Avatar of Sofaking Fancy
  • Last Seen: 5 yrs ago
  • Joined: 6 yrs ago
  • Posts: 124 (0.05 / day)
  • VMs: 1
  • Username history
    1. Sofaking Fancy 6 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

6 yrs ago
Phone tells me a joke: "Time flies like an arrow. Fruit flies like a banana." I think I've been lied to about who is my real dad.
4 likes
6 yrs ago
That awkward moment when you're playing Monster Hunter World, and you know that young you would have been sexually awoken by that Field Captain.
3 likes
6 yrs ago
That awkward moment when you need a young person to explain a meme to you, and all you can do is shake your walker at them and scream "get off my lawn and stop explaining the I-TER-NETS to me!"
4 likes
6 yrs ago
When you screw up a word so bad that even spell check is like: "I got nothing for yah, bro."
2 likes

Bio

Hoot, hoot...
*coughs*
People words. People words. I'm definitely a person.

A person who roleplays bad boys with hearts made of cookie.
I also enjoy flying at night breathing.

Thank.

Most Recent Posts

Anyway, with that being said, I had thought the gauntlets could be Mynx's artifact seeing as she is a monk, although @Sofaking Fancy possibly desires them too. I don't mind if Fancy wants them, but I thought to at least drop by with my thoughts beforehand.


Look, I'm new here. I don't want to take anything you'd had plans for. That was my idea based on the fact that Adra had a plus in strength and would be very worried if she didn't have control of it. I can do something else... I'd just read that and thought it was up for grabs. That's on me. The artifact I was working had been similar to that, and so I thought I would use it. But I don't have to, I can do something else.
Adra Son Sauhl

The summons had not been for Adra, they’d been for Garthan. Apparently, the Empire was not talented in discerning who among their people had already been cast into war, and who were sitting on their asses waiting for something like this. She didn’t like to think she was in the latter category, but here she was. The orc was also aware that she was late to this, but with Garthan having passed, and Adra tending to his missives afterward—she thought of no better fitting tribute than to stand in his place. That being said, she’d made good time, careful planning and abundant resources lent to that. Now she was making her way through the capitol.

Adra realized she’d never been outside of Crepix. It was a creeping idea that she didn’t much care for. She viewed herself as intelligent and cultured—apparently, she was just the former. While Dramon was supposed to be a melting pot, there were more humans than anything. She took the last stint of the journey on foot. There was no need to shed more coinage on a journey that she needed more time between her destination and now. Not many people paid her that much mind. The world was in a strange place, and she was no more foreboding than a line of soldiers with carts filled with the stagnant stench of death hanging from it.

Something hit her hard in the side. Adra went to her warhammer before her eyes settled on a boy standing before her. He was very much human, his clothing stated that his family made ends but only, and in his hands was a bent piece of silvered metal. It was oddly curved, even without the bend. It was apparent that he had found it or taken it from something. He looked up at her with large brown eyes, and the orc immediately felt uncomfortable at the gaze.

“They say that orcs are strong,” he said. Flattery was probably the best at getting Adra’s attention. “So, I hoped you could fix my sword.”

She eyed the weird piece of metal and narrowed her gaze. “Boy, this is no—” she was cut off by a large human boy at the edge of the alley.

“Awe, you trying to get that green bitch to help you? By the look of it, she couldn’t even snap a dry twig.” He was a bit older than the boy before her, and he looked like he was far wealthier.

No matter the trespasses of the boy before her, Adra would have bent the world back for him. There’d been plenty of naysayers in Crepix of her abilities because of her gender. Without thinking much about it, she straightened the piece of metal with ease. “Here is your noble and glorious sword back, young sir.” The older, noble boy looked on, his jaw slack. “Now would you want me to straighten the faces of your antagonists?” she asked, taking a step towards them. They scattered like crows disturbed over their dinner.

The boy’s eyes went wide. “Oh, thank you so much!”

Adra patted his shoulder. “I need to leave, goodbye small human.” It had less to do with her deadline with the Emperor’s summons, and more to do with the parents that the children would report to. Mutilating young nobles was probably—definitely—very illegal.

