Avatar of Skyswimsky
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  • Old Guild Username: Skyswimsky
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    1. Skyswimsky 10 yrs ago
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@Denny @Scrapula

Yo! @ERode Wants me to tell you two that Depths, Vestige (and Stigmas) are supposed to be sent via PM to him! He can't tell you himself rn because he's out for the day buuuut also wants to start the RP soon. Hence him asking me to ask you.

Thanks for your understanding!
Yeah, I am aware it's pretty unrealistic. A hulking, giant Viking of Deathdoom total carnage able to match the strength of a smol muffin that lacks more self-confidence than a mug. But anime does some weird things to people!

Eh, that aside, why do you think she likes to wear oversized clothes!? c:

Day 634: It has been many years now since the great Guild fall and the page is still a shit. Good thing I don't care too much about formatting.

Have something! For once not the usual JUSTICE slut~



Moniker: Muu
Sexuality: Female
Countenance:157cm | 62kg | Usually wears oversized clothes for casual attire

Facade
To strangers, Muu appears to be a rather timid, and shy person who lacks a great deal of self-confidence. While not precisely anti-social, she nonetheless is troubled speaking with others. Stumbling over her own words, worrying over nothing, avoiding direct eye-contact and easily getting scared are included in the usual flow of conversation when interacting with her.

This doesn't change all too much in regards to her friends, except her closest ones. People she can rely on, hide behind, and give her confidence. Those that serve as a mental pillar for her own well-being. Just too bad Muu doesn't open up easily to strangers, even if put together in a bizarre situation.

Hellow!

Hmmm, I suppose I'd have a bunch of questions, especially about the start and all, but I am just going to assume they will be answered ICly through the narrative. That said, if Magic is a no go, will gunpowder be a thing? And could you clarify what is actually being remembered, just a name? 'faintest vestige' is all purple prose-y and stuff!

Also, hopefully, some people join despite 'permadeath'.
This is like all my waifus at once

Though Battoru Royal RPs, from my experience, tend to die quickly if not taken care of by a tight narrative with some heavy railroading.

Not to mention that such RPs generally attract the kind of people who spend way too much time having a dick-contest discussing things about fictional power-levels OOCly in a heated manner which sets a bad mood rather than enjoying the chuunige for what it is and just writing something nice. Aka I am worried about core-believes clashing because I'm pretty sure a 'I want to be faster than anyone.'-Schreiber wannabe would very much not like it if he or she gets fucked by something like Fuji's timehax Shirou's awesomeness or Longinus Backstab. Would you just play kindergartner use your GM powers to its fullest and tell the fighting children to split the cookie because the're clearly too full of themselves to welcome the idea of sharing is caring?

Basically, if you would have mentioned Tokyo Babel too this would have spoken to me on all levels so I'd probably join. But after having seen so much failure what can you tell me that gives this the edge that it won't die compared to the many others?

Liza still couldn't believe her newfound masterpiece wanted to do this. Had she ever fought a rift beast before? Was the tattooed girl underestimating it? Whatever the case was there was no other option but to protect Natala. Still, if the masked Artist herself would end up dead, what good would the untouched Canvas do? He options, or, well, option, was really simple. To get ouf of the way. Hopefully the momentum it build up wouldn't allow the monstrosity to change course.
In Q - FLUX 7 yrs ago Forum: Casual Roleplay


Zer0 got her answers. Camera's were pretty much useless. Great. Continuing to pay attention to the 'briefing' the group soon got dismissed for more information gathering. Wirefort... Zer0 knew of that name. When she was still part of Freudentanz. The groups had been rivals... until D4aem0n.exe gave Freudentanz such an edge in information that the Wirefort's got pretty much eradicated. Honestly, the purple-haired girl was surprised that they actually managed to pull through.

Still, they never actually had seen her face or anything, so Zer0 was certain there was no reason to be afraid. D4aem0n.exe died with Freudentanz after all - every single member butchered by the Nightmare she hasn't even laid eyes upon.

