is fragile. Destructive as it is innocent. Approaching with hands open, the Nidhogen will claim you as a creature worthy of life and protection, tending to your needs for life. Attack with the fires of rage and fear, and it will be as if the very earth itself will rise to snuff out the embers. The Nidhogen is a creature of extremes, and it knows not of restraint, save for its infinite mercy and forgiveness for the ones who let their fury subside. Indeed, the Nidhogen has no memory of such grudges, instead indulging in the love and joys of life itself. How it does so is potentially dangerous to those nearby. Its plant like creations can quickly become choking weeds that infest an area.
The Nidhogen is completely alien to most other civilized species as it does not seem to have the same mannerisms, motivations, and cultural identity, more or less deciding things on a whim. It has habits of trying to understand and mimic other cultures but utterly fails to understand the subtleties. As a being of life, the concept of death and heavens and other worlds with their spirits elude it somewhat, only understanding how a child would. To it, death is just that something stops moving and then just fades and becomes flowers, mold, grass and trees. Nothing to get upset over.
Additionally, the Nidhogen is unpredictable. It seems to react like a dog would. Against rage, anger, fear, it responds in kind. Against gentleness and compassion, it responds with affection. At times it seems distracted. Other times it seems to talk to itself before wandering off on some errand. It claims that it hears voices of strange beings, but it cant even begin to describe nor conceive of them.
Powers: The Nidhogen is a walking nest of other wood elementals. Spirits of plants, growth, decay, life, death, flora, fauna, all are 'birthed' into being from inside its tangles of wood and vines. Even diseases can be created here, as bacteria is naught but invasive life. It can't help but leave a bit of itself behind in its creations. They grow like fungus, like cancerous tumors. The Nidhogan itself is formidable. Its arms are tree trunks, its feet pile driving stumps, all its vines and thorns animate to make its foe feel like it fights a forest.
History: Most elementals simply come into being. Some kind of imbalance in the winds and currents and lines of magic that upsets the natural order. An elemental arises from the build up of elemental mana and they go about rectifying the problem. Then they simply continue to exist, finding their own goals, their own way, drawn by their own nature.
The Nidhogen is different. Something made it. Something big, something strange. Something wonderful and terrible.
It was placed simply upon a patch of moss where it could get some sun. The being bulbed, flowered, grew... continued to grow. Years, decades, a strange gnarled thing that slept and dreamed of every plant, every bit of life that touched the grass. It felt everything, it was everything. Plants grew from it, around it, eventually a forest. Their roots gnarled and grew, trapping water. The forest became a swamp and life flourished. It could feel its creator walk through its fingers and arms and feet. It could hear its soothing words and lessons. It loved it. It cherished it even as it cherished these things the creator brought with it. Little swaddled things. The Nidhogen listened to these beings, their cries, their laughter. It watched them play, watched them bond with its creator. The Nidhogen grew jealous. It wanted to play too.
The Nidhogen burst from its tree, its pod, an abomination of gnarled branches that never seemed to settle into any given shape. It moved on its own, just like its creator, just like the things the creator brought, and all the beasts of all the world. It was happy. So happy other life fell from its form and scurried about it. It temporarily forgot its jealousy, it found its own things to play with.
Then the creator stopped talking. The Nidhogen looked into the swamp. Silence. It went to explore, investigate. On its path it came across a girl named Nettle. Nettle smelled of Green, Green, Yellow, and Red. Determined and rebelling against what was lost and so full of life. Nettle looked like the sun to the Nidhogen. It shown almost as much as the Creator, the Caregiver.
The Nidhogen followed Nettle. It was happy to talk, play, search. It was happy, it was never alone. It had all the beasts and all the plants in all the world. But now it definitely wasn't alone. They'll find the Caregiver, and all the world will flourish in the green.
Name: Cogsworth XSL Alignment: Judge Class: Personal Servitor Sub Class: Sentinel
This subclass of automaton is advanced, potentially non human in origin. These models were used to be constant companions for their owners. The hardware supports a carbon mesh chasis with dozens of built in features and functions with additional slots for upgrades and expanded versatility, mostly in a defensive capacity. The most impressive feature is the speed at which its logic trains process and advanced adaptive personality cores. The Servitor can socialize and even displays a modicum of charisma, wit, and humor.