A few steps forward and her hand was grabbed. She went to her weapon but exhaled when it was the young boy. She was about to lose her temper but was stopped by the fact that he had a flower in his hand—roots, dirt, and all.

“Thank you,” he said again.

Adra eyed the flower, but she took it. It was a pale purple blossom. That color was full of precious memories. She took it from his hand, snapped the roots and dirt off, and inserted into her plaited hair. “You are welcome,” she said. “Now shoo.”



Upon reaching the castle, she flashed her summons. They weren’t scrutinized very heavily, instead, she got a brief chastising about her tardiness. Adra didn’t care. She was led towards the massive human building. The insides were heavily decorated but in a gaudy way. There was no way that their craftsmanship flowed. The arts around here were more period marks than commas marking further beauty.

She followed a young man through the building, and he paused before the door. He extended his hand and angled his head upwards. His fingers curled as if she failed to understand what he wanted. Adra hadn’t pocketed her summons, yet, and so rammed them into his hand. The other side of the threshold held silence and a better of chatter that obviously wasn’t the Emperor. She could make that out from the gaggle of people standing around in the room.

The young page cleared his throat, “introducing Lord Garthan Nel Ohman, strongest of the orcish… warriors.” He glanced at Adra, but she was already making her way into the chambers. She was obviously not Garthan. She was a head shorter than him, and her frame couldn’t swallow narrow human doorways. He’d probably enter now and laugh about how he’d been late and create some elaborate story about some damsel in distress. He’d wax poetic about his heroics before taking his massive sword off his back and showing exactly how he’d dealt with the creature that hard harmed the damsel. He’d then kneel in fealty and say something that would warm him to the others. Adra was not Garthan.

She approached the Emperor in her rose-colored armor, with a massive warharmmer on her back, large shield, and her black hair in mourning plaits with a flower tucked between them. Pausing before him, she kneeled, anchoring herself with her fist pressed hard into the ground. “I’m Adra Son Sauhl. I am taking Garthan’s place. Apologies for the tardiness, I was unaware of the summons until shortly before now.” She kept her gaze on the floor. “I am more than capable. I’m not only a battlemaster but a scholar, and I’m quite—strong.”

Adra hoped that her sudden arrival and outing herself as the “successor” to a role that didn’t seem to have one, wouldn’t disqualify her from this mission. She needed this.
what is this guys club? come ooonn

why is everyone so angry and ugly. my character is relatively unscarred because if you're close enough to a monster be scarred by it you're too close. usually when you get scars you also get dead.


In my defense, I had OG ugly dude. Though, to be fair, Soldier is not that unattractive. He just, unfortunately, had an explosion to the face. I also will be going through and probably tweaking him considering the current looks of the group. He'll probably still stick with the burn scars though. Plot important.

Rocket will probably stay the same though.
Precious, hilarious (hopefully), cinnamon roll.
Now all we need is a ghoul. Then we can start our post-apocalyptic "All walks of life" sitcom.


Complete with matching sweaters, cheesy sitcom music, and introductions that were really popular in the 90s where someone was looking at something entirely different and then sees the camera, acts mildly surprised, then smiles as their name comes on the screen. Compliment it with a really bad laugh track, and I think we have a modern miracle on our hand.

[SOLDIER ENTERS LIVING ROOM FROM ASSUMED HARD DAY AT WORK WITH HAT AND BRIEFCASE FOR SOME REASON]

SOLDIER
Man, today was tough. Supermutant? They should call them subparmutants.

[CANNED LAUGHTER]

INTERCHANGEABLE WIFE
Oh, dear. [GIVES KNOWING LOOK TO CAMERA]

I may have thought on that longer than I should have. >_>'
So you can have soldier be speciest to someone other than Frankie and T? :p

Equal racism for everyone! ExceptforPureHumansObviously.

I am kidding. I love ghouls, personally. Sorry that Soldier is a giant jerk face. BUT HE IS.

Not too late, we've barely started. It's nice to finally have an orc! Accepted.