The girls attention was drawn back to reality as she heard someone say her name. It was Warthog. Giving her a ride. While the hacker could have surely used the same transportation again she was actually unsure if such an automobile would even make it to the place they would head now. So his offer was very much welcome. Giving Warthog a warm nod, Zer0 agreed. "Mhm!" If, in the end meant she wouldn't even need to face anybody of the Wirefort's it only increased her chances of survival. Just in case somebody miraculously knew of her identity.
@TheFake@SilverDawn I wouldn't mind hanging out already though I'd also like the idea of "just meeting" Natala and try myself on Liza's heart going doki doki and engaging yandere mode aka writing with her.
Name: Liza Delain
Age: 19
Gender: Female
Race: Human
Nationality: Dansilian
Appearance:
Liza boasts an impressive height of roughly 1.54 metres wih yellow eyes, light skin and light blonde hair.

Being an traveling Artist, Liza is usually seen wearing a unusual set of clothing. While her rather fancy looking hooded full-body cloak, gloves included, isn't anything too special; the mask combined with a Dansilian voice distorter puts her right back into the artists being weird trope. Apart from a mask to hide her face, clothing that covers her entire body and a small device that makes her voice rather mechanical the Dansilian artist also binds her breasts: making it hard to guess her real gender.

While Liza takes care to not reveal herself in public, the young woman makes full use of her 'unknown' identity when pursuing her true form of art. Preferring to wear rather casual and easy to move in clothing herself, she doesn't shy away from anything else either if the situation calls for it. In possession of a variety of fashion contact-lenses Liza also learned to speak in a variety of different dialects and tone pitches. Combined with the fact that her medical knowledge and womanly vein allows her to change her own face to quite a degree, it isn't unheard of that the 'Virtuoso' killed somebody in plain sight of everyone - just to be never seen again.

Personality: Liza is a rather ordinary young woman that isn't hard to get along with if one can ignore her mask and voice - which seems to stem from a rather serious lack of self-confidence. Open and friendly to people in general, Liza is by no means depressed all the time, though clearly makes herself down if topic of conversations should shift in a direction which involves her own doings. Liza, while not too well known thanks to her own shyness of attending meaningful events, makes a living as a wandering artist.

Behind that mask, however, the deluded Liza pursues an entirely different form of Art. While the yellow-eye's art can take on many forms it usually ends up with the death of her art object: or marks the beginning. While Liza is aware that she does her victims a favour, for example something simple like keeping their beauty for all eternity, the young artists main-drive is the goal of making her father proud, a certain inner urge, and self-satisfaction. Of course, that doesn't mean she can't practice self-control - as most of her entire being-nice behaviour is just an act - though can tend to become quite obsessive in that case.

Despite thinking what she does is right and having no morals whatsoever, she is aware that the things she does is a crime and is afraid of getting caught. Her inferiority complex, stemming from blaming herself about her father's suicide, is another fear she carries around, capable of being mentally broken if someone hits the right nerves. Furthermore, she is also afraid of her canvas(prey) being damaged by the hands of others - the world they live in is a dangerous place after all. Also, Liza despises necromancy and the prospect of 'eternal life'. While she isn't afraid to directly combat a vampire she takes extreme caution to not get turned into one of such beings herself.

While not really afraid of it, it is worth to mention that Liza doesn't like pain. She may be an artist; but not a masochist.

Biography:
  • Liza has been born, her father having been a rather famous artist known as Riccardo
  • Liza spend more time with her father rather than her mother, who slowly became so obsessed with his work and hobby to ultimately find enlightenment
  • Liza went to a mental asylum after she had been found amidst the left-over parts of her mother - her father commited suicide
  • Liza got released quickly after, apparently cured
  • Liza, now on her own, dedicated her entire being to becoming an artist as great as her father; taking on the job of an assassin for some extra cash
  • Liza became infamous as the serial-killer 'Virtuoso'


Abilities:
Liza has extensive knowledge of (human) anatomy and various subjects associated with it. Her abilities go to a degree that turning a human corpse into a puppet isn't something uncommon.

While limited in its generality the young artist is adept in rune-magic - mainly infusing her bullets with it - as well as maintaining her weapon(s).

Shadow Shaping
Liza's magic is generally used to enhance her combat abilities at all ranges. First and foremost, the red-eye makes extensive use of highly specialized shadow magic: creating shadowy clones(including weapons and clothing) of her that quickly disappear if they break contact with its caster. In its simplest form, Liza simply uses this to enhance her every move, a simple strike with a weapon - or shot with a gun - is followed by a bunch more - quick enough in succession to feel like a single, stronger, attack. As an unintended side-effect, Liza herself is engulfed in a blackish aura unless she stands perfectly still. In a more advanced fashion, Liza uses her shadows to stay mobile on the battlefield and attack her opponents from multiple angles, allowing the woman to fight on par with male Talentium users.