Summoner Pact: Margarett Leslie Abbot, House Machina
Personality: Cogsworth fancies himself a butlers and a gentlemen, liking nothing more than making things easy and pleasant for his ward. He finds pride in his work and there is no job that is too mundane, too unimportant for him to show off nothing but absolute perfection. It comes across as complete arrogance though, as there is no way an organic can compete with a perfect machine.
Still the uncivilized meat bags might learn by example...
His service and commitment to his ward is absolute, even to the point of adopting a profession in order to better engage with them. For now, his ward fancies herself a bit of a private eye. He takes on the guise of a fellow investigator and confidant, steering her in the right direction so that she could crack the case, and then cheers her accomplishment.
Anyone that seeks to delay, detract, or heaven forbid try to harm his ward will face a perfect machine, cold, calculating, deadly precise and efficient.
Powers: Cogsworth's combat capilities are centralized solely in the omnidextrous tendrils that telescopic from his back. He's got six in all, two dedicated to ranged combat, and four dedicated to melee. He generally does not like using his arms and legs as any marring or scratch may diminish his perfect demeanor. His head is dedicated to all manners of detection and has a fallback weapon of blast of solidified light. The amount of sensory equipment is because of his ward's propensity to investigate, and he must support them.
History: Cogsworth is alien in manufacture. A type of erudite terrestrial squid like entities called the Cephlin. They had just entered an age of robotics and limited space travel and robots were a hot ticket at the time among the research and tech communities. His creator, a theoretical physicist named Su'veni'yonin had purchased him as a simple nani drone to take care of his kids but the processors used to perform such a unique function were almost revolutionary. Su' kept tinkering with Cogsworth's functions, added additional features, installed upgrades, and generally turned him into a better and better servitor, one that could detect areas in need of service or cleaning and make its own decisions of how to approach it.
Then came the tests in combining nano wave particles with a relatively new discovery akin to magic. He was one of the leading researchers, having developed methods professionally and as a hobby. Imagine his surprise when he managed to make contact. Something quite revolutionary. A began to speak to a human named Ferdinand DuPont.
Luckily both sides were of like and similar mindset, wanting to learn from eachother as fast and thoroughly as possible. They continued trying to build greater and greater means of communication until they could see, could touch. It was monumental and the science and metaphysics behind it led to the summoning of Mechanima across the world, developing technology by fits and bounds by welcoming other worldly tech from time and space.
They learned eachothers language, became almost akin to best friends. They tried to outdo each other in friendly rivalries while keeping the other a secret for various reasons. Cogsworth became again, a focus of improvement. His chasis was replaced with something more humanoid while keeping the Cephlin programming and aesthetics. Cogsworth began to develop a personality, developing his own responses between the two of them. The game of playing with the toy was great fun, and he became privy to their conversations.
Then the day came that word spread of Su's achievements. Fearing his discoveries be perverted, Dupont to be taken and studied, he closed the connection, but not before giving their favored friend to the human for safe keeping. Cogsworth traded hands, learned more about humans, became a dutiful servant and confidant until one day he was passed along again.
To the young Summoner, Margarett Leslie Abbot.
"Nice to meet you young Madame. I will be taking care of you from now on. You may call me Cogsworth, your humble servant." Was the first words he said to her after she summoned him for the first time.
I'm not sure how I want to do this. Keep adding potential summons or just focus on the players I have agreements with as the characters Im using.
Name: The Nidhogen Alignment: Dynamo Class: Wood Elemental Species: Overgrowth
This class of Elemental is usually a mass of plant and fungal matter capable of reaching truly gargantuan sizes. Sometimes dubbed, Forest Kings, these beings are believed to be at the center of most large and healthy forests, having grown them over the course of centuries, and hosting a multitude of other like minded spirits to maintain it. The Nidhogen seems to defy this classification by the fact that it is more compact, and much more mobile. Perhaps a sub classification. More research is required.