Awesome. Thank you! I'll read through the IC and find a way to insert my character. Oddly enough, reading through the OOC made me realize one of the artifacts you listed might be "fun" for my character. I put "fun" in quotes. XD Anyway, she may take them.


So much drama there. Anyway, I'll get my post up ASAP! Just a forewarning, I can't access this site during the day due to my work having it blocked. So, I'll be around mostly in the evening times... and sometimes in the mornings if I have the time!



The eruption into the Metro Tower sent stray pieces of debris everywhere. One collided with Barda and sent her to the ground. Her head knocked against it hard. Fuzzy shapes formed in the corner of her eyes before worked through them. The sound of fighting radiated all around her. It was everything. It was all things. Still, she silenced the song into one clear voice. It was the voice she needed to overcome. She blinked numerous times, and then she slid her palms under the beam, molten hot on either end that laid over her. She pushed it up and away from her body. Standing, she surveyed around her. The room was mostly destroyed, and many of the heroes were gone. She didn’t know why. She assumed it was from valiant combat. There hovered a woman, the obvious assailant.

“Oh, idiot child,” she said. Barda considered using her Mega Rod, but they were in a populated area. Its range was far too large and massive that she could be assured there wouldn’t be causalities. In the days of past, she wouldn’t have cared. The Justice League made sure she cared. So, she sighed and jumped up at the woman, readying a punch to the face. It was deflected, easily. Yet, Barda landed, twisted away from the heat vision shot her way and took a different angle. She was able to get her punch in then, landing it directly in Solara’s midsection. The other screamed and pushed Barda away, but she was ready. She vaulted off the nearest surface, whatever that was, and launched herself at Solara again. The process happened again and again, Barda getting the upper hand on one-to-one combat. That was until the Kryptonian blasted her laser vision well into Barda’s chest, she flew back into the ground. Her ears rang and everything hurt.

Yet, Barda knew she had the Mega Rod. She knew it could give a heavy amount of damage. She just needed Solara positioned upwards and away from people. She angled the weapon upwards. “Can someone get her in my range?” she asked, pulling herself up slowly. She wouldn’t be on the offensive again, she needed help.



Name: Barda Smith
Alias: Big Barda
Age: 31
Personality: Stern, Disciplined, Stubborn, Poised, Unimpressible
Archetype: Alien

Powers:
Superhuman Strength: Can lift a car, can probably stop a tank, and can definitely punch someone into next week—or any variation thereof. She can’t lift a building, or course correct a jumbo jet. She can use it to jump particularly high to emulate low-level flying, but gravity is a cruel mistress.
Enhanced Durability: She’s not invulnerable, but she can take a hit. Blunt force is going to have to hit hard to affect her, and she can shrug off low-caliber bullets and most basic human weaponry.
Veteran Fighter: She knows how to fight as she’s been trained since she was a child. Not everything is throwing herself into the fray, well some of it is, and hoping for the best. She plans her attacks out and does her best to target weaknesses. She's also a top class swordswoman, even if her "sword" is a diminutive rod.
Mega Rod: A near-indestructible mace capable of shooting out concussive blasts. There’s a steep cooling period between each blast, meaning with the length of battles, she’ll probably only able to get one out.

Weaknesses:
Not Invulnerable: For someone that’s primarily a frontline fighter, she’s going to be eating a lot of damage. Her insides are not as tough as her outsides—and things will break down. She can be drowned, poisoned, irradiated and crushed. High-caliber bullets can also pierce her skin. Alien, mystical, supernatural, hyper-engineered blades can cut her. Also, enough pointed energy will burn through her.
Mega Rod: As this is her prime weapon, if it is knocked from her hand in battle—she’ll have to rely on hand-to-hand combat. And while a seasoned veteran, opponents with more complex fighting styles will have advantage over her. She’s quite good at grappling, but if she can’t get someone in her hold—then what’s the point.
Slow: Barda is tall, heavy, and clad in armor. Her reaction time to things is going to be slowed down by her size and gear. She’s more likely to take an attack than to dodge it—which doesn’t help when it comes to accruing damage.
PTSD: Having been put into war since she was basically a child, Barda has not come out one-hundred percent intact. She can be felled by a panic attack in situations that reflect when she was at her most vulnerable in combat. Or if she becomes overly frustrated.
Can’t Fly: Not really a weakness, just an inconvenience.