  • Liza's shadows stay connected to her up to a range of 1 meter. If this range is left the shadow disappears after 3 seconds. The range can be artificially increased by multiple shadows acting as a sort of connection. Meaning for a shadow to stay connected to Liza that is 5 meters away she would need 4 more shadows in-between them.
  • Liza's shadow can follow simple commands, though are location based rather than target based. Meaning instead of striking enemy A who is 10 metres away, the Shadow aims to strike point B at which Enemy A happens to be located at. If a shadow breaks the connection with Liza she is not capable of changing the current command.
  • Liza's shadows are faster, allowing them to rival male Talentium users. Their strength, however, while stronger than a mundane human are still weaker than a Talentium user.
  • Liza's shadows are sort of half-ethereal. Gravity and such have a way weaker effect on them, allowing for higher jumps or running up a small wall. Hitting them dissolves the area-of-effect and, if enough 'damage' that way, make the shadow disappear. Meaning larger effects are generally more effective in dealing with them.
  • Liza is capable to switch positions with a Shadow she is connected to.
  • Shadows are harder to recognize in proportion to how dark the surroundings are
  • As of right now, Liza's shadows are not capable of casting magic themselve, making them solely a defensive and close-combat tool.


Liza is capable of altering her own mass through magic, including specifics parts of her body.
Liza is an adept runemage.
Liza also picked up some utility spells: night vision, heat vision, eye-zoom and a spell enhancing her reaction speed.
Liza has a certain degree of resistance against tracking magic, granted to her in form as a payment by a witch.

Liza is also a tad versed in 'arcane' magics. While she has pretty much mastered the use of the 'Magic Arrow' spell and is able to make many alterations to it, the young woman actively pursues to deepen her skill.

Important Items:
Kitsune Mask
While it may just be a simple mask, for Liza it is a treasured item.

Voice Distorter
Not easy to attain outside of Dansila and costing a small fortune, the voice distorter isn't mundane enough to not be an important item.

Eclipse
Liza uses a mundane looking three-section Talentiumstaff that she carries over her robe.

Serenity&Discord
Liza's dual mid-ranged handguns. The barrels are made out of Talentium. Thanks to the advent of rune magic, those weapons are nothing more than glorified magical pea shooters.

End
Using her other weapons Liza is capable of re-assembling them into something resembling a rifle...staff. While capable of being used at close range, its main purpose lies at long range, able to be charged with magic; the weapon can also be loaded with cartridges: firing them over longer distances. The weapon has a rather strong knock back.

Talentiumsplinter
Thanks to an experiment gone wrong Liza ended up with a Talentiumsplinter close to one of her eyes - nearly making her blind on it. Now, she is capable to harness the power of Talentium enhanced magic even if stripped naked. As a side-effect however, her eye starts slightly bleeding anytime the Talentium resonates.

Hidden Talentiumknife
Yet another, relatively small, Talentiumweapon Liza carries on her pocketed underwear.

Charon
An item Liza attained from a Witch. Charon is a compass of sorts; capable of being fed with any, tiny, kind of item that contains a target's DNA. Once this has been done Charon will point towards the direction of the target until the item is digested. Charon's range, however, isn't endless.

Cartridges
Liza carries a variety of cartridges around that are empowered by curses or, with help of her own Runemagic and somebody else's plain magic, other magical effects. The fired cartridges usually activate as soon as they come into contact with an obstacle. Since most of them aren't easy to make and require the help of another individual Liza doesn't use them for everyday occurences.

Liza's cartridges are generally designed to dissipate upon activation unless otherwise specified.

Magical Bullet: Dum Dum
The most simple of Liza's cartridges aimed for 'pest control' and most effective in close and mid-ranged combat. Upon 'activation' the projectile releases a directional fiery-explosion.

Magical Bullet: Viper Shock
A projectile aimed to paralyze the target hit. Ineffective against large creatures.

Curse: Widows Embrace
A curse which makes the affected target feel strongly attached to a special someone. In this case, the special someone is Liza.

Note @Rode: Appearance doesn't matter in that case. Imagine how Kouno in Fujimi Lover is even attracted to male Hasabe rather than the female one despite looks and whatever. That kind of deal.