Summoner Pact: Nettle, House Phantasma Personality: A gentle giant. Wise as it is childish. Strong as it is fragile. Destructive as it is innocent. Approaching with hands open, the Nidhogan will claim you as a creature worthy of life and protection, tending to your needs for life. Attack with the fires of rage and fear, and it will be as if the very earth itself will rise to snuff out the embers. The Nidhogan is a creature of extremes, and it knows not of restraint, save for its infinite mercy and forgiveness for the ones who let their fury subside. Indeed, the Nidhoggan has no memory of such grudges, instead indulging in the love and joys of life itself. How it does so is potentially dangerous to those nearby. Its plant like creations can quickly become choking weeds that infest an area.
The Nidhogan is completely alien to most other civilized species as it does not seem to have the same mannerisms, motivations, and cultural identity, more or less deciding things on a whim. It has habits of trying to understand and mimic other cultures but utterly fails to understand the subtleties. As a being of life, the concept of death and heavens and other worlds with their spirits elude it somewhat, only understanding how a child would. To it, death is just that something stops moving and then just fades and becomes flowers, mold, grass and trees. Nothing to get upset over.
Additionally, the Nidhogan is unpredictable. It seems to react like a dog would. Against rage, anger, fear, it responds in kind. Against gentleness and compassion, it responds with affection. At times it seems distracted. Other times it seems to talk to itself before wandering off on some errand. It claims that it hears voices of strange beings, but it cant even begin to describe nor conceive of them.
Powers: The Nidhogen is a walking nest of other wood elementals. Spirits of plants, growth, decay, life, death, flora, fauna, all are 'birthed' into being from inside its tangles of wood and vines. Even diseases can be created here, as bacteria is naught but invasive life. It can't leave a bit of itself behind in its creations. They grow like fungus, like cancerous tumors. The Nidhogan itself is formidable. Its arms are tree trunks, its feet pile driving stumps, all its vines and thorns animate to make its foe feel like it fights a forest.
The lich, considered the mightiest of the undead. In life these men and women were scholars, magicians, inventors whose quest for knowledge at all cost caused them to make the ultimate sacrifice. Live on as a horror for immortal life.
Summoner Pact: Unclaimed
Personality: Immortality has its downsides. You become jaded, lose touch with humanity. Sometimes you get bored. Very bored. So bored you start to get desperate for something, anything to do, and that makes you go mad. Sometimes you go mad in a good way, like wanting to make the ultimate library.
Ringar is a bibliophile, a seeker of knowledge great and pointless, and he likes nothing more than to teach it. Constantly using his magic, he's a walking receptacle of facts, stories and theories. Almost manic in his need to share the knowledge, one who can get over his horrible appearance will find him quite pleasant.
Pleasant, but scattered, forgettable. He'll go off on a tangent for minutes on end before realizing and forgetting what he was originally talking about. There's a reason why former summoner sometimes called him Grandpa.
Powers: A spell caster, and one of great power but his incredibly forgetful nature makes him kind of a wild card on that front. He might bring with him a book from the future that uses theoretical physics to create solid state objects, or he might carry a history book or tome of parlor tricks. Best make sure he has the right notes before expecting him to do anything specific.
History: WIP
Name: Cogsworth XSL Alignment: Judge Class: Personal Servitor Sub Class: Sentinel
This subclass of automaton is advanced, potentially non human in origin. These models were used to be constant companions for their owners. The hardware supports a carbon mesh chasis with dozens of built in features and functions with additional slots for upgrades and expanded versatility, mostly in a defensive capacity. The most impressive feature is the speed at which its logic trains process and advanced adaptive personality cores. The Servitor can socialize and even displays a modicum of charisma, wit, and humor.
Summoner Pact: Margarett Leslie Abbot, House Machina
Personality: Cogsworth fancies himself a butlers and a gentlemen, liking nothing more than making things easy and pleasant for his ward. He finds pride in his work and there is no job that is too mundane, too unimportant for him to show off nothing but absolute perfection. It comes across as complete arrogance though, as there is no way an organic can compete with a perfect machine.
Still the uncivilized meat bags might learn by example...
His service and commitment to his ward is absolute, even to the point of adopting a profession in order to better engage with them. For now, his ward fancies herself a bit of a private eye. He takes on the guise of a fellow investigator and confidant, steering her in the right direction so that she could crack the case, and then cheers her accomplishment.