Appearance:
Standing at seven-feet, it’s hard to imagine something you would notice first if not her height. Maybe next would be her musculature, heavy and well-defined, an absolute terror to sleeves and the shoulders of clothing. Her skin is darker, but she’s ethnically ambiguous—as one would imagine from someone who didn’t grow up on Earth. Her black hair is thick and long, but she wears close to her head, not really having the patience or time to deal with stray locks interfering with her vision. Her nose is prominent—hooked and is only offset by the sweet curve of her deep colored eyes. Her lips are full but constantly twisted into an unimpressed smirk. Her body language says it all, arms crossed over chest, hip cocked to the side, and her foot tapping with impatience as humans ho-hum around her.

Outside of her armor, she’s fond of wife beaters, pants, and boots. Though not really one to dress up, she does like bits of gold jewelry and has a few piercings— pity the poor chump who had to do that. She’ll wear jackets if the weather accounts for it, but for the most part, her arms—and all their scars—are on display.

In her armor, she stands like a golden knight—hair twisted into an ornate and non-bulky headpiece. There’s not overly special about the armor beyond its alien designs and flare for red and blue woven into it. It’s bound to break down before she does, but it does add some oomph to her punches and allows her to take a little more damage than if she was unarmored.

Character Evolution:
This feels entirely tropey, but I would like for the character to gain empathy and sympathy. As it stands, she’s never reached her emotional core, in steep contrast with her comic book iteration. So, gaining understanding and acceptance is the largest evolution. A rivalry would be interesting, I think, as she takes her experience and expertise probably a bit too seriously. Romance? Well. As long as it happens naturally. And definitely, always, shenanigans.

BRIEF Bio:
Being a genetically-engineered super soldier whose sheer existence is to go into wars, is not where Barda likes to begin her story. But it is where the story begins. Waking up cold and alone in a vessel that wreaked of quietness and a deep-seeded hate, her mind thumped with thoughts of battle and a blood thirstiness for war. These were not thoughts that she placed there herself, she realized. It was a realization that not many of her sisters would ever have, and it would define her decision to leave.

It was hard to say if she was ever a baby, but she was a child. One that was rigorously trained from the moment she existed till she reached an age that she could be useful in battle. Every day she’d only see the inside of the sleek metal warship that ripped through space and challenged planets. She’d dream of what was outside. What the smell of air was. The taste of anything but her own blood and the odd paste that was fed to her on a daily basis. Wind? Earth? It was all she ever wanted. She quickly learned that dream was stupid.

Her first battle thrust her into a nightmare of a planet, dark and bleak with corpses strewn around like dead leaves. She hesitated, only for a moment, until the voice in the back of her head screamed: go! She didn’t know how many she killed that day—week, month, she was unsure—but she remembered cleaning herself and her armor—viscous blood hung on in clotted balls. These days went on for what felt like an eternity. An eternity of slowly climbing the ranks, of slowly leading her own team into the disaster that was their lives.

On a fateful day, less so for her team, they were decimated—purely and truly. Believed to be dead, Barda was left nearly crushed under the bodies of her sisters. When she pulled herself free, she stood there, alone, on a dead planet. For a second, she thought she was crying, but warm blood just streamed down her face. She understood the concept of crying, she’d seen her enemies do it. But, she was unable to feel it. There was something she was poignantly aware of though—pain and freedom in equal measure.

Barda won’t bore you with the story of how she survived and eventually exited the planet. But she will tsk under her breath about those poor smugglers. Eventually, she made her way to Earth. The ship was in shambles, along with her patience, as she brought it to the surface of the planet—in some open field. Poor field mice, but the humans were fine. She’d like to tell you that’s how she ended up where she was today. Unfortunately, it was a bit trickier than that. There was a whole bureaucratic process and rigorous interrogation she had go through to get her citizenship on a planet that she landed on. Earthers were not quite fond of people just showing up.