Magical Bullet: Zero
A projectile that, upon being fired, travels its trajectory via teleportation just mere centimetres before it is about to hit the target. In this case, the Runespell itself is the teleportation and the projectile the actual weapon - making it rather ineffective against armored targets but deadly nonetheless against unaware peasants.

Magical Bullet: Snapfrost
A projectile that intends to freeze the victim hit.

Curse: Charon's Guidance
A simple curse that allows Charon to track the cursed even over long distances and without the need of the victims DNA. In this case, Charon needs to be fed a piece of Liza's DNA with the artist having a clear intend of wanting to track the person in question.

Curse: Fool's Empress
Part of Liza's Curtain Call combination.
While a curse is bound to stick to a victim until the death of the witch Liza has made use of their unique property to enhance herself with a timed curse. Fool's Empress is a cruel Spiel that grants the user a huge fucking amount of mana unlimited power. However, with the fragile human body suddenly attaining such a huge surge of energy, it is ultimately a curse of self-destruction as the body slowly, and painfully, withers away. The curse only sticks five minutes to its victim; with only thirty seconds giving Liza enough time to do things as after that time she is already enough of a mess that her body refuses to function.

Magical Bullet: Tasogare's Embrace
Part of Liza's Curtain Call combination.
Simply speaking, this Cartridge is a delayed super strong healing spell. This allows Liza to actually not suffer for the rest of her life as a miserable pile of flesh. The cost for the runespell are paid upon first activation even if the effect is triggered minutes after.

Magical Bullet: Curtain Call
Part of Liza's Curtain Call combination.
Some people think killing a God of War is a reasonable request for an Assassin - even moreso if the pilot is a shut-in that thinks he doesn't need to leave his mechanical waifu. Probably not, yet, Liza doesn't disappoint. Curtain Call is, in its execution, just a miniature nuke. Draining the caster of all its current mana(and thus, sort of 'scalable') to create a gigantic explosion.

Magical Bullet: Curtain Call Finalé
Part of Liza's Curtain Call combination.
'Just a all mana draining gigantic beam of fuck you.'
Some people say a God of War could even survive a nuke. Considering those people were right, Liza really wanted to make sure that whoever she had sat her eyes on would not survive. Even if it meant taking around half a year to repair End after the attack.

Notes:
Often employed by the Braxton family.
In Q - FLUX 7 yrs ago Forum: Casual Roleplay


Be it a run-down place like this or a fancy-schmancy apartment somewhere in the better districts of Neo Babylon: for Vivian, it was all the same. She was, after all, just a 17 year old not girly-girl with her very own charms. It came to no surprise that the room she was now in wasn't exactly...inviting. If not for Mom checking on her regularly the place wouldn't probably have been any different from a dumpster. So, in the end, what good would more square meter living area do for her? Nothing. Thus, Vivi had her very own reasons for not moving from this sanctuary. Not to mention the free food she was capable of grabbing nearly every morning. Sure, it wasn't junk food but at least she didn't need to waste time going out of her way to buy anything in the first place.

...

In the end - with Warthog nowhere to be seen - Vivian had to rely on one of Bablyon's fancy taxis. It was here that it became apparent that Vivi's morals were a bit...skewed. She didn't want to hack inside a game to make it herself easier; but abusing the fact that the even more expensive yellow ride was managed completely digital, making it a ease for her to not have to pay anything, seemed to be a completely fine act.

Ignoring most of the surroundings, Vivi was busy just playing more video games as sooner or later her drive finally arrived at their destination. Well, not exactly in front of it as just in the most rare of cases the purple-hair didn't want to get the capitalist into any trouble, but close enough.

It had always been Gramps to deal with this place and it was truly Vivian's first time here, however, Vivian could not deny her surprise. Even from outside where she was. The hacker had stalked enough fat rich people that she thought a place like this wouldn't manage to make ger gasp in awe. Boy was she proven wrong.

It was not until after Cash's explanation and the chicken-show that Vivian just shook her head. While not disgusted at the scenery, she just couldn't comprehend why the man had to use a chicken instead of just explaining. Then, the explanation itself, while it could have very well been a Nightmare it also sounded right like out of a indie horror game. Heck, Vivian even put a small smile on her face upon that thought!

Regardless, Vivian actually had a legit question. "Did you try experimenting with a camera?"
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