Anyone that seeks to delay, detract, or heaven forbid try to harm his ward will face a perfect machine, cold, calculating, deadly precise and efficient.
Powers: Cogsworth's combat capilities are centralized solely in the omnidextrous tendrils that telescopic from his back. He's got six in all, two dedicated to ranged combat, and four dedicated to melee. He generally does not like using his arms and legs as any marring or scratch may diminish his perfect demeanor. His head is dedicated to all manners of detection and has a fallback weapon of blast of solidified light. The amount of sensory equipment is because of his ward's propensity to investigate, and he must support them.
History: WIP
Name: Siraki, The Demon of the Shattered Land Alignment: Enforcer Class: Minotaur Sub Class: Quar Gore
The Minotaur races are raiders, wanderers, migrant tribes that travel the land, stopping when following their herds of cattle they use for skins and meat. They engage in honorable duels with each other but other cultures view them as monsters to be slaughters. In desperate times against overwhelming enemies, some allow themselves to be conduits of spirits, being possessed by demons to become the monsters others truly fear they are. Quar Gores are berserkers, living for battle, even at the cost that they are out casted and shunned even by the tribes they protect.
Summoner Pact: Unclaimed
Personality: Siraki seems a simple being, of simple design, and simply pleasures though that doesn't make him stupid. Siraki only wishes to engage his passions, mostly through bloody duels and tests of strength. Left to his own devices, he will constantly be seeking outlets for his boiling rage and seeking to become a better fighter. He can however be convinced to turn his attention and outlets to other avenues, and seeks challenge above all else.
Provided he has that, Siraki can be amazingly social, as if he is hungry for the kinship and interaction that comes with having a tribe. He cracks vulgar jokes, makes insinuations, instigates, insults, and supports those that strive for greatness and are reckless in their action. He is loud, crude, obnoxious, quick to anger, quick to forgive, and truly unapologetic. He requires a firm and strong summoner, for those that attempt to dominate him will find themselves swept in his own passions and ambitions and while treated as a clan's man, may not survive the challenges this beast sets for himself.
Powers: Siraki is a melee combatant of brutish capability. While lacking in subtlety and flare, he makes up for in ruthlessness and a fighting style that is almost poetic in its savagery. He himself seems to shrug off most wounds and hardly seems to react to pain, smiling more often then not to a blow well struck. His voice, his shouts also hold a hint of magic, sowing panic into those that face him or temporarily giving him greater capability.
History: WIP
Name: Black Dog Alignment: Terrorist Class: Kitsune Sub Class: Kukan
Kitsune are known for their ability to bewitch. Whether is fanning the flames of passion, blowing the winds of desire, kitsune prey on humanity. Sometimes their attentions are benign, even symbiotic. Sometimes exactly the opposite. Kukan pick at the minds of their prey, sowing doubt, despair, paranoia, turning them into mind factured giggling masses. The Kukan seek to laugh with those broken individuals. Misery loves company.
Summoner Pact: Unclaimed
Personality: Black Dog is a player of tricks, an instigator, mischievous and malign. He is a creature of destructive chaos and always with the hands of another, but despite watching the world burn, he is perfectly content to prolonging that eventuality for as long as possible. He delights in seeing others give into their vices, indulging in life's pleasures, and almost exclusively at the expense of someone else. He'll roar with laughter then, egging them on to greater and greater heights of cruelty. He'll isolate and whisper potential betrayals, pick at the strings of uncertainty, and see that a person ends up with him as his only friend.
The fact that he offers to do this to others for a summoner should be a good indication that Dog shouldn't be trusted.
Powers: His shadowy form is meant to hide, to sneak. He won't fight if he doesnt have too. His words are his weapon, his laughter causing the very reality around him to grow cruel, cold, and not to be trusted. In his laughter, words and commands twist into something venomous or directly leading someone into danger. One can't trust their eyes, ears, even smell. It brings back memories of dark times, making those who hear it profoundly melancholic or unquenchabley wrathful.