To be entirely honest, Barda had no interest in becoming a hero. She actually managed to live a few years in quietness until trouble rumbled to the surface in the form of a mugger. He pressed the gun to her back and demanded her money. She turned, and he threatened her again. Without really blinking, she ripped the gun from his hands and punched him into a wall. It was then that little voice in the back of her head started up again. It almost made her giddy with excitement. Muggers escalated to metahumans, then to murder robots, and then alien parasites, and then into an actual life of heroism. Tabloids referred to her as “Big Barda” which was rude—beyond rude, actually. She couldn’t help it if humans were so much smaller than she was. But it stuck as her moniker even if she lets out a long, furious sigh about it.

Notes:
- Owns lots of cats. Refuses to be called a “cat lady.”
- Works a gym part time, teaching basic cardio and strength building fighting styles, and trying not to crush her clients
- Lives in a suburb. Has attempted a casserole once.
- Enjoys talent competitions on the television, and doesn’t understand why elimination is not more violent.
- Has attempted to go on dates. Has never not been bored by them.
- Fails to understand the concept of “hobbies.”

Sample Post:
Battles were always waged on theaters of emotional and physical conquest. Sometimes the ringing in her ears would come back. Soft, like a bird call and then escalating into a shrill siren that consumed her entire psyche. It only came in moments of intense frustration or vulnerability. It’d been a long time since she’d had one of these attacks, her breath hitching in her lungs, and her eyes stinging. She’d had them during intense battles on Earth, and now in a hardware store.

The man in the blue vest kept asking her to clarify. “Do you mean this screw?” He held up one that was immensely smaller than what she needed.
“Longer,” she said, widening her fingers.
He went back to the bin and rummaged about, attempting to locate what she was looking for. He grabbed another one and held it up. “This one?”
“No.” Her voice was getting a bit loud with a low growl tapered to the end of it. “Are you listening? That’s the wrong hex. I’m trying to fix my faucet, not install drywall.” The fact that that knowledge bubbled to the top of her mind with the ease of how to snap a man’s neck was off-putting. But she did have a house now—a house with a leaky faucet.

The man sighed and went back to the bin for the fifth time. He started speaking under his breath as if she wasn’t close enough to hear him. It was a bit piecemeal, the growing static in the back of her head attempting to eclipse her ears. But she knew he’d uttered “bitch.”
Without a pause, she grabbed him by his blue vest and hoisted him upwards. He went limp, a shrill noise escaping from his lips—or maybe that was in her head—or maybe both. She pulled him up to meet his eyes. “What did you just call me?” she asked.
“Beautiful l-l-l-lady?” His voice hitched.
“No.”
“Y-y-you can’t do this. I’ll call security.”
“And you can explain to them about your level of incompetence and disrespect.” She leaned in. “I’ve squashed an entire person underneath my boot when I wasn’t angry. Would you like to see what happens when I am angry?”
The man vehemently shook his head.
“Good,” she said, dropping him. He landed in a puddle of shivering and more whining. “And you know what, I’m just going to buy a new faucet. I’ve grown tired of this place.”

With the awkward exchange of purchasing a piece of metal to siphon water for a swipe of a flimsy, plastic card—she’d broken nearly forty of them—Barda was the proud owner of a new faucet. As she passed the threshold of the store, exiting it to get back into her car, she suddenly wasn’t outside. No, she was back inside. But inside where?

It was quiet in there and empty. “Why is Earth like this? Why do the mundane and fantastical happen in such wide berths?” She exhaled, holding onto her sack as she wasn’t about to go back to the hardware store. Barda had no idea where she was. This was not a place familiar to her, and it wasn’t the sort she’d seen in a magazine or on the distraction box—television. “I demand to know who is responsible for this and ask that you undo it. I have a faucet to fix, and I’d rather not come back to an underwater kitchen. If I do…” She said into the void. Something tingled in the back of her mind. It wasn’t the growing anxiety of earlier, no, it was her intuition. There was something wrong about this place—very wrong.

She walked down the hall, figuring there was no other way than forward and made a turn. On high alert, she slowly rounded the corner. There was nothing there. Not even dust motes peppered the air. She walked further forward and gripped her bag with an intense focus. She didn’t have her Mega-Rod here, and damn if it wouldn’t be useful.

Finally in all that silence, except for her breathing, she entered an open room. It was there she realized where she’d been transported to, given all the trappings and a sign dictating where this was. This was the Justice League’s HQ. Her brows fell, and she exhaled. “This makes perfect sense,” she said—her voice deadpan and disgruntled.




Race: Human
Sex: Male
Age: 34
Profile: Soldier
DOB: 2151 CE
Homeworld: Earth


Appearance:
Clyff is built like a brick shithouse and probably just about as attractive. He’s a tall man, but not overly so, standing above six foot. But that’s not the physical attribute that would make him stand out in a crowd. He’s broad-shouldered, barrel-chested, with muscular arms and a stout middle. It’s more than apparent that he doesn’t keep to military routine as tight as others would have. Drinking and genetics have led him to being stockier and paunchier than his other teammates. Or at least that is what he tells himself, it’s definitely genetics. Genetics that have been tampered with by the Alliance. His natural affinity to gain mass easier left him a mixture of muscle and girth.

He has red hair--naturally a ginger--that is cut short on the sides and longer on the top. He styles it because he only has to run his hands through it in the morning. Pale green eyes sit underneath a strong brow, but the more eye-catching attribute is his nose. It probably, at one point time, wouldn’t be so prominent, but it’s been broken so many times that scarring, on the skin and into the cartilage, is more than evident. Strong jaw, usually peppered with a five o’clock shadow that doesn’t seem to go away or get any longer, compliment his handsome lips. They’re usually drawn into a shit-eating grin. He has another scar across them, and a piece of his right ear is missing. There’s a couple of staples in the earlobe.

His attire is that of the Andromeda Initiative Military uniform when he’s on duty. He usually leaves the collar unbuttoned, only to frantically snap it into place when he needs to. It is obvious, considering the way he stands and the grimace on his face, he’d rather be dressed in anything else. Hell, he’d probably be more comfortable in the buff or wearing an asari dress. On off days, he’s fond of t-shirts, loose-fitting pants, combat boots, and usually some tasteless button-up with said buttons unbuttoned.

Background:
Clyfford Ward was an accident between Ciara Brennan, a first-generation Irish American, and a man that Clyff would only ever know as ”your father” said will all the aggression and disdain two words could muster. He was the product of a night of drunken awkwardness between Ciara and a man that she met at the bar. She’d been celebrating because her architecture firm had landed a large deal, and she was to head it. Surprisingly, Clyff’s father did stick around for awhile. Ciara was thankful, but only for a short time. The night of Clyff’s birth, the man stumbled into the operating room drunk and disorderly. A brief argument ignited about the spelling of Clyff’s name. What was supposed to be Clifford ended up as Clyff.

They formed a nuclear family for a short period of time before everything became as nuclear as one might imagine. One evening, when Clyff was about three, he suddenly had half-twin-sisters that were about the same age him. On that night, their family grew and shrunk like the ebb of a wave. If Clyff ever asked about his father, his mother stared long into her son’s eyes and told him that he currently lived under the bridge, wrapped in a tarp. She never let him verify that.

Clyff knew very little about the discovery of alien ruins or a Mass Relay, as he was young and all these things compiled before and after his birth. He may have been told about it, but he never remembered it. So, when he was six, the idea of aliens--far beyond the human’s comfortable space--became something he could easily accept as the norm. He still remembers snippets of news reports, and the words “First Contact War.” They became the event that his life anchored on.

Sometime after that, his mother remarried. Nelson Ward was a very good man. He was an officer in the military, and while he would disappear for long stints, the warmth he emanated when he was home would make it feel like he never left. Nelson Ward adopted Clyff and his half-twin-sisters Rebecca and Anna. His mother would have three more children with Nelson. Those children would never be as tight as him and Anna and Rebecca were. Still, James, Kyle, and Ryan were family. And like any family with a male-heavy population, they fought. Clyff would always win. It was an odd thing he was proud about.