History: WIP
Name: Bask, Singer of Seven Dreams Alignment: Defender Class: Coatyl Sub Class: Storm Serpent
The Coatyl are the embodiment of gods for a culture that honors the spirits and gods through devotion and sacrifice. The Coatyl of the sky are the servants of sun, moon, the stars, and its in their care and mercy that they bring the rains and change the seasons. Its the cold winds that promote communities to band together to survive, its the lightening that brings them fire, its the rain that feeds the soil. Everything needed for life, comes from the sky.
Summoner Pact: Unclaimed
Personality: Singer has always been a stickler for the rules. Always worked to maintain the rightful way of doing things. Always preached a life of love and respect for your peers and community. Its for that reason, Singer is a social butterfly. Supportive, positive, a friend in flying snake form.
There's something about his compassion and empathy for the world that makes one almost immediately trust him. He's wise enough to understand your problems, old enough to have experienced them, and kind enough to help you through them. Indeed he gets joy and validation in seeing a bit more of the world brought back into the light.
That isn't to say hes a pacifist, far from it. Anything worth creating is worth protecting, and thus Bask is more than happy to test his newest spell on anyone foolish enough to give him reason to. However he is too nice for his own good, and being merciful to those who might just cause more trouble later.
Powers: Always flying, Bast is not a fighter but a capable mage. His long sinuous form is able to dance the movements to weave the essence of air and season, his beautiful voice is able to call the astral and ethereal forces, and thus channeling the mana he can cast magic of weather, lightening, illusions, healing, and dream are made manifest. As a fall back he himself uses his shocking breath attack and protrusions on his tail capable of whipping out like a club. The venom of his fangs is a tranquilizer, rending those bitten into dream hazed torpor. Recovery is actually faster in this state and nearly all victims wake up feeling profoundly refreshed and in a state of ecstatic well being.
Magical Theory Club Military Strategy Club Future Technicians Club Spirits, Monsters, and Occult Club Care for Magical Critters Club Debate Team Club Summon Equipment Club Divination Club Summon Classification Club Universal Culture Club Social Sciences Club Human Summon Relations Club
I don't know how to make this all stylish yet. I'll figure it out eventually.
In the mean time ahem:
Hello! I am currently writing a script for a fantasy story I plan on animating (Using the program Poser) Rping really helps get my creative muscles flexing and I'm going to be incorporating some character ideas into the RPs I produce with other people. This could include Male or Female. I really try to challenge myself.
I am a huuuuuuuge fan of epic scale narrative, and breathing life into a story is a great passion of mine. Seriously I watch trope talk pod casts and how to write, just to make my script as effective as possible.
I am versatile. I love things with emotion, whether Romance, Grim, Adventure Thriller, or even Comedy. Above all else, I love to entertain. I hope to do so with you.
Discord Shwiggityshwah#6420
I also have a 1X1 interest check.
https://www.roleplayerguild.com/topics/175784-tales-in-elysia-a-1x1-interest-check-for-a-sci-fantasy/ooc
<div style="white-space:pre-wrap;">I don't know how to make this all stylish yet. I'll figure it out eventually.<br><br>In the mean time ahem:<br><br>Hello! I am currently writing a script for a fantasy story I plan on animating (Using the program Poser) Rping really helps get my creative muscles flexing and I'm going to be incorporating some character ideas into the RPs I produce with other people. This could include Male or Female. I really try to challenge myself.<br><br>I am a huuuuuuuge fan of epic scale narrative, and breathing life into a story is a great passion of mine. Seriously I watch trope talk pod casts and how to write, just to make my script as effective as possible.<br><br>I am versatile. I love things with emotion, whether Romance, Grim, Adventure Thriller, or even Comedy. Above all else, I love to entertain. I hope to do so with you.<br><br>Discord Shwiggityshwah#6420<br><br>I also have a 1X1 interest check.<br><a href="https://www.roleplayerguild.com/topics/175784-tales-in-elysia-a-1x1-interest-check-for-a-sci-fantasy/ooc" title="https://www.roleplayerguild.com/topics/175784-tales-in-elysia-a-1x1-interest-check-for-a-sci-fantasy/ooc">roleplayerguild.com/topics/175784-tal…</a></div>