Clyff was not the best student, but he did excel in sports and math. The latter being a surprise to his Algebra teacher when he misspelled “algerbra” but managed to get the bonus question right that she usually asked her older students to handle. He was pushed to apply for some scholarships regarding his talent in advanced math, but he enlisted in the Alliance--like Nelson Ward, a man he truly came to respect.

In 2169 he joined the Alliance. He wasn’t a prodigy, and he, unfortunately, was reprimanded more than his fair share. While Clyff didn’t have a horrible childhood, he was quite the spitfire--a trait his mother assured him that came from his biological father, even if she could hold grudges for a small eternity. Clyff didn’t excel enough for someone to consider raising his rank and recommending him to special programs, but he was trained in demolitions and breaching. A man that enjoyed running into situations and tearing things up--in a way that sometimes spurted a wild laugh--was a certain niche that needed to be filled.

Clyff’s training had him handle riot and hostage situations where he had to get in, suppress hostiles, save people, and get out with them unharmed. By no means a negotiator, he became talented at handling demolitions learning where weak points were in buildings, vehicles, ships, and other structures. This was especially helpful considering how volatile the galaxy was. When a lot of the aliens looked at humans, they saw the aggressors. They didn’t see those that were thrust accidentally into the theater of battle. So, as such, he figured he had to return that aggression. That only reaffirmed his mindset when the Skyllian Blitz happened. He heard about it, far away and not able to be deployed to help due to the situation.

Eventually, in 2177, he was promoted to Service Chief and given his own squad. There Clyff and his team showed up anywhere that needed help. One of his teammates was adamant about code names. So, they all participated in giving them to each other. Clyff received "Red Dog" as his. He agreed to it. Red was the color anger, and dogs were very loyal creatures. He never got the joke.

Shortly thereafter, he ended up in the Citadel, during leave. Rebecca and Anna had shown up to not only see their big brother, by a few months, but they’d also been chosen to study abroad by a corporation--one that Clyff didn’t pay attention to the name of--to learn more about alien culture and technology. So, he ferried them around. One night they ended up at a club. His sisters, being wide-eyed and excited about the experience, drummed up a conversation with a Blue Sun mercenary, unknowingly. Clyff was not paying attention, having run into an old friend from boot camp. Things turned quite hostile with the mercenary, as his advances were rebuffed by the sisters. That led to him trying to pressure them. Clyff butted in immediately. Not really a man for words, he punched the mercenary. That caused half of the club to stand up. Drunk, and very disorderly, he challenged them all to a fight. It was fair to say, for all the training and pent-up anger he had, he ended up in the infirmary.

It was there that he met Isabella Espinoza. She was a doctor tending to him. He’d had his arm broken, his nose broken, and gotten a rather nasty concussion. She berated him, saying that he could have lost his life. High on pain medication, he just winked at her--with both eyes--and said that he was more man than anyone could handle. Isabella rolled her eyes. She informed him had it not been for his friend, who was a high-ranking Alliance officer, he’d probably be dead. As time went on, and he was on less and less pain medication, Clyff managed to reign in his hair-trigger gruffness and became somewhat romantic.

Maybe Isabella enjoyed them somewhat handsome and dumb, or maybe he was actually quite dashing. The story changed with the person telling it. They ended up married within a year, a child on the way. It might have been a shotgun wedding, but it was nothing like his father. Clyff truly cared for his wife and child--Sofía Ward. Still, being in enlisted in the Alliance, he wasn’t always around for his family.

In 2178, he participated in the Alliance’s retaliation again the batarians on the Torfan moon. Considering the massive underground structure, knowledge of breaching and proper demolitions were helpful. It was a bloody, nasty battle, and he lost a few of his squad. Something that he'd remember on quiet days or in his sleep. He also ended up being caught up in an explosion that forced him and his team to withdraw. To this day, his ear still hasn’t managed to heal and he suffers from brief moments of tinnitus. He was more fortunate than many. That gave him a promotion to Gunnery Chief.

In 2182, Isabella Espinoza-Ward died. Stabbed to death by a patient she was attempting to sedate. The species and the makeup of the perpetrator was never given to him, but he was assured that it was not a human. Clyff was pulled back to the Citadel almost immediately. He was given a formal position there to take care of his daughter. It was mostly sitting at a desk or instructing various Alliance factions. It was boring. Still, it is what he and his daughter needed.

In 2183, the Citadel was attacked. Clyff and Sofía managed to find shelter and survive, but among all the turmoil and death--an ultimatum was made in Clyff’s head. He was tired of this.

So, in 2184 he signed up for the Andromeda Initiative. His experience, rank, and specializations were reviewed. Given his impeccable, though not entirely agreeable, service in the Alliance military, he was given a place on the Nexus ship. His daughter was also allowed admission, though she was placed on the human ark. Assured there would be a brief gap between their awakening from cyro, Clyff agreed. Anything would be better than this galaxy. He had to protect his daughter at all costs. It might be hard, but at least it would be away from the political conflict of the Milky Way. He said goodbye to his mother, step-father, and his siblings. Sofía's grandparents were no longer in the picture. So, he didn't have anyone else contesting his decision. Unfortunately, Isabella had been disavowed by them due to her beliefs. Clyff never knew if it was due to religion, medicine, sexuality, or otherwise. He just knew that. Sofía was fine with the cryo. She was actually elated to see the future. Clyff was scared, but he also knew that chances of survival were better.

When he was awoken to deal with Sloane Kelly and the others that rebelled, he heard that the human ark hadn't made it yet. Every day he thought about Sofía, and every day he rubbed the old-fashion, Earth locket she had given him. It had a picture of his daughter and his late wife in it. When the Hyperion Ark with humans showed up, Clyff became elated. That was quickly snuffed out, though, as the insufficient support systems of the Nexus meant his daughter couldn't be released from cyro.

So, his reasoning for joining APEX was simple, to help stabilize enough living areas so the entirety of Hyperion can be unfrozen, and so he could see his daughter again.

Personality:
Clyff is about as agreeable as sandpaper across the skin. He’s the sort that acts impulsively first and then tries to soak up the repercussions later. Blunt, honest, and to the point--he’s never one to mince words. While many might appreciate honesty, it is the sort that is given with a shot of vinegar. He doesn’t try to play to people’s needs or emotions.

Still, he sometimes channels his father and can be a bit of a swarthy braggart. This is usually greeted with eye-rolling or gagging noises. Some people might find him charismatic, but honestly only due to the fact that his hard-headed idiocy leaks through the cracks with his dumb lines and a sly smile. And also because his positive personality traits are worth hanging around for.

Clyff will stand between those that he cares about and danger any day of the week. He’ll throw himself into battle, and beat the ever-living-shit out of anyone that bad mouths someone he cares about. He’ll also show up for your drunk, depressed call. He might call you an idiot, but he’ll make sure you’ll to head to bed with a better opinion of yourself. He’s also that guy you see at parties that bring their own fifth and finishes it in a night, not dying from it.

He’s the worst sort of person if you don’t know him, but he can be a genuine friend.

As a marine, he’s quick to throw himself into the fray. He’ll lead the marching order to protect others. His answer to most things is a gun, but only if they deserve it. If you point a gun at him, he’ll do the same to you. He loves explosions probably a bit too much, but he isn’t overly crazy with them. Mildly crazy--maybe. He wants to get in, do his job, and get out.

If he's underneath the command of someone, he's very verbose about what is going on. Still, he has enough military training to know when to shut up and go.

Reason for being awoken from Cryo (Specific jobs, skills, and Initiative Application):
Considering that one of Clyff’s major skills is riot suppression, he was brought in when the aggressions escalated, and Sloane Kelly led a team against the Nexus hierarchy.

Equipment:
Armor:
Jormangund Technology Heavy Hazard Armor


Weapon:
M-22 Eviscerator


M-15 Vindicator


Grenade


Powers:
    Fortification
    Proximity Grenade
    Incendiary Ammo
    Carnage
    Adrenaline Rush
    Concussive Shot

Font Colour: Marigold-ish; #B77600
© 2007-2024
BBCode Cheatsheet